balatro-mods/Steamodded/localization/zh_CN.lua

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return {
descriptions = {
Other = {
load_success = {
text = {
'模组加载{C:green}成功!'
}
},
load_failure_d = {
text = {
'{C:attention}依赖项{}缺失!',
'#1#'
}
},
load_failure_c = {
text = {
'存在{C:attention}冲突项{}',
'#1#'
}
},
load_failure_d_c = {
text = {
'{C:attention}依赖项{}缺失!',
'#1#',
'存在{C:attention}冲突项{}',
'#2#'
}
},
load_failure_o = {
text = {
'Steamodded版本{C:attention}过旧{}',
'已不再支持',
'{C:money}0.9.8{}及以下版本'
}
},
load_failure_i = {
text = {
'{C:attention}不兼容!',
'所需Steamodded版本为#1#',
'但当前为#2#'
}
},
load_failure_p = {
text = {
'{C:attention}前缀冲突!{}',
'此模组的前缀和',
'另外一个模组相同!',
'({C:attention}#1#{})'
}
},
load_failure_m = {
text = {
'{C:attention}主文件未找到!{}',
'此模组的主文件',
'有所缺失。',
'({C:attention}#1#{})'
}
},
load_disabled = {
text = {
'该模组',
'已被{C:attention}禁用{}'
}
},
-- card perma bonuses
card_extra_chips={
text={
"{C:chips}#1#{}额外筹码",
},
},
card_x_chips = {
text = {
"{X:chips,C:white}X#1#{}筹码"
}
},
card_extra_x_chips = {
text = {
"{X:chips,C:white}X#1#{}额外筹码"
}
},
card_extra_mult = {
text = {
"{C:mult}#1#{}额外倍率"
}
},
card_x_mult = {
text = {
"{X:mult,C:white}X#1#{}倍率"
}
},
card_extra_x_mult = {
text = {
"{X:mult,C:white}X#1#{}额外倍率"
}
},
card_extra_p_dollars = {
text = {
"打出并计分时获得{C:money}$#1#{}",
}
},
card_extra_h_chips = {
text = {
"留在手牌中时获得{C:chips}#1#{}筹码",
}
},
card_h_x_chips = {
text = {
"留在手牌中时获得{X:chips,C:white}X#1#{}筹码",
}
},
card_extra_h_x_chips = {
text = {
"留在手牌中时获得{X:chips,C:white}X#1#{}额外筹码",
}
},
card_extra_h_mult = {
text = {
"留在手牌中时获得{C:mult}#1#{}额外倍率",
}
},
card_h_x_mult = {
text = {
"留在手牌中时获得{X:mult,C:white}X#1#{}倍率",
}
},
card_extra_h_x_mult = {
text = {
"留在手牌中时获得{X:mult,C:white}X#1#{}额外倍率",
}
},
card_extra_h_dollars = {
text = {
"回合结束时还在手牌中则获得{C:money}#1#{}",
},
},
},
Edition = {
e_negative_playing_card = {
name = "负片",
text = {
"手牌上限{C:dark_edition}+#1#"
},
},
},
Enhanced = {
m_gold={
name="黄金牌",
text={
"如果这张卡牌",
"在回合结束时还在手牌中",
"你获得{C:money}$#1#{}",
},
},
m_stone={
name="石头牌",
text={
"{C:chips}#1#{}筹码",
"无点数无花色",
},
},
m_mult={
name="倍率牌",
text={
"{C:mult}#1#{}倍率",
},
},
},
},
misc = {
achievement_names = {
hidden_achievement = "???",
},
achievement_descriptions = {
hidden_achievement = "继续游玩以解锁!",
},
dictionary = {
b_mods = '模组',
b_mods_cap = '模组',
b_modded_version = '模组环境!',
b_steamodded = 'Steamodded',
b_credits = '鸣谢',
b_open_mods_dir = '打开模组目录',
b_no_mods = '未检测到任何模组……',
b_mod_list = '已启用模组列表',
b_mod_loader = '模组加载器',
b_developed_by = '作者:',
b_rewrite_by = '重写者:',
b_github_project = 'Github项目',
b_github_bugs_1 = '你可以在此汇报漏洞',
b_github_bugs_2 = '和提交贡献',
b_disable_mod_badges = '禁用模组横标',
b_author = '作者',
b_authors = '作者',
b_unknown = '未知',
b_lovely_mod = '(依赖Lovely加载器的补丁模组)',
b_by = ' 作者:',
b_priority = '优先级:',
b_config = "配置",
b_additions = '新增内容',
b_stickers = '贴纸',
b_achievements = "成就",
b_applies_stakes_1 = '',
b_applies_stakes_2 = '的限制也都起效',
b_graphics_mipmap_level = "多级渐远纹理层级",
b_browse = '浏览',
b_search_prompt = '搜索模组',
b_search_button = '搜索',
b_seeded_unlocks = '种子解锁',
b_seeded_unlocks_info = '在种子模式下启用解锁和发现',
ml_achievement_settings = {
'禁用',
'启用',
'绕过限制'
},
b_deckskins_lc = '低对比度配色',
b_deckskins_hc = '高对比度配色',
b_deckskins_def = '默认配色',
},
v_dictionary = {
c_types = '共有#1#种',
cashout_hidden = '……还有#1#',
a_xchips = "X#1# 筹码",
a_xchips_minus = "-X#1# 筹码",
smods_version_mismatch = {
"自本局游戏开始以来,",
"您的Steamodded版本已更改",
"继续游戏可能导致",
"意外行为或游戏崩溃。",
"开始版本:#1#",
"当前版本:#2#",
},
},
},
}