4947 lines
132 KiB
Lua
4947 lines
132 KiB
Lua
return {
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descriptions = {
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Back = {
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b_cry_antimatter = {
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name = "Antimatter Deck",
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text = {
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"Applies the {C:legendary,E:1}upsides{}",
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"of {C:attention}every{} deck",
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},
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unlock = {
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"Win a run",
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"with {C:attention}Blank Deck",
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"on {C:attention}Gold Stake",
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},
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},
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b_cry_antimatter_balanced = {
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name = "Antimatter Deck",
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text = {
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"Applies the {C:legendary,E:1}upsides{}",
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"of {C:attention}every{} deck won",
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"with {C:gold}Gold Stake{}",
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},
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},
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b_cry_beige = {
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name = "Beige Deck",
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text = {
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"{C:attention}Common{} Jokers have",
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"{C:attention}quadrupled{} values",
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},
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unlock = {
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"Discover at least",
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"{C:attention}200{} items from",
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"your collection",
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},
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},
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b_cry_beta = {
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name = "Nostalgic Deck",
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text = {
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"{C:attention}Joker{} and {C:attention}Consumable{}",
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"slots are {C:attention}combined",
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"{C:attention}Nostalgic{} Blinds replace",
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"their updated Blind",
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},
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unlock = {
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"Win a run",
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"on {C:attention}Pink Stake",
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},
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},
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b_cry_blank = {
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name = "Blank Deck",
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text = {
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"{C:inactive,E:1}Does nothing?",
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},
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},
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b_cry_bountiful = {
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name = "Bountiful Deck",
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text = {
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"After {C:blue}Play{} or {C:red}Discard{},",
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"always draw {C:attention}5{} cards",
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},
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unlock = {
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"Beat {C:attention}The Serpent",
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"without {C:red}discarding",
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},
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},
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b_cry_CCD = {
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name = "CCD Deck",
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text = {
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"Every card is also",
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"a {C:attention}random{} consumable",
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},
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unlock = {
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"Use {C:spectral}Hammerspace",
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},
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},
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b_cry_conveyor = {
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name = "Conveyor Deck",
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text = {
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"Jokers may {C:attention}not{} be moved",
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"At start of round,",
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"{C:attention}duplicate{} rightmost Joker",
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"and {C:attention}destroy{} leftmost Joker",
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},
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unlock = {
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"Use {C:spectral}Analog",
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},
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},
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b_cry_critical = {
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name = "Critical Deck",
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text = {
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"After each hand played,",
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"{C:green}#1# in 4{} chance for {X:dark_edition,C:white} ^2 {} Mult",
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"{C:green}#1# in 8{} chance for {X:dark_edition,C:white} ^0.5 {} Mult",
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},
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unlock = {
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"Obtain a {C:attention}Rigged Joker",
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},
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},
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b_cry_e_deck = {
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name = "Edition Deck",
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text = {
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"All cards are {C:dark_edition}#1#{}",
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"Cards cannot change editions",
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"{C:inactive}(Click to edit)",
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},
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unlock = {
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"Discover every",
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"{C:dark_edition}Edition",
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},
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},
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b_cry_encoded = {
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name = "Encoded Deck",
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text = {
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"Start with a {C:cry_code,T:j_cry_CodeJoker}Code Joker{}",
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"and a {C:cry_code,T:j_cry_copypaste}Copy/Paste{}",
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"Only {C:cry_code}Code Cards{} appear in shop",
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},
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unlock = {
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"Use {C:spectral}POINTER://",
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},
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},
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b_cry_equilibrium = {
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name = "Deck of Equilibrium",
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text = {
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"All cards have the",
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"{C:attention}same chance{} of",
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"appearing in shops,",
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"start run with",
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"{C:attention,T:v_overstock_plus}Overstock Plus",
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},
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unlock = {
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"Have {C:attention}100 Jokers",
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"at the same time",
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},
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},
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b_cry_et_deck = {
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name = "Enhancement Deck",
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text = {
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"All {C:attention}playing cards{}",
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"are {C:attention}#1#{}(s)",
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"{C:inactive}(Click to edit)",
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},
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unlock = {
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"Use {C:spectral}Vacuum",
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},
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},
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b_cry_glowing = {
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name = "Glowing Deck",
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text = {
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"Multiply the values of",
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"all Jokers by {X:dark_edition,C:white} X1.25 {}",
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"when Boss Blind is defeated",
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"{X:cry_jolly,C:white,s:0.8} Jolly#1#Open#1#Winner#1#-#1#wawa#1#person", --peak loc_vars right here
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},
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unlock = {
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"Win a run",
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"with {C:attention}Beige Deck",
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},
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},
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b_cry_infinite = {
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name = "Infinite Deck",
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text = {
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"You can select {C:attention}any",
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"number of cards",
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"{C:attention}+1{} hand size",
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},
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unlock = {
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"Play a hand containing",
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"{C:attention}6{} or more cards",
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},
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},
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b_cry_misprint = {
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name = "Misprint Deck",
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text = {
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"Values of cards",
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"and poker hands",
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"are {C:attention}randomized",
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},
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unlock = {
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"Obtain a {C:dark_edition}Glitched{C:attention} Joker",
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},
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},
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b_cry_redeemed = {
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name = "Redeemed Deck",
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text = {
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"When a {C:attention}Voucher{} is purchased,",
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"gain its {C:attention}extra tiers",
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},
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unlock = {
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"Discover every",
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"{C:attention}Voucher",
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},
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},
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b_cry_sk_deck = {
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name = "Sticker Deck",
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text = {
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"All cards are {C:attention}#1#{}",
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"{C:inactive}(Click to edit)",
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},
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unlock = {
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"Use {C:spectral}Lock",
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},
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},
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b_cry_sl_deck = {
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name = "Seal Deck",
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text = {
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"All playing cards have a {C:dark_edition}#1#{}",
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"Cards cannot change seals",
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"{C:inactive}(Click to edit)",
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},
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unlock = {
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"Use {C:spectral}Typhoon",
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},
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},
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b_cry_spooky = {
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name = "Spooky Deck",
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text = {
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"Start with an {C:eternal}Eternal{} {C:attention,T:j_cry_chocolate_dice}Chocolate Die",
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"After each {C:attention}Ante{}, create a",
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"{C:cry_candy}Candy{} or {X:cry_cursed,C:white}Cursed{} Joker",
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},
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unlock = {
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"Obtain a {C:cry_candy}Candy{C:attention} Joker",
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},
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},
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b_cry_st_deck = {
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name = "Suit Deck",
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text = {
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"All playing cards are {C:dark_edition}#1#",
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"and cannot change suits",
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"{C:inactive}(Click to edit)",
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},
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unlock = {
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"Use {C:spectral}Replica",
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},
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},
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b_cry_very_fair = {
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name = "Very Fair Deck",
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text = {
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"{C:blue}-2{} hands, {C:red}-2{} discards",
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"every round",
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"{C:attention}Vouchers{} no longer",
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"appear in the shop",
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},
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unlock = {
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"Win a run",
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"with {C:attention}Blank Deck",
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},
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},
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b_cry_wormhole = {
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name = "Wormhole Deck",
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text = {
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"Start with an {C:cry_exotic}Exotic{C:attention} Joker",
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"Jokers are {C:attention}20X{} more",
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"likely to be {C:dark_edition}Negative",
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"{C:attention}-2{} Joker slots",
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},
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unlock = {
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"Obtain an {C:cry_exotic}Exotic{C:attention} Joker",
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},
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},
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b_cry_legendary = {
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name = "Legendary Deck",
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text = {
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"Start with a {C:legendary}Legendary{C:legendary} Joker",
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"{C:green}1 in 5{} chance to create another",
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"when Boss Blind is defeated {C:inactive}(must have room){}",
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},
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unlock = {
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"Have {C:attention}2 Legendary Jokers",
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"at the same time",
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},
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},
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},
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Blind = {
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bl_cry_box = {
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name = "The Box",
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text = {
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"All Common Jokers",
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"are debuffed",
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},
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},
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bl_cry_clock = {
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name = "The Clock",
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text = {
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"+0.1X blind requirements every",
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"12 seconds spent this ante",
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},
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},
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bl_cry_hammer = {
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name = "The Hammer",
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text = {
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"All cards with odd",
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"rank are debuffed",
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},
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},
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bl_cry_joke = {
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name = "The Joke",
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text = {
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"If score is >2X requirements,",
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"set ante to #2#",
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},
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},
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bl_cry_magic = {
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name = "The Magic",
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text = {
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"All cards with even",
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"rank are debuffed",
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},
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},
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bl_cry_lavender_loop = {
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name = "Lavender Loop",
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text = {
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"1.25X blind requirements every",
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"6 seconds spent this round",
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},
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},
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bl_cry_obsidian_orb = {
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name = "Obsidian Orb",
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text = {
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"Applies abilities of",
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"all defeated bosses",
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},
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},
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bl_cry_oldarm = {
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name = "Nostalgic Arm",
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text = {
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"Must play 4",
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"or fewer cards",
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},
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},
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bl_cry_oldfish = {
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name = "Nostalgic Fish",
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text = {
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"All hands start",
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"with 1 Mult",
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},
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},
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bl_cry_oldflint = {
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name = "Nostalgic Flint",
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text = {
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"No Flushes",
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},
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},
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bl_cry_oldhouse = {
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name = "Nostalgic House",
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text = {
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"No Full Houses",
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},
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},
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bl_cry_oldmanacle = {
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name = "Nostalgic Manacle",
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text = {
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"Divide Mult by discards",
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},
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},
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bl_cry_oldmark = {
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name = "Nostalgic Mark",
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text = {
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"No hands that",
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"contain a Pair",
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},
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},
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bl_cry_oldox = {
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name = "Nostalgic Ox",
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text = {
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"All hands start",
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"with 0 Chips",
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},
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},
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bl_cry_oldpillar = {
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name = "Nostalgic Pillar",
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text = {
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"No Straights",
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},
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},
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bl_cry_oldserpent = {
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name = "Nostalgic Serpent",
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text = {
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"Divide Mult by level",
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"of played poker hand",
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},
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},
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bl_cry_pin = {
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name = "The Pin",
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text = {
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"Jokers with Epic or higher",
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"rarity are debuffed",
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},
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},
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bl_cry_scorch = {
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name = "The Scorch",
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text = {
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"Must play 5 cards,",
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"destroy played and",
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"discarded cards",
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},
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},
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bl_cry_pinkbow = {
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name = "Pink Bow",
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text = {
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"Randomize rank of cards",
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"held in hand on play",
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},
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},
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bl_cry_sapphire_stamp = {
