3957 lines
114 KiB
Lua
3957 lines
114 KiB
Lua
--I couldn't get Meme Packs to work without crashing
|
|
--yes somehow that was harder than RNJoker
|
|
return {
|
|
descriptions = {
|
|
Back = {
|
|
b_cry_antimatter = {
|
|
name = "Baraja de antimateria",
|
|
text = {
|
|
"Aplica las {C:legendary,E:1}ventajas{}",
|
|
"de {C:attention}todas{} las barajas",
|
|
},
|
|
},
|
|
b_cry_beta = {
|
|
name = "Baraja nostálgica",
|
|
text = {
|
|
"Las ranuras de {C:attention}comodín{} y",
|
|
"{C:attention}consumibles{} se {C:attention}combinan",
|
|
"Las ciegas {C:attention}nostálgicas{} reemplazan",
|
|
"sus ciegas actualizadas",
|
|
},
|
|
},
|
|
b_cry_blank = {
|
|
name = "Baraja en blanco",
|
|
text = {
|
|
"{C:inactive}¿No hace nada?",
|
|
},
|
|
},
|
|
b_cry_bountiful = {
|
|
name = "Baraja abundante",
|
|
text = {
|
|
"Siempre saca 5 cartas después",
|
|
"de cada {C:attention}mano jugada{} o {C:attention}descarte{}",
|
|
},
|
|
},
|
|
b_cry_CCD = {
|
|
name = "Baraja CCD",
|
|
text = {
|
|
"Todas las cartas también son",
|
|
"un consumible {C:attention}aleatorio{}",
|
|
},
|
|
},
|
|
b_cry_conveyor = {
|
|
name = "Baraja transportadora",
|
|
text = {
|
|
"Los comodines {C:attention}no{} se pueden mover",
|
|
"Al principio de la runda,",
|
|
"{C:attention}duplica{} el comodín del extremo derecho",
|
|
"y {C:attention}destruye{} el comodín del extremo izquierdo",
|
|
},
|
|
},
|
|
b_cry_critical = {
|
|
name = "Baraja crítica",
|
|
text = {
|
|
"Después de cada mano jugada,",
|
|
"{C:green}#1# en 4{} probabilidades para {X:dark_edition,C:white} ^2 {} multi",
|
|
"{C:green}#1# en 8{} probabilidades para {X:dark_edition,C:white} ^0.5 {} multi",
|
|
},
|
|
},
|
|
b_cry_encoded = {
|
|
name = "Baraja codificada",
|
|
text = {
|
|
"Comienza con un {C:cry_code,T:j_cry_CodeJoker}Comodín de código{}",
|
|
"y {C:cry_code,T:j_cry_copypaste}Copiar y pegar{}",
|
|
"Sólo aparecen {C:cry_code}cartas de código{} en la tienda",
|
|
},
|
|
},
|
|
b_cry_equilibrium = {
|
|
name = "Baraja de equilibrio",
|
|
text = {
|
|
"Todas las cartas tienen la ",
|
|
"{C:attention}misma probabilidad{} de",
|
|
"aparecer en las tiendas,",
|
|
"comienza la partida con",
|
|
"{C:attention,T:v_overstock_plus}Excedente plus",
|
|
},
|
|
},
|
|
b_cry_glowing = {
|
|
name = "Baraja brillante",
|
|
text = {
|
|
"Multiplica los valores de",
|
|
"todos los comodines por {X:dark_edition,C:white} X1.25 {}",
|
|
"cuando se derrota a la {C:attention}ciega jefe{}",
|
|
"{X:cry_jolly,C:white,s:0.8} Jolly#1#Open#1#Winner#1#-#1#wawa#1#person", --peak loc_vars right here
|
|
},
|
|
},
|
|
b_cry_infinite = {
|
|
name = "Baraja infinita",
|
|
text = {
|
|
"Puedes seleccionar {C:attention}cualquier",
|
|
"cantidad de cartas",
|
|
"{C:attention}+1{} tamaño de mano",
|
|
},
|
|
},
|
|
b_cry_misprint = {
|
|
name = "Baraja de errata",
|
|
text = {
|
|
"Los valures de cartas",
|
|
"y manos de póker",
|
|
"se {C:attention}aleatorizan",
|
|
},
|
|
},
|
|
b_cry_redeemed = {
|
|
name = "Baraja redimida",
|
|
text = {
|
|
"Cuando se compra un {C:attention}vale{},",
|
|
"obtén sus {C:attention}niveles extras",
|
|
},
|
|
},
|
|
b_cry_spooky = {
|
|
name = "Baraja espeluznante",
|
|
text = {
|
|
"Comienza con un {C:attention,T:j_cry_chocolate_dice}Dado de chocolate {C:eternal}eterno{}",
|
|
"Después de cada {C:attention}apuesta{}, crea un comodín",
|
|
"de {C:cry_candy}dulce{} o {X:cry_cursed,C:white}maldito{}",
|
|
},
|
|
},
|
|
b_cry_very_fair = {
|
|
name = "Baraja Muy Justa",
|
|
text = {
|
|
"{C:blue}-2{} manos, {C:red}-2{} descartes",
|
|
"en cada ronda",
|
|
"Los {C:attention}vales{} ya no",
|
|
"aparecen en la tienda",
|
|
},
|
|
},
|
|
b_cry_wormhole = {
|
|
name = "Baraja de agujero de gusano",
|
|
text = {
|
|
"Comienza con un comodín {C:cry_exotic}exótico{C:attention}",
|
|
"Los comodines son {C:attention}20X{} más",
|
|
"probables de ser {C:dark_edition}Negativos",
|
|
"{C:attention}-2{} ranuras de comodín",
|
|
},
|
|
},
|
|
b_cry_legendary = {
|
|
name = "Baraja legendaria",
|
|
text = {
|
|
"Comienza con un comodín {C:legendary}legendario{C:legendary}",
|
|
"{C:green}1 en 5{} probabilidades para crear otro",
|
|
"cuando se derrota a la ciega jefe",
|
|
"{C:inactive}(debe haber espacio){}",
|
|
},
|
|
},
|
|
},
|
|
Blind = {
|
|
bl_cry_box = {
|
|
name = "La caja",
|
|
text = {
|
|
"Todos los comodines comunes",
|
|
"se debilitan",
|
|
},
|
|
},
|
|
bl_cry_clock = {
|
|
name = "El reloj",
|
|
text = {
|
|
"+0.1X requisitos de ciega por cada",
|
|
"3 segundos pasados en esta apuesta",
|
|
},
|
|
},
|
|
bl_cry_hammer = {
|
|
name = "El martillo",
|
|
text = {
|
|
"Todas las cartas con rango",
|
|
"impar se debilitan",
|
|
},
|
|
},
|
|
bl_cry_joke = {
|
|
name = "La broma",
|
|
text = {
|
|
"Si la puntuación excede 2X de los requisitos,",
|
|
"establece la apuesta a un múltiplo de #1#",
|
|
},
|
|
},
|
|
bl_cry_magic = {
|
|
name = "La magia",
|
|
text = {
|
|
"Todas las cartas con rango",
|
|
"par se debilitan",
|
|
},
|
|
},
|
|
bl_cry_lavender_loop = {
|
|
name = "Ciclo lavanda",
|
|
text = {
|
|
"1.25X requisitos de ciega por cada",
|
|
"1.5 segundos pasados en esta ronda",
|
|
},
|
|
},
|
|
bl_cry_obsidian_orb = {
|
|
name = "Orbe obsidiana",
|
|
text = {
|
|
"Aplica las habilidades de",
|
|
"todos los jefes derrotados",
|
|
},
|
|
},
|
|
bl_cry_oldarm = {
|
|
name = "El brazo nostálgico",
|
|
text = {
|
|
"Debes jugar 4",
|
|
"o menos cartas",
|
|
},
|
|
},
|
|
bl_cry_oldfish = {
|
|
name = "El pez nostálgico",
|
|
text = {
|
|
"Todas las manos empiezan",
|
|
"con 1 multi",
|
|
},
|
|
},
|
|
bl_cry_oldflint = {
|
|
name = "El pedernal nostálgico",
|
|
text = {
|
|
"Sin colores",
|
|
},
|
|
},
|
|
bl_cry_oldhouse = {
|
|
name = "La casa nostálgica",
|
|
text = {
|
|
"Sin fulls",
|
|
},
|
|
},
|
|
bl_cry_oldmanacle = {
|
|
name = "El grillete nostálgico",
|
|
text = {
|
|
"Divide multi por descartes",
|
|
},
|
|
},
|
|
bl_cry_oldmark = {
|
|
name = "La marca nostálgica",
|
|
text = {
|
|
"Sin manos que",
|
|
"contengan una Pareja",
|
|
},
|
|
},
|
|
bl_cry_oldox = {
|
|
name = "El buey nostálgico",
|
|
text = {
|
|
"Todas las manos empiezan",
|
|
"con 0 fichas",
|
|
},
|
|
},
|
|
bl_cry_oldpillar = {
|
|
name = "El pilar nostálgico",
|
|
text = {
|
|
"Sin escaleras",
|
|
},
|
|
},
|
|
bl_cry_oldserpent = {
|
|
name = "La serpiente nostálgica",
|
|
text = {
|
|
"Divide multi por el nivel",
|
|
"de la mano de póker jugada",
|
|
},
|
|
},
|
|
bl_cry_pin = {
|
|
name = "El alfiler",
|
|
text = {
|
|
"Los comodines épicos o de mayor",
|
|
"rareza se debilitan",
|
|
},
|
|
},
|
|
bl_cry_pinkbow = {
|
|
name = "Moño rosado",
|
|
text = {
|
|
"Aleatoriza la categoría de las cartas",
|
|
"en tu mano al jugar",
|
|
},
|
|
},
|
|
bl_cry_sapphire_stamp = {
|
|
name = "Estampilla safiro",
|
|
text = {
|
|
"Selecciona una carta extra, deselecciona",
|
|
"una carta aleatoria antes de puntuar",
|
|
},
|
|
},
|
|
bl_cry_shackle = {
|
|
name = "El eslabón",
|
|
text = {
|
|
"Todos los comodines negativos",
|
|
"se debilitan",
|
|
},
|
|
},
|
|
bl_cry_striker = {
|
|
name = "El ariete",
|
|
text = {
|
|
"Todos los comodines raros",
|
|
"se debilitan",
|
|
},
|
|
},
|
|
bl_cry_tax = {
|
|
name = "El impuesto",
|
|
text = {
|
|
"Puntuación por mano limitado a",
|
|
"0.4X requisitos de ciega",
|
|
},
|
|
},
|
|
bl_cry_tornado = {
|
|
name = "Tornado turquesa",
|
|
text = {
|
|
"#1# en #2# probabilidades para",
|
|
"que la mano jugada no puntúe",
|
|
},
|
|
},
|
|
bl_cry_trick = {
|
|
name = "El truco",
|
|
text = {
|
|
"Después de cada mano, voltea todas",
|
|
"las cartas boca-arriba en tu mano",
|
|
},
|
|
},
|
|
bl_cry_vermillion_virus = {
|
|
name = "Virus bermellón",
|
|
text = {
|
|
"Se reemplaza un comodín",
|
|
"al azar en cada mano",
|
|
},
|
|
},
|
|
bl_cry_windmill = {
|
|
name = "El molino",
|
|
text = {
|
|
"Todos los comodines inusuales",
|
|
"se debilitan",
|
|
},
|
|
},
|
|
},
|
|
Code = {
|
|
c_cry_class = {
|
|
name = "://CLASE",
|
|
text = {
|
|
"Convierte {C:cry_code}#1#{} carta seleccionada",
|
|
"a una mejora {C:cry_code}a elección{}",
|
|
},
|
|
},
|
|
c_cry_commit = {
|
|
name = "://COMMIT",
|
|
text = {
|
|
"Destruye un comodín {C:cry_code}seleccionado{},",
|
|
"crea un comodín {C:cry_code}nuevo{}",
|
|
"de la {C:cry_code}misma rareza",
|
|
},
|
|
},
|
|
c_cry_crash = {
|
|
name = "://CHOQUE",
|
|
text = {
|
|
"{C:cry_code,E:1}No.",
|
|
},
|
|
},
|
|
c_cry_ctrl_v = {
|
|
name = "://CTRL+V",
|
|
text = {
|
|
"Crea una {C:cry_code}copia{} de un {C:cry_code}comodín{},",
|
|
"carta de juego, o consumible seleccionado",
|
|
},
|
|
},
|
|
c_cry_delete = {
|
|
name = "://ELIMINAR",
|
|
text = {
|
|
"Remueve {C:cry_code}permanentemente{} un",
|
|
"objeto {C:cry_code}seleccionado{} de la tienda",
|
|
"{C:inactive,s:0.8}El objeto no puede aparecer otra vez en esta partida",
|
|
},
|
|
},
|
|
c_cry_divide = {
|
|
name = "://DIVIDIR",
|
|
text = {
|
|
"{C:cry_code}Divide en 2{} todos los precios",
|
|
"listados en la tienda actual",
|
|
},
|
|
},
|
|
c_cry_exploit = {
|
|
name = "://EXPLOTAR",
|
|
text = {
|
|
"Cualquier mano jugada se considera que",
|
|
"{C:cry_code}contiene{} una mano de póker {C:cry_code}a elección{},",
|
|
"se reinicia al final de la ronda",
|
|
"{C:inactive,s:0.8}Las manos secretas deben ser",
|
|
"{C:inactive,s:0.8}descubiertas para ser válidas",
|
|
},
|
|
},
|
|
c_cry_hook = {
|
|
name = "ENGANCHAR://",
|
|
text = {
|
|
"Selecciona dos comodines para {C:cry_code}engancharlos",
|
|
"{C:inactive,s:0.8}Sólo funciona correctamente si los",
|
|
"{C:inactive,s:0.8}comodines se activan en el mismo contexto,",
|
|
"{C:inactive,s:0.8}(ej. Comodín y El dúo (ambos después de puntuar))",
|
|
},
|
|
},
|
|
c_cry_inst = {
|
|
name = "://INSTANCIAR",
|
|
text = {
|
|
"Saca una carta con una {C:cry_code}categoría{} seleccionada",
|
|
"y otra carta con un {C:cry_code}palo{} seleccionado",
|
|
"{C:inactive}(si es posible){}",
|
|
},
|
|
},
|
|
|
|
c_cry_machinecode = {
|
|
name = "://CÓDIGOMÁQUINA",
|
|
text = {
|
|
"",
|
|
},
|
|
},
|
|
c_cry_malware = {
|
|
name = "://MALWARE",
|
|
text = {
|
|
"Añade {C:dark_edition}Erróneo{} a todas",
|
|
"las cartas {C:cry_code}en tu mano",
|
|
},
|
|
},
|
|
c_cry_merge = {
|
|
name = "://FUNDIR",
|
|
text = {
|
|
"Combina un {C:cry_code}consumible{} seleccionado",
|
|
"con una {C:cry_code}carta de juego{} seleccionada",
|
|
},
|
|
},
|
|
c_cry_multiply = {
|
|
name = "://MULTIPLICAR",
|
|
text = {
|
|
"{C:cry_code}Duplica{} todos los valores de",
|
|
"un {C:cry_code}comodín{} seleccionado hasta",
|
|
"el final de la ronda",
|
|
},
|
|
},
|
|
c_cry_patch = {
|
|
name = "://PATCH",
|
|
text = {
|
|
"Rehabilita y remueve todas las pegatinas",
|
|
"de todos los objetos visibles",
|
|
},
|
|
},
|
|
c_cry_payload = {
|
|
name = "://PAYLOAD",
|
|
text = {
|
|
"La siguiente ciega derrotada",
|
|
"entrega {C:cry_code}X#1#{} interés",
|
|
},
|
|
},
|
|
c_cry_oboe = {
|
|
name = "://PORUNPASO",
|
|
text = {
|
|
"El siguiente {C:cry_code}paquete potenciador{} contiene",
|
|
"{C:cry_code}#1#{} carta adicional y",
|
|
"{C:cry_code}#1#{} opción adicional",
|
|
"{C:inactive}(Actual: {C:cry_code}+#2#{C:inactive})",
|
|
},
|
|
},
|
|
c_cry_reboot = {
|
|
name = "://REINICIAR",
|
|
text = {
|
|
"Reobtiene tus {C:blue}manos{} y {C:red}descartes{},",
|
|
"devuelve {C:cry_code}todas{} las cartas a la baraja",
|
|
"y saca una {C:cry_code}nueva{} mano",