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name = "Sapphire Stamp",
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text = {
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"Select an extra card, deselect",
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"random card before scoring",
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},
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},
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bl_cry_shackle = {
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name = "The Shackle",
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text = {
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"All Negative Jokers",
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"are debuffed",
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},
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},
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bl_cry_striker = {
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name = "The Striker",
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text = {
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"All Rare Jokers",
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"are debuffed",
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},
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},
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bl_cry_tax = {
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name = "The Tax",
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text = {
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"Score per hand capped",
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"at #1#",
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},
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},
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bl_cry_tornado = {
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name = "Turquoise Tornado",
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text = {
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"#1# in #2# chance for",
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"played hand to not score",
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},
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},
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bl_cry_trick = {
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name = "The Trick",
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text = {
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"After each hand, flip all",
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"face-up cards held in hand",
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},
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},
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bl_cry_trophy = {
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name = "Lemon Trophy",
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text = {
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"Mult cannot",
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"exceed Chips",
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},
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},
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bl_cry_vermillion_virus = {
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name = "Vermillion Virus",
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text = {
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"One random Joker",
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"replaced every hand",
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},
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},
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bl_cry_windmill = {
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name = "The Windmill",
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text = {
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|
"All Uncommon Jokers",
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"are debuffed",
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},
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|
},
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},
|
|
Code = {
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c_cry_alttab = {
|
|
name = "://ALTTAB",
|
|
text = {
|
|
"Create the {C:cry_code}current{}",
|
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"blind's skip tag",
|
|
"{C:inactive}(Current: {C:cry_code}#1#{C:inactive})",
|
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},
|
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},
|
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c_cry_class = {
|
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name = "://CLASS",
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text = {
|
|
"Convert {C:cry_code}#1#{} selected card#<s>1#",
|
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"to a {C:cry_code}chosen{} enhancement",
|
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},
|
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},
|
|
c_cry_commit = {
|
|
name = "://COMMIT",
|
|
text = {
|
|
"Destroy a {C:cry_code}selected{} Joker,",
|
|
"create a {C:cry_code}new{} Joker",
|
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"of the {C:cry_code}same rarity",
|
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},
|
|
},
|
|
c_cry_crash = {
|
|
name = "://CRASH",
|
|
text = {
|
|
"{C:cry_code,E:1}Don't.",
|
|
},
|
|
},
|
|
c_cry_ctrl_v = {
|
|
name = "://CTRL+V",
|
|
text = {
|
|
"Create a {C:cry_code}copy{} of a selected",
|
|
"playing card or consumable",
|
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},
|
|
},
|
|
c_cry_delete = {
|
|
name = "://DELETE",
|
|
text = {
|
|
"{C:cry_code}Banish{} any {C:cry_code}selected{}",
|
|
"shop item, it will no longer",
|
|
"appear normally this run",
|
|
"{C:inactive}Multiuse: ({C:cry_code}#1#{C:inactive} remaining)",
|
|
},
|
|
},
|
|
c_cry_divide = {
|
|
name = "://DIVIDE",
|
|
text = {
|
|
"{C:cry_code}Halve{} all listed prices",
|
|
"in current shop",
|
|
},
|
|
},
|
|
c_cry_exploit = {
|
|
name = "://EXPLOIT",
|
|
text = {
|
|
"{C:cry_code}Choose{} a {C:cry_code}currently visible{} poker hand,",
|
|
"next hand is {C:cry_code}calculated{} as that hand,",
|
|
"and gains {C:cry_code}one{} temp {C:cry_code}Ascension Power{}",
|
|
"{C:inactive}Multiuse: ({C:cry_code}#1#{C:inactive} remaining)",
|
|
},
|
|
},
|
|
c_cry_hook = {
|
|
name = "HOOK://",
|
|
text = {
|
|
"Select two Jokers to become {C:cry_code}Hooked",
|
|
"{C:inactive,s:0.8}Only works properly if Jokers trigger in the same context,",
|
|
"{C:inactive,s:0.8}such as Joker and The Duo (both post-scoring)",
|
|
},
|
|
},
|
|
c_cry_inst = {
|
|
name = "://INSTANTIATE",
|
|
text = {
|
|
"Draw a card with selected card's {C:cry_code}rank{}",
|
|
"and one with selected card's {C:cry_code}suit{}",
|
|
"{C:inactive}(if possible){}",
|
|
},
|
|
},
|
|
c_cry_machinecode = {
|
|
name = "://MACHINECODE",
|
|
text = {
|
|
"",
|
|
},
|
|
},
|
|
c_cry_malware = {
|
|
name = "://MALWARE",
|
|
text = { "Add {C:dark_edition}Glitched{} to all", "cards {C:cry_code}held in hand" },
|
|
},
|
|
c_cry_merge = {
|
|
name = "://MERGE",
|
|
text = {
|
|
"Merge a selected {C:cry_code}consumable",
|
|
"with a selected {C:cry_code}playing card",
|
|
},
|
|
},
|
|
c_cry_multiply = {
|
|
name = "://MULTIPLY",
|
|
text = {
|
|
"{C:cry_code}Double{} all values of",
|
|
"a selected {C:cry_code}Joker{} until",
|
|
"end of round",
|
|
},
|
|
},
|
|
c_cry_patch = {
|
|
name = "://PATCH",
|
|
text = {
|
|
"Remove all {C:cry_code}debuffs",
|
|
"from currently visible items",
|
|
"{C:cry_code}Resets{} shop state",
|
|
},
|
|
},
|
|
c_cry_payload = {
|
|
name = "://PAYLOAD",
|
|
text = {
|
|
"Next defeated Blind",
|
|
"gives {C:cry_code}X#1#{} interest",
|
|
},
|
|
},
|
|
c_cry_oboe = {
|
|
name = "://OFFBYONE",
|
|
text = {
|
|
"Next {C:cry_code}Booster Pack{} has",
|
|
"{C:cry_code}#1#{} extra card#<s>1# and",
|
|
"{C:cry_code}#1#{} extra choice#<s>1#",
|
|
"{C:inactive}(Currently {C:cry_code}+#2#{C:inactive})",
|
|
},
|
|
},
|
|
c_cry_reboot = {
|
|
name = "://REBOOT",
|
|
text = {
|
|
"Replenish {C:blue}Hands{} and {C:red}Discards{},",
|
|
"return {C:cry_code}all{} cards to deck",
|
|
"and draw a {C:cry_code}new{} hand",
|
|
},
|
|
},
|
|
c_cry_revert = {
|
|
name = "://REVERT",
|
|
text = {
|
|
"Set {C:cry_code}game state{} to",
|
|
"start of {C:cry_code}this Ante{}",
|
|
},
|
|
},
|
|
c_cry_rework = {
|
|
name = "://REWORK",
|
|
text = {
|
|
"Destroy a {C:cry_code}selected{} Joker,",
|
|
"create a {C:cry_code}Rework Tag{} with",
|
|
"an {C:cry_code}upgraded{} edition",
|
|
"{C:inactive,s:0.8}Upgrades using order in the Collection",
|
|
},
|
|
},
|
|
c_cry_run = {
|
|
name = "://RUN",
|
|
text = {
|
|
"Visit a {C:cry_code}shop",
|
|
"during a {C:cry_code}Blind",
|
|
},
|
|
},
|
|
c_cry_seed = {
|
|
name = "://SEED",
|
|
text = {
|
|
"Select a Joker",
|
|
"or playing card",
|
|
"to become {C:cry_code}Rigged",
|
|
},
|
|
},
|
|
c_cry_semicolon = {
|
|
name = ";//",
|
|
text = { "Ends current non-Boss {C:cry_code}Blind{}", "{C:cry_code}without{} cashing out" },
|
|
},
|
|
c_cry_spaghetti = {
|
|
name = "://SPAGHETTI",
|
|
text = {
|
|
"Create a {C:cry_code}Glitched",
|
|
"Food Joker",
|
|
},
|
|
},
|
|
c_cry_variable = {
|
|
name = "://VARIABLE",
|
|
text = {
|
|
"Convert {C:cry_code}#1#{} selected card#<s>1#",
|
|
"to a {C:cry_code}chosen{} rank",
|
|
},
|
|
},
|
|
},
|
|
["Content Set"] = {
|
|
set_cry_blind = {
|
|
name = "Blinds",
|
|
text = {
|
|
"{C:attention}Boss Blinds{} added",
|
|
"by Cryptid",
|
|
},
|
|
},
|
|
set_cry_code = {
|
|
name = "Code Cards",
|
|
text = {
|
|
"{C:cry_code}Code Cards{} and",
|
|
"related content",
|
|
},
|
|
},
|
|
set_cry_cursed = {
|
|
name = "Cursed Jokers",
|
|
text = {
|
|
"Harmful Jokers with",
|
|
"{X:cry_cursed,C:white}Cursed{} rarity",
|
|
},
|
|
},
|
|
set_cry_deck = {
|
|
name = "Decks",
|
|
text = {
|
|
"{C:attention}Decks{} added",
|
|
"by Cryptid",
|
|
},
|
|
},
|
|
set_cry_epic = {
|
|
name = "Epic Jokers",
|
|
text = {
|
|
"Jokers with",
|
|
"{C:cry_epic}Epic{} rarity",
|
|
"{C:inactive,s:0.8}(Between Rare and Legendary)",
|
|
},
|
|
},
|
|
set_cry_exotic = {
|
|
name = "Exotic Jokers",
|
|
text = {
|
|
"Powerful Jokers with",
|
|
"{C:cry_exotic}Exotic{} rarity",
|
|
},
|
|
},
|
|
set_cry_m = {
|
|
name = "M Jokers",
|
|
text = {
|
|
"Jokers related to",
|
|
"the letter {C:attention}M{}",
|
|
"and {C:attention}Jolly Joker",
|
|
},
|
|
},
|
|
set_cry_misc = {
|
|
name = "Misc.",
|
|
text = {
|
|
"Things that don't",
|
|
"fit in any other",
|
|
"{C:cry_ascendant}Thematic Set",
|
|
},
|
|
},
|
|
set_cry_misc_joker = {
|
|
name = "Misc. Jokers",
|
|
text = {
|
|
"{C:attention}Jokers{} that don't",
|
|
"fit in any other",
|
|
"{C:cry_ascendant}Thematic Set",
|
|
},
|
|
},
|
|
set_cry_planet = {
|
|
name = "Planet Cards",
|
|
text = {
|
|
"Miscellaneous {C:planet}Planet{} Cards",
|
|
"added by Cryptid",
|
|
},
|
|
},
|
|
set_cry_poker_hand_stuff = {
|
|
name = "Poker Hand Stuff",
|
|
text = {
|
|
"Add 4 new {C:attention}poker hands",
|
|
"and enable {C:attention}Ascended hands",
|
|
},
|
|
},
|
|
set_cry_spectral = {
|
|
name = "Spectral Cards",
|
|
text = {
|
|
"{C:spectral}Spectral{} Cards added",
|
|
"by Cryptid",
|
|
},
|
|
},
|
|
set_cry_spooky = {
|
|
name = "Spooky Update",
|
|
text = {
|
|
"Spooky Update content,",
|
|
"including {C:cry_candy}Candy{} Jokers",
|
|
},
|
|
},
|
|
set_cry_tag = {
|
|
name = "Tags",
|
|
text = {
|
|
"{C:attention}Tags{} added",
|
|
"by Cryptid",
|
|
},
|
|
},
|
|
set_cry_tier3 = {
|
|
name = "Tier 3 Vouchers",
|
|
text = {
|
|
"An extra {C:attention}tier{}",
|
|
"of Vouchers",
|
|
},
|
|
},
|
|
set_cry_timer = {
|
|
name = "Timer Mechanics",
|
|
text = {
|
|
"Items with {C:attention}time-based",
|
|
"effects and mechanics",
|
|
},
|
|
},
|
|
set_cry_voucher = {
|
|
name = "Misc. Vouchers",
|
|
text = {
|
|
"Tier 1 and 2 {C:attention}Vouchers{}",
|
|
"added by Cryptid",
|
|
},
|
|
},
|
|
},
|
|
Edition = {
|
|
e_cry_astral = {
|
|
name = "Astral",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} Mult",
|
|
},
|
|
},
|
|
e_cry_blur = {
|
|
name = "Blurred",
|
|
text = {
|
|
"{C:attention}Retrigger{} this",
|
|
"card {C:attention}1{} time",
|
|
"{C:green}#1# in #2#{} chance",
|
|
"to retrigger {C:attention}#3#{}",
|
|
"additional time#<s>3#",
|
|
},
|
|
},
|
|
e_cry_double_sided = {
|
|
name = "Double-Sided",
|
|
text = {
|
|
"This card can be",
|
|
"{C:attention}flipped{} to reveal",
|
|
"a different card",
|
|
"{C:inactive}(Blank side can be merged",
|
|
"{C:inactive}with another card)",
|
|
},
|
|
},
|
|
e_cry_glass = {
|
|
name = "Fragile",
|
|
label = "Fragile",
|
|
text = {
|
|
"{C:white,X:mult} X#3# {} Mult",
|
|
"{C:green}#1# in #2#{} chance this",
|
|
"card isn't {C:red}destroyed",
|
|
"when triggered",
|
|
},
|
|
},
|
|
e_cry_glitched = {
|
|
name = "Glitched",
|
|
text = {
|
|
"All values on this card",
|
|
"are {C:dark_edition}randomized{}",
|
|
"between {C:attention}X0.1{} and {C:attention}X10{}",
|
|
"{C:inactive}(If possible){}",
|
|
},
|
|
},
|
|
e_cry_gold = {
|
|
name = "Golden",
|
|
label = "Golden",
|
|
text = {
|
|
"Earn {C:money}$#1#{} when used",
|
|
"or triggered",
|
|
},
|
|
},
|
|
e_cry_m = {
|
|
name = "Jolly",
|
|
text = {
|
|
"{C:mult}+#1#{} Mult",
|
|
"This card is feeling",
|
|
"rather {C:attention}jolly{}",
|
|
},
|
|
},
|
|
e_cry_mosaic = {
|
|
name = "Mosaic",
|
|
text = {
|
|
"{X:chips,C:white} X#1# {} Chips",
|
|
},
|
|
},
|
|
e_cry_noisy = {
|
|
name = "Noisy",
|
|
text = {
|
|
"???",
|
|
},
|
|
},
|
|
e_cry_oversat = {
|
|
name = "Oversaturated",
|
|
text = {
|
|
"All values",
|
|
"on this card",
|
|
"are {C:attention}doubled{}",
|
|
"{C:inactive}(If possible)",
|
|
},
|
|
},
|
|
},
|
|
Enhanced = {
|
|
m_cry_echo = {
|
|
name = "Echo Card",
|
|
text = {
|
|
"{C:green}#2# in #3#{} chance to",
|
|
"{C:attention}retrigger{} #1# additional",
|
|
"time#<s>1# when scored",
|
|
},
|
|
},
|
|
m_cry_light = {
|
|
name = "Light Card",
|
|
text = {
|
|
"When triggered with {C:attention}#4#{} {C:inactive}(#3#){} other",
|
|
"scoring card#<s>4#, gain {X:mult,C:white}X#1#{} Mult and",
|
|
"increase requirement by {C:attention}5{}",
|
|
"{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)",
|
|
},
|
|
},
|
|
},
|
|
Joker = {
|
|
j_cry_test_modest = {
|
|
name = "Test Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
},
|
|
},
|
|
j_cry_test_mainline = {
|
|
name = "Test Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
"{C:money}+$44{} at start of {C:attention}Blind{}",
|
|
},
|
|
},
|
|
j_cry_test_madness = {
|
|
name = "Test Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
"{C:money}+$44444{} at start of {C:attention}Blind{}",
|
|
},
|
|
},
|
|
j_cry_test_cryptid_in_2025 = {
|
|
name = "Test Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
"{C:money}+$44444{} at start of {C:attention}Blind{}",
|
|
},
|
|
},
|
|
j_cry_adroit = {
|
|
name = "Adroit Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_altgoogol = {
|
|
name = "Nostalgic Googol Play Card",
|
|
text = {
|
|
"Sell this card to create",
|
|
"{C:attention}#1#{} cop#<ies,y>1# of the leftmost {C:attention}Joker{}",
|
|
"{C:inactive,s:0.8}Does not copy Nostalgic Googol Play Cards{}",
|
|
},
|
|
},
|
|
j_cry_altgoogol_balanced = {
|
|
name = "Nostalgic Googol Play Card",
|
|
text = {
|
|
"Sell this card to create",
|
|
"{C:attention}#1#{} cop#<ies,y>1# of the leftmost {C:attention}Joker{}",
|
|
"{C:inactive,s:0.8}Does not copy Nostalgic Googol Play Cards{}",
|
|
"{C:inactive}(Must have room){}",
|
|
--todo: add "removes negative from copy" like Ankh/Invis Joker
|
|
},
|
|
},
|
|
j_cry_antennastoheaven = {
|
|
name = "...Like Antennas to Heaven",
|
|
text = {
|
|
"This Joker gains",
|
|
"{X:chips,C:white} X#1# {} Chips when each",
|
|
"played {C:attention}7{} or {C:attention}4{} is scored",
|
|
"{C:inactive}(Currently {X:chips,C:white}X#2# {C:inactive} Chips)",
|
|
},
|
|
},
|
|
j_cry_apjoker = {
|
|
name = "AP Joker",
|
|
text = { "{X:mult,C:white} X#1# {} Mult against {C:attention}Boss Blinds{}" },
|
|
},
|
|
j_cry_arsonist = {
|
|
name = "Arsonist",
|
|
text = {
|
|
"If played hand",
|
|
"contains a {C:attention}Full House{},",
|
|
"{C:red}destroy{} all cards",
|
|
"after scoring",
|
|
},
|
|
},
|
|
j_cry_astral_bottle = {
|
|
name = "Astral in a Bottle",
|
|
text = {
|
|
"When sold, apply {C:dark_edition}Astral{}",
|
|
"and {C:attention}Perishable{} to",
|
|
"a random {C:attention}Joker{}",
|
|
},
|
|
},
|
|
j_cry_astral_bottle_mainline = {
|
|
name = "Astral in a Bottle",
|
|
text = {
|
|
"When sold, apply {C:dark_edition}Astral{}",
|
|
"and {C:attention}Perishable{} to",
|
|
"different, random {C:attention}Jokers{}",
|
|
},
|
|
},
|
|
j_cry_astral_bottle_madness = {
|
|
name = "Astral in a Bottle",
|
|
text = {
|
|
"When sold, apply {C:dark_edition}Astral{}",
|
|
"to a random {C:attention}Joker{}",
|
|
},
|
|
},
|
|
j_cry_big_cube = {
|
|
name = "Big Cube",
|
|
text = {
|
|
"{X:chips,C:white} X#1# {} Chips",
|
|
},
|
|
},
|
|
j_cry_biggestm = {
|
|
name = "Huge",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult until end",
|
|
"of round if {C:attention}poker hand{}",
|
|
"is a {C:attention}#2#{}",
|
|
"{C:inactive}(Currently {C:attention}#3#{}{C:inactive}){}",
|
|
"{C:inactive,s:0.8}not fat, just big boned.",
|
|
},
|
|
},
|
|
j_cry_blacklist = {
|
|
name = "Blacklist",
|
|
text = {
|
|
"If a {C:attention}#1#{} is held in hand or played,",
|
|
"set {C:chips}Chips{} and {C:mult}Mult{} to 0",
|
|
"{C:red,E:2}self destructs{} if no {C:attention}#1#{} in deck",
|
|
"{C:inactive,s:0.8}Rank does not change",
|
|
},
|
|
},
|
|
j_cry_blender = {
|
|
name = "Blender",
|
|
text = {
|
|
"Create a {C:attention}random{}",
|
|
"consumable when a",
|
|
"{C:cry_code}Code{} card is used",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
j_cry_blurred = {
|
|
name = "Blurred Joker",
|
|
text = {
|
|
"Gain {C:blue}+#1#{} hand#<s>1# when",
|
|
"{C:attention}Blind{} is selected",
|
|
},
|
|
},
|
|
j_cry_bonk = {
|
|
name = "Bonk",
|
|
text = {
|
|
"Each {C:attention}Joker{} gives {C:chips}+#1#{} Chip#<s>1#",
|
|
"Increase amount by {C:chips}+#2#{} if",
|
|
"{C:attention} poker hand{} is a {C:attention}#3#{}",
|
|
"{C:inactive,s:0.8}Jolly Jokers give{} {C:chips,s:0.8}+#4#{} {C:inactive,s:0.8}Chip#<s>4# instead{}",
|
|
},
|
|
},
|
|
j_cry_bonkers = {
|
|
name = "Bonkers Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_bonusjoker = {
|
|
name = "Bonus Joker",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance for each",
|
|
"played {C:attention}Bonus{} card to increase",
|
|
"{C:attention}Joker{} or {C:attention}Consumable slots",
|
|
"by {C:dark_edition}#3#{} when scored",
|
|
"{C:red}Works twice per round",
|
|
"{C:inactive,s:0.8}(Equal chance for each){}",
|
|
},
|
|
},
|
|
j_cry_booster = {
|
|
name = "Booster Joker",
|
|
text = {
|
|
"{C:attention}+#1#{} Booster Pack slot#<s>1#",
|
|
"available in shop",
|
|
},
|
|
},
|
|
j_cry_boredom = {
|
|
name = "Boredom",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to",
|
|
"{C:attention}retrigger{} each {C:attention}Joker{}",
|
|
"or {C:attention}played card{}",
|
|
"{C:inactive,s:0.8}Does not affect other Boredom{}",
|
|
},
|
|
unlock = {
|
|
"AFK in the title",
|
|
"screen for",
|
|
"{C:attention}10 minutes",
|
|
},
|
|
},
|
|
j_cry_brittle = {
|
|
name = "Brittle Candy",
|
|
text = {
|
|
"For the next {C:attention}#1#{} hand#<s>1#,",
|
|
"add {C:attention}Stone{}, {C:attention}Gold{}, or {C:attention}Steel{} to",
|
|
"the rightmost scoring card",
|
|
},
|
|
},
|
|
j_cry_bubblem = {
|
|
name = "Bubble M",
|
|
text = {
|
|
"Create a {C:dark_edition}Foil {C:attention}Jolly Joker{}",
|
|
"if played hand contains",
|
|
"a {C:attention}#1#{}",
|
|
"{C:red,E:2}self destructs{}",
|
|
},
|
|
},
|
|
j_cry_busdriver = {
|
|
name = "Bus Driver",
|
|
text = {
|
|
"{C:green}#1# in #3#{} chance",
|
|
"for {C:mult}+#2#{} Mult",
|
|
"{C:green}#4# in #3#{} chance",
|
|
"for {C:mult}-#2#{} Mult",
|
|
},
|
|
},
|
|
j_cry_candy_basket = {
|
|
name = "Candy Basket",
|
|
text = {
|
|
"Sell this card to create {C:attention}#1#{} {C:cry_candy}Cand#<ies,y>1#",
|
|
"{C:attention}+#2#{} {C:cry_candy}Cand#<ies,y>2#{} every {C:attention}2{} Blinds defeated",
|
|
"{C:attention}+#3#{} {C:cry_candy}Cand#<ies,y>3#{} when {C:attention}Boss Blind{} defeated",
|
|
},
|
|
},
|
|
j_cry_candy_buttons = {
|
|
name = "Candy Buttons",
|
|
text = {
|
|
"The next {C:attention}#1#{} reroll#<s>1#",
|
|
"cost {C:money}$1{}",
|
|
},
|
|
},
|
|
j_cry_candy_cane = {
|
|
name = "Candy Cane",
|
|
text = {
|
|
"For the next {C:attention}#1#{} round#<s>1#,",
|
|
"playing cards give {C:money}$#2#",
|
|
"when {C:attention}retriggered",
|
|
},
|
|
},
|
|
j_cry_candy_dagger = {
|
|
name = "Candy Dagger",
|
|
text = {
|
|
"When {C:attention}Blind{} is selected,",
|
|
"destroy Joker to the right",
|
|
"to create a {C:cry_candy}Candy{}",
|
|
},
|
|
},
|
|
j_cry_candy_sticks = {
|
|
name = "Candy Sticks",
|
|
text = {
|
|
"Next boss blind's effect isn't active",
|
|
"until you've played {C:attention}#1#{} hand#<s>1#",
|
|
},
|
|
},
|
|
j_cry_canvas = {
|
|
name = "Canvas",
|
|
text = {
|
|
"{C:attention}Retrigger{} all {C:attention}Jokers{} to the left",
|
|
"once for {C:attention}every{} non-{C:blue}Common{C:attention} Joker{}",
|
|
"to the right of this Joker",
|
|
},
|
|
unlock = {
|
|
"Retrigger a {C:attention}Joker",
|
|
"{C:attention}114{} times",
|
|
"in one hand",
|
|
},
|
|
},
|
|
j_cry_canvas_balanced = {
|
|
name = "Canvas",
|
|
text = {
|
|
"{C:attention}Retrigger{} all {C:attention}Jokers{} to the left",
|
|
"once for {C:attention}every{} non-{C:blue}Common{C:attention} Joker{}",
|
|
"to the right of this Joker",
|
|
"{C:inactive}(Up to 2 retriggers)",
|
|
},
|
|
unlock = {
|
|
"Retrigger a {C:attention}Joker",
|
|
"{C:attention}114{} times",
|
|
"in one hand",
|
|
},
|
|
},
|
|
j_cry_caramel = {
|
|
name = "Caramel",
|
|
text = {
|
|
"Each played card gives",
|
|
"{X:mult,C:white}X#1#{} Mult when scored",
|
|
"for the next {C:attention}#2#{} round#<s>2#",
|
|
},
|
|
},
|
|
j_cry_cat_owl = {
|
|
name = "Cat Owl",
|
|
text = {
|
|
"{C:attention}Lucky Cards{} are also",
|
|
"considered {C:attention}Echo Cards",
|
|
"{C:attention}Echo Cards{} are also",
|
|
"considered {C:attention}Lucky Cards",
|
|
},
|
|
},
|
|
j_cry_chad = {
|
|
name = "Chad",
|
|
text = {
|
|
"Retrigger {C:attention}leftmost{} Joker",
|
|
"{C:attention}#1#{} additional time#<s>1#",
|
|
},
|
|
},
|
|
j_cry_chili_pepper = {
|
|
name = "Chili Pepper",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#2# {} Mult",
|
|
"at end of round,",
|
|
"{C:red,E:2}self destructs{} after {C:attention}#3#{} round#<s>3#",
|
|
"{C:inactive}(Currently{} {X:mult,C:white} X#1# {} {C:inactive}Mult){}",
|
|
},
|
|
},
|
|
j_cry_chocolate_dice = {
|
|
name = "Chocolate Die",
|
|
text = {
|
|
"Roll a {C:green}d10{} when",
|
|
"{C:attention}Boss Blind{} defeated",
|
|
"to start an {C:cry_ascendant,E:1}event",
|
|
"{C:inactive}(Currently: #1#)",
|
|
},
|
|
},
|
|
j_cry_circulus_pistoris = {
|
|
name = "Circulus Pistoris",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} Chips and {X:dark_edition,C:white}^#1#{} Mult",
|
|
"if {C:attention}exactly{} #2#",
|
|
"hand#<s>2# remaining",
|
|
},
|
|
},
|
|
j_cry_circus = {
|
|
name = "Circus",
|
|
text = {
|
|
"{C:red}Rare{} Jokers each give {X:mult,C:white} X#1# {} Mult",
|
|
"{C:cry_epic}Epic{} Jokers each give {X:mult,C:white} X#2# {} Mult",
|
|
"{C:legendary}Legendary{} Jokers each give {X:mult,C:white} X#3# {} Mult",
|
|
"{C:cry_exotic}Exotic{} Jokers each give {X:mult,C:white} X#4# {} Mult",
|
|
},
|
|
unlock = {
|
|
"Obtain a {C:red}Rare{},",
|
|
"{C:cry_epic}Epic{} and {C:legendary}Legendary{}",
|
|
"Joker before {C:attention}Ante 9",
|
|
},
|
|
},
|
|
j_cry_clash = {
|
|
name = "The Clash",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"an {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"an {E:1,C:attention}Ultimate Pair",
|
|
},
|
|
},
|
|
j_cry_clicked_cookie = {
|
|
name = "Clicked Cookie",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
"{C:chips}-#2#{} Chip#<s>2# when",
|
|
"you {C:attention}click",
|
|
},
|
|
},
|
|
j_cry_clockwork = {
|
|
name = "Clockwork Joker",
|
|
text = {
|
|
"Retrigger held Steel Cards every {C:attention}#9#{} {C:inactive}(#1#){} hands",
|
|
"This Joker gains {X:mult,C:white}X#6#{} Mult {C:inactive}(X#5#){} every {C:attention}#10#{} {C:inactive}(#2#){} hands",
|
|
"Turn the first played card Steel every {C:attention}#11#{} {C:inactive}(#3#){} hands",
|
|
"Held Steel Cards give +{X:mult,C:white}X#8#{} Mult {C:inactive}(X#7#){} every {C:attention}#12#{} {C:inactive}(#4#){} hands",
|
|
},
|
|
},
|
|
j_cry_CodeJoker = {
|
|
name = "Code Joker",
|
|
text = {
|
|
"Create a {C:dark_edition}Negative{}",
|
|
"{C:cry_code}Code Card{} when",
|
|
"{C:attention}Blind{} is selected",
|
|
},
|
|
unlock = {
|
|
"Discover {C:attention}every",
|
|
"{C:cry_code}Code Card",
|
|
},
|
|
},
|
|
j_cry_CodeJoker_modest = {
|
|
name = "Code Joker",
|
|
text = {
|
|
"Create a {C:dark_edition}Negative{}",
|
|
"{C:cry_code}Code Card{} when",
|
|
"{C:attention}Boss Blind{} is selected",
|
|
},
|
|
unlock = {
|
|
"Discover {C:attention}every",
|
|
"{C:cry_code}Code Card",
|
|
},
|
|
},
|
|
j_cry_coin = {
|
|
name = "Crypto Coin",
|
|
text = {
|
|
"Earn between",
|
|
"{C:money}$#1#{} and {C:money}$#2#{} for",
|
|
"each Joker {C:attention}sold{}",
|
|
},
|
|
},
|
|
j_cry_compound_interest = {
|
|
name = "Compound Interest",
|
|
text = {
|
|
"Earn {C:money}#1#%{} of total money",
|
|
"at end of round,",
|
|
"increases by {C:money}#2#%{} per",
|
|
"consecutive payout",
|
|
},
|
|
},
|
|
j_cry_copypaste = {
|
|
name = "Copy/Paste",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to duplicate",
|
|
"used {C:cry_code}Code{} cards",
|
|
"{C:red}Works once per round{}",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
j_cry_copypaste_modest = {
|
|
name = "Copy/Paste",
|
|
text = {
|
|
"Duplicate pulled",
|
|
"{C:cry_code}Code{} cards",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
j_cry_copypaste_madness = {
|
|
name = "Copy/Paste",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to duplicate",
|
|
"used {C:cry_code}Code{} cards",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
j_cry_cotton_candy = {
|
|
name = "Cotton Candy",
|
|
text = {
|
|
"When sold, adjacent",
|
|
"{C:attention}Jokers{} become {C:dark_edition}Negative{}",
|
|
},
|
|
},
|
|
j_cry_crustulum = {
|
|
name = "Crustulum",
|
|
text = {
|
|
"This Joker gains {C:chips}+#2#{} Chip#<s>1#",
|
|
"per {C:attention}reroll{} in the shop",
|
|
"{C:green}All rerolls are free{}",
|
|
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} chip#<s>1#)",
|
|
},
|
|
},
|
|
j_cry_cryptidmoment = {
|
|
name = "M Chain",
|
|
text = {
|
|
"Sell this card to",
|
|
"add {C:money}$#1#{} of {C:attention}sell value{}",
|
|
"to every {C:attention}Joker{} card",
|
|
},
|
|
},
|
|
j_cry_cube = {
|
|
name = "Cube",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#",
|
|
},
|
|
},
|
|
j_cry_curse_sob = {
|
|
name = "Sob",
|
|
text = {
|
|
"{C:edition,E:1}you cannot{} {C:cry_ascendant,E:1}run...{}",
|
|
"{C:edition,E:1}you cannot{} {C:cry_ascendant,E:1}hide...{}",
|
|
"{C:dark_edition,E:1}you cannot escape...{}",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
unlock = {
|
|
"Obtain an {C:purple}Eternal{}",
|
|
"{C:attention}Obelisk",
|
|
},
|
|
},
|
|
j_cry_cursor = {
|
|
name = "Cursor",
|
|
text = {
|
|
"This Joker gains {C:chips}+#2#{} Chip#<s>2#",
|
|
"for each card {C:attention}purchased{}",
|
|
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chip#<s>1#)",
|
|
},
|
|
},
|
|
j_cry_cut = {
|
|
name = "Cut",
|
|
text = {
|
|
"This Joker destroys",
|
|
"a random {C:cry_code}Code{} card",
|
|
"and gains {X:mult,C:white} X#1# {} Mult",
|
|
"at the end of the {C:attention}shop{}",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_delirious = {
|
|
name = "Delirious Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_digitalhallucinations = {
|
|
name = "Digital Hallucinations",
|
|
text = {
|
|
"When a {C:attention}Booster Pack{} is opened,",
|
|
"{C:green}#1# in #2#{} chance to create",
|
|
"a random {C:dark_edition}Negative{} card",
|
|
"corresponding to its {C:attention}type{}",
|
|
},
|
|
},
|
|
j_cry_discreet = {
|
|
name = "Discreet Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chips if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_doodlem = {
|
|
name = "Doodle M",
|
|
text = {
|
|
"Create #2# {C:dark_edition}Negative{} {C:attention}consumables{}",
|
|
"when {C:attention}Blind{} is selected",
|
|
"Create #1# more {C:attention}consumable",
|
|
"for each {C:attention}Jolly Joker{}",
|
|
},
|
|
},
|
|
["j_cry_Double Scale"] = { -- ?????????????