|
|
},
|
|
},
|
|
c_cry_revert = {
|
|
name = "://REVERTIR",
|
|
text = {
|
|
"Establece el {C:cry_code}estado de juego{} al",
|
|
"inicio de {C:cry_code}esta apuesta{}",
|
|
},
|
|
},
|
|
c_cry_rework = {
|
|
name = "://REHACER",
|
|
text = {
|
|
"Destruye un comodín {C:cry_code}seleccionado{},",
|
|
"crea una {C:cry_code}Etiqueta de retrabajo{} con",
|
|
"una edición {C:cry_code}mejorada{}",
|
|
"{C:inactive,s:0.8}Se mejora usando el orden en la colección",
|
|
},
|
|
},
|
|
c_cry_run = {
|
|
name = "://CORRER",
|
|
text = {
|
|
"Visita una {C:cry_code}tienda",
|
|
"durante una {C:cry_code}ciega",
|
|
},
|
|
},
|
|
c_cry_seed = {
|
|
name = "://SEMILLA",
|
|
text = {
|
|
"Selecciona un comodín",
|
|
"o carta de juego",
|
|
"para volverla {C:cry_code}amañada",
|
|
},
|
|
},
|
|
c_cry_semicolon = {
|
|
name = ";//",
|
|
text = {
|
|
"Termina la {C:cry_code}ciega{} no-jefe actual",
|
|
"{C:cry_code}sin{} obtener dinero",
|
|
},
|
|
},
|
|
c_cry_spaghetti = {
|
|
name = "://ESPAGUETI",
|
|
text = {
|
|
"Crea un comodín de comida",
|
|
"{C:cry_code}erróneo",
|
|
},
|
|
},
|
|
c_cry_variable = {
|
|
name = "://VARIABLE",
|
|
text = {
|
|
"Convierte {C:cry_code}#1#{} cartas seleccionadas",
|
|
"a una categoría {C:cry_code}a elección{}",
|
|
},
|
|
},
|
|
},
|
|
Edition = {
|
|
e_cry_astral = {
|
|
name = "Astral",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} multi",
|
|
},
|
|
},
|
|
e_cry_blur = {
|
|
name = "Borrosa",
|
|
text = {
|
|
"{C:attention}Reactiva{} esta",
|
|
"carta {C:attention}1{} vez",
|
|
"{C:green}#1# en #2#{} probabilidades",
|
|
"para reactivar {C:attention}#3#{}",
|
|
"vez más",
|
|
},
|
|
},
|
|
e_cry_double_sided = {
|
|
name = "Doble cara",
|
|
text = {
|
|
"Esta carta puede ser",
|
|
"{C:attention}volteada{} para revelar",
|
|
"una carta diferente",
|
|
"{C:inactive}(El lado en blanco puede",
|
|
"{C:inactive}combinarse con otra carta)",
|
|
},
|
|
},
|
|
e_cry_glass = {
|
|
name = "Frágil",
|
|
label = "Frágil",
|
|
text = {
|
|
"{C:white,X:mult} X#3# {} multi",
|
|
"{C:green}#1# en #2#{} probabilidades que",
|
|
"esta carta no sea {C:red}destruida",
|
|
"al activarse",
|
|
},
|
|
},
|
|
e_cry_glitched = {
|
|
name = "Errónea",
|
|
text = {
|
|
"Todos los valores en esta carta",
|
|
"son {C:dark_edition}aleatorizados{}",
|
|
"entre {C:attention}X0.1{} y {C:attention}X10{}",
|
|
"{C:inactive}(si es posible){}",
|
|
},
|
|
},
|
|
e_cry_gold = {
|
|
name = "Dorada",
|
|
label = "Dorada",
|
|
text = {
|
|
"Gana {C:money}$#1#{} cuando se usa",
|
|
"o activa",
|
|
},
|
|
},
|
|
e_cry_m = {
|
|
name = "Contenta",
|
|
text = {
|
|
"{C:mult}+#1#{} multi",
|
|
"Esta carta se siente",
|
|
"bastante {C:attention}contenta{}",
|
|
},
|
|
},
|
|
e_cry_mosaic = {
|
|
name = "Mosaico",
|
|
text = {
|
|
"{X:chips,C:white} X#1# {} fichas",
|
|
},
|
|
},
|
|
e_cry_noisy = {
|
|
name = "Ruidosa",
|
|
text = {
|
|
"???",
|
|
},
|
|
},
|
|
e_cry_oversat = {
|
|
name = "Sobresaturada",
|
|
text = {
|
|
"Todos los valores",
|
|
"en esta carta",
|
|
"son {C:attention}duplicados{}",
|
|
"{C:inactive}(si es posible)",
|
|
},
|
|
},
|
|
},
|
|
Enhanced = {
|
|
m_cry_echo = {
|
|
name = "Carta de eco",
|
|
text = {
|
|
"{C:green}#2# en #3#{} probabilidades de",
|
|
"{C:attention}reactivar{} #1# veces",
|
|
"adicionales al puntuar",
|
|
},
|
|
},
|
|
},
|
|
Joker = {
|
|
j_cry_adroit = {
|
|
name = "Comodín hábil",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_altgoogol = {
|
|
name = "Carta de Googol Play nostálgica",
|
|
text = {
|
|
"Vende esta carta para crear",
|
|
"{C:attention}2{} copias del {C:attention}Joker{} del extremo izquierdo",
|
|
"{C:inactive,s:0.8}No copia otras Cartas de Googol Play nostálgicas{}",
|
|
},
|
|
},
|
|
j_cry_antennastoheaven = {
|
|
name = "...como antenas al cielo",
|
|
text = {
|
|
"Este comodín consigue",
|
|
"{X:chips,C:white} X#1# {} fichas cuando cada",
|
|
"{C:attention}7{} o {C:attention}4{} jugado puntúa",
|
|
"{C:inactive}(Actual: {X:chips,C:white}X#2# {C:inactive} fichas)",
|
|
},
|
|
},
|
|
j_cry_apjoker = {
|
|
name = "Comodín AP",
|
|
text = { "{X:mult,C:white} X#1# {} multi contra las {C:attention}ciegas jefe{}" },
|
|
},
|
|
j_cry_astral_bottle = {
|
|
name = "Astral en una botella",
|
|
text = {
|
|
"Al venderse, aplica {C:dark_edition}Astral{}",
|
|
"y {C:attention}Perecedero{} a",
|
|
"un {C:attention}comodín{} aleatorio",
|
|
},
|
|
},
|
|
|
|
j_cry_big_cube = {
|
|
name = "Cubo grande",
|
|
text = {
|
|
"{X:chips,C:white} X#1# {} fichas",
|
|
},
|
|
},
|
|
j_cry_biggestm = {
|
|
name = "Gigante",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi hasta el final",
|
|
"de la ronda si la {C:attention}mano de póker{}",
|
|
"es una {C:attention}#2#{}",
|
|
"{C:inactive}(Actual: {C:attention}#3#{}{C:inactive}){}",
|
|
"{C:inactive,s:0.8}no es obeso, sólo de huesos grandes.",
|
|
},
|
|
},
|
|
j_cry_blacklist = {
|
|
name = "Lista negra",
|
|
text = {
|
|
"Si un {C:attention}#1#{} se juega o está en tu mano,",
|
|
"establece {C:chips}fichas{} y {C:mult}multi{} a 0",
|
|
"{C:red,E:2}se autodestruye{} si no hay un {C:attention}#1#{} en la baraja",
|
|
"{C:inactive,s:0.8}La categoría no cambia",
|
|
},
|
|
},
|
|
j_cry_blender = {
|
|
name = "Blender",
|
|
text = {
|
|
"Crea un consumible",
|
|
"{C:attention}aleatorio{} cuando una",
|
|
"carta de {C:cry_code}código{} es usada",
|
|
"{C:inactive}(debe haber espacio){}",
|
|
},
|
|
},
|
|
j_cry_blurred = {
|
|
name = "Comodín borroso",
|
|
text = {
|
|
"Obtén {C:blue}+#1#{} mano(s) al",
|
|
"seleccionar una {C:attention}ciega{}",
|
|
},
|
|
},
|
|
j_cry_bonk = {
|
|
name = "Bonk",
|
|
text = {
|
|
"Cada {C:attention}comodín{} da {C:chips}+#1#{} fichas",
|
|
"aumenta la cantidad por {C:chips}+#2#{} si la ",
|
|
"{C:attention}mano de póker{} es una {C:attention}#3#{}",
|
|
"{C:inactive,s:0.8}Los comodines contentos dan{} {C:chips,s:0.8}+#4#{} {C:inactive,s:0.8}fichas{}",
|
|
},
|
|
},
|
|
j_cry_bonkers = {
|
|
name = "Comodín trastornado",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_bonusjoker = {
|
|
name = "Comodín adicional",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades por cada",
|
|
"carta {C:attention}adicional{} jugada para aumentar",
|
|
"ranuras de {C:attention}comodín{} o {C:attention}consumible",
|
|
"por {C:dark_edition}1{} al puntuar",
|
|
"{C:red}Funciona 2 veces por runda",
|
|
"{C:inactive,s:0.8}(probabilidad igual por cada uno){}",
|
|
},
|
|
},
|
|
j_cry_booster = {
|
|
name = "Comodín potenciador",
|
|
text = {
|
|
"{C:attention}+#1#{} ranura de paquete potenciador",
|
|
"disponible en la tienda",
|
|
},
|
|
},
|
|
j_cry_boredom = {
|
|
name = "Aburrimiento",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades para",
|
|
"{C:attention}reactivar{} cada {C:attention}comodín{}",
|
|
"o {C:attention}carta jugada{}",
|
|
"{C:inactive,s:0.8}No afecta otros Aburrimientos{}",
|
|
},
|
|
},
|
|
j_cry_brittle = {
|
|
name = "Dulce frágil",
|
|
text = {
|
|
"Por las siguientes {C:attention}#1#{} manos,",
|
|
"añade {C:attention}Piedra{}, {C:attention}Oro{}, o {C:attention}Acero{} a",
|
|
"la carta del extremo derecho que puntúa",
|
|
},
|
|
},
|
|
j_cry_bubblem = {
|
|
name = "Burbuja M",
|
|
text = {
|
|
"Crea un {C:attention}Comodín contento{} {C:dark_edition}laminado",
|
|
"si la mano jugada contiene",
|
|
"un {C:attention}#1#{}",
|
|
"{C:red,E:2}se autodestruye{}",
|
|
},
|
|
},
|
|
j_cry_busdriver = {
|
|
name = "Conductor de bus",
|
|
text = {
|
|
"{C:green}#1# en #3#{} probabilidades",
|
|
"para {C:mult}+#2#{} multi",
|
|
"{C:green}1 en 4{} probabilidades",
|
|
"para {C:mult}-#2#{} multi",
|
|
},
|
|
},
|
|
j_cry_candy_basket = {
|
|
name = "Cesta de dulces",
|
|
text = {
|
|
"Vende esta carta para crear {C:attention}#1#{} {C:cry_candy}dulces",
|
|
"{C:attention}+#2#{} {C:cry_candy}dulce{} cada {C:attention}2{} ciegas derrotadas",
|
|
"{C:attention}+#3#{} {C:cry_candy}dulces{} al derrotar la {C:attention}ciega jefe{}",
|
|
},
|
|
},
|
|
j_cry_candy_buttons = {
|
|
name = "Botones de dulce",
|
|
text = {
|
|
"Las siguientes {C:attention}#1#{} renovaciones",
|
|
"cuestan {C:money}$1{}",
|
|
},
|
|
},
|
|
j_cry_candy_cane = {
|
|
name = "Bastón de dulce",
|
|
text = {
|
|
"Por las siguientes {C:attention}#1#{} rondas,",
|
|
"las cartas de juego otorgan {C:money}$#2#",
|
|
"cuando se {C:attention}reactivan",
|
|
},
|
|
},
|
|
j_cry_candy_dagger = {
|
|
name = "Daga de dulce",
|
|
text = {
|
|
"Cuando se selecciona la {C:attention}ciega{},",
|
|
"destruye al comodín de la derecha",
|
|
"para crear un {C:cry_candy}dulce{}",
|
|
},
|
|
},
|
|
j_cry_candy_sticks = {
|
|
name = "Palos de dulce",
|
|
text = {
|
|
"El efecto de la siguiente ciega jefe se desactiva",
|
|
"hasta que hayas jugado {C:attention}#1#{} msnos",
|
|
},
|
|
},
|
|
j_cry_canvas = {
|
|
name = "Lienzo",
|
|
text = {
|
|
"{C:attention}Reactiva{} todos los {C:attention}comodines{} a la izquierda",
|
|
"una vez por {C:attention}todos{} los {C:attention}comodines{} no-{C:blue}comunes",
|
|
"a la derecha de este comodín",
|
|
},
|
|
},
|
|
j_cry_caramel = {
|
|
name = "Caramelo",
|
|
text = {
|
|
"Cada carta jugada otorga",
|
|
"{X:mult,C:white}X#1#{} multi cuando puntúa",
|
|
"por las siguientes {C:attention}#2#{} rondas",
|
|
},
|
|
},
|
|
j_cry_chad = {
|
|
name = "Chad",
|
|
text = {
|
|
"Reactiva el comodín del {C:attention}extremo izquierdo{}",
|
|
"{C:attention}#1#{} veces adicionales",
|
|
},
|
|
},
|
|
j_cry_chili_pepper = {
|
|
name = "Ají picante",
|
|
text = {
|
|
"Este comodín consigue {X:mult,C:white} X#2# {} multi",
|
|
"al final de la ronda,",
|
|
"{C:red,E:2}se autodestruye{} después de {C:attention}#3#{} rondas",
|
|
"{C:inactive}(Actual:{} {X:mult,C:white} X#1# {} {C:inactive}multi){}",
|
|
},
|
|
},
|
|
j_cry_chocolate_dice = {
|
|
name = "Dado de chocolate",
|
|
text = {
|
|
"Gira un {C:green}d10{} al derrotar",
|
|
"la {C:attention}ciega jefe{} para",
|
|
"empezar un {C:cry_ascendant,E:1}evento",
|
|
"{C:inactive}(Actual: #1#)",
|
|
},
|
|
},
|
|
j_cry_circulus_pistoris = {
|
|
name = "Circulus Pistoris",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} fichas y {X:dark_edition,C:white}^#1#{} multi",
|
|
"si tienes {C:attention}exactamente{} #2#",
|
|
"manos restantes",
|
|
},
|
|
},
|
|
j_cry_circus = {
|
|
name = "Circo",
|
|
text = {
|
|
"Comodines {C:red}raros{} otorgan {X:mult,C:white} X#1# {} multi",
|
|
"Comodines {C:cry_epic}épicos{} otorgan {X:mult,C:white} X#2# {} multi",
|
|
"Comodines {C:legendary}legendarios{} otorgan {X:mult,C:white} X#3# {} multi",
|
|
"Comodines {C:cry_exotic}exóticos{} otorgan {X:mult,C:white} X#4# {} multi",
|
|
},
|
|
},
|
|
j_cry_clash = {
|
|
name = "El conflicto",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
|
|
j_cry_CodeJoker = {
|
|
name = "Comodín de código",
|
|
text = {
|
|
"Crea una {C:cry_code}carta de código{}",
|
|
"{C:dark_edition}negativa{} cuando se",
|
|
"selecciona una {C:attention}ciega{}",
|
|
},
|
|
},
|
|
j_cry_coin = {
|
|
name = "Moneda crypto",
|
|
text = {
|
|
"Gana entre",
|
|
"{C:money}$#1#{} y {C:money}$#2#{} por",
|
|
"cada comodín {C:attention}vendido{}",
|
|
},
|
|
},
|
|
j_cry_compound_interest = {
|
|
name = "Interés compuesto",
|
|
text = {
|
|
"Gana {C:money}#1#%{} de tu dinero total",
|
|
"al final de la ronda,",
|
|
"aumenta por {C:money}#2#%{} por cada",
|
|
"pago consecutivo",
|
|
},
|
|