|
|
name = "Double Scale",
|
|
text = {
|
|
"Scaling {C:attention}Jokers{}",
|
|
"scale {C:attention}quadratically",
|
|
"{C:inactive,s:0.8}(ex. +1, +3, +6, +10)",
|
|
"{C:inactive,s:0.8}(grows by +1, +2, +3)",
|
|
},
|
|
},
|
|
["j_cry_Double Scale_modest"] = {
|
|
name = "Double Scale",
|
|
text = {
|
|
"Scaling {C:attention}Jokers{}",
|
|
"scale {C:attention}twice{} as fast",
|
|
'{C:inactive,s:0.8}"It\'s called double scale, not quadratic scale!"',
|
|
},
|
|
},
|
|
j_cry_dropshot = {
|
|
name = "Dropshot",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult for",
|
|
"each played, {C:attention}nonscoring{} {V:1}#2#{} card,",
|
|
"suit changes every round",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#3# {C:inactive} Mult)",
|
|
},
|
|
unlock = {
|
|
"Play a {C:attention}High Card{}",
|
|
"with {C:attention}4{} cards",
|
|
"of the {C:attention}same suit",
|
|
},
|
|
},
|
|
j_cry_dubious = {
|
|
name = "Dubious Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chips if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_duos = {
|
|
name = "The Duos",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run",
|
|
"without playing",
|
|
"a {E:1,C:attention}Two Pair",
|
|
},
|
|
},
|
|
j_cry_duplicare = {
|
|
name = "Duplicare",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#2# {} Mult",
|
|
"when a {C:attention}Joker{} or",
|
|
"playing card is scored",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#1# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_effarcire = {
|
|
name = "Effarcire",
|
|
text = {
|
|
"Draw {C:green}full deck{} to hand",
|
|
"when {C:attention}Blind{} is selected",
|
|
"{C:inactive,s:0.8}\"If you can't handle me at my 1x,",
|
|
"{C:inactive,s:0.8}you don't deserve me at my 2x\"",
|
|
},
|
|
},
|
|
j_cry_energia = {
|
|
name = "Energia",
|
|
text = {
|
|
"When a {C:attention}Tag{} is acquired,",
|
|
"create up to {C:attention}#1#{} cop#<ies,y>1# of it",
|
|
"and {C:attention}increase{} the number of",
|
|
"copies by {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_equilib = {
|
|
name = "Ace Aequilibrium",
|
|
text = {
|
|
"Jokers appear using the",
|
|
"order from the {C:attention}Collection{}",
|
|
"Create {C:attention}#1#{} {C:dark_edition}Negative{} Joker#<s>1#",
|
|
"when hand is played",
|
|
"{C:cry_exotic,s:0.8}Exotic {C:inactive,s:0.8}or better Jokers cannot appear",
|
|
"{s:0.8}Last Joker Generated: {C:attention,s:0.8}#2#",
|
|
},
|
|
},
|
|
j_cry_error = {
|
|
name = "{C:red}ERR{}{C:dark_edition}O{}{C:red}R{}",
|
|
text = {
|
|
"",
|
|
},
|
|
},
|
|
j_cry_eternalflame = {
|
|
name = "Eternal Flame",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"for each card {C:attention}sold{} with",
|
|
"at least {C:money}$3{} of {C:attention}sell value",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_eternalflame2 = {
|
|
name = "Eternal Flame",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"for each card {C:attention}sold{}",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_exoplanet = {
|
|
name = "Exoplanet",
|
|
text = {
|
|
"Other {C:dark_edition}Holographic{} cards",
|
|
"each give {C:mult}+#1#{} Mult",
|
|
},
|
|
},
|
|
j_cry_exponentia = {
|
|
name = "Exponentia",
|
|
text = {
|
|
"This Joker gains {X:dark_edition,C:white} ^#1# {} Mult",
|
|
"when {X:red,C:white} XMult {} is triggered",
|
|
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_exposed = {
|
|
name = "Exposed",
|
|
text = {
|
|
"Retrigger all scored non-{C:attention}face{} cards",
|
|
"{C:attention}#1#{} additional time#<s>1#",
|
|
"All {C:attention}face{} cards are debuffed",
|
|
},
|
|
},
|
|
j_cry_eyeofhagane = {
|
|
name = "Eye of Hagane",
|
|
text = {
|
|
"All played {C:attention}face{} cards",
|
|
"become {C:attention}Steel{} cards",
|
|
"when scored",
|
|
},
|
|
},
|
|
j_cry_highfive = {
|
|
name = "High Five",
|
|
text = {
|
|
"If highest {C:attention}scoring rank{}",
|
|
"is {C:attention}5{}, convert {C:attention}all{} scoring cards",
|
|
"into {C:attention}5{}s",
|
|
"{s:0.8,C:inactive}Aces are considered 1",
|
|
},
|
|
},
|
|
j_cry_facile = {
|
|
name = "Facile",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} Mult if",
|
|
"played cards are scored",
|
|
"{C:attention}#2#{} or fewer times",
|
|
},
|
|
},
|
|
j_cry_filler = {
|
|
name = "The Filler",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run",
|
|
"without playing",
|
|
"a {E:1,C:attention}High Card",
|
|
},
|
|
},
|
|
j_cry_fractal = {
|
|
name = "Fractal Fingers",
|
|
text = {
|
|
"{C:attention}+#1#{} card selection limit",
|
|
},
|
|
unlock = {
|
|
"Play a {C:attention}Straight Flush{}",
|
|
"without the {C:attention}Straight",
|
|
"being a {C:attention}Flush",
|
|
},
|
|
},
|
|
j_cry_flip_side = {
|
|
name = "On the Flip Side",
|
|
text = {
|
|
"{C:dark_edition}Double-Sided{} Jokers use",
|
|
"their back side for effects",
|
|
"instead of the front side",
|
|
"{C:attention}Retrigger{} all {C:dark_edition}Double-Sided{} Jokers",
|
|
},
|
|
},
|
|
j_cry_foodm = {
|
|
name = "Fast Food M",
|
|
text = {
|
|
"{C:mult}+#1#{} Mult",
|
|
"{C:red,E:2}self destructs{} in {C:attention}#2#{} round#<s>2#",
|
|
"Increases by {C:attention}#3#{} round when",
|
|
"{C:attention}Jolly Joker{} is {C:attention}sold{}",
|
|
"{C:inactive,s:0.8}2 McDoubles, 2 McChickens{}",
|
|
"{C:inactive,s:0.8}Large Fries, 20 Piece & Large Cake{}",
|
|
},
|
|
},
|
|
j_cry_foolhardy = {
|
|
name = "Foolhardy Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"an {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_formidiulosus = {
|
|
name = "Formidiulosus",
|
|
text = {
|
|
"When a {X:cry_cursed,C:white}Cursed{} Joker is obtained, destroy it",
|
|
"Creates {C:attention}#1#{} {C:dark_edition}Negative {C:cry_candy}Cand#<ies,y>1#{} at end of shop",
|
|
"Gains {X:dark_edition,C:white}^#2#{} Mult for each {C:cry_candy}Candy{} in possession",
|
|
"{C:inactive}(Currently {X:dark_edition,C:white}^#3#{C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_foxy = {
|
|
name = "Foxy Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_fspinner = {
|
|
name = "Fidget Spinner",
|
|
text = {
|
|
"This Joker gains {C:chips}+#2#{} Chip#<s>2#",
|
|
"if hand played is {C:attention}not{}",
|
|
"most played {C:attention}poker hand{}",
|
|
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chip#<s>1#)",
|
|
},
|
|
},
|
|
j_cry_fuckedup = {
|
|
name = Cryptid_config.family_mode and "Tidy Joker" or "Fucked-Up Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_gardenfork = {
|
|
name = "Garden of Forking Paths",
|
|
text = {
|
|
"Earn {C:money}$#1#{} if {C:attention}played hand{}",
|
|
"contains an {C:attention}Ace{} and a {C:attention}7{}",
|
|
},
|
|
},
|
|
j_cry_gemino = {
|
|
name = "Gemini",
|
|
text = {
|
|
"{C:attention}Double{} all values",
|
|
"of leftmost {C:attention}Joker",
|
|
"at end of round",
|
|
},
|
|
},
|
|
j_cry_ghost = {
|
|
name = "Ghost",
|
|
text = {
|
|
"At end of round:",
|
|
"{C:green}#1# in #2#{} chance to",
|
|
"{C:attention}possess{} a random {C:attention}Joker",
|
|
"{C:green}#1# in #3#{} chance to",
|
|
"{E:2,C:red}self destruct",
|
|
},
|
|
},
|
|
j_cry_giggly = {
|
|
name = "Absurd Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_goldjoker = {
|
|
name = "Gold Joker",
|
|
text = {
|
|
"Earn {C:money}#1#%{} of total",
|
|
"money at end of round",
|
|
"Payout increases by {C:money}#2#%{}",
|
|
"when each played {C:attention}Gold{}",
|
|
"card is scored",
|
|
},
|
|
},
|
|
j_cry_googol_play = {
|
|
name = "Googol Play Card",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance for",
|
|
"{X:red,C:white} X#3# {} Mult",
|
|
},
|
|
unlock = {
|
|
"Score {C:attention}1.0e100{} Chips",
|
|
"in a single hand",
|
|
},
|
|
},
|
|
j_cry_happy = {
|
|
name = ":D",
|
|
text = {
|
|
"Create a random {C:attention}Joker{}",
|
|
"at end of round",
|
|
"Sell this card to",
|
|
"create a random {C:attention}Joker{}",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
j_cry_happyhouse = {
|
|
name = "Happy House",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} Mult only after",
|
|
"playing {C:attention}114{} hands{}",
|
|
"{C:inactive}(Currently #2#/114){}",
|
|
"{C:inactive,s:0.8}There is no place like home!{}",
|
|
},
|
|
},
|
|
j_cry_home = {
|
|
name = "The Home",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run",
|
|
"without playing",
|
|
"a {E:1,C:attention}Full House",
|
|
},
|
|
},
|
|
j_cry_hunger = {
|
|
name = "Consume-able",
|
|
text = {
|
|
"Earn {C:money}$#1#{} when",
|
|
"using a {C:attention}consumable{}",
|
|
},
|
|
},
|
|
j_cry_huntingseason = {
|
|
name = "Hunting Season",
|
|
text = {
|
|
"If played hand contains exactly {C:attention}3{} cards,",
|
|
"{C:red}destroy{} the {C:attention}center{} card after scoring",
|
|
},
|
|
},
|
|
j_cry_iterum = {
|
|
name = "Iterum",
|
|
text = {
|
|
"Retrigger all cards played",
|
|
"{C:attention}#2#{} time#<s>2#,",
|
|
"each played card gives",
|
|
"{X:mult,C:white} X#1# {} Mult when scored",
|
|
},
|
|
},
|
|
j_cry_jawbreaker = {
|
|
name = "Jawbreaker",
|
|
text = {
|
|
"When {C:attention}Boss Blind{} defeated,",
|
|
"{C:attention}double{} values of adjacent Jokers",
|
|
"{E:2,C:red}self destructs{}",
|
|
},
|
|
},
|
|
j_cry_jimball = {
|
|
name = "Jimball",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"per {C:attention}consecutive{} hand played",
|
|
"while playing your",
|
|
"most played {C:attention}poker hand",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
unlock = {
|
|
"Win a run",
|
|
"while playing a",
|
|
" {C:attention}single type of{}",
|
|
"{C:attention}poker hand",
|
|
},
|
|
},
|
|
j_cry_jollysus = {
|
|
name = "Jolly Joker?",
|
|
text = {
|
|
"Create a {C:dark_edition}Jolly{} Joker",
|
|
"when a Joker is {C:attention}sold{}",
|
|
"{C:red}Works once per round{}",
|
|
"{C:inactive}#1#{}",
|
|
"{C:inactive,s:0.8}Seems legit...{}",
|
|
},
|
|
},
|
|
j_cry_jtron = {
|
|
name = "Jimbo-tron 9000",
|
|
text = {
|
|
"This Joker gains {X:dark_edition,C:white} ^#1# {} Mult",
|
|
"for each default {C:attention}Joker{}",
|
|
"{C:inactive}(Currently {X:dark_edition,C:white}^#2#{C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_kidnap = {
|
|
name = "Kidnapping",
|
|
text = {
|
|
"Earn {C:money}$#1#{} at end of round",
|
|
"per unique {C:attention}Type Mult{} or",
|
|
"{C:attention}Type Chips{} Joker sold this run",
|
|
"{C:inactive}(Currently {C:money}$#2#{C:inactive})",
|
|
},
|
|
},
|
|
j_cry_kittyprinter = {
|
|
name = "Kitty Printer",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult",
|
|
"All {C:attention}skip{} tags",
|
|
"become {C:attention}Cat Tags{}",
|
|
},
|
|
},
|
|
j_cry_kooky = {
|
|
name = "Kooky Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_krustytheclown = {
|
|
name = "Krusty the Clown",
|
|
text = {
|
|
"This Joker gains",
|
|
"{X:mult,C:white} X#1# {} Mult when",
|
|
"each played {C:attention}card{} is scored",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_kscope = {
|
|
name = "Kaleidoscope",
|
|
text = {
|
|
"Add {C:dark_edition}Polychrome{} to",
|
|
"a random {C:attention}Joker{} when",
|
|
"{C:attention}Boss Blind{} is defeated",
|
|
},
|
|
unlock = {
|
|
"Defeat a {C:attention}Boss Blind",
|
|
"with {C:attention}5{} or more",
|
|
"{C:attention}Editioned Cards{} or",
|
|
"{C:attention}Jokers",
|
|
},
|
|
},
|
|
j_cry_lebaron_james = {
|
|
name = "LeBaron James",
|
|
text = {
|
|
"Played and scoring {C:attention}Kings{} give",
|
|
"{C:attention}+#1#{} hand size for the round",
|
|
"and trigger {C:attention}held in hand{} effects",
|
|
},
|
|
},
|
|
j_cry_lightupthenight = {
|
|
name = "Light Up the Night",
|
|
text = {
|
|
"Each played {C:attention}7{} or {C:attention}2{}",
|
|
"gives {X:mult,C:white}X#1#{} Mult when scored",
|
|
},
|
|
},
|
|
j_cry_longboi = {
|
|
name = "Monster",
|
|
text = {
|
|
"Give future copies of",
|
|
"this Joker {X:mult,C:white}X#1#{} Mult",
|
|
"at end of round",
|
|
"{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult){}",
|
|
},
|
|
},
|
|
j_cry_loopy = {
|
|
name = "Loopy",
|
|
text = {
|
|
"{C:attention}Retrigger{} all Jokers",
|
|
"once for each {C:attention}Jolly{}",
|
|
"{C:attention}Joker{} sold this round",
|
|
"{C:inactive}(Currently{}{C:attention:} #1#{}{C:inactive} retrigger#<s>1#){}",
|
|
"{C:inactive,s:0.8}There wasn't enough room...{}",
|
|
},
|
|
},
|
|
j_cry_lucky_joker = {
|
|
name = "Lucky Joker",
|
|
text = {
|
|
"Earn {C:money}$#1#{} every time a",
|
|
"{C:attention}Lucky{} card {C:green}successfully{}",
|
|
"triggers",
|
|
},
|
|
},
|
|
j_cry_luigi = {
|
|
name = "Luigi",
|
|
text = {
|
|
"All Jokers give",
|
|
"{X:chips,C:white} X#1# {} Chips",
|
|
},
|
|
},
|
|
j_cry_m = {
|
|
name = "m",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"when {C:attention}Jolly Joker{} is sold",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_M = {
|
|
name = "M",
|
|
text = {
|
|
"Create a {C:dark_edition}Negative{}",
|
|
"{C:attention}Jolly Joker{} when",
|
|
"{C:attention}Blind{} is selected",
|
|
},
|
|
},
|
|
j_cry_macabre = {
|
|
name = "Macabre Joker",
|
|
text = {
|
|
"When {C:attention}Blind{} is selected,",
|
|
"destroys each {C:attention}Joker{} except",
|
|
"{C:legendary}M Jokers{} and {C:attention}Jolly Jokers{}",
|
|
"and create #1# {C:attention}Jolly Joker#<s>1#{}",
|
|
"for each destroyed card",
|
|
},
|
|
},
|
|
j_cry_magnet = {
|
|
name = "Fridge Magnet",
|
|
text = {
|
|
"Earn {C:money}$#1#{} at end of round",
|
|
"This earns {X:money,C:white} X#2# {} if there are",
|
|
"{C:attention}#3#{} or fewer {C:attention}Joker{} cards",
|
|
},
|
|
},
|
|
j_cry_manic = {
|
|
name = "Manic Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_mario = {
|
|
name = "Mario",
|
|
text = {
|
|
"Retrigger all Jokers",
|
|
"{C:attention}#1#{} additional time#<s>1#",
|
|
},
|
|
},
|
|
j_cry_mask = {
|
|
name = "Mask",
|
|
text = {
|
|
"Retrigger all scored {C:attention}face{} cards",
|
|
"{C:attention}#1#{} additional time#<s>1#",
|
|
"All non-{C:attention}face{} cards are debuffed",
|
|
},
|
|
},
|
|
j_cry_maximized = {
|
|
name = "Maximized",
|
|
text = {
|
|
"All {C:attention}face{} cards",
|
|
"are considered {C:attention}Kings{},",
|
|
"all {C:attention}numbered{} cards",
|
|
"are considered {C:attention}10s{}",
|
|
},
|
|
unlock = {
|
|
"Play a {C:attention}Flush Five{}",
|
|
"of {C:attention}Kings",
|
|
},
|
|
},
|
|
j_cry_maze = {
|
|
name = "Labyrinth",
|
|
text = {
|
|
"All hands are considered the",
|
|
"{C:attention}first hand{} of each round,",
|
|
"all discards are considered the",
|
|
"{C:attention}first discard{} of each round",
|
|
},
|
|
},
|
|
j_cry_Megg = {
|
|
name = "Megg",
|
|
text = {
|
|
"Sell this card to create",
|
|
"{C:attention}#2#{} Jolly #3#, increase", -- huh
|
|
"by {C:attention}#1#{} at end of round",
|
|
},
|
|
},
|
|
j_cry_mellowcreme = {
|
|
name = "Mellowcreme",
|
|
text = {
|
|
"Sell this card to {C:attention}multiply",
|
|
"the sell value of all",
|
|
"{C:attention}consumables{} by {C:attention}X#1#",
|
|
},
|
|
},
|
|
j_cry_membershipcard = {
|
|
name = "Membership Card",
|
|
text = {
|
|
"{X:mult,C:white}X#1#{} Mult for each member",
|
|
"in the {C:attention}Cryptid Discord{}",
|
|
"{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)",
|
|
"{C:blue,s:0.7}https://discord.gg/cryptid{}",
|
|
},
|
|
},
|
|
j_cry_membershipcardtwo = {
|
|
name = "Old Membership Card", --Could probably have a diff Name imo
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# for each member",
|
|
"in the {C:attention}Cryptid Discord{}",
|
|
"{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chip#<s>2#)",
|
|
"{C:blue,s:0.7}https://discord.gg/cryptid{}",
|
|
},
|
|
},
|
|
j_cry_membershipcardtwo_balanced = {
|
|
name = "Old Membership Card", --Could probably have a diff Name imo
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# for every {C:attention}8{} members",
|
|
"in the {C:attention}Cryptid Discord{}",
|
|
"{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chip#<s>2#)",
|
|
"{C:blue,s:0.7}https://discord.gg/cryptid{}",
|
|
},
|
|
},
|
|
j_cry_meteor = {
|
|
name = "Meteor Shower",
|
|
text = {
|
|
"Other {C:dark_edition}Foil{} cards each",
|
|
"give {C:chips}+#1#{} Chip#<s>1#",
|
|
},
|
|
},
|
|
j_cry_mneon = {
|
|
name = "Neon M",
|
|
text = {
|
|
"Earn {C:money}$#2#{} at end of round",
|
|
"Increase payout by",
|
|
"{C:money}$#1#{} for each {C:attention}Jolly Joker{}",
|
|
"or {C:legendary}M Joker{} at",
|
|
"end of round",
|
|
},
|
|
},
|
|
j_cry_mondrian = {
|
|
name = "Mondrian",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"if no {C:attention}discards{} were",
|
|
"used this round",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_monkey_dagger = {
|
|
name = "Monkey Dagger",
|
|
text = {
|
|
"When {C:attention}Blind{} is selected,",
|
|
"destroy Joker to the left",
|
|
"and permanently add {C:attention}ten times{}",
|
|
"its sell value to this {C:chips}Chips{}",
|
|
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chip#<s>1#)",
|
|
},
|
|
},
|
|
j_cry_monopoly_money = {
|
|
name = "Monopoly Money",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to",
|
|
"{C:attention}destroy{} purchased items",
|
|
"Halves money when {C:attention}sold",
|
|
},
|
|
},
|
|
j_cry_morse = {
|
|
name = "Morse Code",
|
|
text = {
|
|
"Earn {C:money}$#2#{} at end of round",
|
|
"Increase payout by {C:money}$#1#{} when",
|
|
"a card with an {C:attention}Edition{} is sold",
|
|
},
|
|
},
|
|
j_cry_mprime = {
|
|
name = "Tredecim",
|
|
text = {
|
|
"Create an {C:legendary}M Joker{} at end of round",
|
|
"Each {C:attention}Jolly Joker{} or {C:legendary}M Joker",
|
|
"gives {X:dark_edition,C:white}^#1#{} Mult",
|
|
"Increase amount by {X:dark_edition,C:white}^#2#{}",
|
|
"when a {C:attention}Jolly Joker{} is {C:attention}sold",
|
|
"{C:inactive,s:0.8}(Tredecim excluded)",
|
|
},
|
|
},
|
|
j_cry_mstack = {
|
|
name = "M Stack",
|
|
text = {
|
|
"Retrigger all cards played",
|
|
"once for every",
|
|
"{C:attention}#2#{} {C:inactive}[#3#]{} {C:attention}Jolly Joker#<s>2#{} sold",
|
|
"{C:inactive}(Currently{}{C:attention:} #1#{}{C:inactive} retriggers){}",
|
|
},
|
|
},
|
|
j_cry_multjoker = {
|
|
name = "Mult Joker",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance for each",
|
|
"played {C:attention}Mult{} card to create",
|
|
"a {C:spectral}Cryptid{} card when scored",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
j_cry_necromancer = {
|
|
name = "Necromancer",
|
|
text = {
|
|
"When a Joker is {C:attention}sold{} for more than {C:attention}$0{},",
|
|
"gain a {C:attention}random{} Joker {C:attention}sold{} this run",
|
|
"with {C:money}$0{} sell value",
|
|
},
|
|
},
|
|
j_cry_negative = {
|
|
name = "Negative Joker",
|
|
text = {
|
|
"{C:dark_edition}+#1#{C:attention} Joker{} slot#<s>1#",
|
|
},
|
|
},
|
|
j_cry_nice = {
|
|
name = "Nice",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played hand",
|
|
"contains a {C:attention}6{} and a {C:attention}9",
|
|
"{C:inactive,s:0.8}Nice.{}",
|
|
},
|
|
},
|
|
j_cry_night = {
|
|
name = "Night",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} Mult on final",
|
|
"hand of round",
|
|
"{E:2,C:red}self destructs{} on",
|
|
"final hand of round",
|
|
},
|
|
},
|
|
j_cry_nosound = {
|
|
name = "No Sound, No Memory",
|
|
text = {
|
|
"Retrigger each played {C:attention}7{}",
|
|
"{C:attention:}#1#{} additional time#<s>1#",
|
|
},
|
|
},
|
|
j_cry_notebook = {
|
|
name = "Motebook",
|
|
text = {
|
|
"{C:green} #1# in #2#{} chance to gain {C:dark_edition}+#6#{} Joker",
|
|
"slot#<s>6# per {C:attention}reroll{} in the shop",
|
|
"{C:green}Always triggers{} if there are",
|
|
"{C:attention}#5#{} or more {C:attention}Jolly Jokers{}",
|
|
"{C:red}Works once per round{}",
|
|
"{C:inactive}(Currently {C:dark_edition}+#3#{}{C:inactive} and #4#){}",
|
|
},
|
|
},
|
|
j_cry_number_blocks = {
|
|
name = "Number Blocks",
|
|
text = {
|
|
"Earn {C:money}$#1#{} at end of round",
|
|
"Increase payout by {C:money}$#2#{}",
|
|
"for each {C:attention}#3#{} held in hand,",
|
|
"rank changes every round",
|
|
},
|
|
},
|
|
j_cry_nuts = {
|
|
name = "The Nuts",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run",
|
|
"without playing",
|
|
"a {E:1,C:attention}Straight Flush",
|
|
},
|
|
},
|
|
j_cry_nutty = {
|
|
name = "Nutty Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_oil_lamp = {
|
|
name = "Oil Lamp",
|
|
text = {
|
|
"Increase values of {C:attention}Joker{} to the right",
|
|
"by {C:attention}X#1#{} at end of round",
|
|
},
|
|
},
|
|
j_cry_oldblueprint = {
|
|
name = "Old Blueprint",
|
|
text = {
|
|
"Copies ability of",
|
|
"{C:attention}Joker{} to the right",
|
|
"{C:green}#1# in #2#{} chance this",
|
|
"card is destroyed",
|
|
"at end of round",
|
|
},
|
|
},
|
|
j_cry_oldcandy = {
|
|
name = "Nostalgic Candy",
|
|
text = {
|
|
"Sell this card to",
|
|
"permanently gain",
|
|
"{C:attention}+#1#{} hand size",
|
|
},
|
|
},
|
|
j_cry_oldinvisible = {
|
|
name = "Nostalgic Invisible Joker",
|
|
text = {
|
|
"{C:attention}Duplicate{} a random",
|
|
"{C:attention}Joker{} every {C:attention}4",
|
|
"Joker cards sold",
|
|
"{s:0.8}Nostalgic Invisible Joker Excluded{}",
|
|
"{C:inactive}(Currently #1#/4){}",
|
|
},
|
|
},
|
|
j_cry_panopticon = {
|
|
name = "Panopticon",
|
|
text = {
|
|
"All hands are considered the",
|
|
"{C:attention}last hand{} of each round", -- +$4
|
|
},
|
|
},
|
|
j_cry_penetrating = {
|
|
name = "Penetrating Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chips if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_pickle = {
|
|
name = "Pickle",
|
|
text = {
|
|
"When {C:attention}Blind{} is skipped, create",
|
|
"{C:attention}#1#{} Tags, reduced by",
|
|
"{C:red}#2#{} when {C:attention}Blind{} is selected",
|
|
},
|
|
},
|
|
j_cry_pirate_dagger = {
|
|
name = "Pirate Dagger",
|
|
text = {
|
|
"When {C:attention}Blind{} is selected,",
|
|
"destroy Joker to the right",
|
|
"and gain {C:attention}one-fourth{} of",
|
|
"its sell value as {X:chips,C:white} XChips {}",
|
|
"{C:inactive}(Currently {X:chips,C:white} X#1# {C:inactive} Chips)",
|
|
},
|
|
},
|
|
j_cry_pity_prize = {
|
|
name = "Pity Prize",
|
|
text = {
|
|
"On skipping a {C:attention}Booster Pack{},",
|
|
"gain a random {C:attention}Tag{}",
|
|
},
|
|
},
|
|
j_cry_pot_of_jokes = {
|
|
name = "Pot of Jokes",
|
|
text = {
|
|
"{C:attention}#1#{} hand size,",
|
|
"increases by",
|
|
"{C:blue}#2#{} every round",
|
|
"{C:inactive}(Maximum {}{C:attention}#3#{}{C:inactive} hand size){}",
|
|
},
|
|
unlock = {
|
|
"Increase your {C:attention}handsize",
|
|
"to {C:attention}12",
|
|
},
|
|
},
|
|
j_cry_primus = {
|
|
name = "Primus",
|
|
text = {
|
|
"This Joker gains {X:dark_edition,C:white} ^#1# {} Mult",
|
|
"if all cards in played hand are",
|
|
"{C:attention}Aces{}, {C:attention}2s{}, {C:attention}3s{}, {C:attention}5s{}, or {C:attention}7s{}",
|
|
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_pumpkin = {
|
|
name = "Pumpkin",
|
|
text = {
|
|
"Prevents Death if chips scored",
|
|
"are atleast {C:attention}50%{} of required chips",
|
|
"{C:attention}Turns into Carved Pumpkin",
|
|
"{C:attention}when{} {C:red}destroyed",
|
|
},
|
|
},
|
|
j_cry_carved_pumpkin = {
|
|
name = "Carved Pumpkin",
|
|
text = {
|
|
"The next {C:attention}#1#{} Boss Blinds",
|
|
"will have their abilities",
|
|
"{C:attention}disabled",
|
|
},
|
|
},
|
|
j_cry_python = {
|
|
name = "Python",
|
|
text = {
|
|
"This Joker gains",
|
|
"{X:mult,C:white} X#1# {} Mult when a",
|
|
"{C:cry_code}Code{} card is used",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_queens_gambit = {
|
|
name = "Queen's Gambit",
|
|
text = {
|
|
"If {C:attention}poker hand{} is a",
|
|
"{C:attention}Royal Flush{}, destroy scored",
|
|
"{C:attention}Queen{} and create a",
|
|
"{C:dark_edition}Negative {}{C:red}Rare{}{C:attention} Joker{}",
|
|
},
|
|
},
|
|
j_cry_quintet = {
|
|
name = "The Quintet",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"a {E:1,C:attention}Five of a Kind",
|
|
},
|
|
},
|
|
j_cry_redbloon = {
|
|
name = "Red Bloon",
|
|
text = {
|
|
"Earn {C:money}$#1#{} in {C:attention}#2#{} round#<s>2#",
|
|
"{C:red,E:2}self destructs{}",
|
|
},
|
|
},
|
|
j_cry_redeo = {
|
|
name = "Redeo",
|
|
text = {
|
|
"{C:attention}-#1#{} Ante when",
|
|
"{C:money}$#2#{} {C:inactive}($#3#){} spent",
|
|
"{s:0.8}Requirements increase",
|
|
"{C:attention,s:0.8}exponentially{s:0.8} per use",
|
|
"{C:money,s:0.8}Next increase: {s:1,c:money}$#4#",
|
|
},
|
|
},
|
|
j_cry_rescribere = {
|
|
name = "Rescribere",
|
|
text = {
|
|
"When a {C:attention}Joker{} is sold,",
|
|
"add its effects to",
|
|
"every other Joker",
|
|
"{C:inactive,s:0.8}Does not affect other Rescribere{}",
|
|
},
|
|
},
|
|
j_cry_reverse = {
|
|
name = "Reverse Card",
|
|
text = {
|
|
"Fill all empty Joker slots {C:inactive}(Max 100){}",
|
|
"with {C:dark_edition}Holographic{} {C:attention}Jolly Jokers{} if",
|
|
"{C:attention}discarded poker hand{} is a {C:attention}#1#{}",
|
|
"{C:red,E:2}self destructs{}",
|
|
"{C:inactive,s:0.8}The ULTIMATE comeback{}",
|
|
},
|
|
},
|
|
j_cry_rnjoker = {
|
|
name = "RNJoker",
|
|
text = {
|
|
"Randomize abilities each {C:attention}Ante{}",
|
|
},
|
|
unlock = {
|
|
"{C:green}1 in 20{} chance",
|
|
"to unlock this card",
|
|
"on {C:attention}Game Over",
|
|
},
|
|
},
|
|
j_cry_sacrifice = {
|
|
name = "Sacrifice",
|
|
text = {
|
|
"Create #3# {C:green}Uncommon{} Joker#<s>3#",
|
|
"and #2# {C:attention}Jolly Joker#<s>2#{} when",
|
|
"a {C:spectral}Spectral{} card is used",
|
|
"{C:red}Works once per round{}",
|
|
"{C:inactive}#1#{}",
|
|
},
|
|
},
|
|
j_cry_sapling = {
|
|
name = "Sapling",
|
|
text = {
|
|
"After scoring {C:attention}#2#{} {C:inactive}[#1#]{} Enhanced",
|
|
"cards, sell this card to",
|
|
"create #4# {V:1}#3#{} {C:attention}Joker{}",
|
|
},
|
|
},
|
|
j_cry_savvy = {
|
|
name = "Savvy Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_Scalae = {
|
|
name = "Scalae",
|
|
text = {
|
|
"Scaling {C:attention}Jokers{} scale",
|
|
"as a degree-{C:attention}#1#{} polynomial",
|
|
"raise degree by {C:attention}#2#{}",
|
|
"at end of round",
|
|
"{C:inactive,s:0.8}({C:attention,s:0.8}Scalae{C:inactive,s:0.8} excluded)",
|
|
"{C:inactive,s:0.8}(ex. +1, +#3#, +#4#, +#5#)",
|
|
},
|
|
},
|
|
j_cry_scrabble = {
|
|
name = "Scrabble Tile",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to create",
|
|
"a {C:dark_edition}Jolly {C:green}Uncommon{} Joker",
|
|
"when hand is played",
|
|
},
|
|
},
|
|
j_cry_seal_the_deal = {
|
|
name = "Seal the Deal",
|
|
text = {
|
|
"Add a {C:attention}random seal{} to each card",
|
|
"scored on {C:attention}final hand{} of round",
|
|
},
|
|
},
|
|
j_cry_shrewd = {
|
|
name = "Shrewd Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_silly = {
|
|
name = "Silly Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_smallestm = {
|
|
name = "Tiny",
|
|
text = {
|
|
"Create a {C:cry_jolly}Double M",
|
|
"tag if {C:attention}poker hand{}",
|
|
"is a {C:attention}#1#{}",
|
|
"{C:inactive,s:0.8}ok so basically i'm very smol",
|
|
},
|
|
},
|
|
j_cry_soccer = {
|
|
name = "One for All", --changed the name from latin because this isn't exotic
|
|
text = {
|
|
"{C:attention}+#1#{} Joker slot#<s>1#",
|
|
"{C:attention}+#1#{} Booster Pack slot#<s>1#",
|
|
"{C:attention}+#1#{} hand size",
|
|
"{C:attention}+#1#{} consumable slot#<s>1#",
|
|
"{C:attention}+#1#{} card#<s>1# in shop",
|
|
"{C:attention}+#1#{} voucher slot#<s>1#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"only {C:attention}High Card",
|
|
},
|
|
},
|
|
j_cry_soccer_balanced = {
|
|
name = "One for All", --changed the name from latin because this isn't exotic
|
|
text = {
|
|
"{C:attention}+#1#{} Booster Pack slot#<s>1#",
|
|
"{C:attention}+#1#{} hand size",
|
|
"{C:attention}+#1#{} consumable slot#<s>1#",
|
|
"{C:attention}+#1#{} card#<s>1# in shop",
|
|
"{C:attention}+#1#{} voucher slot#<s>1#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"only {C:attention}High Card",
|
|
},
|
|
},
|
|
j_cry_fleshpanopticon = {
|
|
name = "Flesh Panopticon",
|
|
text = {
|
|
"{C:red}X#1#{} {C:attention}Boss Blind{} size",
|
|
"When {C:attention}Boss Blind{} is defeated,",
|
|
"{C:red}self destructs{}, and creates",
|
|
"a {C:dark_edition}Negative{} {C:spectral}Gateway{} card",
|
|
'{C:inactive,s:0.8}"This prison... to hold... me?"',
|
|
},
|
|
},
|
|
j_cry_spaceglobe = {
|
|
name = "Celestial Globe",
|
|
text = {
|
|
"This Joker gains {X:chips,C:white}X#2#{} Chips",
|
|
"if {C:attention}poker hand{} is a {C:attention}#3#{},",
|
|
"Hand changes after increase{}",
|
|
"{C:inactive}(Currently{} {X:chips,C:white}X#1#{} {C:inactive}Chips){}",
|
|
},
|
|
},
|
|
j_cry_spectrogram = {
|
|
name = "Spectrogram",
|
|
text = {
|
|
"{C:attention}Retriggers{} rightmost Joker",
|
|
"once for every {C:attention}Echo Card",
|
|
"that is played and scored",
|
|
},
|
|
},
|
|
j_cry_speculo = {
|
|
name = "Speculo",
|
|
text = {
|
|
"Creates a {C:dark_edition}Negative{} copy",
|
|
"of a random {C:attention}Joker{}",
|
|
"at the end of the {C:attention}shop",
|
|
"{C:inactive,s:0.8}Does not copy other Speculo{}",
|
|
},
|
|
},
|
|
j_cry_spy = {
|
|
name = "Spy",
|
|
text = {
|
|
"{X:mult,C:white} X#2# {} Mult, {C:dark_edition}+1{C:attention} Joker{} slot",
|
|
"{C:inactive}That #1# is a spy!",
|
|
},
|
|
},
|
|
j_cry_stardust = {
|
|
name = "Stardust",
|
|
text = {
|
|
"Other {C:dark_edition}Polychrome{} cards",
|
|
"each give {X:mult,C:white}X#1#{} Mult",
|
|
},
|
|
},
|
|
j_cry_stella_mortis = {
|
|
name = "Stella Mortis",
|
|
text = {
|
|
"This Joker destroys a",
|
|
"random {C:planet}Planet{} card",
|
|
"and gains {X:dark_edition,C:white} ^#1# {} Mult",
|
|
"at the end of the {C:attention}shop{}",
|
|
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_stronghold = {
|
|
name = "The Stronghold",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"a {E:1,C:attention}Bulwark",
|
|
},
|
|
},
|
|
j_cry_subtle = {
|
|
name = "Subtle Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chips if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_supercell = {
|
|
name = "Supercell",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1#, {C:mult}+#1#{} Mult,",
|
|
"{X:chips,C:white}X#2#{} Chips, {X:mult,C:white}X#2#{} Mult",
|
|
"Earn {C:money}$#3#{} at",
|
|
"end of round",
|
|
},
|
|
},
|
|
j_cry_supercell_balanced = {
|
|
name = "Supercell",
|
|
text = {
|
|
"{X:chips,C:white}X#2#{} Chips, {X:mult,C:white}X#2#{} Mult",
|
|
"Earn {C:money}$#3#{} at",
|
|
"end of round",
|
|
},
|
|
},
|
|
j_cry_sus = {
|
|
name = "SUS",
|
|
text = {
|
|
"At end of round, create",
|
|
"a {C:attention}copy{} of a random",
|
|
"card {C:attention}held in hand{},",
|
|
"destroy all others",
|
|
"{C:attention,s:0.8}Kings{s:0.8} of {C:hearts,s:0.8}Hearts{s:0.8} are prioritized",
|
|
},
|
|
},
|
|
j_cry_swarm = {
|
|
name = "The Swarm",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"a {E:1,C:attention}Flush Five",
|
|
},
|
|
},
|
|
j_cry_sync_catalyst = {
|
|
name = "Sync Catalyst",
|
|
text = {
|
|
"Balances {C:chips}Chips{} and {C:mult}Mult{}",
|
|
"{C:inactive,s:0.8}Hey! I've seen this one before!",
|
|
},
|
|
},
|
|
j_cry_tax_fraud = {
|
|
name = "Tax Fraud",
|
|
text = {
|
|
"Gain {C:attention}$#1#{} per {C:attention}Rental Joker",
|
|
"at end of round",
|
|
},
|
|
},
|
|
j_cry_tenebris = {
|
|
name = "Tenebris",
|
|
text = {
|
|
"{C:dark_edition}+#1#{C:attention} Joker{} slot#<s>1#",
|
|
"Earn {C:money}$#2#{} at end of round",
|
|
},
|
|
},
|
|
j_cry_translucent = {
|
|
name = "Translucent Joker",
|
|
text = {
|
|
"Sell this card to create",
|
|
"a {C:attention}Banana Perishable{} copy",
|
|
"of a random {C:attention}Joker{}",
|
|
"{s:0.8,C:inactive}(Copy bypasses perish compat)",
|
|
},
|
|
},
|
|
j_cry_treacherous = {
|
|
name = "Treacherous Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"an {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_trick_or_treat = {
|
|
name = "Trick-or-Treat",
|
|
text = {
|
|
"When {C:attention}sold{}:",
|
|
"{C:green}#1# in #2#{} chance to create {C:attention}2{} {C:cry_candy}Candies",
|
|
"Otherwise, create a {X:cry_cursed,C:white}Cursed{} Joker",
|
|
"{C:inactive}(Can overflow)",
|
|
},
|
|
},
|
|
j_cry_tricksy = {
|
|
name = "Tricksy Joker",
|
|
text = {
|
|
"{C:chips}+#1#{} Chip#<s>1# if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_triplet_rhythm = {
|
|
name = "Triplet Rhythm",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if scoring hand",
|
|
"contains {C:attention}exactly{} three {C:attention}3s",
|
|
},
|
|
},
|
|
j_cry_tropical_smoothie = {
|
|
name = "Tropical Smoothie",
|
|
text = {
|
|
"Sell this card",
|
|
"to {C:attention}multiply{} values",
|
|
"of owned jokers by {C:attention}X#1#{}",
|
|
},
|
|
},
|
|
j_cry_unity = {
|
|
name = "The Unity",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"a {E:1,C:attention}Flush House",
|
|
},
|
|
},
|
|
j_cry_universe = {
|
|
name = "Universe",
|
|
text = {
|
|
"Other {C:dark_edition}Astral{} cards",
|
|
"each give {X:dark_edition,C:white}^#1#{} Mult",
|
|
},
|
|
},
|
|
j_cry_universum = {
|
|
name = "Universum",
|
|
text = {
|
|
"{C:attention}Poker hands{} gain",
|
|
"{X:red,C:white} X#1# {} Mult and {X:blue,C:white} X#1# {} Chips",
|
|
"when leveled up",
|
|
},
|
|
},
|
|
j_cry_unjust_dagger = {
|
|
name = "Unjust Dagger",
|
|
text = {
|
|
"When {C:attention}Blind{} is selected,",
|
|
"destroy Joker to the left",
|
|
"and gain {C:attention}one-fifth{} of",
|
|
"its sell value as {X:mult,C:white} XMult {}",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#1# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_verisimile = {
|
|
name = "Non Verisimile",
|
|
text = {
|
|
"When any probability",
|
|
"is {C:green}successfully{} triggered,",
|
|
"this Joker gains {X:red,C:white}XMult{}",
|
|
"equal to its listed {C:attention}odds",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#1# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_virgo = {
|
|
name = "Virgo",
|
|
text = {
|
|
"This Joker gains {C:money}$#1#{} of {C:attention}sell value{}",
|
|
"if {C:attention}poker hand{} contains a {C:attention}#2#{}",
|
|
"Sell this card to create a",
|
|
"{C:dark_edition}Polychrome{} {C:attention}Jolly Joker{} for",
|
|
"every {C:money}$4{} of {C:attention}sell value{} {C:inactive}(Min 1){}",
|
|
},
|
|
},
|
|
j_cry_wacky = {
|
|
name = "Wacky Joker",
|
|
text = {
|
|
"{C:red}+#1#{} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_waluigi = {
|
|
name = "Waluigi",
|
|
text = {
|
|
"All Jokers give",
|
|
"{X:mult,C:white} X#1# {} Mult",
|
|
},
|
|
},
|
|
j_cry_wario = {
|
|
name = "Wario",
|
|
text = {
|
|
"All Jokers give",
|
|
"{C:money}$#1#{} when triggered",
|
|
},
|
|
},
|
|
j_cry_wee_fib = {
|
|
name = "Weebonacci",
|
|
text = {
|
|
"This Joker gains",
|
|
"{C:mult}+#2#{} Mult when each played",
|
|
"{C:attention}Ace{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{}, or {C:attention}8{}",
|
|
"is scored",
|
|
"{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_weegaming = {
|
|
name = "2D",
|
|
text = {
|
|
"Retrigger each played {C:attention}2{}", --wee gaming
|
|
"{C:attention:}#1#{} additional time#<s>1#", --wee gaming?