},
|
|
j_cry_copypaste = {
|
|
name = "Copiar y pegar",
|
|
text = {
|
|
"Cuando una carta {C:cry_code}código{} se usa,",
|
|
"{C:green}#1# en #2#{} probabilidades para añadir",
|
|
"una copia a tus consumibles",
|
|
"{C:inactive}(debe haber espacio)",
|
|
},
|
|
},
|
|
j_cry_cotton_candy = {
|
|
name = "Algodón de azúcar",
|
|
text = {
|
|
"Al venderse, los {C:attention}comodines{}",
|
|
"adyacentes se vuelven {C:dark_edition}negativos{}",
|
|
},
|
|
},
|
|
j_cry_crustulum = {
|
|
name = "Crustulum",
|
|
text = {
|
|
"Este comodín gana {C:chips}+#2#{} fichas",
|
|
"por cada {C:attention}renovación{} en la tienda",
|
|
"{C:green}Todas las renovaciones son gratis{}",
|
|
"{C:inactive}(Actual: {C:chips}+#1#{C:inactive} fichas)",
|
|
},
|
|
},
|
|
j_cry_cryptidmoment = {
|
|
name = "Cadena M",
|
|
text = {
|
|
"Vende esta carta para",
|
|
"añadir {C:money}$#1#{} de {C:attention}valor de venta{}",
|
|
"a cada {C:attention}comodín{}",
|
|
},
|
|
},
|
|
j_cry_cube = {
|
|
name = "Cubo",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
},
|
|
},
|
|
j_cry_curse_sob = {
|
|
name = "Sollozo",
|
|
text = {
|
|
"{C:edition,E:1}no puedes{} {C:cry_ascendant,E:1}correr...{}",
|
|
"{C:edition,E:1}no puedes{} {C:cry_ascendant,E:1}esconderte...{}",
|
|
"{C:dark_edition,E:1}no puedes escapar...{}",
|
|
"{C:inactive}(debe haber espacio){}",
|
|
},
|
|
},
|
|
j_cry_cursor = {
|
|
name = "Cursor",
|
|
text = {
|
|
"Este comodín gana {C:chips}+#2#{} fichas",
|
|
"por cada carta {C:attention}comprada{}",
|
|
"{C:inactive}(Actual: {C:chips}+#1#{C:inactive} fichas)",
|
|
},
|
|
},
|
|
j_cry_cut = {
|
|
name = "Cortar",
|
|
text = {
|
|
"Este comodín destruye una",
|
|
"carta de {C:cry_code}código{} al azar,",
|
|
"y gana {X:mult,C:white} X#1# {} multi",
|
|
"al final de la {C:attention}tienda{}",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_delirious = {
|
|
name = "Comodín delirante",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_discreet = {
|
|
name = "Comodín discreto",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_doodlem = {
|
|
name = "Garabato M",
|
|
text = {
|
|
"Crea 2 {C:attention}consumibles{} {C:dark_edition}negativos{}",
|
|
"cuando se selecciona una {C:attention}ciega{}",
|
|
"Crea 1 {C:attention}consumibles{} adicional",
|
|
"por cada {C:attention}comodín contento{}",
|
|
},
|
|
},
|
|
["j_cry_Double Scale"] = {
|
|
name = "Escala doble",
|
|
text = {
|
|
"Los {C:attention}comodines{} escaladores",
|
|
"aumentan {C:attention}cuadráticamente",
|
|
"{C:inactive,s:0.8}(ej. +1, +3, +6, +10)",
|
|
"{C:inactive,s:0.8}(crece por by +1, +2, +3)",
|
|
},
|
|
},
|
|
j_cry_dropshot = {
|
|
name = "Tiro al blanco",
|
|
text = {
|
|
"Este comodín consigue {X:mult,C:white} X#1# {} multi por",
|
|
"cada carta de {V:1}#2#{} jugada que no puntúa,",
|
|
"el palo cambia en cada ronda",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#3# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_dubious = {
|
|
name = "Comodín dudoso",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_duos = {
|
|
name = "Los dúos",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_duplicare = {
|
|
name = "Duplicare",
|
|
text = {
|
|
"Este comodín gana {X:mult,C:white} X#2# {} multi",
|
|
"cuando un {C:attention}comodín{} o",
|
|
"carta de juego puntúa",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#1# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_effarcire = {
|
|
name = "Effarcire",
|
|
text = {
|
|
"Saca tu {C:green}baraja completa{} a tu mano",
|
|
"al seleccionar una {C:attention}ciega{}",
|
|
'{C:inactive,s:0.8}"Si no puedes manejarme a mi 1x,',
|
|
'{C:inactive,s:0.8}no me mereces a mi 2x"',
|
|
},
|
|
},
|
|
j_cry_energia = {
|
|
name = "Energia",
|
|
text = {
|
|
"Cuando obtienes una {C:attention}etiqueta{},",
|
|
"crea {C:attention}#1#{} copias de ésta,",
|
|
"y {C:attention}aumenta{} la cantidad de",
|
|
"copias por {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_equilib = {
|
|
name = "Ace Aequilibrium",
|
|
text = {
|
|
"Comodines aparecen usando el",
|
|
"orden de la {C:attention}colección{}",
|
|
"Crea {C:attention}#1#{} comodín(es) {C:dark_edition}negativos{}",
|
|
"al jugar una mano",
|
|
"{C:inactive,s:0.8}Comodines {C:cry_exotic,s:0.8}exóticos {C:inactive,s:0.8}o mejores no pueden aparecer",
|
|
"{s:0.8}Último comodín generado: {C:attention,s:0.8}#2#",
|
|
},
|
|
},
|
|
j_cry_error = {
|
|
name = "{C:red}ERR{}{C:dark_edition}O{}{C:red}R{}",
|
|
text = {
|
|
"",
|
|
},
|
|
},
|
|
j_cry_eternalflame = {
|
|
name = "Llama eterna",
|
|
text = {
|
|
"Este comodín gana {X:mult,C:white} X#1# {} multi",
|
|
"por cada carta {C:attention}vendida{}",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_exoplanet = {
|
|
name = "Exoplaneta",
|
|
text = {
|
|
"Las cartas {C:dark_edition}holográficas{}",
|
|
"otorgan {C:mult}+#1#{} multi",
|
|
},
|
|
},
|
|
j_cry_exponentia = {
|
|
name = "Exponentia",
|
|
text = {
|
|
"Este comodín gana {X:dark_edition,C:white} ^#1# {} multi",
|
|
"cuando se activa {X:red,C:white}Xmulti{}",
|
|
"{C:inactive}(Actual: {X:dark_edition,C:white} ^#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_exposed = {
|
|
name = "Expuesto",
|
|
text = {
|
|
"Reactiva todas las cartas {C:attention}numéricas{}",
|
|
"{C:attention}#1#{} veces adicionales",
|
|
"Todas las cartas de {C:attention}figura{} se debilitan",
|
|
},
|
|
},
|
|
j_cry_facile = {
|
|
name = "Facile",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} multi si",
|
|
"las cartas jugadas puntúan",
|
|
"{C:attention}#2#{} o menos veces",
|
|
},
|
|
},
|
|
j_cry_filler = {
|
|
name = "El relleno",
|
|
text = {
|
|
"{X:mult,C:white} X#1#{} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_fractal = {
|
|
name = "Dedos fractales",
|
|
text = {
|
|
"{C:attention}+#1#{} límite de selección de cartas",
|
|
},
|
|
},
|
|
j_cry_flip_side = {
|
|
name = "Por el otro lado",
|
|
text = {
|
|
"Los comodines {C:dark_edition}doble cara{} usan",
|
|
"su lado trasero para sus efectos",
|
|
"en vez de su lado delantero",
|
|
"{C:attention}Reactiva{} todos los comodines {C:dark_edition}doble cara{}",
|
|
},
|
|
},
|
|
j_cry_foodm = {
|
|
name = "M de comida rápida",
|
|
text = {
|
|
"{C:mult}+#1#{} multi",
|
|
"{C:red,E:2}se autodestruye{} en {C:attention}#2#{} ronda(s)",
|
|
"Aumenta por {C:attention}#3#{} ronda cuando un",
|
|
"{C:attention}comodín contento{} es {C:attention}vendido{}",
|
|
"{C:inactive,s:0.8}2 McDoubles, 2 McChickens{}",
|
|
"{C:inactive,s:0.8}Large Fries, 20 Piece & Large Cake{}",
|
|
},
|
|
},
|
|
j_cry_foolhardy = {
|
|
name = "Comodín temerario",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_formidiulosus = {
|
|
name = "Formidiulosus",
|
|
text = {
|
|
"Cuando un comodín {X:cry_cursed,C:white}maldito{} es obtenido, destrúyelo",
|
|
"Crea {C:attention}#1#{} {C:cry_candy}dulces {C:dark_edition}negativos{} al final de la tienda",
|
|
"Gana {X:dark_edition,C:white}^#2#{} multi por cada {C:cry_candy}dulce{} en tu posesión",
|
|
"{C:inactive}(Actual: {X:dark_edition,C:white}^#3#{C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_foxy = {
|
|
name = "Comodín astuto",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_fspinner = {
|
|
name = "Fidget Spinner",
|
|
text = {
|
|
"Este comodín gana {C:chips}+#2#{} fichas",
|
|
"si la mano jugada {C:attention}no es{}",
|
|
"la {C:attention}mano de póker{} más jugada",
|
|
"{C:inactive}(Actual: {C:chips}+#1#{C:inactive} fichas)",
|
|
},
|
|
},
|
|
j_cry_fuckedup = {
|
|
name = "Comodín jodido",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_gardenfork = {
|
|
name = "El jardín de las bifurcaciones",
|
|
text = {
|
|
"Gana {C:money}$#1#{} si la {C:attention}mano jugada{}",
|
|
"contiene un {C:attention}As{} y un {C:attention}7{}",
|
|
},
|
|
},
|
|
j_cry_gemino = {
|
|
name = "Gemini",
|
|
text = {
|
|
"{C:attention}Duplica{} todos los valores",
|
|
"del {C:attention}Joker{} del extremo izquierdo",
|
|
"al final de la ronda",
|
|
},
|
|
},
|
|
j_cry_ghost = {
|
|
name = "Fantasma",
|
|
text = {
|
|
"Al final de la ronda:",
|
|
"{C:green}#1# en #2#{} probabilidades para",
|
|
"{C:attention}poseer{} un {C:attention}comodín{} aleatorio",
|
|
"{C:green}#1# en #3#{} probabilidades para",
|
|
"{E:2,C:red}autodestruirse",
|
|
},
|
|
},
|
|
j_cry_giggly = {
|
|
name = "Comodín absurdo",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_goldjoker = {
|
|
name = "Comodín de oro",
|
|
text = {
|
|
"Gana {C:money}#1#%{} de tu dinero",
|
|
"total al final de la ronda",
|
|
"El pago aumenta por {C:money}#2#%{}",
|
|
"cuando cada carta de {C:attention}oro{}",
|
|
"jugada puntúa",
|
|
},
|
|
},
|
|
j_cry_googol_play = {
|
|
name = "Carta de Googol Play",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de",
|
|
"{X:red,C:white} X#3# {} multi",
|
|
},
|
|
},
|
|
j_cry_happy = {
|
|
name = ":D",
|
|
text = {
|
|
"Crea un {C:attention}comodín{} aleatorio",
|
|
"al final de la ronda",
|
|
"Vende esta carta para",
|
|
"crear un {C:attention}comodín{} aleatorio",
|
|
"{C:inactive}(debe haber espacio){}",
|
|
},
|
|
},
|
|
j_cry_happyhouse = {
|
|
name = "Casa feliz",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} multi sólo después de",
|
|
"jugar {C:attention}114{} manos{}",
|
|
"{C:inactive}(Actual: #2#/114){}",
|
|
"{C:inactive,s:0.8}¡No hay un lugar como el hugar!{}",
|
|
},
|
|
},
|
|
j_cry_home = {
|
|
name = "El hogar",
|
|
text = {
|
|
"{X:mult,C:white} X#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_hunger = {
|
|
name = "Consum-ible",
|
|
text = {
|
|
"Gana {C:money}$#1#{} cuando",
|
|
"usas un {C:attention}consumible{}",
|
|
},
|
|
},
|
|
j_cry_iterum = {
|
|
name = "Iterum",
|
|
text = {
|
|
"Reactiva todas las cartas jugadas",
|
|
"{C:attention}#2#{} vez,",
|
|
"cada carta jugada otorga",
|
|
"{X:mult,C:white} X#1# {} multi cuando puntúa",
|
|
},
|
|
},
|
|
j_cry_jawbreaker = {
|
|
name = "Jawbreaker",
|
|
text = {
|
|
"Al derrotar la {C:attention}ciega jefe,",
|
|
"{C:attention}duplica{} los valores de los comodines adyacentes",
|
|
"{E:2,C:red}se autodestruye{}",
|
|
},
|
|
},
|
|
j_cry_jimball = {
|
|
name = "Jimball",
|
|
text = {
|
|
"Este comodín gana {X:mult,C:white} X#1# {} multi",
|
|
"por cada mano jugada {C:attention}consecutiva{}",
|
|
"mientras juegas tu",
|
|
"{C:attention}mano de póker{} más jugada",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_jollysus = {
|
|
name = "¿Comodín contento?",
|
|
text = {
|
|
"Crea un comodín {C:dark_edition}contento{}",
|
|
"cuando un comodín es {C:attention}vendido{}",
|
|
"{C:red}Funciona una vez por ronda{}",
|
|
"{C:inactive}#1#{}",
|
|
"{C:inactive,s:0.8}Parece legítimo...{}",
|
|
},
|
|
},
|
|
j_cry_kidnap = {
|
|
name = "Secuestro",
|
|
text = {
|
|
"Gana {C:money}$#2#{} al final de la ronda",
|
|
"Aumenta el pago por {C:money}$#1#{}",
|
|
"cuando un comodín de {C:attention}tipo multi{}",
|
|
"o {C:attention}tipo fichas{} es vendido",
|
|
},
|
|
},
|
|
j_cry_kooky = {
|
|
name = "Comodín raro",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_krustytheclown = {
|
|
name = "Krusty el Payaso",
|
|
text = {
|
|
"Este comodín gana",
|
|
"{X:mult,C:white} X#1# {} multi cuando",
|
|
"cada {C:attention}carta{} jugada puntúa",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_kscope = {
|
|
name = "Caleidoscopio",
|
|
text = {
|
|
"Agrega {C:dark_edition}policromía{} a",