|
|
"{C:inactive,s:0.8}Wee Gaming?{}",
|
|
},
|
|
},
|
|
j_cry_wheelhope = {
|
|
name = "Wheel of Hope",
|
|
text = {
|
|
"This Joker gains",
|
|
"{X:mult,C:white} X#1# {} Mult when failing",
|
|
"a {C:attention}Wheel of Fortune{}",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_whip = {
|
|
name = "The WHIP",
|
|
text = {
|
|
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
|
"if {C:attention}played hand{} contains a",
|
|
"{C:attention}2{} and {C:attention}7{} of different suits",
|
|
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
|
},
|
|
},
|
|
j_cry_wonka_bar = {
|
|
name = "Wonka Bar",
|
|
text = {
|
|
"Sell this card to",
|
|
"permanently gain {C:attention}+#1#{}",
|
|
"card selection limit",
|
|
},
|
|
},
|
|
j_cry_wrapped = {
|
|
name = "Wrapped Candy",
|
|
text = {
|
|
"Create a random {C:attention}Food Joker{}",
|
|
"in {C:attention}#1#{} round#<s>1#",
|
|
"{C:red,E:2}self destructs{}",
|
|
},
|
|
},
|
|
j_cry_wtf = {
|
|
name = Cryptid_config.family_mode and "The Cluster" or "The Fuck!?",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} Mult if played",
|
|
"hand contains",
|
|
"a {C:attention}#2#",
|
|
},
|
|
unlock = {
|
|
"Win a run with",
|
|
"your final hand being",
|
|
"a {E:1,C:attention}Clusterfuck",
|
|
},
|
|
},
|
|
j_cry_zooble = {
|
|
name = "Zooble",
|
|
text = {
|
|
"If played hand does",
|
|
"{C:attention}not{} contain a {C:attention}Straight{},",
|
|
"this Joker gains {C:mult}+#2#{} Mult for every",
|
|
"{C:attention}unique rank{} in scoring hand",
|
|
"{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)",
|
|
},
|
|
},
|
|
},
|
|
Planet = {
|
|
c_cry_Klubi = {
|
|
name = "Risti",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Level up",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"and {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Lapio = {
|
|
name = "Pata",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Level up",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"and {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Kaikki = {
|
|
name = "Kaikki",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Level up",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"and {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_nstar = {
|
|
name = "Neutron Star",
|
|
text = {
|
|
"Upgrade a random",
|
|
"poker hand by",
|
|
"{C:attention}1{} level for each",
|
|
"{C:attention}Neutron Star{} used",
|
|
"in this run",
|
|
"{C:inactive}(Currently{C:attention} #1#{C:inactive}){}",
|
|
},
|
|
},
|
|
c_cry_planetlua = {
|
|
name = "Planet.lua",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to",
|
|
"upgrade every",
|
|
"{C:legendary,E:1}poker hand{}",
|
|
"by {C:attention}1{} level",
|
|
},
|
|
},
|
|
c_cry_Sydan = {
|
|
name = "Hertta",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Level up",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"and {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Timantti = {
|
|
name = "Ruutu",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Level up",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"and {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_marsmoons = {
|
|
name = "Phobos & Deimos",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} Mult and",
|
|
"{C:chips}+#4#{} chip#<s>4#",
|
|
},
|
|
},
|
|
c_cry_void = {
|
|
name = "Void",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} Mult and",
|
|
"{C:chips}+#4#{} chip#<s>4#",
|
|
},
|
|
},
|
|
c_cry_asteroidbelt = {
|
|
name = "Asteroid Belt",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} Mult and",
|
|
"{C:chips}+#4#{} chip#<s>4#",
|
|
},
|
|
},
|
|
c_cry_universe = {
|
|
name = Cryptid_config.family_mode and "Universe" or "The Universe In Its Fucking Entirety",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){} Level up",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} Mult and",
|
|
"{C:chips}+#4#{} chip#<s>4#",
|
|
},
|
|
},
|
|
c_cry_sunplanet = {
|
|
name = "Sol",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}lvl.#1#{S:0.8}){}",
|
|
"Increase power of",
|
|
"{C:attention}Ascended{} hands by {X:gold,C:white}#2#{}",
|
|
"{C:inactive}(Currently {X:gold,C:white}X(#3#^asc){C:inactive})",
|
|
},
|
|
},
|
|
},
|
|
Sleeve = {
|
|
sleeve_cry_beige_sleeve = {
|
|
name = "Beige Sleeve",
|
|
text = {
|
|
"{C:attention}Common{} Jokers have",
|
|
"{C:attention}quadrupled{} values",
|
|
},
|
|
},
|
|
sleeve_cry_beige_sleeve_alt = {
|
|
name = "Beige Sleeve",
|
|
text = {
|
|
"{C:attention}Uncommon{} Jokers have",
|
|
"{C:attention}quadrupled{} values",
|
|
},
|
|
},
|
|
sleeve_cry_beta_sleeve = {
|
|
name = "Nostalgic Sleeve",
|
|
text = {
|
|
"{C:attention}Joker{} and {C:attention}Consumable{}",
|
|
"slots are {C:attention}combined",
|
|
"{C:attention}Nostalgic{} Blinds replace",
|
|
"their updated Blind",
|
|
},
|
|
},
|
|
sleeve_cry_bountiful_sleeve = {
|
|
name = "Bountiful Sleeve",
|
|
text = {
|
|
"After {C:blue}Play{} or {C:red}Discard{},",
|
|
"always draw {C:attention}5{} cards",
|
|
},
|
|
},
|
|
sleeve_cry_ccd_sleeve = {
|
|
name = "CCD Sleeve",
|
|
text = {
|
|
"Every card is also",
|
|
"a {C:attention}random{} consumable",
|
|
},
|
|
},
|
|
sleeve_cry_conveyor_sleeve = {
|
|
name = "Conveyor Sleeve",
|
|
text = {
|
|
"Jokers may {C:attention}not{} be moved",
|
|
"At start of round,",
|
|
"{C:attention}duplicate{} rightmost Joker",
|
|
"and {C:attention}destroy{} leftmost Joker",
|
|
},
|
|
},
|
|
sleeve_cry_critical_sleeve = {
|
|
name = "Critical Sleeve",
|
|
text = {
|
|
"After each hand played,",
|
|
"{C:green}1 in 4{} chance for {X:dark_edition,C:white} ^2 {} Mult",
|
|
"{C:green}1 in 8{} chance for {X:dark_edition,C:white} ^0.5 {} Mult",
|
|
},
|
|
},
|
|
sleeve_cry_encoded_sleeve = {
|
|
name = "Encoded Sleeve",
|
|
text = {
|
|
"Start with a {C:cry_code,T:j_cry_CodeJoker}Code Joker{}",
|
|
"and a {C:cry_code,T:j_cry_copypaste}Copy/Paste{}",
|
|
"Only {C:cry_code}Code Cards{} appear in shop",
|
|
},
|
|
},
|
|
sleeve_cry_equilibrium_sleeve = {
|
|
name = "Balanced Sleeve",
|
|
text = {
|
|
"All cards have the",
|
|
"{C:attention}same chance{} of",
|
|
"appearing in shops,",
|
|
"start run with",
|
|
"{C:attention,T:v_overstock_plus}+2 Shop Slots",
|
|
},
|
|
},
|
|
sleeve_cry_glowing_sleeve = {
|
|
name = "Glowing Sleeve",
|
|
text = {
|
|
"Multiply the values of",
|
|
"all Jokers by {X:dark_edition,C:white} X1.25 {}",
|
|
"when Boss Blind is defeated",
|
|
"{X:cry_jolly,C:white,s:0.8} Jolly#1#Open#1#Winner#1#-#1#wawa#1#person", --peak loc_vars right here
|
|
},
|
|
},
|
|
sleeve_cry_infinite_sleeve = {
|
|
name = "Unlimited Sleeve",
|
|
text = {
|
|
"You can select {C:attention}any",
|
|
"number of cards",
|
|
--someone do the hand size thing for me
|
|
},
|
|
},
|
|
sleeve_cry_misprint_sleeve = {
|
|
name = "Misprinted Sleeve",
|
|
text = {
|
|
"Values of cards",
|
|
"are {C:attention}randomized",
|
|
},
|
|
},
|
|
sleeve_cry_redeemed_sleeve = {
|
|
name = "Redeemed Sleeve",
|
|
text = {
|
|
"When a {C:attention}Voucher{} is purchased,",
|
|
"gain its {C:attention}extra tiers",
|
|
},
|
|
},
|
|
sleeve_cry_spooky_sleeve = {
|
|
name = "Spooky Sleeve",
|
|
text = {
|
|
"Start with an {C:eternal}Eternal{} {C:attention,T:j_cry_chocolate_dice}Chocolate Die",
|
|
"After each {C:attention}Ante{}, create a",
|
|
"{C:cry_candy}Candy{} or {X:cry_cursed,C:white}Cursed{} Joker",
|
|
},
|
|
},
|
|
sleeve_cry_very_fair_sleeve = {
|
|
name = "Very Fair Sleeve",
|
|
text = {
|
|
"{C:blue}-2{} hands, {C:red}-2{} discards",
|
|
"every round",
|
|
"{C:attention}Vouchers{} no longer",
|
|
"appear in the shop",
|
|
},
|
|
},
|
|
sleeve_cry_wormhole_sleeve = {
|
|
name = "Wormhole Sleeve",
|
|
text = {
|
|
"Start with an {C:cry_exotic}Exotic{C:attention} Joker",
|
|
"Jokers are {C:attention}20X{} more",
|
|
"likely to be {C:dark_edition}Negative",
|
|
"{C:attention}-2{} Joker slots",
|
|
},
|
|
},
|
|
sleeve_cry_legendary_sleeve = {
|
|
name = "Legendary Sleeve",
|
|
text = {
|
|
"Start with an {C:legendary}Legendary{C:legendary} Joker",
|
|
"{C:green}1 in 5{} chance to create another",
|
|
"when Boss Blind is defeated {C:inactive}(must have room){}",
|
|
},
|
|
},
|
|
sleeve_cry_antimatter_sleeve = {
|
|
name = "Antimatter Sleeve",
|
|
text = {
|
|
"applies the {C:attention}effects{}",
|
|
"and {C:attention}special effects{}",
|
|
"of all deck sleeves",
|
|
"{C:red}WIP",
|
|
},
|
|
},
|
|
},
|
|
Spectral = {
|
|
c_cry_adversary = {
|
|
name = "Adversary",
|
|
text = {
|
|
"{C:red}All{} of your {C:attention}Jokers{} become {C:dark_edition}Negative{},",
|
|
"{C:red}all{} {C:attention}Jokers{} in the shop cost",
|
|
"{C:red}double{} for the rest of the run",
|
|
},
|
|
},
|
|
c_cry_analog = {
|
|
name = "Analog",
|
|
text = {
|
|
"Create {C:attention}#1#{} cop#<ies,y>1# of a",
|
|
"random {C:attention}Joker{}, destroy",
|
|
"all other Jokers, {C:attention}+#2#{} Ante",
|
|
},
|
|
},
|
|
c_cry_chambered = {
|
|
name = "Chambered",
|
|
text = {
|
|
"Create {C:attention}#1#{} {C:dark_edition}Negative{}",
|
|
"cop#<ies,y>1# of a",
|
|
"{C:attention}random{} consumable",
|
|
"in your possession",
|
|
"{C:inactive,s:0.8}Does not copy Chambered{}",
|
|
},
|
|
},
|
|
c_cry_conduit = {
|
|
name = "Conduit",
|
|
text = {
|
|
"Swap the {C:attention}editions{} of",
|
|
"{C:attention}2{} selected playing cards or {C:attention}Jokers{}",
|
|
},
|
|
},
|
|
c_cry_gateway = {
|
|
name = "Gateway",
|
|
text = {
|
|
"Create a random",
|
|
"{C:cry_exotic,E:1}Exotic{C:attention} Joker{}, destroy",
|
|
"all other Jokers",
|
|
},
|
|
},
|
|
c_cry_hammerspace = {
|
|
name = "Hammerspace",
|
|
text = {
|
|
"Apply random {C:attention}consumables{}",
|
|
"as if they were {C:dark_edition}Enhancements{}",
|
|
"to cards held in hand",
|
|
},
|
|
},
|
|
c_cry_lock = {
|
|
name = "Lock",
|
|
text = {
|
|
"Remove {C:red}all{} stickers",
|
|
"from {C:red}all{} Jokers,",
|
|
"then apply {C:purple,E:1}Eternal{}",
|
|
"to a random {C:attention}Joker{}",
|
|
},
|
|
},
|
|
c_cry_pointer = {
|
|
name = "POINTER://",
|
|
text = {
|
|
"Create a card",
|
|
"of {C:cry_code}your choice",
|
|
"{C:inactive,s:0.8}(Exotic Jokers #1#excluded)",
|
|
},
|
|
},
|
|
c_cry_replica = {
|
|
name = "Replica",
|
|
text = {
|
|
"Convert all cards",
|
|
"held in hand",
|
|
"to a {C:attention}random{}",
|
|
"card held in hand",
|
|
},
|
|
},
|
|
c_cry_ritual = {
|
|
name = "Ritual",
|
|
text = {
|
|
"Apply {C:dark_edition}Negative{}, {C:dark_edition}Mosaic{},",
|
|
"or {C:dark_edition}Astral{} to {C:attention}#1#{}",
|
|
"selected card#<s>1# in hand",
|
|
},
|
|
},
|
|
c_cry_source = {
|
|
name = "Source",
|
|
text = {
|
|
"Add a {C:cry_code}Green Seal{}",
|
|
"to {C:attention}#1#{} selected",
|
|
"card#<s>1# in your hand",
|
|
},
|
|
},
|
|
c_cry_summoning = {
|
|
name = "Summoning",
|
|
text = {
|
|
"Create a random",
|
|
"{V:1}#1#{} {C:joker}Joker{}, destroy",
|
|
"one random {C:joker}Joker{}",
|
|
},
|
|
},
|
|
c_cry_trade = {
|
|
name = "Trade",
|
|
text = {
|
|
"{C:attention}Lose{} a random Voucher,",
|
|
"gain {C:attention}2{} random Vouchers",
|
|
},
|
|
},
|
|
c_cry_typhoon = {
|
|
name = "Typhoon",
|
|
text = {
|
|
"Add an {C:cry_azure}Azure Seal{}",
|
|
"to {C:attention}#1#{} selected",
|
|
"card#<s>1# in your hand",
|
|
},
|
|
},
|
|
c_cry_vacuum = {
|
|
name = "Vacuum",
|
|
text = {
|
|
"Removes {C:red}all {C:green}modifications{}",
|
|
"from {C:red}all{} cards held in hand,",
|
|
"Earn {C:money}$#1#{} per {C:green}modification{} removed",
|
|
"{C:inactive,s:0.7}(ex. Enhancements, Seals, Editions)",
|
|
},
|
|
},
|
|
c_cry_white_hole = {
|
|
name = "White Hole",
|
|
text = {
|
|
"Upgrade {C:legendary,E:1}most played{}",
|
|
"poker hand by {C:attention}4{}",
|
|
"{C:attention}Remove{} all other hand levels",
|
|
},
|
|
},
|
|
c_cry_white_hole2 = {
|
|
name = "White Hole",
|
|
text = {
|
|
"{C:attention}Remove{} all hand levels,",
|
|
"upgrade {C:legendary,E:1}most played{} poker hand",
|
|
"by {C:attention}3{} for each removed level",
|
|
},
|
|
},
|
|
},
|
|
Stake = {
|
|
stake_cry_pink = {
|
|
name = "Pink Stake",
|
|
colour = "Pink", --this is used for auto-generated sticker localization
|
|
text = {
|
|
"Required score scales",
|
|
"faster for each {C:attention}Ante",
|
|
},
|
|
},
|
|
stake_cry_brown = {
|
|
name = "Brown Stake",
|
|
colour = "Brown",
|
|
text = {
|
|
"All {C:attention}stickers{} are compatible",
|
|
"with each other",
|
|
},
|
|
},
|
|
stake_cry_yellow = {
|
|
name = "Yellow Stake",
|
|
colour = "Yellow",
|
|
text = {
|
|
"{C:attention}Stickers{} can appear on",
|
|
"all purchasable items",
|
|
},
|
|
},
|
|
stake_cry_jade = {
|
|
name = "Jade Stake",
|
|
colour = "Jade",
|
|
text = {
|
|
"Cards can be drawn {C:attention}face down{}",
|
|
},
|
|
},
|
|
stake_cry_cyan = {
|
|
name = "Cyan Stake",
|
|
colour = "Cyan",
|
|
text = {
|
|
"{C:green}Uncommon{} and {C:red}Rare{} Jokers are",
|
|
"less likely to appear",
|
|
},
|
|
},
|
|
stake_cry_gray = {
|
|
name = "Gray Stake",
|
|
colour = "Gray",
|
|
text = {
|
|
"Rerolls increase by {C:attention}$2{} each",
|
|
},
|
|
},
|
|
stake_cry_crimson = {
|
|
name = "Crimson Stake",
|
|
colour = "Crimson",
|
|
text = {
|
|
"Vouchers restock on {C:attention}even{} Antes",
|
|
},
|
|
},
|
|
stake_cry_diamond = {
|
|
name = "Diamond Stake",
|
|
colour = "Diamond",
|
|
text = {
|
|
"Must beat Ante {C:attention}10{} to win",
|
|
},
|
|
},
|
|
stake_cry_amber = {
|
|
name = "Amber Stake",
|
|
colour = "Amber",
|
|
text = {
|
|
"{C:attention}-1{} Booster Pack slot",
|
|
},
|
|
},
|
|
stake_cry_bronze = {
|
|
name = "Bronze Stake",
|
|
colour = "Bronze",
|
|
text = {
|
|
"Vouchers are {C:attention}50%{} more expensive",
|
|
},
|
|
},
|
|
stake_cry_quartz = {
|
|
name = "Quartz Stake",
|
|
colour = "Quartz",
|
|
text = {
|
|
"Jokers can be {C:attention}Pinned{}",
|
|
"{s:0.8,C:inactive}(Stays pinned to the leftmost position){}",
|
|
},
|
|
},
|
|
stake_cry_ruby = {
|
|
name = "Ruby Stake",
|
|
colour = "Ruby",
|
|
text = {
|
|
"{C:attention}Big{} Blinds can become",
|
|
"{C:attention}Boss{} Blinds",
|
|
},
|
|
},
|
|
stake_cry_glass = {
|
|
name = "Glass Stake",
|
|
colour = "Glass",
|
|
text = {
|
|
"Cards can {C:attention}shatter{} when scored",
|
|
},
|
|
},
|
|
stake_cry_sapphire = {
|
|
name = "Sapphire Stake",
|
|
colour = "Sapphire",
|
|
text = {
|
|
"Lose {C:attention}25%{} of current money",
|
|
"at end of Ante",
|
|
"{s:0.8,C:inactive}(Up to $10){}",
|
|
},
|
|
},
|
|
stake_cry_emerald = {
|
|
name = "Emerald Stake",
|
|
colour = "Emerald",
|
|
text = {
|
|
"Cards, packs, and vouchers",
|
|
"can be {C:attention}face down{}",
|
|
"{s:0.8,C:inactive}(Unable to be viewed until purchased){}",
|
|
},
|
|
},
|
|
stake_cry_platinum = {
|
|
name = "Platinum Stake",
|
|
colour = "Platinum",
|
|
text = {
|
|
"Small Blinds are {C:attention}removed{}",
|
|
},
|
|
},
|
|
stake_cry_twilight = {
|
|
name = "Twilight Stake",
|
|
colour = "Twilight",
|
|
text = {
|
|
"Cards can be {C:attention}Banana{}",
|
|
"{s:0.8,C:inactive}(1 in 10 chance of being destroyed each round){}",
|
|
},
|
|
},
|
|
stake_cry_verdant = {
|
|
name = "Verdant Stake",
|
|
colour = "Verdant",
|
|
text = {
|
|
"Required score scales",
|
|
"faster for each {C:attention}Ante",
|
|
},
|
|
},
|
|
stake_cry_ember = {
|
|
name = "Ember Stake",
|
|
colour = "Ember",
|
|
text = {
|
|
"All items give no money when sold",
|
|
},
|
|
},
|
|
stake_cry_dawn = {
|
|
name = "Dawn Stake",
|
|
colour = "Dawn",
|
|
text = {
|
|
"Tarots and Spectrals target {C:attention}1",
|
|
"fewer card",
|
|
"{s:0.8,C:inactive}(Minimum of 1){}",
|
|
},
|
|
},
|
|
stake_cry_horizon = {
|
|
name = "Horizon Stake",
|
|
colour = "Horizon",
|
|
text = {
|
|
"When blind selected, add a",
|
|
"{C:attention}random card{} to deck",
|
|
},
|
|
},
|
|
stake_cry_blossom = {
|
|
name = "Blossom Stake",
|
|
colour = "Blossom",
|
|
text = {
|
|
"{C:attention}Final{} Boss Blinds can appear",
|
|
"in {C:attention}any{} Ante",
|
|
},
|
|
},
|
|
stake_cry_azure = {
|
|
name = "Azure Stake",
|
|
colour = "Azure",
|
|
text = {
|
|
"Values on Jokers are reduced",
|
|
"by {C:attention}20%{}",
|
|
},
|
|
},
|
|
stake_cry_ascendant = {
|
|
name = "Ascendant Stake",
|
|
colour = "Ascendant",
|
|
text = {
|
|
"{C:attention}-1{} Shop slot",
|
|
},
|
|
},
|
|
},
|
|
Tag = {
|
|
tag_cry_astral = {
|
|
name = "Astral Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Astral{}",
|
|
},
|
|
},
|
|
tag_cry_banana = {
|
|
name = "Banana Tag",
|
|
text = {
|
|
"Creates {C:attention}#1#",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
tag_cry_bettertop_up = {
|
|
name = "Better Top-up Tag",
|
|
text = {
|
|
"Creates up to {C:attention}#1#",
|
|
"{C:green}Uncommon{} Joker#<s>1#",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
tag_cry_better_voucher = {
|
|
name = "Golden Voucher Tag",
|
|
text = {
|
|
"Adds one Tier {C:attention}#1#{} Voucher",
|
|
"to the next shop",
|
|
},
|
|
},
|
|
tag_cry_blur = {
|
|
name = "Blurred Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Blurred{}",
|
|
},
|
|
},
|
|
tag_cry_booster = {
|
|
name = "Booster Tag",
|
|
text = {
|
|
"Next {C:cry_code}Booster Pack{} has",
|
|
"{C:attention}double{} cards and",
|
|
"{C:attention}double{} choices",
|
|
},
|
|
},
|
|
tag_cry_bundle = {
|
|
name = "Bundle Tag",
|
|
text = {
|
|
"Create a {C:attention}Standard Tag{}, {C:tarot}Charm Tag{},",
|
|
"{C:attention}Buffoon Tag{}, and {C:planet}Meteor Tag",
|
|
},
|
|
},
|
|
tag_cry_cat = {
|
|
name = "Cat Tag",
|
|
text = { "Meow.", "{C:inactive}Level {C:dark_edition}#1#" },
|
|
},
|
|
tag_cry_console = {
|
|
name = "Console Tag",
|
|
text = {
|
|
"Gives a free",
|
|
"{C:cry_code}Program Pack",
|
|
},
|
|
},
|
|
tag_cry_double_m = {
|
|
name = "Double M Tag",
|
|
text = {
|
|
"Shop has a",
|
|
"{C:dark_edition}Jolly {C:legendary}M Joker{}",
|
|
},
|
|
},
|
|
tag_cry_empowered = {
|
|
name = "Empowered Tag",
|
|
text = {
|
|
"Gives a free {C:spectral}Spectral Pack",
|
|
"with {C:legendary,E:1}The Soul{} and {C:cry_exotic,E:1}Gateway{}",
|
|
},
|
|
},
|
|
tag_cry_epic = {
|
|
name = "Epic Tag",
|
|
text = {
|
|
"Shop has a half-price",
|
|
"{C:cry_epic}Epic Joker",
|
|
},
|
|
},
|
|
tag_cry_gambler = {
|
|
name = "Gambler's Tag",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to create",
|
|
"an {C:cry_exotic,E:1}Empowered Tag",
|
|
},
|
|
},
|
|
tag_cry_glass = {
|
|
name = "Fragile Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Fragile{}",
|
|
},
|
|
},
|
|
tag_cry_glitched = {
|
|
name = "Glitched Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Glitched{}",
|
|
},
|
|
},
|
|
tag_cry_gold = {
|
|
name = "Golden Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Golden{}",
|
|
},
|
|
},
|
|
tag_cry_gourmand = {
|
|
name = "Gourmand Tag",
|
|
text = {
|
|
"Shop has a free",
|
|
"{C:attention}Food Joker",
|
|
},
|
|
},
|
|
tag_cry_loss = {
|
|
name = "Loss",
|
|
text = {
|
|
"Gives a free",
|
|
"{C:cry_ascendant}Meme Pack",
|
|
},
|
|
},
|
|
tag_cry_m = {
|
|
name = "Jolly Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Jolly{}",
|
|
},
|
|
},
|
|
tag_cry_memory = {
|
|
name = "Memory Tag",
|
|
text = {
|
|
"Create {C:attention}#1#{} cop#<ies,y>1# of",
|
|
"the last {C:attention}Tag{} used",
|
|
"during this run",
|
|
"{s:0.8,C:inactive}Copying Tags excluded",
|
|
"{s:0.8,C:inactive}Currently: {s:0.8,C:attention}#2#",
|
|
},
|
|
},
|
|
tag_cry_mosaic = {
|
|
name = "Mosaic Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Mosaic{}",
|
|
},
|
|
},
|
|
tag_cry_oversat = {
|
|
name = "Oversaturated Tag",
|
|
text = {
|
|
"Next base edition shop",
|
|
"Joker is free and",
|
|
"becomes {C:dark_edition}Oversaturated{}",
|
|
},
|
|
},
|
|
tag_cry_quadruple = {
|
|
name = "Quadruple Tag",
|
|
text = {
|
|
"Gives {C:attention}#1#{} cop#<ies,y>1# of the",
|
|
"next selected {C:attention}Tag",
|
|
"{s:0.8,C:inactive}Copying Tags excluded",
|
|
},
|
|
},
|
|
tag_cry_quintuple = {
|
|
name = "Quintuple Tag",
|
|
text = {
|
|
"Gives {C:attention}#1#{} cop#<ies,y>1# of the",
|
|
"next selected {C:attention}Tag",
|
|
"{s:0.8,C:inactive}Copying Tags excluded",
|
|
},
|
|
},
|
|
tag_cry_rework = {
|
|
name = "Rework Tag",
|
|
text = {
|
|
"Shop has a#3#",
|
|
"{C:dark_edition}#1# {C:cry_code}#2#",
|
|
},
|
|
},
|
|
tag_cry_schematic = {
|
|
name = "Schematic Tag",
|
|
text = {
|
|
"Shop has a",
|
|
"{C:attention}Brainstorm",
|
|
},
|
|
},
|
|
tag_cry_scope = {
|
|
name = "Scope Tag",
|
|
text = {
|
|
"{C:attention}+#1# {C:blue}hand#<s>1#{} and",
|
|
"{C:red}discard#<s>1#{} next round",
|
|
},
|
|
},
|
|
tag_cry_triple = {
|
|
name = "Triple Tag",
|
|
text = {
|
|
"Gives {C:attention}#1#{} cop#<ies,y>1# of the",
|
|
"next selected {C:attention}Tag",
|
|
"{s:0.8,C:inactive}Copying Tags excluded",
|
|
},
|
|
},
|
|
},
|
|
Tarot = {
|
|
c_cry_automaton = {
|
|
name = "The Automaton",
|
|
text = {
|
|
"Creates up to {C:attention}#1#",
|
|
"random {C:cry_code}Code{} card#<s>1#",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
c_cry_eclipse = {
|
|
name = "The Eclipse",
|
|
text = {
|
|
"Enhances {C:attention}#1#{} selected card#<s>1#",
|
|
"into an {C:attention}Echo Card",
|
|
},
|
|
},
|
|
c_cry_meld = {
|
|
name = "Meld",
|
|
text = {
|
|
"Select a {C:attention}Joker{} or",
|
|
"{C:attention}playing card{} to",
|
|
"become {C:dark_edition}Double-Sided",
|
|
},
|
|
},
|
|
c_cry_theblessing = {
|
|
name = "The Blessing",
|
|
text = {
|
|
"Creates {C:attention}1{}",
|
|
"random {C:attention}consumable{}",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
c_cry_seraph = {
|
|
name = "The Seraph",
|
|
text = {
|
|
"Enhances {C:attention}#1#{} selected card#<s>1#",
|
|
"into a {C:attention}Light Card",
|
|
},
|
|
},
|
|
},
|
|
Voucher = {
|
|
v_cry_asteroglyph = {
|
|
name = "Asteroglyph",
|
|
text = {
|
|
"Set Ante to {C:attention}#1#{}",
|
|
},
|
|
unlock = {
|
|
"Reach Ante {C:attention}36",
|
|
},
|
|
},
|
|
v_cry_blankcanvas = {
|
|
name = "Blank Canvas",
|
|
text = {
|
|
"{C:attention}+#1#{} hand size",
|
|
},
|
|
unlock = {
|
|
"Reduce your {C:attention}handsize",
|
|
"to {C:attention}0",
|
|
},
|
|
},
|
|
v_cry_clone_machine = {
|
|
name = "Clone Machine",
|
|
text = {
|
|
"Double Tags become",
|
|
"{C:attention}Quintuple Tags{} and",
|
|
"are {C:attention}4X{} as common",
|
|
},
|
|
},
|
|
v_cry_command_prompt = {
|
|
name = "Command Prompt",
|
|
text = {
|
|
"{C:cry_code}Code{} cards",
|
|
"can appear",
|
|
"in the {C:attention}shop{}",
|
|
},
|
|
},
|
|
v_cry_copies = {
|
|
name = "Copies",
|
|
text = {
|
|
"Double Tags become",
|
|
"{C:attention}Triple Tags{} and are",
|
|
"{C:attention}2X{} as common",
|
|
},
|
|
},
|
|
v_cry_curate = {
|
|
name = "Curate",
|
|
text = {
|
|
"All cards",
|
|
"appear with",
|
|
"an {C:dark_edition}Edition{}",
|
|
},
|
|
unlock = {
|
|
"Discover",
|
|
"all {C:attention}Editions",
|
|
},
|
|
},
|
|
v_cry_dexterity = {
|
|
name = "Dexterity",
|
|
text = {
|
|
"Permanently",
|
|
"gain {C:blue}+#1#{} hand#<s>1#",
|
|
"each round",
|
|
},
|
|
unlock = {
|
|
"Play {C:attention}5000{}",
|
|
"{C:attention}Playing Cards{}",
|
|
"in total",
|
|
},
|
|
},
|
|
v_cry_double_down = {
|
|
name = "Double Down",
|
|
text = {
|
|
"After every round,",
|
|
"{X:dark_edition,C:white} X1.5 {} to all values",
|
|
"on the back of",
|
|
"{C:dark_edition}Double-Sided{} cards",
|
|
},
|
|
},
|
|
v_cry_double_slit = {
|
|
name = "Double Slit",
|
|
text = {
|
|
"{C:attention}Meld{} can appear",
|
|
"in the shop and",
|
|
"Arcana Packs",
|
|
},
|
|
},
|
|
v_cry_double_vision = {
|
|
name = "Double Vision",
|
|
text = {
|
|
"{C:dark_edition}Double-Sided{} cards appear",
|
|
"{C:attention}4X{} more frequently",
|
|
},
|
|
},
|
|
v_cry_fabric = {
|
|
name = "Universal Fabric",
|
|
text = {
|
|
"{C:dark_edition}+#1#{} Joker slot#<s>1#",
|
|
},
|
|
unlock = {
|
|
"Redeem {C:dark_edition}Antimatter",
|
|
"{C:attention}10{} times",
|
|
},
|
|
},
|
|
v_cry_massproduct = {
|
|
name = "Mass Production",
|
|
text = {
|
|
"All cards and packs",
|
|
"in shop cost {C:attention}$1{}",
|
|
},
|
|
unlock = {
|
|
"Redeem {C:attention}25",
|
|
"{C:attention}Vouchers",
|
|
"in one run",
|
|
},
|
|
},
|
|
v_cry_moneybean = {
|
|
name = "Money Beanstalk",
|
|
text = {
|
|
"Raise the cap on",
|
|
"interest earned in",
|
|
"each round to {C:money}$#1#{}",
|
|
},
|
|
unlock = {
|
|
"Max out the",
|
|
"{C:attention}interest earnings{}",
|
|
"for the {C:attention}whole run",
|
|
},
|
|
},
|
|
v_cry_overstock_multi = {
|
|
name = "Multistock",
|
|
text = {
|
|
"{C:attention}+#1#{} card slot#<s>1#,",
|
|
"{C:attention}+#1#{} booster pack slot#<s>1#,",
|
|
"and {C:attention}+#1#{} voucher slot#<s>1#,",
|
|
"available in shop",
|
|
},
|
|
unlock = {
|
|
"Spend {C:attention}1000$",
|
|
"in shop",
|
|
"in one run",
|
|
},
|
|
},
|
|
v_cry_pacclimator = {
|
|
name = "Planet Acclimator",
|
|
text = {
|
|
"{C:planet}Planet{} cards appear",
|
|
"{C:attention}X#1#{} more frequently",
|
|
"in the shop",
|
|
"Allows control of the",
|
|
"shop's {C:planet}Planet Rate{}",
|
|
"{C:inactive}(Check {C:attention}Run Info{C:inactive})",
|
|
},
|
|
unlock = {
|
|
"Buy {C:attention}100{} {C:planet}Planet",
|
|
"cards total in",
|
|
"the shop",
|
|
},
|
|
},
|
|
v_cry_pairamount_plus = {
|
|
name = "Pairamount Plus",
|
|
text = {
|
|
"{C:attention}Retrigger{} all M Jokers",
|
|
"once for every Pair",
|
|
"{C:attention}contained{} in played hand",
|
|
},
|
|
},
|
|
v_cry_pairing = {
|
|
name = "Pairing",
|
|
text = {
|
|
"{C:attention}Retrigger{} all M Jokers",
|
|
"if played hand is a {C:attention}Pair",
|
|
},
|
|
},
|
|
v_cry_quantum_computing = {
|
|
name = "Quantum Computing",
|
|
text = {
|
|
"{C:cry_code}Code{} cards can spawn",
|
|
"with {C:dark_edition}Negative{} edition",
|
|
},
|
|
},
|
|
v_cry_repair_man = {
|
|
name = "Repair Man",
|
|
text = {
|
|
"{C:attention}Retrigger{} all M Jokers",
|
|
"if played hand contains a {C:attention}Pair",
|
|
},
|
|
},
|
|
v_cry_rerollexchange = {
|
|
name = "Reroll Exchange",
|
|
text = {
|
|
"All rerolls",
|
|
"cost {C:attention}$2{}",
|
|
},
|
|
unlock = {
|
|
"{C:attention}Reroll{} the shop",
|
|
"a total of",
|
|
"{C:attention}250 times{}",
|
|
"in one run",
|
|
},
|
|
},
|
|
v_cry_satellite_uplink = {
|
|
name = "Satellite Uplink",
|
|
text = {
|
|
"{C:cry_code}Code{} cards may",
|
|
"appear in any of",
|
|
"the {C:attention}Celestial Packs{}",
|
|
},
|
|
},
|
|
v_cry_scope = {
|
|
name = "Galactic Scope",
|
|
text = {
|
|
"Create the {C:planet}Planet",
|
|
"card for played",
|
|
"{C:attention}poker hand{}",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
unlock = {
|
|
"Use {C:attention}50{} {C:planet}Planet",
|
|
"cards from",
|
|
"{C:attention}Booster Packs{}",
|
|
"in one run",
|
|
},
|
|
},
|
|
v_cry_tacclimator = {
|
|
name = "Tarot Acclimator",
|
|
text = {
|
|
"{C:tarot}Tarot{} cards appear",
|
|
"{C:attention}X#1#{} more frequently",
|
|
"in the shop",
|
|
"Allows control of the",
|
|
"shop's {C:tarot}Tarot Rate{}",
|
|
"{C:inactive}(Check {C:attention}Run Info{C:inactive})",
|
|
},
|
|
unlock = {
|
|
"Buy {C:attention}100{} {C:tarot}Tarot",
|
|
"cards total in",
|
|
"the shop",
|
|
},
|
|
},
|
|
v_cry_tag_printer = {
|
|
name = "Tag Printer",
|
|
text = {
|
|
"Double Tags become",
|
|
"{C:attention}Quadruple Tags{} and",
|
|
"are {C:attention}3X{} as common",
|
|
},
|
|
},
|
|
v_cry_threers = {
|
|
name = "The 3 Rs",
|
|
text = {
|
|
"Permanently",
|
|
"gain {C:red}+#1#{} discard#<s>1#",
|
|
"each round",
|
|
},
|
|
unlock = {
|
|
"Discard {C:attention}5000{}",
|
|
"{C:attention}Playing Cards{}",
|
|
"in total",
|
|
},
|
|
},
|
|
v_cry_stickyhand = {
|
|
name = "Sticky Hand",
|
|
text = {
|
|
"{C:attention}+#1#{} card selection limit",
|
|
},
|
|
},
|
|
v_cry_grapplinghook = {
|
|
name = "Grappling Hook",
|
|
text = {
|
|
"{C:attention}+#1#{} card selection limit",
|
|
"{C:inactive,s:0.7}You can do a lot more with this than you think.{}",
|
|
},
|
|
},
|
|
v_cry_hyperspacetether = {
|
|
name = "Hyperspace Tether",
|
|
text = {
|
|
"{C:attention}+#1#{} card selection limit",
|
|
"All selected cards contribute power",
|
|
"to {C:attention}Ascended Hands{}",
|
|
},
|
|
},
|
|
},
|
|
Other = {
|
|
disabled = {
|
|
name = "Disabled",
|
|
text = {
|
|
"No longer appears",
|
|
"during a run",
|
|
},
|
|
},
|
|
disabled_card_dependency = {
|
|
name = "Disabled",
|
|
text = {
|
|
"Requires {C:attention}#1#",
|
|
},
|
|
},
|
|
disabled_mod_dependency = {
|
|
name = "Disabled",
|
|
text = {
|
|
"Requires mod:",
|
|
"{C:attention}#1#",
|
|
},
|
|
},
|
|
disabled_mod_conflict = {
|
|
name = "Disabled",
|
|
text = {
|
|
"Incompatible with mod:",
|
|
"{C:attention}#1#",
|
|
},
|
|
},
|
|
banana = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance of being",
|
|
"destroyed each round",
|
|
},
|
|
},
|
|
cry_absolute = {
|
|
name = "Absolute",
|
|
text = {
|
|
"Can't be sold",
|
|
"or destroyed",
|
|
"{C:attention}Unremovable{}",
|
|
},
|
|
},
|
|
cry_rigged = {
|
|
name = "Rigged",
|
|
text = {
|
|
"All {C:cry_code}listed{} probabilities",
|
|
"are {C:cry_code}guaranteed",
|
|
},
|
|
},
|
|
cry_hooked = {
|
|
name = "Hooked",
|
|
text = {
|
|
"When this Joker is {C:cry_code}triggered{},",
|
|
"trigger {C:cry_code}#1#",
|
|
},
|
|
},
|
|
cry_flickering = {
|
|
name = "Flickering",
|
|
text = {
|
|
"Destroyed after",
|
|
"{C:attention}#1#{} triggers",
|
|
"{C:inactive}({C:attention}#2#{C:inactive} remaining)",
|
|
},
|
|
},
|
|
cry_flickering_desc = { --used by choco dice
|
|
name = "Flickering",
|
|
text = {
|
|
"Destroyed after",
|
|
"{C:attention}#1#{} trigger#<s>1#",
|
|
},
|
|
},
|
|
cry_possessed = {
|
|
name = "Possessed",
|
|
text = {
|
|
"{C:attention}Disables{} and {C:attention}reverses{}",
|
|
"effects, if possible",
|
|
"Destroyed along with {C:attention}Ghost",
|
|
},
|
|
},
|
|
--todo? add candy jokers to list
|
|
food_jokers = {
|
|
name = "Food Jokers",
|
|
text = {
|
|
"{s:0.8}Gros Michel, Egg, Ice Cream, Cavendish,",
|
|
"{s:0.8}Turtle Bean, Diet Cola, Popcorn, Ramen,",
|
|
"{s:0.8}Seltzer, Pickle, Chili Pepper, Caramel,",
|
|
"{s:0.8}Nostalgic Candy, Fast Food M, etc.",
|
|
},
|
|
},
|
|
ev_cry_choco0 = {
|
|
name = "Possible Events",
|
|
text = {
|
|
"{T:ev_cry_choco1}1{} {T:ev_cry_choco2}2{} {T:ev_cry_choco3}3{} {T:ev_cry_choco4}4{} {T:ev_cry_choco5}5{}",
|
|
"{T:ev_cry_choco6}6{} {T:ev_cry_choco7}7{} {T:ev_cry_choco8}8{} {T:ev_cry_choco9}9{} {T:ev_cry_choco10}10{}",
|
|
"{C:inactive}(Hover for info)",
|
|
},
|
|
},
|
|
ev_cry_choco1 = {
|
|
name = "1: Possession",
|
|
text = {
|
|
"{C:attention}Jokers{} and playing cards have a",
|
|
"{C:green}1 in 3{} chance of gaining Flickering",
|
|
"Create a {C:attention}Ghost",
|
|
"{C:inactive,s:0.7}You've been possessed by a ghost, and your",
|
|
"{C:inactive,s:0.7}consciousness is flickering in and out.",
|
|
},
|
|
},
|
|
ev_cry_choco2 = {
|
|
name = "2: Haunted House",
|
|
text = {
|
|
"Prevents skipping {C:attention}Blind{}",
|
|
"One {C:attention}reroll{} allowed per shop",
|
|
"{C:attention}Voucher{} prices are doubled",
|
|
"{C:inactive,s:0.7}Spooky spirits have taken over! Don't touch",
|
|
"{C:inactive,s:0.7}anything and get out as soon as possible!",
|
|
},
|
|
},
|
|
ev_cry_choco3 = {
|
|
name = "3: Witch's Brews",
|
|
text = {
|
|
"Create 3 {C:attention}Potions",
|
|
"Use one by the end of the {C:attention}Small Blind{},",
|
|
"or {C:attention}all{} maluses will be applied this {C:attention}Ante",
|
|
"{C:inactive,s:0.7}You have been kidnapped by a witch!",
|
|
"{C:inactive,s:0.7}She offers you three potions, watching you closely.",
|
|
"{C:inactive,s:0.7}Pick one, lest she makes the decision for you.",
|
|
},
|
|
},
|
|
ev_cry_choco4 = {
|
|
name = "4: Lunar Abyss",
|
|
text = {
|
|
"Played cards have a {C:green}1 in 4{} chance",
|
|
"to turn into a random {C:club}Club{} face card",
|
|
"Divide {C:attention}Mult{} by number of played face cards",
|
|
"{C:inactive,s:0.7}Even a man who's pure at heart",
|
|
"{C:inactive,s:0.7}and says his prayers by night...",
|
|
},
|
|
},
|
|
ev_cry_choco5 = {
|
|
name = "5: Bloodsucker",