|
|
"un {C:attention}comodín{} aleatorio al",
|
|
"derrotar la {C:attention}ciega jefe{}",
|
|
},
|
|
},
|
|
j_cry_lightupthenight = {
|
|
name = "Ilumina la noche",
|
|
text = {
|
|
"Cada {C:attention}7{} o {C:attention}2{} jugado",
|
|
"otorga {X:mult,C:white}X#1#{} multi cuando puntúa",
|
|
},
|
|
},
|
|
j_cry_longboi = {
|
|
name = "Monstruo",
|
|
text = {
|
|
"Otorga futuras copias de",
|
|
"este comodín {X:mult,C:white}X#1#{} multi",
|
|
"al final de la ronda",
|
|
"{C:inactive}(Actual: {X:mult,C:white}X#2#{C:inactive} multi){}",
|
|
},
|
|
},
|
|
j_cry_loopy = {
|
|
name = "Loopy",
|
|
text = {
|
|
"{C:attention}Reactiva{} todos los comodines",
|
|
"una vez por cada {C:attention}comodín{}",
|
|
"{C:attention}contento{} vendido esta ronda",
|
|
"{C:inactive}(Actual:{}{C:attention:} #1#{}{C:inactive} reactivaciones){}",
|
|
"{C:inactive,s:0.8}No había suficiente espacio...{}",
|
|
},
|
|
},
|
|
j_cry_lucky_joker = {
|
|
name = "Comodín de la suerte",
|
|
text = {
|
|
"Gana {C:money}$#1#{} cada vez que",
|
|
"una carta {C:attention}de la suerte{} se active",
|
|
"{C:green}con éxito{}",
|
|
},
|
|
},
|
|
j_cry_luigi = {
|
|
name = "Luigi",
|
|
text = {
|
|
"Todos los comodines otorgan",
|
|
"{X:chips,C:white} X#1# {} fichas",
|
|
},
|
|
},
|
|
j_cry_m = {
|
|
name = "m",
|
|
text = {
|
|
"Este comodín gana {X:mult,C:white} X#1# {} multi",
|
|
"cuando un {C:attention}Comodín contento{} es vendido",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_M = {
|
|
name = "M",
|
|
text = {
|
|
"Crea un {C:attention}Comodín contento{} ",
|
|
"{C:dark_edition}negativo{} cuando se",
|
|
"selecciona una {C:attention}ciega{}",
|
|
},
|
|
},
|
|
j_cry_macabre = {
|
|
name = "Comodín macabro",
|
|
text = {
|
|
"Al seleccionar una {C:attention}ciega{},",
|
|
"destruye todos los {C:attention}comodines{} excepto",
|
|
"{C:legendary}comodines M{} y {C:attention}comodines contentos{}",
|
|
"y crea 1 {C:attention}comodín contento{}",
|
|
"por cada carta destruida",
|
|
},
|
|
},
|
|
j_cry_magnet = {
|
|
name = "Imán de refrigerador",
|
|
text = {
|
|
"Gana {C:money}$#1#{} al final de la ronda",
|
|
"Obtienes {X:money,C:white} X#2# {} si hay",
|
|
"{C:attention}#3#{} o menos {C:attention}comodines{}",
|
|
},
|
|
},
|
|
j_cry_manic = {
|
|
name = "Comodín maníaco",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_mario = {
|
|
name = "Mario",
|
|
text = {
|
|
"Reactiva todos los comodines",
|
|
"{C:attention}#1#{} veces adicionales",
|
|
},
|
|
},
|
|
j_cry_mask = {
|
|
name = "Máscara",
|
|
text = {
|
|
"Reactiva todas las cartas de {C:attention}figura{}",
|
|
"{C:attention}#1#{} veces adicionales",
|
|
"Todas las cartas {C:attention}numéricas{} se debilitan",
|
|
},
|
|
},
|
|
|
|
j_cry_maximized = {
|
|
name = "Maximizado",
|
|
text = {
|
|
"Todas las cartas de {C:attention}figura{}",
|
|
"son consideradas {C:attention}Reyes{},",
|
|
"todas las cartas de {C:attention}número{}",
|
|
"son consideradas {C:attention}10s{}",
|
|
},
|
|
},
|
|
j_cry_maze = {
|
|
name = "Laberinto",
|
|
text = {
|
|
"Todas las manos son consideradas la",
|
|
"{C:attention}primera mano{} de cada ronda,",
|
|
"todos los descartes son considerados el",
|
|
"{C:attention}primer descarte{} de cada ronda",
|
|
},
|
|
},
|
|
j_cry_Megg = {
|
|
name = "Muevo",
|
|
text = {
|
|
"Vende esta carta para crear",
|
|
"{C:attention}#2#{} Comodines contentos, aumenta",
|
|
"por {C:attention}#1#{} al final de la ronda",
|
|
},
|
|
},
|
|
j_cry_mellowcreme = {
|
|
name = "Mellowcreme",
|
|
text = {
|
|
"Vende esta carta para {C:attention}multiplicar",
|
|
"el valor de venta de todos los",
|
|
"{C:attention}consumibles{} por {X:attention,C:white}X#1#",
|
|
},
|
|
},
|
|
j_cry_membershipcard = {
|
|
name = "Carta de afiliación",
|
|
text = {
|
|
"{X:mult,C:white}X#1#{} multi por cada miembro",
|
|
"en el {C:attention}Discord de Cryptid{}",
|
|
"{C:inactive}(Actual: {X:mult,C:white}X#2#{C:inactive} multi)",
|
|
"{C:blue,s:0.7}https://discord.gg/eUf9Ur6RyB{}",
|
|
},
|
|
},
|
|
j_cry_membershipcardtwo = {
|
|
name = "Carta de miembro antigua", --renamed it for making it distinct
|
|
text = {
|
|
"{C:chips}+#1#{} fichas por cada miembro",
|
|
"en el {C:attention}Discord de Cryptid{}",
|
|
"{C:inactive}(Actual: {C:chips}+#2#{C:inactive} fichas)",
|
|
"{C:blue,s:0.7}https://discord.gg/eUf9Ur6RyB{}",
|
|
},
|
|
},
|
|
j_cry_meteor = {
|
|
name = "Lluvia de meteoros",
|
|
text = {
|
|
"Las cartas {C:dark_edition}laminadas{}",
|
|
"otorgan {C:chips}+#1#{} fichas",
|
|
},
|
|
},
|
|
j_cry_mneon = {
|
|
name = "M neón",
|
|
text = {
|
|
"Gana {C:money}$#2#{} al final de la ronda",
|
|
"Aumenta el pago por",
|
|
"{C:money}$#1#{} por cada {C:attention}Comodín contento{}",
|
|
"o {C:legendary}comodín M{} al",
|
|
"final de la ronda",
|
|
},
|
|
},
|
|
j_cry_mondrian = {
|
|
name = "Mondrian",
|
|
text = {
|
|
"Este comodín consigue {X:mult,C:white}X#1#{} multi",
|
|
"si no se usaron {C:attention}descartes{}",
|
|
"en esta ronda",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_monkey_dagger = {
|
|
name = "Daga de mono",
|
|
text = {
|
|
"Cuando se selecciona la {C:attention}ciega{},",
|
|
"destruye al comodín de la izquierda",
|
|
"y agrega para siempre {C:attention}10 veces",
|
|
"de valor de venta a estas {C:chips}fichas{}",
|
|
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)",
|
|
},
|
|
},
|
|
j_cry_monopoly_money = {
|
|
name = "Dinero de monopolio",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades para",
|
|
"{C:attention}destruir{} objetos comprados",
|
|
"Divide tu dinero en 2 cuando se {C:attention}vende",
|
|
},
|
|
},
|
|
j_cry_morse = {
|
|
name = "Código morse",
|
|
text = {
|
|
"Gana {C:money}$#2#{} al final de la ronda",
|
|
"Aumenta el pago por {C:money}$#1#{} al",
|
|
"vender una carta con una {C:attention}edición{}",
|
|
},
|
|
},
|
|
j_cry_mprime = {
|
|
name = "Tredecim",
|
|
text = {
|
|
"Crea un {C:legendary}comodín M{} al final de la ronda",
|
|
"Cada {C:attention}Comodín contento{} o {C:legendary}comodín M",
|
|
"otorga {X:dark_edition,C:white}^#1#{} multi",
|
|
"Aumenta el valor por {X:dark_edition,C:white}^#2#{}",
|
|
"cuando un {C:attention}Comodín contento{} es {C:attention}vendido",
|
|
"{C:inactive,s:0.8}(Tredecim excluido)",
|
|
},
|
|
},
|
|
j_cry_mstack = {
|
|
name = "Pila de Ms",
|
|
text = {
|
|
"Reactiva todas las cartas jugadas",
|
|
"una vez por cada",
|
|
"{C:attention}#2#{} {C:inactive}[#3#]{} {C:attention}comodines contentos{} vendidos",
|
|
"{C:inactive}(Actual:{}{C:attention:} #1#{}{C:inactive} reactivaciones){}",
|
|
},
|
|
},
|
|
j_cry_multjoker = {
|
|
name = "Comodín multi",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades por cada",
|
|
"carta {C:attention}multi{} jugada para que cree",
|
|
"una carta {C:spectral}Críptido{} al anotar",
|
|
"{C:inactive}(Debe haber espacio)",
|
|
},
|
|
},
|
|
j_cry_necromancer = {
|
|
name = "Nigromante",
|
|
text = {
|
|
"Cuando un comodín es {C:attention}vendido{} por un precio mayor que {C:attention}$0{},",
|
|
"gana un comodín {C:attention}aleatorio{} {C:attention}vendido{} en esta partida",
|
|
"y establece su {C:attention}valor de venta{} a {C:attention}$0{}",
|
|
},
|
|
},
|
|
j_cry_negative = {
|
|
name = "Comodín negativo",
|
|
text = {
|
|
"{C:dark_edition}+#1#{} ranuras de {C:attention}comodín",
|
|
},
|
|
},
|
|
j_cry_nice = {
|
|
name = "Nice",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas si la mano jugada",
|
|
"contiene un {C:attention}6{} y un {C:attention}9",
|
|
"{C:inactive,s:0.8}Nice.{}",
|
|
},
|
|
},
|
|
j_cry_night = {
|
|
name = "Noche",
|
|
text = {
|
|
"{X:dark_edition,C:white}^#1#{} multi en la",
|
|
"última mano de la ronda",
|
|
"{E:2,C:red}se autodestruye{} en",
|
|
"la última mano de la ronda",
|
|
},
|
|
},
|
|
j_cry_nosound = {
|
|
name = "Sin sonido, sin memoria",
|
|
text = {
|
|
"Reactiva cada {C:attention}7{} jugado",
|
|
"{C:attention:}#1#{} veces adicionales",
|
|
},
|
|
},
|
|
j_cry_notebook = {
|
|
name = "Cuaderno",
|
|
text = {
|
|
"{C:green} #1# en #2#{} probabilidades para conseguir {C:dark_edition}+1{} ranura",
|
|
"de comodín por cada {C:attention}renovación{} en la tienda",
|
|
"{C:green}Siempre se activa{} si hay",
|
|
"{C:attention}#5#{} o más {C:attention}Comodines contentos{}",
|
|
"{C:red}Funciona una vez por ronda{}",
|
|
"{C:inactive}(Actual: {C:dark_edition}+#3#{}{C:inactive} y #4#){}",
|
|
},
|
|
},
|
|
j_cry_number_blocks = {
|
|
name = "Bloques numerados",
|
|
text = {
|
|
"Gana {C:money}$#1#{} al final de la ronda",
|
|
"Aumenta el pago por {C:money}$#2#{}",
|
|
"por cada {C:attention}#3#{} en tu mano,",
|
|
"la categoría cambia cada ronda",
|
|
},
|
|
},
|
|
j_cry_nuts = {
|
|
name = "El loco",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_nutty = {
|
|
name = "Comodín loco",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_oil_lamp = {
|
|
name = "Lámpara de aceite",
|
|
text = {
|
|
"Al final de la ronda, aumenta los valores",
|
|
"del comodín a la {C:attention}derecha{} por {X:attention,C:white}X#1#{}",
|
|
},
|
|
},
|
|
|
|
j_cry_oldblueprint = {
|
|
name = "Plano viejo",
|
|
text = {
|
|
"Copia la habilidad del",
|
|
"{C:attention}comodín{} de la derecha",
|
|
"{C:green}#1# en #2#{} probabilidades",
|
|
"de que la carta se destruya",
|
|
"al final de la ronda",
|
|
},
|
|
},
|
|
j_cry_oldcandy = {
|
|
name = "Dulce nostálgico",
|
|
text = {
|
|
"Vende esta carta para ganar",
|
|
"{C:attention}+#1#{} tamaño de mano",
|
|
"de forma permanente",
|
|
},
|
|
},
|
|
j_cry_oldinvisible = {
|
|
name = "Comodín invisible nostálgico",
|
|
text = {
|
|
"{C:attention}Duplioca{} un {C:attention}comodín{}",
|
|
"aleatorio cada {C:attention}4",
|
|
"cartas de comodín vendidas",
|
|
"{s:0.8}Comodín invisible nostálgico excluido{}",
|
|
"{C:inactive}(Actual: #1#/4){}",
|
|
},
|
|
},
|
|
j_cry_panopticon = {
|
|
name = "Panóptico",
|
|
text = {
|
|
"Todas las manos son consideradas la",
|
|
"{C:attention}última mano{} de cada ronda", -- +4 dabloons
|
|
},
|
|
},
|
|
j_cry_penetrating = {
|
|
name = "Comodín penetrante",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_pickle = { --holy shit dethklok reference
|
|
name = "Pepinillo",
|
|
text = {
|
|
"Al saltar una {C:attention}ciega{}, crea",
|
|
"{C:attention}#1#{} etiquetas, disminuye por",
|
|
"{C:red}#2#{} cuando se selecciona una {C:attention}ciega{}",
|
|
},
|
|
},
|
|
j_cry_pirate_dagger = {
|
|
name = "Daga de pirata",
|
|
text = {
|
|
"Cuando se selecciona la {C:attention}ciega{},",
|
|
"destruye al comodín de la derecha",
|
|
"y agraga {C:attention}un cuarto{} del",
|
|
"valor de venta a {X:chips,C:white} Xfichas {}",
|
|
"{C:inactive}(Actual: {X:chips,C:white} X#1# {C:inactive} fichas)",
|
|
},
|
|
},
|
|
j_cry_pity_prize = {
|
|
name = "Premio de compasión",
|
|
text = {
|
|
"Al saltar un {C:attention}paquete potenciador{},",
|
|
"gana una {C:attention}etiqueta{} al azar",
|
|
},
|
|
},
|
|
|
|
j_cry_pot_of_jokes = {
|
|
name = "Olla de las bromas",
|
|
text = {
|
|
"{C:attention}#1#{} tamaño de mano,",
|
|
"aumenta por",
|
|
"{C:blue}#2#{} cada runda",
|
|
},
|
|
},
|
|
j_cry_primus = {
|
|
name = "Primus",
|
|
text = {
|
|
"Este comodín gana {X:dark_edition,C:white} ^#1# {} multi",
|
|
"si todas las cartas en la mano jugada son",
|
|
"{C:attention}Ases{}, {C:attention}2s{}, {C:attention}3s{}, {C:attention}5s{}, o {C:attention}7s{}",
|
|
"{C:inactive}(Actual: {X:dark_edition,C:white} ^#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_python = {
|
|
name = "Python",
|
|
text = {
|
|
"Este comodín gana",
|
|
"{X:mult,C:white} X#1# {} multi cuando una",
|
|
"carta de {C:cry_code}código{} se usa",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_queens_gambit = {
|
|
name = "Gambito de dama",
|
|
text = {
|
|
"Si {C:attention}la mano de póker{} es una",
|
|
"{C:attention}Escalera real{}, destruye la",
|
|
"{C:attention}reina{} puntuada y crea un",
|
|
"{C:attention}comodín{} {C:red}raro{} {C:dark_edition}negativo{}",
|
|
},
|
|
},
|
|
j_cry_quintet = {
|
|
name = "El quinteto",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_redbloon = {
|
|
name = "Bloon rojo",
|
|
text = {
|
|
"Gana {C:money}$#1#{} en {C:attention}#2#{} ronda(s)",
|
|
"{C:red,E:2}se autodestruye{}",
|
|
},
|
|
},
|
|
j_cry_redeo = {
|
|
name = "Redeo",
|
|
text = {
|
|
"{C:attention}-#1#{} apuesta al gastar",
|
|
"{C:money}$#2#{} {C:inactive}($#3#){}",
|
|
"{s:0.8}Requisitos aumentan",
|
|
"{C:attention,s:0.8}exponencialmente{s:0.8} por cada uso",
|
|
"{C:money,s:0.8}Siguiente aumento: {s:1,c:money}$#4#",
|
|
},
|
|
},
|
|
j_cry_rescribere = {
|
|
name = "Rescribere",
|
|
text = {
|
|
"Cuando un {C:attention}comodín{} es vendido,",
|
|
"añade sus efectos a",
|
|
"todos los otros comodines",
|
|
"{C:inactive,s:0.8}No afecta a otros Rescribere{}",
|
|
},
|
|
},
|
|
j_cry_reverse = {
|
|
name = "Carta de reversa",
|
|
text = {
|
|
"Rellena todos las ranuras de comodín vacías {C:inactive}(Max 100){}",
|
|
"con {C:attention}Comodines contentos{} {C:dark_edition}holográficos{} si",
|
|
"la {C:attention}mano de póker descartada{} es una {C:attention}#1#{}",
|
|
"{C:red,E:2}se autodestruye{}",
|
|
"{C:inactive,s:0.8}¡El regreso SUPREMO!{}",
|
|
},
|
|
},
|
|
j_cry_rnjoker = {
|
|
name = "RNJoker",
|
|
text = {
|
|
"Aleatoriza abilidades por cada {C:attention}apuesta{}",
|
|
},
|
|
},
|
|
j_cry_sacrifice = {
|
|
name = "Sacrificio",
|
|
text = {
|
|
"Crea un comodín {C:green}inusual{}",
|
|
"y 3 {C:attention}Comodines contentos{} al",
|
|
"usar una carta {C:spectral}espectral{}",
|
|
"{C:red}Funciona una vez por ronda{}",
|
|
"{C:inactive}#1#{}",
|
|
},
|
|
},
|
|
j_cry_sapling = {
|
|
name = "Brote",
|
|
text = {
|
|
"Después de puntuar {C:attention}#2#{} {C:inactive}[#1#]{} cartas",
|
|
"mejoradas, vende esta carta para",
|
|
"crear un {C:attention}comodín{} {C:cry_epic}épico{} ",
|
|
"{C:inactive,s:0.8}Creará un {C:attention,s:0.8}comodín{} {C:red,s:0.8}raro{} si los",
|
|
"{C:inactive,s:0.8}comodines {C:cry_epic,s:0.8}épicos{} {C:inactive,s:0.8}están desactivados{}",
|
|
},
|
|
},
|
|
j_cry_savvy = {
|
|
name = "Comodín inteligente",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_Scalae = {
|
|
name = "Scalae",
|
|
text = {
|
|
"Los {C:attention}comodines{} escalan",
|
|
"como un polinomio grado-{C:attention}#1#{},",
|
|
"aumenta el grado por {C:attention}#2#{}",
|
|
"al final de la ronda",
|
|
"{C:inactive,s:0.8}({C:attention,s:0.8}Scalae{C:inactive,s:0.8} excluido)",
|
|
},
|
|
},
|
|
j_cry_scrabble = {
|
|
name = "Teja de Scrabble",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de crear",
|
|
"un comodín {C:green}inusual{} {C:dark_edition}contento",
|
|
"al jugar una mano",
|
|
},
|
|
},
|
|
j_cry_seal_the_deal = {
|
|
name = "Sellar el acuerdo",
|
|
text = {
|
|
"Añade un {C:attention}sello al azar{} a cada carta",
|
|
"puntuada en la {C:attention}última mano{} de la ronda",
|
|
},
|
|
},
|
|
j_cry_shrewd = {
|
|
name = "Comodín perspicaz",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_silly = {
|
|
name = "Comodín bobo",
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_smallestm = {
|
|
name = "Diminuto",
|
|
text = {
|
|
"Crea una {C:cry_jolly}Etiqueta MM",
|
|
"si la {C:attention}mano de póker{} jugada",
|
|
"es una {C:attention}#1#{}",
|
|
"{C:inactive,s:0.8}ok so básicamente soy muy peque",
|
|
},
|
|
},
|
|
j_cry_soccer = {
|
|
name = "Uno para todos", --changed the name from latin because this isn't exotic
|
|
text = {
|
|
"{C:attention}+#1#{} ranura de comodín",
|
|
"{C:attention}+#1#{} ranura de paquete potenciador",
|
|
"{C:attention}+#1#{} tamaño de mano",
|
|
"{C:attention}+#1#{} ranura de consumible",
|
|
"{C:attention}+#1#{} ranura de carta en la tienda",
|
|
},
|
|
},
|
|
j_cry_fleshpanopticon = {
|
|
name = "Panóptico de carne",
|
|
text = {
|
|
"{C:red}X#1#{} tamaño de {C:attention}ciegas jefe{}",
|
|
"Al derrotar una {C:attention}ciega jefe{},",
|
|
"{C:red}se autodestruye{}, y crea",
|
|
"una carta de {C:spectral}Portal{} {C:dark_edition}negativa{}",
|
|
'{C:inactive,s:0.8}"Esta prisión... para mantenerme...?"',
|
|
},
|
|
},
|
|
|
|
j_cry_spaceglobe = {
|
|
name = "Esfera celestial",
|
|
text = {
|
|
"Este comodín gana {X:chips,C:white}X#2#{} fichas",
|
|
"si la {C:attention}mano de póker{} es un(a) {C:attention}#3#{},",
|
|
"mano cambia después de aumentar{}",
|
|
"{C:inactive}(Actual:{} {X:chips,C:white}X#1#{} {C:inactive}fichas){}",
|
|
},
|
|
},
|
|
j_cry_speculo = {
|
|
name = "Speculo",
|
|
text = {
|
|
"Crea una copia {C:dark_edition}negativa{}",
|
|
"de un {C:attention}comodín{} aleatorio",
|
|
"al final de la {C:attention}tienda",
|
|
"{C:inactive,s:0.8}No copia otros Speculo{}",
|
|
},
|
|
},
|
|
j_cry_spy = {
|
|
name = "Espía",
|
|
text = {
|
|
"{X:mult,C:white} X#2# {} multi, {C:dark_edition}+1{} ranura de {C:attention}comodín{}",
|
|
"{C:inactive}¡Ese #1# es un espía!",
|
|
},
|
|
},
|
|
j_cry_stardust = {
|
|
name = "Polvo de estrellas",
|
|
text = {
|
|
"Las cartas {C:dark_edition}policromas{}",
|
|
"otorgan {X:mult,C:white}X#1#{} multi",
|
|
},
|
|
},
|
|
j_cry_stella_mortis = {
|
|
name = "Stella Mortis",
|
|
text = {
|
|
"Este comodín destruye una",
|
|
"carta de {C:planet}planeta{} al azar",
|
|
"y gana {X:dark_edition,C:white} ^#1# {} multi",
|
|
"al final de la {C:attention}tienda{}",
|
|
"{C:inactive}(Actual: {X:dark_edition,C:white} ^#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_stronghold = {
|
|
name = "La fortaleza",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
|
|
j_cry_subtle = {
|
|
name = "Comodín sutil",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_supercell = {
|
|
name = "Supercell",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas, {C:mult}+#1#{} multi,",
|
|
"{X:chips,C:white}X#2#{} fichas, {X:mult,C:white}X#2#{} multi",
|
|
"Gana {C:money}$#3#{} al",
|
|
"final de la ronda",
|
|
},
|
|
},
|
|
j_cry_sus = {
|
|
name = "SUS",
|
|
text = {
|
|
"Al final de la ronda, crea",
|
|
"una {C:attention}copia{} de una carta",
|
|
"aleatoria {C:attention}en tu mano{},",
|
|
"destruye las demás",
|
|
"{C:attention,s:0.8}Reyes{s:0.8} de {C:hearts,s:0.8}corazones{s:0.8} son priorizados",
|
|
},
|
|
},
|
|
j_cry_swarm = {
|
|
name = "El enjambre",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_sync_catalyst = {
|
|
name = "Catalizador de sincronización",
|
|
text = {
|
|
"Equilibra las {C:blue}fichas{} y el {C:red}multi{}",
|
|
"{C:inactive,s:0.8}¡Hey! ¡Yo he visto esto antes!",
|
|
},
|
|
},
|
|
j_cry_tax_fraud = {
|
|
name = "Evasión fiscal",
|
|
text = {
|
|
"Gana {C:attention}$#1#{} por cada comodín {C:attention}de alquiler",
|
|
"al final de la ronda",
|
|
},
|
|
},
|
|
j_cry_tenebris = {
|
|
name = "Tenebris",
|
|
text = {
|
|
"{C:dark_edition}+#1#{} ranuras de {C:attention}comodín{}",
|
|
"Gana {C:money}$#2#{} al final de la ronda",
|
|
},
|
|
},
|
|
j_cry_translucent = {
|
|
name = "Comodín translúcido",
|
|
text = {
|
|
"Vende esta carta para crear",
|
|
"una copia {C:attention}Banana Perecedera{}",
|
|
"de un {C:attention}comodín{} aleatorio",
|
|
"{s:0.8,C:inactive}(La copia evita compat. de perecedero)",
|
|
},
|
|
},
|
|
j_cry_treacherous = {
|
|
name = "Comodín traicionero",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_trick_or_treat = {
|
|
name = "Dulce o truco",
|
|
text = {
|
|
"Al {C:attention}venderse{}:",
|
|
"{C:green}#1# en #2#{} probabilidades de crear {C:attention}2{} {C:cry_candy}dulces",
|
|
"Si no, crea un comodín {X:cry_cursed,C:white}maldito{}",
|
|
"{C:inactive}(puede desbordarse)",
|
|
},
|
|
},
|
|
j_cry_tricksy = {
|
|
name = "Comodín tramposo",
|
|
text = {
|
|
"{C:chips}+#1#{} fichas",
|
|
"si la mano contiene",
|
|
"una {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_triplet_rhythm = {
|
|
name = "Ritmo triple",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi si la mano",
|
|
"contiene {C:attention}exactamente{} tres {C:attention}3s",
|
|
},
|
|
},
|
|
j_cry_tropical_smoothie = {
|
|
name = "Zalamero tropical",
|
|
text = {
|
|
"Vende esta carta para",
|
|
"{C:attention}multiplicar{} los valores de los",
|
|
"comodines conseguidos por {X:attention,C:white}X1.5{}",
|
|
},
|
|
},
|
|
|
|
j_cry_unity = {
|
|
name = "La unidad",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_universe = {
|
|
name = "Universo",
|
|
text = {
|
|
"Las cartas {C:dark_edition}astrales{}",
|
|
"otorgan {X:dark_edition,C:white}^#1#{} multi",
|
|
},
|
|
},
|
|
j_cry_universum = {
|
|
name = "Universum",
|
|
text = {
|
|
"Las {C:attention}manos de póker{} ganan",
|
|
"{X:red,C:white} X#1# {} multi y {X:blue,C:white} X#1# {} fichas",
|
|
"al subir de nivel",
|
|
},
|
|
},
|
|
j_cry_unjust_dagger = {
|
|
name = "Daga injusta",
|
|
text = {
|
|
"Cuando se selecciona la {C:attention}ciega{},",
|
|
"destruye al comodín de la izquierda",
|
|
"y agraga {C:attention}un quinto{} del",
|
|
"valor de venta a {X:mult,C:white} Xmulti {}",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#1# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_verisimile = {
|
|
name = "Non Verisimile",
|
|
text = {
|
|
"Cuando cualquier probabilidad",
|
|
"es activada {C:green}con éxito{},",
|
|
"este comodín gana {X:red,C:white}Xmulti{}",
|
|
"igual a sus {C:attention}probabilidades{} listadas",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#1# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_virgo = {
|
|
name = "Virgo",
|
|
text = {
|
|
"Este comodín gana {C:money}$#1#{} de {C:attention}valor de venta{}",
|
|
"si la {C:attention}mano de póker{} contiene una {C:attention}#2#{}",
|
|
"Vende esta carta para crear un",
|
|
"{C:attention}comodín contento{} {C:dark_edition}policroma{} por",
|
|
"cada {C:money}$4{} de {C:attention}valor de venta{} {C:inactive}(min. 1){}",
|
|
},
|
|
},
|
|
j_cry_wacky = {
|
|
name = "Comodín chalado", --too many freaking name collisions
|
|
text = {
|
|
"{C:red}+#1#{} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
j_cry_waluigi = {
|
|
name = "Waluigi",
|
|
text = {
|
|
"Todos los comodines otorgan",
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
},
|
|
},
|
|
j_cry_wario = {
|
|
name = "Wario",
|
|
text = {
|
|
"Todos los comodines otorgan",
|
|
"{C:money}$#1#{} al activarse",
|
|
},
|
|
},
|
|
j_cry_wee_fib = {
|
|
name = "Weebonacci",
|
|
text = {
|
|
"Este comodín gana",
|
|
"{C:mult}+#2#{} multi cuando cada",
|
|
"{C:attention}As{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{}, o {C:attention}8{}",
|
|
"jugado puntúa",
|
|
"{C:inactive}(Actual: {C:mult}+#1#{C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_weegaming = {
|
|
name = "2D",
|
|
text = {
|
|
"Reactica cada {C:attention}2{} jugado", --wee gaming
|
|
"{C:attention:}#1#{} veces adicionales", --wee gaming?