|
|
text = {
|
|
"Remove {C:attention}Enhancements{} from all played cards",
|
|
"{C:green}1 in 3{} chance to destroy",
|
|
"{C:heart}Heart{} and {C:diamond}Diamond{} cards",
|
|
"{C:inactive,s:0.7}Be wary in the dead of night, for",
|
|
"{C:inactive,s:0.7,E:1}they in the shadows{C:inactive,s:0.7} seek to quench their thirst...",
|
|
},
|
|
},
|
|
ev_cry_choco6 = {
|
|
name = "6: Please Take One",
|
|
text = {
|
|
"At {C:attention}end of round{}, open a",
|
|
"random {C:attention}Booster{} Pack",
|
|
"{C:inactive,s:0.7}As you stroll down the streets, you spot a",
|
|
"{C:inactive,s:0.7}box of various Booster Packs. Might as well grab one!",
|
|
},
|
|
},
|
|
ev_cry_choco7 = {
|
|
name = "7: Festive Atmosphere",
|
|
text = {
|
|
"Create 3 {C:attention}Trick-or-Treat{} and 1 {C:attention}Candy Basket",
|
|
"Shops have a {C:attention}Trick-or-Treat{} each round",
|
|
"{C:cry_candy}Candies{} give {C:money}$3{} when obtained",
|
|
"{C:inactive,s:0.7}The entire neighbourhood is decorated for spooky endeavours,",
|
|
"{C:inactive,s:0.7}come indulge in the festive atmosphere!",
|
|
},
|
|
},
|
|
ev_cry_choco8 = {
|
|
name = "8: Candy Rain",
|
|
text = {
|
|
"When {C:attention}Blind{} defeated, obtain 1 {C:cry_candy}Candy{}",
|
|
"per hand remaining; Obtain a {C:attention}Food Joker{}",
|
|
"when a {C:cry_candy}Candy{} is generated",
|
|
"{C:inactive,s:0.7}Candies rain from the sky! Quick,",
|
|
"{C:inactive,s:0.7,E:1}grab as much as you can!",
|
|
},
|
|
},
|
|
ev_cry_choco9 = {
|
|
name = "9: Ghostly Riches",
|
|
text = {
|
|
"Gain {C:money}$20",
|
|
"All {C:money}money{} earned is {C:attention}doubled",
|
|
"{C:inactive,s:0.7}The spectre of a long-gone relative of yours",
|
|
"{C:inactive,s:0.7}visits you in the middle of the night!",
|
|
"{C:inactive,s:0.7}Without a word, they place a bag of money in your hands,",
|
|
"{C:inactive,s:0.7}smile warmly, and wave as they fade into the air.",
|
|
},
|
|
},
|
|
ev_cry_choco10 = {
|
|
name = "10: Revered Antique",
|
|
text = {
|
|
"A {C:legendary}Legendary{} {C:attention}Joker{} appears",
|
|
"in the {C:attention}Voucher{} slot for {C:money}$50",
|
|
"Only buyable as {C:attention}last{} item in shop",
|
|
"{C:inactive,s:0.7}You've attracted the attention of a relic's spirit,",
|
|
"{C:inactive,s:0.7}but it won't be easy to quell.",
|
|
},
|
|
},
|
|
cry_https_disabled = {
|
|
name = "M",
|
|
text = {
|
|
"{C:attention,s:0.7}Updating{s:0.7} is disabled by default ({C:attention,s:0.7}HTTPS Module{s:0.7})",
|
|
},
|
|
},
|
|
--i am so sorry for this
|
|
--actually some of this needs to be refactored at some point
|
|
cry_eternal_booster = {
|
|
name = "Eternal",
|
|
text = {
|
|
"All cards in pack",
|
|
"are {C:attention}Eternal{}",
|
|
},
|
|
},
|
|
cry_perishable_booster = {
|
|
name = "Perishable",
|
|
text = {
|
|
"All cards in pack",
|
|
"are {C:attention}Perishable{}",
|
|
},
|
|
},
|
|
cry_rental_booster = {
|
|
name = "Rental",
|
|
text = {
|
|
"All cards in pack",
|
|
"are {C:attention}Rental{}",
|
|
},
|
|
},
|
|
cry_pinned_booster = {
|
|
name = "Pinned",
|
|
text = {
|
|
"All cards in pack",
|
|
"are {C:attention}Pinned{}",
|
|
},
|
|
},
|
|
cry_banana_booster = {
|
|
name = "Banana",
|
|
text = {
|
|
"All cards in pack",
|
|
"are {C:attention}Banana{}",
|
|
},
|
|
},
|
|
cry_eternal_voucher = {
|
|
name = "Eternal",
|
|
text = {
|
|
"Can't be traded",
|
|
},
|
|
},
|
|
cry_perishable_voucher = {
|
|
name = "Perishable",
|
|
text = {
|
|
"Debuffed after",
|
|
"{C:attention}#1#{} rounds",
|
|
"{C:inactive}({C:attention}#2#{C:inactive} remaining)",
|
|
},
|
|
},
|
|
cry_rental_voucher = {
|
|
name = "Rental",
|
|
text = {
|
|
"Lose {C:money}$#1#{} at",
|
|
"end of round",
|
|
},
|
|
},
|
|
cry_pinned_voucher = {
|
|
name = "Pinned",
|
|
text = {
|
|
"Remains in shop",
|
|
"until redeemed",
|
|
},
|
|
},
|
|
cry_banana_voucher = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance of being",
|
|
"unredeemed each round",
|
|
},
|
|
},
|
|
cry_perishable_consumeable = {
|
|
name = "Perishable",
|
|
text = {
|
|
"Debuffed at",
|
|
"end of round",
|
|
},
|
|
},
|
|
cry_rental_consumeable = {
|
|
name = "Rental",
|
|
text = {
|
|
"Lose {C:money}$#1#{} at end of",
|
|
"round, and on use",
|
|
},
|
|
},
|
|
cry_pinned_consumeable = {
|
|
name = "Pinned",
|
|
text = {
|
|
"{C:inactive}Does nothing...",
|
|
"{C:inactive}for now",
|
|
},
|
|
},
|
|
cry_banana_consumeable = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# in #2#{} chance to do",
|
|
"nothing on use",
|
|
},
|
|
},
|
|
p_cry_code_normal_1 = {
|
|
name = "Program Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of up to",
|
|
"{C:attention}#2#{C:cry_code} Code{} card#<s>2#",
|
|
},
|
|
},
|
|
p_cry_code_normal_2 = {
|
|
name = "Program Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of up to",
|
|
"{C:attention}#2#{C:cry_code} Code{} card#<s>2#",
|
|
},
|
|
},
|
|
p_cry_code_jumbo_1 = {
|
|
name = "Jumbo Program Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of up to",
|
|
"{C:attention}#2#{C:cry_code} Code{} card#<s>2#",
|
|
},
|
|
},
|
|
p_cry_code_mega_1 = {
|
|
name = "Mega Program Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of up to",
|
|
"{C:attention}#2#{C:cry_code} Code{} card#<s>2#",
|
|
},
|
|
},
|
|
p_cry_empowered = {
|
|
name = "Empowered Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of up to",
|
|
"{C:attention}#2#{C:spectral} Spectral{} card#<s>2#",
|
|
"{s:0.8,C:inactive}(Generated by Empowered Tag)",
|
|
},
|
|
},
|
|
p_cry_meme_1 = {
|
|
name = "Meme Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of",
|
|
"up to {C:attention}#2# Meme Joker#<s>2#{}",
|
|
},
|
|
},
|
|
p_cry_meme_two = {
|
|
name = "Meme Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of",
|
|
"up to {C:attention}#2# Meme Joker#<s>2#{}",
|
|
},
|
|
},
|
|
p_cry_meme_three = {
|
|
name = "Meme Pack",
|
|
text = {
|
|
"Choose {C:attention}#1#{} of",
|
|
"up to {C:attention}#2# Meme Joker#<s>2#{}",
|
|
},
|
|
},
|
|
undiscovered_code = {
|
|
name = "Not Discovered",
|
|
text = {
|
|
"Purchase or use",
|
|
"this card in an",
|
|
"unseeded run to",
|
|
"learn what it does",
|
|
},
|
|
},
|
|
undiscovered_unique = {
|
|
name = "Not Discovered",
|
|
text = {
|
|
"Purchase or use",
|
|
"this card in an",
|
|
"unseeded run to",
|
|
"learn what it does",
|
|
},
|
|
},
|
|
cry_green_seal = {
|
|
name = "Green Seal",
|
|
text = {
|
|
"Creates a {C:cry_code}Code{} card",
|
|
"when played and unscoring",
|
|
"{C:inactive}(Must have room)",
|
|
},
|
|
},
|
|
cry_azure_seal = {
|
|
name = "Azure Seal",
|
|
text = {
|
|
"Create {C:attention}#1#{} {C:dark_edition}Negative{}",
|
|
"{C:planet}Planet#<s>1#{} for played",
|
|
"{C:attention}poker hand{}, then",
|
|
"{C:red}destroy{} this card",
|
|
},
|
|
},
|
|
blurred_sdm0 = {
|
|
name = "a",
|
|
text = {
|
|
'{C:inactive,s:0.8}"I hate this card" - SDM_0, 2024{}',
|
|
},
|
|
},
|
|
},
|
|
Unique = {
|
|
c_cry_potion = {
|
|
name = "Potion",
|
|
text = {
|
|
"Applies an unknown",
|
|
"{C:attention}malus{} when used",
|
|
"{C:inactive,s:0.7}Obtained from Chocolate Die",
|
|
},
|
|
},
|
|
},
|
|
},
|
|
misc = {
|
|
tutorial = {
|
|
cry_intro_1 = {
|
|
"Hello, I'm {C:attention}Joseph J. Joker{}!",
|
|
"Welcome to {C:cry_exotic,E:1}Cryptid{}!",
|
|
},
|
|
cry_intro_2 = {
|
|
"It looks like you've never",
|
|
"played {C:cry_exotic,E:1}Cryptid{} on this profile before.",
|
|
"Let me show you how things work!",
|
|
},
|
|
cry_intro_3 = {
|
|
"*grows hands*",
|
|
},
|
|
cry_intro_4 = {
|
|
"It's hard to summarize this mod in",
|
|
"a few sentences, but what I will say",
|
|
"is that you're in for a {C:cry_exotic,E:1}wild{} ride!",
|
|
"This isn't the same {C:attention}Joker Poker{} you know...",
|
|
},
|
|
cry_intro_5 = {
|
|
"As you might be able to tell by these",
|
|
"{C:cry_ascendant}gamesets{}, I like the letter {C:attention}M{}.",
|
|
"Select a gameset for me to explain...",
|
|
"{s:0.8}Note: Gameset balancing is a heavy work in progress.",
|
|
"{s:0.8}Expect things to change frequently!",
|
|
},
|
|
cry_modest_1 = {
|
|
"Seeking an experience close to vanilla?",
|
|
"Then the {C:cry_ascendant}Modest{} gameset is for you!",
|
|
},
|
|
cry_modest_2 = {
|
|
"Still, be careful of the gimmicks hiding",
|
|
"throughout Cryptid! You never know",
|
|
"what you'll find on the next round...",
|
|
},
|
|
cry_mainline_1 = {
|
|
"Wanna {E:1,C:attention}break{} the game? Good news, you can",
|
|
"do it without going off the deep end!",
|
|
},
|
|
cry_mainline_2 = {
|
|
"Things are still nuts here, but you'll have",
|
|
"the chance to experience the {C:cry_ascendant}progression{}",
|
|
"system. Just don't get too comfortable...",
|
|
},
|
|
cry_mainline_3 = {
|
|
"Because you'll definitely be stronger, but",
|
|
"I've crafted some {E:1,C:dark_edition}bosses{} that",
|
|
"might make you regret selecting this {C:cry_ascendant}gameset{}...",
|
|
},
|
|
cry_madness_1 = {
|
|
"You lookin' to completely {C:red,E:1}annihilate{} your hard drive?",
|
|
"Oh, how fun! The {C:cry_ascendant}Madness{} gameset says",
|
|
"'Balance? {E:1,C:red}WHAT'S THAT!?{}'",
|
|
},
|
|
cry_madness_2 = {
|
|
"I've spent weeks of sleepless, {C:green}Mountain Dew{}-fueled",
|
|
"nights working to ensure this gameset is",
|
|
"{C:cry_ascendant}PERFECTLY BALANCED{}, just for you!",
|
|
},
|
|
cry_madness_3 = {
|
|
"You'll start with everything unlocked, so you",
|
|
"can unleash the {C:red,E:1}full power{} of Cryptid!",
|
|
"Just be careful not to {C:attention,E:1}crash{} the game,",
|
|
"as that'll probably happen before you lose...",
|
|
},
|
|
},
|
|
poker_hands = {
|
|
["cry_Bulwark"] = "Bulwark",
|
|
["cry_Clusterfuck"] = Cryptid_config.family_mode and "Cluster" or "Clusterfuck",
|
|
["cry_UltPair"] = "Ultimate Pair",
|
|
["cry_WholeDeck"] = Cryptid_config.family_mode and "The Entire Deck" or "The Entire Fucking Deck",
|
|
["cry-Cluster Bulwark"] = "Clusterwark",
|
|
},
|
|
poker_hand_descriptions = {
|
|
["cry_Bulwark"] = {
|
|
"5 rankless, suitless cards",
|
|
},
|
|
["cry_Clusterfuck"] = {
|
|
"At least 8 cards that do not",
|
|
"contain a Pair, Flush, or Straight",
|
|
},
|
|
["cry_UltPair"] = {
|
|
"Two Two Pairs, where each",
|
|
"Two Pair is a single suit, for a",
|
|
"total of two suits between them",
|
|
},
|
|
["cry_WholeDeck"] = {
|
|
"A hand that contains every single",
|
|
"card found in a 52-card deck.",
|
|
"Are you insane?",
|
|
},
|
|
},
|
|
achievement_names = {
|
|
ach_cry_ace_in_crash = "Pocket ACE",
|
|
ach_cry_blurred_blurred_joker = "Legally Blind",
|
|
ach_cry_bullet_hell = "Bullet Hell",
|
|
ach_cry_break_infinity = "Break Infinity",
|
|
ach_cry_cryptid_the_cryptid = "Cryptid the Cryptid",
|
|
ach_cry_exodia = "Exodia",
|
|
ach_cry_freak_house = "Freak House",
|
|
ach_cry_googol_play_pass = "Googol Play Pass",
|
|
ach_cry_haxxor = "H4xx0r",
|
|
ach_cry_home_realtor = "Home Realtor",
|
|
ach_cry_jokes_on_you = "Joke's on You, Pal!",
|
|
ach_cry_niw_uoy = "!niW uoY",
|
|
ach_cry_now_the_fun_begins = "Now the Fun Begins",
|
|
ach_cry_patience_virtue = "Patience is a Virtue",
|
|
ach_cry_perfectly_balanced = "Perfectly Balanced",
|
|
ach_cry_pull_request = "Pull Request",
|
|
ach_cry_traffic_jam = "Traffic Jam",
|
|
ach_cry_ult_full_skip = "Ultimate Full Skip",
|
|
ach_cry_used_crash = "We Told You Not To",
|
|
ach_cry_what_have_you_done = "WHAT HAVE YOU DONE?!",
|
|
ach_cry_pin = "Pin of Shame",
|
|
ach_cry_youre_fucking_kidding = Cryptid_config.family_mode and "You Can't Be Serious"
|
|
or "You're Fucking Kidding",
|
|
},
|
|
achievement_descriptions = {
|
|
ach_cry_ace_in_crash = 'check_for_unlock({type = "ace_in_crash"})',
|
|
ach_cry_blurred_blurred_joker = "Obtain Blurred Blurred Joker",
|
|
ach_cry_bullet_hell = "Have 15 AP Jokers",
|
|
ach_cry_break_infinity = "Score 1.79e308 Chips in a single hand",
|
|
ach_cry_cryptid_the_cryptid = "Use Cryptid on Cryptid",
|
|
ach_cry_exodia = "Have 5 Exotic Jokers",
|
|
ach_cry_freak_house = "Play a Flush House consisting of 6s and 9s of Hearts whilst possessing Nice",
|
|
ach_cry_googol_play_pass = "Rig a Googol Play Card",
|
|
ach_cry_haxxor = "Use a cheat code",
|
|
ach_cry_home_realtor = "Activate Happy House before Ante 8 (without DoE/Antimatter)",
|
|
ach_cry_jokes_on_you = "Trigger The Joke's effect on Ante 1 and win the run",
|
|
ach_cry_niw_uoy = "Reach Ante -8",
|
|
ach_cry_now_the_fun_begins = "Obtain Canvas",
|
|
ach_cry_patience_virtue = "Wait out Lavender Loop for 2 minutes before playing first hand and beat the blind",
|
|
ach_cry_perfectly_balanced = "Beat Very Fair Deck on Ascendant Stake",
|
|
ach_cry_pull_request = "Have ://COMMIT spawn the same Joker that it destroyed",
|
|
ach_cry_traffic_jam = "Beat all Rush Hour challenges",
|
|
ach_cry_ult_full_skip = "Win in 1 round",
|
|
ach_cry_used_crash = "Use ://CRASH",
|
|
ach_cry_what_have_you_done = "Delete or Sacrifice an Exotic Joker",
|
|
ach_cry_pin = "Lose a run to The Pin",
|
|
ach_cry_youre_fucking_kidding = "Discard " .. localize("cry_WholeDeck", "poker_hands"),
|
|
},
|
|
challenge_names = {
|
|
c_cry_ballin = "Ballin'",
|
|
c_cry_boss_rush = "Enter the Gungeon",
|
|
c_cry_dagger_war = "Dagger War",
|
|
c_cry_joker_poker = "Joker Poker",
|
|
c_cry_onlycard = "Solo Card",
|
|
c_cry_rng = "RNG",
|
|
c_cry_rush_hour = "Rush Hour I",
|
|
c_cry_rush_hour_ii = "Rush Hour II",
|
|
c_cry_rush_hour_iii = "Rush Hour III",
|
|
c_cry_sticker_sheet = "Sticker Sheet",
|
|
c_cry_sticker_sheet_plus = "Sticker Sheet+",
|
|
},
|
|
dictionary = {
|
|
--Settings Menu
|
|
cry_set_features = "Features",
|
|
cry_set_music = "Music",
|
|
cry_set_enable_features = "Use this section to enable or disable entire Thematic Sets.",
|
|
cry_feat_achievements = "Achievements",
|
|
["cry_feat_antimatter deck"] = "Antimatter Deck",
|
|
cry_feat_blinds = "Blinds",
|
|
cry_feat_challenges = "Challenges",
|
|
["cry_feat_code cards"] = "Code Cards",
|
|
["cry_feat_misc. decks"] = "Misc. Decks",
|
|
["cry_feat_https module"] = "HTTPS Module",
|
|
["cry_feat_timer mechanics"] = "Timer Mechanics",
|
|
["cry_feat_enhanced decks"] = "Enhanced Decks",
|
|
["cry_feat_epic jokers"] = "Epic Jokers",
|
|
["cry_feat_exotic jokers"] = "Exotic Jokers",
|
|
["cry_feat_m jokers"] = "M Jokers",
|
|
cry_feat_menu = "Custom Main Menu",
|
|
["cry_feat_misc."] = "Misc.",
|
|
["cry_feat_misc. jokers"] = "Misc. Jokers",
|
|
cry_feat_planets = "Planets",
|
|
cry_feat_jokerdisplay = "JokerDisplay (Does Nothing)",
|
|
cry_feat_tags = "Tags",
|
|
cry_feat_sleeves = "Sleeves",
|
|
cry_feat_spectrals = "Spectrals",
|
|
cry_feat_spooky = "Spooky Update",
|
|
["cry_feat_more stakes"] = "Stakes",
|
|
cry_feat_vouchers = "Vouchers",
|
|
cry_mus_jimball = "Jimball (Funkytown by Lipps Inc. - Copyrighted)",
|
|
cry_mus_code = "Code Cards (://LETS_BREAK_THE_GAME by HexaCryonic)",
|
|
cry_mus_exotic = "Exotic Jokers (Joker in Latin by AlexZGreat)",
|
|
cry_mus_high_score = "High Score (Final Boss [For Your Computer] by AlexZGreat)",
|
|
cry_mus_alt_bg = "Background Music (by MathIsFun_)",
|
|
cry_force_tooltips = "Force Tooltips",
|
|
cry_family = "Family Friendly Mode",
|
|
cry_experimental = "Experimental Mode",
|
|
|
|
k_cry_program_pack = "Program Pack",
|
|
k_cry_meme_pack = "Meme Pack",
|
|
|
|
cry_critical_hit_ex = "Critical Hit!",
|
|
cry_critical_miss_ex = "Critical Miss!",
|
|
|
|
cry_potion1 = "-1 to all Hand Levels",
|
|
cry_potion2 = "X1.15 Blind size",
|
|
cry_potion3 = "-1 Hand and Discard",
|
|
|
|
cry_debuff_oldhouse = "No Full Houses",
|
|
cry_debuff_oldarm = "Must play 4 or fewer cards",
|
|
cry_debuff_oldpillar = "No Straights",
|
|
cry_debuff_oldflint = "No Flushes",
|
|
cry_debuff_oldmark = "No hands containing a Pair",
|
|
cry_debuff_obsidian_orb = "Applies abilities of all defeated bosses",
|
|
|
|
cry_tax_placeholder = "(X0.4 blind requirement)",
|
|
cry_joke_placeholder = "(multiple of 8)",
|
|
|
|
k_code = "Code",
|
|
k_content_set = "Thematic Set",
|
|
b_content_sets = "Thematic Sets",
|
|
--Why aren't these in vanilla?