|
|
"{C:inactive,s:0.8}Wee Gaming?{}", --wee gaming :)
|
|
},
|
|
},
|
|
j_cry_wheelhope = {
|
|
name = "La rueda de la esperanza",
|
|
text = {
|
|
"Este comodín gana",
|
|
"{X:mult,C:white} X#1# {} multi al fallar",
|
|
"una {C:attention}Rueda de la fortuna{}",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_whip = {
|
|
name = "El LÁTIGO",
|
|
text = {
|
|
"Este comodín gana {X:mult,C:white}X#1#{} multi",
|
|
"si la {C:attention}mano jugada{} contiene un",
|
|
"{C:attention}2{} y {C:attention}7{} de diferentes palos",
|
|
"{C:inactive}(Actual: {X:mult,C:white} X#2# {C:inactive} multi)",
|
|
},
|
|
},
|
|
j_cry_wrapped = {
|
|
name = "Dulce envuelto",
|
|
text = {
|
|
"Crea un {C:attention}comodín de comida{}",
|
|
"en {C:attention}#1#{} ronda(s)",
|
|
"{C:red,E:2}se autodestruye{}",
|
|
},
|
|
},
|
|
j_cry_wtf = {
|
|
name = "¡¿Qué rayos?!",
|
|
text = {
|
|
"{X:mult,C:white} X#1# {} multi",
|
|
"si la mano contiene",
|
|
"un {C:attention}#2#",
|
|
},
|
|
},
|
|
},
|
|
Planet = {
|
|
c_cry_Klubi = {
|
|
name = "Klubi",
|
|
text = {
|
|
"({V:1}nvl.#4#{})({V:2}nvl.#5#{})({V:3}nvl.#6#{})",
|
|
"Aumento de nivel",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"y {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Lapio = {
|
|
name = "Lapio",
|
|
text = {
|
|
"({V:1}nvl.#4#{})({V:2}nvl.#5#{})({V:3}nvl.#6#{})",
|
|
"Aumento de nivel",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"y {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Kaikki = {
|
|
name = "Kaikki",
|
|
text = {
|
|
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
|
"Aumento de nivel",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"y {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_nstar = {
|
|
name = "Estrella de neutrones",
|
|
text = {
|
|
"Mejora una mano de póker",
|
|
"al azar por",
|
|
"{C:attention}1{} nivel por cada",
|
|
"{C:attention}estrella de neutrones{} usada",
|
|
"en esta partida",
|
|
"{C:inactive}(Actual:{C:attention} #1#{C:inactive}){}",
|
|
},
|
|
},
|
|
c_cry_planetlua = {
|
|
name = "Planeta.lua",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades para",
|
|
"aumentar todas las",
|
|
"{C:legendary,E:1}manos de póker{}",
|
|
"por {C:attention}1{} nivel",
|
|
},
|
|
},
|
|
c_cry_Sydan = {
|
|
name = "Sydan",
|
|
text = {
|
|
"({V:1}nvl.#4#{})({V:2}nvl.#5#{})({V:3}nvl.#6#{})",
|
|
"Aumento de nivel",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"y {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_Timantti = {
|
|
name = "Timantti",
|
|
text = {
|
|
"({V:1}nvl.#4#{})({V:2}nvl.#5#{})({V:3}nvl.#6#{})",
|
|
"Aumento de nivel",
|
|
"{C:attention}#1#{},",
|
|
"{C:attention}#2#{},",
|
|
"y {C:attention}#3#{}",
|
|
},
|
|
},
|
|
c_cry_marsmoons = {
|
|
name = "Phobos y Deimos",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} multi y",
|
|
"{C:chips}+#4#{} fichas",
|
|
},
|
|
},
|
|
c_cry_void = {
|
|
name = "Vacío",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} multi y",
|
|
"{C:chips}+#4#{} fichas",
|
|
},
|
|
},
|
|
c_cry_asteroidbelt = {
|
|
name = "Cinturón de asteroides",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} multi y",
|
|
"{C:chips}+#4#{} fichas",
|
|
},
|
|
},
|
|
c_cry_universe = {
|
|
name = "El universo en su puta totalidad",
|
|
text = {
|
|
"{S:0.8}({S:0.8,V:1}nvl. #1#{S:0.8}){} Aumento de nivel",
|
|
"{C:attention}#2#",
|
|
"{C:mult}+#3#{} multi y",
|
|
"{C:chips}+#4#{} fichas",
|
|
},
|
|
},
|
|
},
|
|
Sleeve = {
|
|
sleeve_cry_ccd_sleeve = {
|
|
name = "Manga CCD",
|
|
text = {
|
|
"Todas las cartas también son",
|
|
"un consumible {C:attention}aleatorio{}",
|
|
},
|
|
},
|
|
sleeve_cry_conveyor_sleeve = {
|
|
name = "Manga transportadora",
|
|
text = {
|
|
"Los comodines {C:attention}no{} se pueden mover",
|
|
"Al principio de la runda,",
|
|
"{C:attention}duplica{} el comodín del extremo derecho",
|
|
"y {C:attention}destruye{} el comodín del extremo izquierdo",
|
|
},
|
|
},
|
|
sleeve_cry_critical_sleeve = {
|
|
name = "Manga crítica",
|
|
text = {
|
|
"Después de cada mano jugada,",
|
|
"{C:green}#1# en 4{} probabilidades para {X:dark_edition,C:white} ^2 {} multi",
|
|
"{C:green}#1# en 8{} probabilidades para {X:dark_edition,C:white} ^0.5 {} multi",
|
|
},
|
|
},
|
|
sleeve_cry_encoded_sleeve = {
|
|
name = "Manga codificada",
|
|
text = {
|
|
"Comienza con un {C:cry_code,T:j_cry_CodeJoker}Comodín de código{}",
|
|
"y {C:cry_code,T:j_cry_copypaste}Copiar y pegar{}",
|
|
"Sólo aparecen {C:cry_code}cartas de código{} en la tienda",
|
|
},
|
|
},
|
|
sleeve_cry_equilibrium_sleeve = {
|
|
name = "Manga balanceada",
|
|
text = {
|
|
"Todas las cartas tienen la ",
|
|
"{C:attention}misma probabilidad{} de",
|
|
"aparecer en las tiendas,",
|
|
"comienza la partida con",
|
|
"{C:attention,T:v_overstock_plus}+2 ranuras de carta",
|
|
},
|
|
},
|
|
sleeve_cry_infinite_sleeve = {
|
|
name = "Baraja infinita",
|
|
text = {
|
|
"Puedes seleccionar {C:attention}cualquier",
|
|
"cantidad de cartas",
|
|
--someone do the hand size thing for me
|
|
},
|
|
},
|
|
sleeve_cry_misprint_sleeve = {
|
|
name = "Manga de errata",
|
|
text = {
|
|
"Los valures de cartas",
|
|
"se {C:attention}aleatorizan",
|
|
},
|
|
},
|
|
sleeve_cry_redeemed_sleeve = {
|
|
name = "Manga redimida",
|
|
text = {
|
|
"Cuando se compra un {C:attention}vale{},",
|
|
"obtén sus {C:attention}niveles extras",
|
|
},
|
|
},
|
|
sleeve_cry_wormhole_sleeve = {
|
|
name = "Manga de agujero de gusano",
|
|
text = {
|
|
"Comienza con un comodín {C:cry_exotic}exótico{C:attention}",
|
|
"Los comodines son {C:attention}20X{} más",
|
|
"probables de ser {C:dark_edition}Negativos",
|
|
"{C:attention}-2{} ranuras de comodín",
|
|
},
|
|
},
|
|
sleeve_cry_legendary_sleeve = {
|
|
name = "Manga legendaria<",
|
|
text = {
|
|
"Comienza con un comodín {C:legendary}legendario{C:legendary}",
|
|
"{C:green}1 en 5{} probabilidades para crear otro",
|
|
"cuando se derrota a la ciega jefe",
|
|
"{C:inactive}(debe haber espacio){}",
|
|
},
|
|
},
|
|
},
|
|
Spectral = {
|
|
c_cry_adversary = {
|
|
name = "Adversario",
|
|
text = {
|
|
"{C:red}Todos{} tus {C:attention}comodines{} se vuelven {C:dark_edition}negativos{},",
|
|
"{C:red}todos{} los {C:attention}comodines{} en la tienda cuestan",
|
|
"el {C:red}doble{} por el resto de la partida",
|
|
},
|
|
},
|
|
c_cry_analog = {
|
|
name = "Análogo",
|
|
text = {
|
|
"Crea {C:attention}#1#{} copias de un",
|
|
"{C:attention}comodín{} aleatorio, destruye",
|
|
"los demás, {C:attention}+#2#{} apuesta",
|
|
},
|
|
},
|
|
c_cry_chambered = {
|
|
name = "Recámara",
|
|
text = {
|
|
"Crea {C:attention}#1#{} copias",
|
|
"{C:dark_edition}negativas{} de un",
|
|
"consumible {C:attention}al azar{}",
|
|
"{C:inactive,s:0.8}No copia otros Recámara{}",
|
|
},
|
|
},
|
|
c_cry_conduit = {
|
|
name = "Conducto",
|
|
text = {
|
|
"Intercambia las {C:attention}ediciones{} de",
|
|
"{C:attention}2{} cartas o {C:attention}comodines{} seleccionados",
|
|
},
|
|
},
|
|
|
|
c_cry_gateway = {
|
|
name = "Portal",
|
|
text = {
|
|
"Crea un {C:attention}comodín",
|
|
"{C:cry_exotic,E:1}exótico{}, destruye",
|
|
"los demás",
|
|
},
|
|
},
|
|
c_cry_hammerspace = {
|
|
name = "Hammerspace",
|
|
text = {
|
|
"Aplica {C:attention}consumibles{} aleatorios",
|
|
"como si fueran {C:dark_edition}mejoras{}",
|
|
"a las cartas en la mano",
|
|
},
|
|
},
|
|
c_cry_lock = {
|
|
name = "Cerradura",
|
|
text = {
|
|
"Remueve {C:red}todas{} las pegatinas",
|
|
"de {C:red}todos{} los comodines,",
|
|
"y aplica {C:purple,E:1}Eterno{}",
|
|
"a un {C:attention}comodín{} aleatorio",
|
|
},
|
|
},
|
|
c_cry_pointer = {
|
|
name = "PUNTERO://",
|
|
text = {
|
|
"Crea una carta",
|
|
"de {C:cry_code}tu elección",
|
|
"{C:inactive,s:0.8}(Comodines exóticos #1#excluidos)",
|
|
},
|
|
},
|
|
c_cry_replica = {
|
|
name = "Réplica",
|
|
text = {
|
|
"Convierte todas las cartas",
|
|
"en tu mano",
|
|
"a una carta {C:attention}aleatoria{}",
|
|
"en tu mano",
|
|
},
|
|
},
|
|
c_cry_ritual = {
|
|
name = "Ritual",
|
|
text = {
|
|
"Aplica {C:dark_edition}Negativo{}, {C:dark_edition}Mosaico{},",
|
|
"o {C:dark_edition}Astral{} a {C:attention}#1#{}",
|
|
"carta de tu mano seleccionada",
|
|
},
|
|
},
|
|
c_cry_source = {
|
|
name = "Origen",
|
|
text = {
|
|
"Agrega un {C:cry_code}sello verde{}",
|
|
"a {C:attention}1{} carta seleccionada",
|
|
"de tu mano al azar",
|
|
},
|
|
},
|
|
c_cry_summoning = {
|
|
name = "Evocación",
|
|
text = {
|
|
"Crea un {C:joker}comodín{}",
|
|
"{C:cry_epic}épico{} aleatorio, destruye",
|
|
"un {C:joker}comodín{} al azar",
|
|
},
|
|
},
|
|
c_cry_trade = {
|
|
name = "Intercambio",
|
|
text = {
|
|
"{C:attention}Pierde{} un vale aleatorio,",
|
|
"gana {C:attention}2{} vales aleatorios",
|
|
},
|
|
},
|
|
c_cry_typhoon = {
|
|
name = "Tifón",
|
|
text = {
|
|
"Agrega un {C:cry_azure}sello azur{}",
|
|
"a {C:attention}1{} carta seleccionada",
|
|
"de tu mano al azar",
|
|
},
|
|
},
|
|
c_cry_vacuum = {
|
|
name = "Vacío",
|
|
text = {
|
|
"Remueve {C:red}todas{} las {C:green}modificaciones{}",
|
|
"de {C:red}todas{} las cartas en tu mano,",
|
|
"gana {C:money}$#1#{} por cada {C:green}modificación{} removida",
|
|
"{C:inactive,s:0.7}(ej. mejoras, sellos, ediciones)",
|
|
},
|
|
},
|
|
c_cry_white_hole = {
|
|
name = "Agujero blanco",
|
|
text = {
|
|
"{C:attention}Remueve{} todos los niveles de mano,",
|
|
"mejora la mano de póker {C:legendary,E:1}más jugada{}",
|
|
"por {C:attention}3{} por cada nivel removido",
|
|
},
|
|
},
|
|
},
|
|
Stake = {
|
|
stake_cry_pink = {
|
|
name = "Pozo rosa",
|
|
colour = "rosa", --this is used for auto-generated sticker localization
|
|
text = {
|
|
"Escalas de puntos requeridas más rápidas",
|
|
"para cada {C:attention}apuesta inicial",
|
|
},
|
|
},
|
|
stake_cry_brown = {
|
|
name = "Pozo marrón",
|
|
colour = "marrón",
|
|
text = {
|
|
"Todas las {C:attention}pegatinas{} son",
|
|
"compatibles entre sí",
|
|
},
|
|
},
|
|
stake_cry_yellow = {
|
|
name = "Pozo amarillo",
|
|
colour = "amarilla",
|
|
text = {
|
|
"Las {C:attention}pegatinas{} pueden aparecer",
|
|
"en todos los objetos comprables",
|
|
},
|
|
},
|
|
stake_cry_jade = {
|
|
name = "Pozo jade",
|
|
colour = "jade",
|
|
text = {
|
|
"Las cartas pueden sacarse {C:attention}boca abajo{}",
|
|
},
|
|
},
|
|
stake_cry_cyan = {
|
|
name = "Pozo celeste",
|
|
colour = "celeste",
|
|
text = {
|
|
"Comodines {C:green}inusuales{} y {C:red}raros{} son",
|
|
"menos probables de aparecer",
|
|
},
|
|
},
|
|
stake_cry_gray = {
|
|
name = "Pozo gris",
|
|
colour = "gris",
|
|
text = {
|
|
"Las renovaciones aumentan por {C:attention}$2{} cada una",
|
|
},
|
|
},
|
|
stake_cry_crimson = {
|
|
name = "Pozo carmesí",
|
|
colour = "carmesí",
|
|
text = {
|
|
"Los vales reaparecen en apuestas {C:attention}pares{}",
|
|
},
|
|
},
|
|
stake_cry_diamond = {
|
|
name = "Pozo diamante",
|
|
colour = "diamante",
|
|
text = {
|
|
"Debes vencer la apuesta {C:attention}10{} para ganar",
|
|
},
|
|
},
|
|
stake_cry_amber = {
|
|
name = "Pozo ámbar",
|
|
colour = "ambar",
|
|
text = {
|
|
"{C:attention}-1{} ranuras de paquete potenciador",
|
|
},
|
|
},
|
|
stake_cry_bronze = {
|
|
name = "Pozo bronce",
|
|
colour = "bronce",
|
|
text = {
|
|
"Los vales son {C:attention}50%{} más caros",
|
|
},
|
|
},
|
|
stake_cry_quartz = {
|
|
name = "Pozo cuarzo",
|
|
colour = "cuarzo",
|
|
text = {
|
|
"Los comodines pueden ser {C:attention}Fijados{}",
|
|
"{s:0.8,C:inactive}(Se queda fijado al extremo izquierdo){}",
|
|
},
|
|
},
|
|
stake_cry_ruby = {
|
|
name = "Pozo rubí",
|
|
colour = "rubí",
|
|
text = {
|
|
"Ciegas {C:attention}grandes{} pueden ser",
|
|
"ciegas {C:attention}jefes{}",
|
|
},
|
|
},
|
|
stake_cry_glass = {
|
|
name = "Pozo de vidrio",
|
|
colour = "de vidrio",
|
|
text = {
|
|
"Las cartas pueden {C:attention}destruirse{} al puntuar",
|
|
},
|
|
},
|
|
stake_cry_sapphire = {
|
|
name = "Pozo safiro",
|
|
colour = "safiro",
|
|
text = {
|
|
"Pierde {C:attention}25%{} del dinero actual",
|
|
"al final de la apuesta",
|
|
"{s:0.8,C:inactive}(máx. $10){}",
|
|
},
|
|
},
|
|
stake_cry_emerald = {
|
|
name = "Pozo esmeralda",
|
|
colour = "esmeralda",
|
|
text = {
|
|
"Cartas, paquetes y vales",
|
|
"pueden estar {C:attention}boca abajo{}",
|
|
"{s:0.8,C:inactive}(No se pueden ver hasta ser comprados){}",
|
|
},
|
|
},
|
|
stake_cry_platinum = {
|
|
name = "Pozo platino",
|
|
colour = "platina",
|
|
text = {
|
|
"Las ciegas pequeñas son {C:attention}removidas{}",
|
|
},
|
|
},
|
|
stake_cry_twilight = {
|
|
name = "Pozo crepúsculo",
|
|
colour = "crepúsculo",
|
|
text = {
|
|
"Las cartas pueden ser {C:attention}Banana{}",
|
|
"{s:0.8,C:inactive}(1 en 10 probabilidades de ser destruidas cada ronda){}",
|
|
},
|
|
},
|
|
stake_cry_verdant = {
|
|
name = "Pozo verdoso",
|
|
colour = "verdosa",
|
|
text = {
|
|
"Escalas de puntos requeridas más rápidas",
|
|
"para cada {C:attention}apuesta inicial",
|
|
},
|
|
},
|
|
stake_cry_ember = {
|
|
name = "Pozo ascua",
|
|
colour = "ascua",
|
|
text = {
|
|
"Todos los objetos no entregan dinero al venderse",
|
|
},
|
|
},
|
|
stake_cry_dawn = {
|
|
name = "Pozo alba",
|
|
colour = "alba",
|
|
text = {
|
|
"Cartas tarot y espectrales seleccionan {C:attention}1",
|
|
"carta menos",
|
|
"{s:0.8,C:inactive}(mín. 1){}",
|
|
},
|
|
},
|
|
stake_cry_horizon = {
|
|
name = "Pozo del horizonte",
|
|
colour = "del horizonte",
|
|
text = {
|
|
"Agrega una {C:attention}carta al azar{}",
|
|
"a tu baraja al",
|
|
"seleccionar una {C:attention}ciega{}",
|
|
},
|
|
},
|
|
stake_cry_blossom = {
|
|
name = "Pozo florido",
|
|
colour = "florida",
|
|
text = {
|
|
"Las ciegas {C:attention}finales{} pueden aparecer",
|
|
"en {C:attention}cualquier{} apuesta",
|
|
},
|
|
},
|
|
stake_cry_azure = {
|
|
name = "Pozo azur",
|
|
colour = "azur",
|
|
text = {
|
|
"Los valores en comodines se reducen",
|
|
"por {C:attention}20%{}",
|
|
},
|
|
},
|
|
stake_cry_ascendant = {
|
|
name = "Pozo ascendente",
|
|
colour = "ascendente",
|
|
text = {
|
|
"{C:attention}-1{} ranura de carta en la tienda",
|
|
},
|
|
},
|
|
},
|
|
Tag = {
|
|
tag_cry_astral = {
|
|
name = "Etiqueta astral",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Astral{}",
|
|
},
|
|
},
|
|
tag_cry_banana = {
|
|
name = "Etiqueta banana",
|
|
text = {
|
|
"Crea {C:attention}#1#",
|
|
"{C:inactive}(Debe haber espacio){}",
|
|
},
|
|
},
|
|
tag_cry_bettertop_up = {
|
|
name = "Mejor etiqueta de recarga",
|
|
text = {
|
|
"Genera hasta {C:attention}#1#",
|
|
"comodines {C:green}inusuales{}",
|
|
"{C:inactive}(Debe haber espacio)",
|
|
},
|
|
},
|
|
tag_cry_better_voucher = {
|
|
name = "Etiqueta de vale dorado",
|
|
text = {
|
|
"Agrega un {C:voucher}vale{} de nivel {C:attention}#1#{}",
|
|
"en la siguiente tienda",
|
|
},
|
|
},
|
|
tag_cry_blur = {
|
|
name = "Etiqueta borrosa",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Borroso{}",
|
|
},
|
|
},
|
|
tag_cry_booster = {
|
|
name = "Etiqueta potenciadora",
|
|
text = {
|
|
"El siguiente {C:cry_code}paquete potenciador{} contiene",
|
|
"el {C:attention}doble{} de cartas y",
|
|
"el {C:attention}doble{} de opciones",
|
|
},
|
|
},
|
|
tag_cry_bundle = {
|
|
name = "Etiqueta de manojo",
|
|
text = {
|
|
"Crea una {C:attention}Etiqueta estándar{}, {C:tarot}Etiqueta encantada{},",
|
|
"{C:attention}Etiqueta de bufón{}, y {C:planet}Etiqueta de meteoro",
|
|
},
|
|
},
|
|
tag_cry_cat = {
|
|
name = "Etiqueta de gato",
|
|
text = { "miau :3", "{C:inactive}Nivel {C:dark_edition}#1#" },
|
|
},
|
|
tag_cry_console = {
|
|
name = "Etiqueta de consola",
|
|
text = {
|
|
"Otorga gratis un",
|
|
"{C:cry_code}paquete de programa",
|
|
},
|
|
},
|
|
tag_cry_double_m = {
|
|
name = "Etiqueta MM",
|
|
text = {
|
|
"En la tienda hay",
|
|
"un {C:legendary}comodín M{} {C:dark_edition}contento",
|
|
},
|
|
},
|
|
tag_cry_empowered = {
|
|
name = "Etiqueta empoderada",
|
|
text = {
|
|
"Otorga un {C:spectral}paquete espectral gratis",
|
|
"con {C:legendary,E:1}El alma{} y {C:cry_exotic,E:1}Portal{}",
|
|
},
|
|
},
|
|
tag_cry_epic = {
|
|
name = "Etiqueta épica",
|
|
text = {
|
|
"En la tienda hay un {C:cry_epic}comodín épico{}",
|
|
"a mitad de precio",
|
|
},
|
|
},
|
|
tag_cry_gambler = {
|
|
name = "Etiqueta del jugador",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de crear",
|
|
"una {C:cry_exotic,E:1}Etiqueta empoderada",
|
|
},
|
|
},
|
|
tag_cry_glass = {
|
|
name = "Etiqueta frágil",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Frágil{}",
|
|
},
|
|
},
|
|
tag_cry_glitched = {
|
|
name = "Etiqueta errónea",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Erróneo{}",
|
|
},
|
|
},
|
|
tag_cry_gold = {
|
|
name = "Etiqueta dorada",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Dorado{}",
|
|
},
|
|
},
|
|
tag_cry_gourmand = {
|
|
name = "Etiqueta gourmand",
|
|
text = {
|
|
"En la tienda hay un",
|
|
"{C:attention}comodín de comida{} gratis",
|
|
},
|
|
},
|
|
tag_cry_loss = {
|
|
name = "Loss",
|
|
text = {
|
|
"Otorga gratis",
|
|
"un {C:cry_ascendant}Paquete meme",
|
|
},
|
|
},
|
|
tag_cry_m = {
|
|
name = "Etiqueta contenta",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Contento{}",
|
|
},
|
|
},
|
|
tag_cry_memory = {
|
|
name = "Etiqueta de memoria",
|
|
text = {
|
|
"Crea {C:attention}#1#{} copias de",
|
|
"la última {C:attention}etiqueta{} usada",
|
|
"durante esta partida",
|
|
"{s:0.8,C:inactive}Etiquetas de copia excluidas",
|
|
"{s:0.8,C:inactive}Actual: {s:0.8,C:attention}#2#",
|
|
},
|
|
},
|
|
tag_cry_mosaic = {
|
|
name = "Etiqueta mosaico",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Mosaico{}",
|
|
},
|
|
},
|
|
tag_cry_oversat = {
|
|
name = "Etiqueta sobresaturada",
|
|
text = {
|
|
"El siguiente comodín de la tienda",
|
|
"de la edición base es gratuito",
|
|
"y se convierte en {C:dark_edition}Sobresaturado{}",
|
|
},
|
|
},
|
|
tag_cry_quadruple = {
|
|
name = "Etiqueta cuádruple",
|
|
text = {
|
|
"Otorga {C:attention}#1#{} copias de la",
|
|
"siguiente {C:attention}Tag{} seleccionada",
|
|
"{s:0.8,C:inactive}Etiquetas de copia excluidas",
|
|
},
|
|
},
|
|
tag_cry_quintuple = {
|
|
name = "Etiqueta quíntuple",
|
|
text = {
|
|
"Otorga {C:attention}#1#{} copias de la",
|
|
"siguiente {C:attention}Tag{} seleccionada",
|
|
"{s:0.8,C:inactive}Etiquetas de copia excluidas",
|
|
},
|
|
},
|
|
tag_cry_rework = {
|
|
name = "Etiqueta de retrabajo",
|
|
text = {
|
|
"La tienda tiene un",
|
|
"{C:cry_code}#2#{} {C:dark_edition}#1#",
|
|
},
|
|
},
|
|
tag_cry_schematic = {
|
|
name = "Etiqueta de esquemáticas",
|
|
text = {
|
|
"La tienda tiene una",
|
|
"{C:attention}Lluvia de ideas",
|
|
},
|
|
},
|
|
tag_cry_scope = {
|
|
name = "Etiqueta de alcance",
|
|
text = {
|
|
"{C:attention}+#1# {C:blue}manos{} y {C:red}descartes{}",
|
|
"en la siguiente ronda",
|
|
},
|
|
},
|
|
tag_cry_triple = {
|
|
name = "Etiqueta triple",
|
|
text = {
|
|
"Otorga {C:attention}#1#{} copias de la",
|
|
"siguiente {C:attention}Tag{} seleccionada",
|
|
"{s:0.8,C:inactive}Etiquetas de copia excluidas",
|
|
},
|
|
},
|
|
},
|
|
Tarot = {
|
|
c_cry_automaton = {
|
|
name = "El autómata",
|
|
text = {
|
|
"Genera hasta {C:attention}#1#",
|
|
"cartas de {C:cry_code}código{} al azar",
|
|
"{C:inactive}(Debe haber espacio)",
|
|
},
|
|
},
|
|
c_cry_eclipse = {
|
|
name = "El eclipse",
|
|
text = {
|
|
"Mejora {C:attention}#1#{} carta",
|
|
"seleccionada a",
|
|
"una {C:attention}Carta de eco",
|
|
},
|
|
},
|
|
c_cry_meld = {
|
|
name = "Fusionar",
|
|
text = {
|
|
"Selecciona un {C:attention}comodín{} o",
|
|
"{C:attention}carta de juego{} para",
|
|
"hacerla {C:dark_edition}Doble cara",
|
|
},
|
|
},
|
|
c_cry_theblessing = {
|
|