|
|
b_tag = "Tag",
|
|
b_blind = "Blind",
|
|
|
|
b_tarot_rate = "Tarot Rate",
|
|
b_planet_rate = "Planet Rate",
|
|
|
|
k_unique = "Unique",
|
|
b_code_cards = "Code Cards",
|
|
b_unique_cards = "Unique Cards",
|
|
b_pull = "PULL",
|
|
cry_hooked_ex = "Hooked!",
|
|
k_end_blind = "End Blind",
|
|
k_cry_shiny = "Shiny",
|
|
|
|
cry_code_rank = "ENTER RANK",
|
|
cry_code_enh = "ENTER ENHANCEMENT",
|
|
cry_code_hand = "ENTER POKER HAND",
|
|
cry_code_enter_card = "ENTER A CARD",
|
|
cry_code_apply = "APPLY",
|
|
cry_code_apply_previous = "APPLY PREVIOUS",
|
|
cry_code_exploit = "EXPLOIT",
|
|
cry_code_exploit_previous = "EXPLOIT PREVIOUS",
|
|
cry_code_create = "CREATE",
|
|
cry_code_create_previous = "CREATE PREVIOUS",
|
|
cry_code_execute = "EXECUTE",
|
|
cry_code_cancel = "CANCEL",
|
|
|
|
b_flip = "FLIP",
|
|
b_merge = "MERGE",
|
|
|
|
cry_hand_bulwark = "Bulwark",
|
|
cry_hand_clusterfuck = "Clusterfuck",
|
|
cry_hand_ultpair = "Ultimate Pair",
|
|
|
|
cry_asc_hands = "Asc. Hands",
|
|
cry_p_star = "Star",
|
|
|
|
cry_again_q = "Again?",
|
|
cry_curse = "Curse",
|
|
cry_curse_ex = "Curse!",
|
|
cry_sobbing = "Help me...",
|
|
cry_gaming = "Gaming",
|
|
cry_gaming_ex = "Gaming!",
|
|
cry_good_luck_ex = "Good luck!",
|
|
cry_sus_ex = "Impostor!",
|
|
cry_jolly_ex = "Jolly Up!",
|
|
cry_highfive_ex = "High Five!",
|
|
cry_m_minus = "m",
|
|
cry_m = "M",
|
|
cry_m_ex = "M!",
|
|
cry_minus_round = "-1 Round",
|
|
cry_plus_cryptid = "+1 Cryptid",
|
|
cry_plus_card = "+1 Card",
|
|
cry_plus_code = "+1 Code",
|
|
cry_no_triggers = "No triggers left!",
|
|
cry_unredeemed = "Unredeemed...",
|
|
cry_active = "Active",
|
|
cry_inactive = "Inactive",
|
|
|
|
k_disable_music = "Disable Music",
|
|
|
|
k_cry_epic = "Epic",
|
|
k_cry_exotic = "Exotic",
|
|
k_cry_candy = "Candy",
|
|
k_cry_cursed = "Cursed",
|
|
k_planet_disc = "Circumstellar Disc",
|
|
k_planet_satellite = "Natural Satellites",
|
|
k_planet_universe = Cryptid_config.family_mode and "Universe" or "The Actual Fucking Universe",
|
|
|
|
cry_notif_jimball_1 = "Jimball",
|
|
cry_notif_jimball_2 = "Copyright Notice",
|
|
cry_notif_jimball_d1 = 'Jimball plays the song "Funkytown",',
|
|
cry_notif_jimball_d2 = "which is copyrighted and can't be",
|
|
cry_notif_jimball_d3 = "used for streams and videos.",
|
|
|
|
cry_gameset_explanation = {
|
|
"Select a gameset config option",
|
|
"to apply to this card.",
|
|
},
|
|
cry_gameset_disabled = "Disabled",
|
|
cry_gameset_modest = "Modest",
|
|
cry_gameset_mainline = "Mainline",
|
|
cry_gameset_madness = "Madness",
|
|
cry_gameset_custom = "Modified",
|
|
cry_gameset_exp = "Experimental",
|
|
cry_gameset_exp_modest = "Experimental (Modest)",
|
|
cry_gameset_exp_mainline = "Experimental (Mainline)",
|
|
cry_gameset_exp_madness = "Experimental (Madness)",
|
|
|
|
cry_view_set_contents = "View Items in Set",
|
|
|
|
cry_sapling_an = "an",
|
|
cry_sapling_a = "a",
|
|
|
|
b_reset_gameset_modest = "Reset Gameset Config (Modest)",
|
|
b_reset_gameset_mainline = "Reset Gameset Config (Mainline)",
|
|
b_reset_gameset_madness = "Reset Gameset Config (Madness)",
|
|
},
|
|
labels = {
|
|
food_jokers = "Food Jokers",
|
|
banana = "Banana",
|
|
pinned = "Pinned",
|
|
cry_absolute = "Absolute",
|
|
code = "Code",
|
|
unique = "Unique",
|
|
cry_rigged = "Rigged",
|
|
cry_hooked = "Hooked",
|
|
cry_flickering = "Flickering",
|
|
cry_possessed = "Possessed",
|
|
|
|
cry_green_seal = "Green Seal",
|
|
cry_azure_seal = "Azure Seal",
|
|
|
|
cry_astral = "Astral",
|
|
cry_blur = "Blurred",
|
|
cry_double_sided = "Double-Sided",
|
|
cry_glass = "Fragile",
|
|
cry_glitched = "Glitched",
|
|
cry_gold = "Golden",
|
|
cry_m = "Jolly",
|
|
cry_mosaic = "Mosaic",
|
|
cry_noisy = "Noisy",
|
|
cry_oversat = "Oversaturated",
|
|
|
|
k_cry_epic = "Epic",
|
|
k_cry_exotic = "Exotic",
|
|
k_cry_candy = "Candy",
|
|
k_cry_cursed = "Cursed",
|
|
},
|
|
rnj_loc_txts = {
|
|
stats = {
|
|
plus_mult = { "{C:red}+#2#{} Mult" },
|
|
plus_chips = { "{C:blue}+#2#{} Chip(s)" },
|
|
x_mult = { "{X:red,C:white} X#2#{} Mult" },
|
|
x_chips = { "{X:blue,C:white} X#2#{} Chips" },
|
|
h_size = { "{C:attention}+#2#{} Hand Size" },
|
|
money = { "{C:money}+$#2#{} at payout" },
|
|
},
|
|
stats_inactive = {
|
|
plus_mult = { "{C:inactive}(Currently {C:red}+#1#{C:inactive} Mult)" },
|
|
plus_chips = { "{C:inactive}(Currently {C:blue}+#1#{C:inactive} Chip(s))" },
|
|
x_mult = { "{C:inactive}(Currently {X:red,C:white} X#1# {C:inactive} Mult)" },
|
|
x_chips = { "{C:inactive}(Currently {X:blue,C:white} X#1# {C:inactive} Chips)" },
|
|
h_size = { "{C:inactive}(Currently {C:attention}+#1#{C:inactive} Hand Size)" },
|
|
money = { "{C:inactive}(Currently {C:money}+$#1#{C:inactive})" },
|
|
},
|
|
actions = {
|
|
make_joker = { "Create {C:attention}#2# Joker(s){}" },
|
|
make_tarot = { "Create {C:attention}#2#{C:tarot} Tarot{} card(s)" },
|
|
make_planet = { "Create {C:attention}#2#{C:planet} Planet{} card(s)" },
|
|
make_spectral = { "Create {C:attention}#2#{C:spectral} Spectral{} card(s)" },
|
|
add_dollars = { "Earn {C:money}$#2#{}" },
|
|
},
|
|
contexts = {
|
|
open_booster = { "when a {C:attention}Booster{} is opened" },
|
|
buying_card = { "when a card is bought" },
|
|
selling_self = { "when this card is sold" },
|
|
selling_card = { "when a card is sold" },
|
|
reroll_shop = { "on reroll" },
|
|
ending_shop = { "at the end of the {C:attention}shop{}" },
|
|
skip_blind = { "when a {C:attention}blind{} is skipped" },
|
|
skipping_booster = { "when any {C:attention}Booster Pack{} is skipped" },
|
|
playing_card_added = { "every time a {C:attention}playing card{} is added to your deck" },
|
|
first_hand_drawn = { "when round begins" },
|
|
setting_blind = { "when {C:attention}Blind{} is selected" },
|
|
remove_playing_cards = { "when a card is destroyed" },
|
|
using_consumeable = { "when a {C:attention}consumable{} card is used" },
|
|
debuffed_hand = { "if played {C:attention}hand{} is not allowed" },
|
|
pre_discard = { "before each discard" },
|
|
discard = { "for each discarded card" },
|
|
end_of_round = { "at end of {C:attention}round{}" },
|
|
individual_play = { "for each card scored" },
|
|
individual_hand_score = { "for each card held in hand during scoring" },
|
|
individual_hand_end = { "for each card held in hand at end of {C:attention}round{}" },
|
|
repetition_play = { "Retrigger played cards" },
|
|
repetition_hand = { "Retrigger held in hand cards" },
|
|
other_joker = { "per {C:attention}Joker{}" },
|
|
before = { "before each {C:attention}hand{}" },
|
|
after = { "after each {C:attention}hand{}" },
|
|
joker_main = {},
|
|
},
|
|
conds = {
|
|
buy_common = { "if it is a {C:blue}Common{} {C:attention}Joker{}" },
|
|
buy_uncommon = { "if it is a {C:green}Uncommon{} {C:attention}Joker{}" },
|
|
tarot = { "if card is a {C:tarot}Tarot{} card" },
|
|
planet = { "if card is a {C:planet}Planet{} card" },
|
|
spectral = { "if card is a {C:spectral}Spectral{} card" },
|
|
joker = { "if card is a {C:attention}Joker{}" },
|
|
suit = { "if card is a {V:1}#3#{}" },
|
|
rank = { "if card is rank {C:attention}#3#{}" },
|
|
face = { "if card is a {C:attention}face{} card" },
|
|
boss = { "if {C:attention}blind{} is a {C:attention}Boss {C:attention}Blind{}" },
|
|
non_boss = { "if {C:attention}blind{} is a {C:attention}Non-Boss {C:attention}Blind{}" },
|
|
small = { "if {C:attention}blind{} is a {C:attention}Small {C:attention}Blind{}" },
|
|
big = { "if {C:attention}blind{} is a {C:attention}Big {C:attention}Blind{}" },
|
|
first = { "if it's the {C:attention}first {C:attention}hand{}" },
|
|
last = { "if it's the {C:attention}last {C:attention}hand{}" },
|
|
common = { "if it is a {C:blue}Common{} {C:attention}Joker{}" },
|
|
uncommon = { "if it is an {C:green}Uncommon{} {C:attention}Joker{}" },
|
|
rare = { "if it is a {C:red}Rare{} {C:attention}Joker{}" },
|
|
poker_hand = { "if hand is a {C:attention}#3#{}" },
|
|
or_more = { "if hand contains {C:attention}#3#{} or more cards" },
|
|
or_less = { "if hand contains {C:attention}#3#{} or less cards" },
|
|
hands_left = { "if #3# {C:blue}hand(s){} remaining at end of round" },
|
|
discards_left = { "if #3# {C:red}discard(s){} remaining at end of round" },
|
|
first_discard = { "if it's the {C:attention}first {C:attention}discard{}" },
|
|
last_discard = { "if it's the {C:attention}last {C:attention}discard{}" },
|
|
odds = { "with a {C:green}#4# {C:green}in {C:green}#3#{} chance" },
|
|
},
|
|
},
|
|
v_dictionary = {
|
|
a_xchips = { "X#1# Chips" },
|
|
a_powmult = { "^#1# Mult" },
|
|
a_powchips = { "^#1# Chips" },
|
|
a_powmultchips = { "^#1# Mult+Chips" },
|
|
a_round = { "+#1# Round" },
|
|
a_candy = { "+#1# Candy" },
|
|
a_xchips_minus = { "-X#1# Chips" },
|
|
a_powmult_minus = { "-^#1# Mult" },
|
|
a_powchips_minus = { "-^#1# Chips" },
|
|
a_powmultchips_minus = { "-^#1# Mult+Chips" },
|
|
a_round_minus = { "-#1# Round" },
|
|
a_tag_minus = { "-#1# Tag" },
|
|
a_tags_minus = { "-#1# Tags" },
|
|
a_tag = { "+#1# Tag" },
|
|
a_tags = { "+#1# Tags" },
|
|
|
|
cry_sticker_name = { "#1# Sticker" },
|
|
cry_sticker_desc = {
|
|
"Used this Joker",
|
|
"to win on #2##1#",
|
|
"#2#Stake#3# difficulty",
|
|
},
|
|
|
|
cry_art = { "Art: #1#" },
|
|
cry_code = { "Code: #1#" },
|
|
cry_idea = { "Idea: #1#" },
|
|
},
|
|
v_text = {
|
|
ch_c_cry_all_perishable = { "All Jokers are {C:eternal}Perishable{}" },
|
|
ch_c_cry_all_rental = { "All Jokers are {C:eternal}Rental{}" },
|
|
ch_c_cry_all_pinned = { "All Jokers are {C:eternal}Pinned{}" },
|
|
ch_c_cry_all_banana = { "All Jokers are {C:eternal}Banana{}" },
|
|
ch_c_all_rnj = { "All Jokers are {C:attention}RNJoker{}" },
|
|
ch_c_cry_sticker_sheet_plus = { "All purchasable items have all stickers" },
|
|
ch_c_cry_rush_hour = { "All Boss Blinds are {C:attention}The Clock{} or {C:attention}Lavender Loop" },
|
|
ch_c_cry_rush_hour_ii = { "All Blinds are {C:attention}Boss Blinds{}" },
|
|
ch_c_cry_rush_hour_iii = {
|
|
"{C:attention}The Clock{} and {C:attention}Lavender Loop{} scale {C:attention}twice{} as fast",
|
|
},
|
|
ch_c_cry_no_tags = { "Skipping is {C:attention}disabled{}" },
|
|
ch_c_cry_no_vouchers = { "{C:attention}Vouchers{} no longer appear in the shop" },
|
|
ch_c_cry_no_boosters = { "{C:attention}Booster Packs{} no longer appear in the shop" },
|
|
ch_c_cry_no_rerolls = { "Rerolling is {C:attention}disabled{}" },
|
|
ch_c_cry_no_consumables = { "{C:attention}Consumables{} no longer appear" },
|
|
},
|
|
-- Thanks to many members of the community for contributing to all of these quips!
|
|
-- There's too many to credit so just go here: https://discord.com/channels/1116389027176787968/1209506360987877408/1237971471146553406
|
|
-- And here: https://discord.com/channels/1116389027176787968/1219749193204371456/1240468252325318667
|
|
very_fair_quips = {
|
|
{ "L", "NO VOUCHERS", "FOR YOU" },
|
|
{ "BOZO", "DID YOU THINK I WOULD", "GIVE YOU A VOUCHER?" },
|
|
{ "NOPE!", "NO VOUCHERS HERE!", "(SLUMPAGE EDITION)" },
|
|
{ "SKILL ISSUE", "IMAGINE BEING GOOD ENOUGH", "FOR A VOUCHER" },
|
|
{ "JIMBO", "FROM MANAGEMENT", "FORGOT TO RESTOCK" },
|
|
{ "OOPS!", "NO VOUCHERS", "" },
|
|
{ "YOU JOKER,", "WHY ARE YOU LOOKING", "OVER HERE? LOL" },
|
|
{ "THE VOUCHER", "IS IN", "ANOTHER CASTLE" },
|
|
{ "$0", "BLANK VOUCHER", "(GET IT?)" },
|
|
{ "ERROR", "CANNOT DO ARITHMETIC ON A NIL VALUE", "(tier4vouchers.lua)" },
|
|
{ "100% OFF", "ON ALL VOUCHERS", "(SOMEONE ALREADY BOUGHT THEM)" },
|
|
{ "TRY AGAIN LATER", "HINT: YOU WON'T HAVE", "ENOUGH MONEY ANYWAYS" },
|
|
{ "HUH?", '"VOUCHER"?', "THAT'S NOT EVEN A WORD..." },
|
|
{ 'HOLD "R"', "TO RESTOCK", "ALL VOUCHERS" },
|
|
{ "DID YOU KNOW?", "PRESSING ALT+F4", "GIVES FREE VOUCHERS!" },
|
|
{ "SORRY,", "THERE ARE NO VOUCHERS", "DUE TO BUDGET CUTS" },
|
|
{ "CALL 1-600-JIMBO", "TO RATE YOUR", "VOUCHER EXPERIENCE" },
|
|
{ "DEFEAT", "ANTE 39 BOSS BLIND", "TO RESTOCK" },
|
|
{ "MAGIC TRICK", "I MADE THIS VOUCHER", "DISAPPEAR" },
|
|
{ "WHY IS A", "VOUCHER LIKE", "A WRITING DESK?" },
|
|
{ "WE HAVE RETRACTED", "YOUR VOUCHERS, THEY WOULD BE", "BETTER USED IN OTHER RUNS" },
|
|
{ "WHY DO THEY CALL IT VOUCHER", "WHEN MULT OUT THE HOT", "IN COLD EAT EAT THE CHIP" },
|
|
{ "SORRY", "THE VOUCHERS ARE EXPERIENCING", "VOUCHIFIA ABORTUS" },
|
|
{ "UNFORTUNATELY", "THE VOUCHRX REWRITE UPDATE", "HAS BEEN CANCELLED" },
|
|
{ "DEFEAT", "BOSS BLIND", "TO CHANGE NOTHING" },
|
|
{ "BIRDS ARE SINGING", "FLOWERS ARE BLOOMING", "KIDS LIKE YOU..." },
|
|
{ "WE ARE SORRY TO SAY", "ALL VOUCHERS HAVE BEEN RECALLED", "DUE TO SALMONELLA EXPOSURE" },
|
|
{ "VOUCHERS COULDN'T ARRIVE", "DUE TO SHOP LAYOUT BEING", "200% OVERBUDGET" },
|
|
{ "YOU LIKE", "BUYING VOUCHERS, DON'T YOU", "YOU'RE A VOUCHERBUYER" },
|
|
{ "VOUCHERS", "!E", "VOUCHER POOL" },
|
|
{ "THERE", "IS NO", "VOUCHER" },
|
|
{ "THERE IS", "NO SANTA", "AND THERE ARE NO VOUCHERS" },
|
|
{ "", "VOUCHERN'T", "" },
|
|
{ "YOU", "JUST LOST", "THE GAME" },
|
|
{ "CAN I OFFER YOU", "A NICE EGG", "IN THESE TRYING TIMES?" },
|
|
{ "GO TOUCH GRASS", "INSTEAD OF USING", "THIS DECK" },
|
|
{ "YOU COULD BE", "PLAYING ON BLUE DECK", "RIGHT NOW" },
|
|
{ "FREE EXOTICS", "GET THEM BEFORE ITS", "TOO LATE (sold out)" },
|
|
{ "PROVE THEM WRONG", "BUY BUYING AN INVISIBLE", "VOUCHER FOR $10" },
|
|
{ "", "no vouchers?", "" },
|
|
{
|
|
"see this ad?",
|
|
"if you are, then it's working",
|
|
"and you could have it for your own",
|
|
},
|
|
{ "YOU'RE MISSING OUT ON", "AT LEAST 5 VOUCHERS RIGHT NOW", "tonktonktonktonktonk" },
|
|
{ "10", "20 NO VOUCHER XD", "30 GOTO 10" },
|
|
{ "VOUCHERS", "ARE A PREMIUM FEATURE", "$199.99 JOLLARS TO UNLOCK" },
|
|
{ "TRUE VOUCHERLESS!?!?", "ASCENDANT STAKE ONLY", "VERY FAIR DECK" },
|
|
{ "ENJOYING YOUR", "VOUCHER EXPERIENCE? GIVE US A", "FIVE STAR RATING ON JESTELP" },
|
|
{
|
|
"FREE VOUCHERS",
|
|
"HOT VOUCHERS NEAR YOU",
|
|
"GET VOUCHERS QUICK WITH THIS ONE TRICK",
|
|
},
|
|
{ "INTRODUCING", "THE VERY FIRST TIER 0 VOUCHER!", "(coming to Cryptid 1.0 soon)" },
|
|
{
|
|
"A VOUCHER!",
|
|
"IT'S JUST IMAGINARY",
|
|
"WE IMAGINED YOU WOULD WANT IT, THAT IS",
|
|
},
|
|
{ "TURN OFF ADBLOCKER", "WITHOUT ADS, WE WOULDN'T", "BE ABLE TO SELL YOU VOUCHERS" },
|
|
{
|
|
"IF YOU HAVE",
|
|
"A PROBLEM WITH THIS",
|
|
"EMAIL IT TO US AT NORESPONSE@JMAIL.COM",
|
|
},
|
|
{ "NOT ENOUGH MONEY", "TO BUY THIS VOUCHER", "SO WHY WOULD WE PUT IT HERE?" },
|
|
{ "WANT A VOUCHER?", "WELL SHUT UP", "YOU CAN'T HAVE ANY LOL" },
|
|
{ "^$%& NO", "VOUCHERS ^%&% %&$^% FOR", "$%&%%$ %&$&*%$^ YOU" },
|
|
{ "A VOUCHER (TRUST)", "|\\/|", "|/\\|" },
|
|
{
|
|
"... --- ...",
|
|
".--. .-.. .- -.-- . .-. -.. . -.-. --- -.. . -.. -- --- .-. ... .",
|
|
"-.-. --- -.. . - --- ..-. .. -. -.. .- ...- --- ..- -.-. .... . .-.",
|
|
},
|
|
{ "RUN > NEW", "STARE AT NOTHING", "FOR AN HOUR OR TWO" },
|
|
{ "WE'RE VERY SORRY", "THE LAST GUY PANIC BOUGHT", "ALL THE VOUCHERS" },
|
|
{ "HOW IT FEELS", "TO BUY NO", "VOUCHERS" },
|
|
{ "JIMBO GOT A NAT 1", "AND DUMPED ALL THE", "VOUCHERS IN A DITCH" },
|
|
{ "ATTEMPT TO INDEX", "FIELD 'VOUCHER'", "(A NIL VALUE)" },
|
|
{
|
|
"OH YOU REALLY THOUGHT THAT READING ALL THESE LINES WOULD BRING YOUR VOUCHERS BACK?",
|
|
"SORRY TO TELL YOU, BUT THIS DECK DOESN'T CONTAIN THE VOUCHERS YOU SEEK.",
|
|
"THIS ABNORMALLY LONG TEXT IS HERE AND DESIGNED TO WASTE YOUR TIME AND EFFORT WHILE YOU READ IT.",
|
|
},
|
|
{ "GO TO", "https://youtu.be/p7YXXieghto", "FOR FREE VOUCHERS" },
|
|
},
|
|
},
|
|
}
|