name = "La bendición",
|
|
text = {
|
|
"Crea {C:attention}1{}",
|
|
"{C:attention}consumible{} aleatorio",
|
|
"{C:inactive}(Debe haber espacio){}",
|
|
},
|
|
},
|
|
},
|
|
Voucher = {
|
|
v_cry_asteroglyph = {
|
|
name = "Asteroglífico",
|
|
text = {
|
|
"Establece la apuesta a {C:attention}#1#{}",
|
|
},
|
|
},
|
|
v_cry_blankcanvas = {
|
|
name = "Lienzo en blanco",
|
|
text = {
|
|
"{C:attention}+#1#{} tamaño de mano",
|
|
},
|
|
},
|
|
v_cry_clone_machine = {
|
|
name = "Máquina de clonar",
|
|
text = {
|
|
"Las etiqueta dobles se vuelven",
|
|
"{C:attention}Etiquetas quíntuples{} y",
|
|
"son {C:attention}4X{} más comunes",
|
|
},
|
|
},
|
|
v_cry_command_prompt = {
|
|
name = "Símbolo del sistema",
|
|
text = {
|
|
"Las cartas de {C:cry_code}código{}",
|
|
"pueden aparecer",
|
|
"en la {C:attention}tienda{}",
|
|
},
|
|
},
|
|
v_cry_copies = {
|
|
name = "Copias",
|
|
text = {
|
|
"Las etiqueta dobles se vuelven",
|
|
"{C:attention}Etiquetas triples{} y son",
|
|
"son {C:attention}2X{} más comunes",
|
|
},
|
|
},
|
|
v_cry_curate = {
|
|
name = "Cura",
|
|
text = {
|
|
"Todas las cartas",
|
|
"aparecen con",
|
|
"una {C:dark_edition}edición{}",
|
|
},
|
|
},
|
|
v_cry_dexterity = {
|
|
name = "Destreza",
|
|
text = {
|
|
"Gana para siempre",
|
|
"{C:blue}+#1#{} mano(s)",
|
|
"por ronda",
|
|
},
|
|
},
|
|
v_cry_double_down = {
|
|
name = "Doble de apuesta",
|
|
text = {
|
|
"Después de cada ronda,",
|
|
"{X:dark_edition,C:white} X1.5 {} a todos los valores",
|
|
"en la parte trasera de las",
|
|
"cartas {C:dark_edition}doble cara{}",
|
|
},
|
|
},
|
|
v_cry_double_slit = {
|
|
name = "Abertura doble",
|
|
text = {
|
|
"{C:attention}Fusionar{} puede aparecer",
|
|
"en la tienda y",
|
|
"paquetes arcanos",
|
|
},
|
|
},
|
|
v_cry_double_vision = {
|
|
name = "Doble visión",
|
|
text = {
|
|
"Cartas {C:dark_edition}doble cara{} aparecen",
|
|
"{C:attention}4X{} más frecuentemente",
|
|
},
|
|
},
|
|
v_cry_fabric = {
|
|
name = "Fábrica universal",
|
|
text = {
|
|
"{C:dark_edition}+#1#{} ranura(s) de comodín",
|
|
},
|
|
},
|
|
v_cry_massproduct = {
|
|
name = "Producción en masa",
|
|
text = {
|
|
"Todas las cartas y paquetes",
|
|
"en la tienca cuestan {C:attention}$1{}",
|
|
},
|
|
},
|
|
v_cry_moneybean = {
|
|
name = "Money Beanstalk",
|
|
text = {
|
|
"Aumenta el límite",
|
|
"del interés obtenido en cada ronda",
|
|
"hasta {C:money}#1#${}",
|
|
},
|
|
},
|
|
v_cry_overstock_multi = {
|
|
name = "Multicapital",
|
|
text = {
|
|
"{C:attention}+#1#{} ranura(s) de carta y",
|
|
"{C:attention}+#1#{} ranura(s) de paquetes potenciadores",
|
|
"disponibles en la tienda",
|
|
},
|
|
},
|
|
v_cry_pacclimator = {
|
|
name = "Aclamador de planetas",
|
|
text = {
|
|
"Las cartas de {C:planet}planeta{} aparecen",
|
|
"{C:attention}#1# X{} veces más seguido",
|
|
"en la tienda",
|
|
"Todas las cartas de {C:planet}planeta{}",
|
|
"futuras son {C:green}gratis{}",
|
|
},
|
|
},
|
|
v_cry_pairamount_plus = {
|
|
name = "Parejamiento plus", --this is the best translation you get
|
|
text = {
|
|
"{C:attention}Reactiva{} todos los comodines M",
|
|
"ona vez por cada Pareja",
|
|
"{C:attention}contenida{} en la mano jugada",
|
|
},
|
|
},
|
|
v_cry_pairing = {
|
|
name = "Parejamiento",
|
|
text = {
|
|
"{C:attention}Reactiva{} todos los comodines M",
|
|
"si la mano jugada es una {C:attention}Pareja",
|
|
},
|
|
},
|
|
v_cry_quantum_computing = {
|
|
name = "Computación cuántica",
|
|
text = {
|
|
"Las cartas de {C:cry_code}código{} pueden aparecer",
|
|
"con edición {C:dark_edition}negativa{}",
|
|
},
|
|
},
|
|
v_cry_repair_man = {
|
|
name = "Reparejador", --ditto
|
|
text = {
|
|
"{C:attention}Reactiva{} todos los comodines M",
|
|
"si la mano jugada contiene una {C:attention}Pareja",
|
|
},
|
|
},
|
|
v_cry_rerollexchange = {
|
|
name = "Intercambio de renovaciones",
|
|
text = {
|
|
"Todas las renovaciones",
|
|
"cuestan {C:attention}$2{}",
|
|
},
|
|
},
|
|
v_cry_satellite_uplink = {
|
|
name = "Enlace satelital",
|
|
text = {
|
|
"Las cartas de {C:cry_code}código{} pueden",
|
|
"aparecer en cualquier",
|
|
"{C:attention}paquete celestial",
|
|
},
|
|
},
|
|
v_cry_scope = {
|
|
name = "Alcance galáctico",
|
|
text = {
|
|
"Crea la carta de {C:planet}planeta",
|
|
"por la {C:attention}mano de póker{} jugada",
|
|
"{C:inactive}(Must have room){}",
|
|
},
|
|
},
|
|
v_cry_tacclimator = {
|
|
name = "Aclamador de tarot",
|
|
text = {
|
|
"Las cartas de {C:tarot}tarot{} aparecen",
|
|
"{C:attention}#1# X{} veces más seguido",
|
|
"en la tienda",
|
|
"Todas las cartas de {C:tarot}tarot{}",
|
|
"futuras son {C:green}gratis{}",
|
|
},
|
|
},
|
|
v_cry_tag_printer = {
|
|
name = "Impresor de etiquetas",
|
|
text = {
|
|
"Las etiqueta dobles se vuelven",
|
|
"{C:attention}Etiquetas cuadrúples{} y son",
|
|
"son {C:attention}3X{} más comunes",
|
|
},
|
|
},
|
|
v_cry_threers = {
|
|
name = "Las 3 Rs",
|
|
text = {
|
|
"Consigue {C:red}+#1#{}",
|
|
"descartes en cada ronda",
|
|
"de forma permanente",
|
|
},
|
|
},
|
|
v_cry_stickyhand = {
|
|
name = "Mano pegajosa",
|
|
text = {
|
|
"{C:attention}+#1#{} límite de",
|
|
"selección de cartas",
|
|
},
|
|
},
|
|
v_cry_grapplinghook = {
|
|
name = "Gancho de agarre",
|
|
text = {
|
|
"{C:attention}+#1#{} límite de",
|
|
"selección de cartas",
|
|
"{C:inactive,s:0.7}Puedes hacer mucho más con esto de lo que tú crees.{}",
|
|
},
|
|
},
|
|
v_cry_hyperspacetether = {
|
|
name = "Cuerda hiperespacial",
|
|
text = {
|
|
"{C:attention}+#1#{} límite de ",
|
|
"selección de cartas",
|
|
"{C:inactive,s:0.7}NOTA: Tendrá más funcionalidades después{}",
|
|
},
|
|
},
|
|
},
|
|
Other = {
|
|
banana = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de ser",
|
|
"destruida en cada ronda",
|
|
},
|
|
},
|
|
cry_rigged = {
|
|
name = "Amañada",
|
|
text = {
|
|
"Todas las probabilidades {C:cry_code}enumeradas{}",
|
|
"son {C:cry_code}garantizadas",
|
|
},
|
|
},
|
|
cry_hooked = {
|
|
name = "Enganchada",
|
|
text = {
|
|
"Cuando este comodín se {C:cry_code}activa{},",
|
|
"activa {C:cry_code}#1#",
|
|
},
|
|
},
|
|
cry_flickering = {
|
|
name = "Parpadeante",
|
|
text = {
|
|
"Destruido después de",
|
|
"{C:attention}#1#{} activaciones",
|
|
"{C:inactive}({C:attention}#2#{C:inactive} restantes)",
|
|
},
|
|
},
|
|
cry_flickering_desc = { --used by choco dice
|
|
name = "Parpadeante",
|
|
text = {
|
|
"Destruido después de",
|
|
"{C:attention}#1#{} activaciones",
|
|
},
|
|
},
|
|
cry_possessed = {
|
|
name = "Poseída",
|
|
text = {
|
|
"{C:attention}Deshabilita{} e {C:attention}invierte{}",
|
|
"los efectos, si es posible",
|
|
"Se destruye junto con {C:attention}Fantasma",
|
|
},
|
|
},
|
|
food_jokers = {
|
|
name = "Comodines de comida",
|
|
text = {
|
|
"{s:0.8}Banano, Huevo, Helado, Cavendish, Habichuela negra,",
|
|
"{s:0.8}Cola sin azúcar, Palomitas de maíz, Ramen,",
|
|
"{s:0.8}Agua con gas, Pickle, Ají picante, Caramelo,",
|
|
"{s:0.8}Dulce nostálgico, M de comida rápida, etc.",
|
|
},
|
|
},
|
|
ev_cry_choco0 = {
|
|
name = "",
|
|
text = {
|
|
"Detalles de un {C:cry_ascendant,E:1}evento{}",
|
|
"activo aparecerán aquí",
|
|
},
|
|
},
|
|
ev_cry_choco1 = {
|
|
name = "1: Posesión",
|
|
text = {
|
|
"{C:attention}Comodines{} y cartas de juego tienen",
|
|
"{C:green}1 en 3{} probabilidades of ser Parpadeantes",
|
|
"Crea un {C:attention}Fantasma",
|
|
"{C:inactive,s:0.7}Has sido poseído por un fantasma, y tu",
|
|
"{C:inactive,s:0.7}consciencia está parpadeando.",
|
|
},
|
|
},
|
|
ev_cry_choco2 = {
|
|
name = "2: Casa embrujada",
|
|
text = {
|
|
"No puedes saltar {C:attention}ciegas{}",
|
|
"Sólo una {C:attention}renovación{} permitida por tienda",
|
|
"Los precios de {C:attention}vales{} se duplican",
|
|
"{C:inactive,s:0.7}¡Los espíritus espeluznantes han tomado el control!",
|
|
"{C:inactive,s:0.7}¡No toques nada y sale lo más rápido que puedas!",
|
|
},
|
|
},
|
|
ev_cry_choco3 = {
|
|
name = "3: Brebajes de bruja",
|
|
text = {
|
|
"Crea 3 {C:attention}Pociones",
|
|
"Usa una antes del final de la {C:attention}ciega pequeña{},",
|
|
"o {C:attention}todos{} los efectos malos se aplicarán en esta {C:attention}apuesta",
|
|
"{C:inactive,s:0.7}¡Has sido secuestrado por una bruja!",
|
|
"{C:inactive,s:0.7}Ella te ofrece 3 pociones, mirándote de cerca.",
|
|
"{C:inactive,s:0.7}Escoje una, para que ella no escoja por tí.",
|
|
},
|
|
},
|
|
ev_cry_choco4 = {
|
|
name = "4: Abismo lunar",
|
|
text = {
|
|
"Las cartas jugadas tienen una {C:green}1 en 4{} probabilidades",
|
|
"de convertirse en una figura de {C:club}tréboles{} al azar",
|
|
"Divide {C:attention}multi{} por la cantidad de cartas de figura jugadas",
|
|
"{C:inactive,s:0.7}Hasta un hombre que es puro al corazón",
|
|
"{C:inactive,s:0.7}y dice sus oraciones a la noche...",
|
|
},
|
|
},
|
|
ev_cry_choco5 = {
|
|
name = "5: Chupasangre",
|
|
text = {
|
|
"Remueve {C:attention}mejoras{} de todas las cartas jugadas",
|
|
"{C:green}1 en 3{} chance de destruir",
|
|
"cartas de {C:heart}corazones{} y {C:diamond}diamantes{}",
|
|
"{C:inactive,s:0.7}Ten cuidado en la oscuridad de la noche, por",
|
|
"{C:inactive,s:0.7,E:1}ellos en las sombras{C:inactive,s:0.7} buscan saciar su sed...",
|
|
},
|
|
},
|
|
ev_cry_choco6 = {
|
|
name = "6: Por favor toma uno",
|
|
text = {
|
|
"Al {C:attention}terminar una ronda{}, abre un",
|
|
"paquete {C:attention}potenciador{} al azar",
|
|
"{C:inactive,s:0.7}Mientras paseas por las calles, ves una",
|
|
"{C:inactive,s:0.7}caja de varios paquetes potenciadores. ¡Mejor agarrar uno!",
|
|
},
|
|
},
|
|
ev_cry_choco7 = {
|
|
name = "7: Ambiente festivo",
|
|
text = {
|
|
"Crea 3 {C:attention}Dulce o truco{} y 1 {C:attention}Cesto de dulce",
|
|
"Las tiendas tienen un {C:attention}Dulce o truco{} cada ronda",
|
|
"Los {C:cry_candy}dulces{} otorgan {C:money}$3{} al obtenerse",
|
|
"{C:inactive,s:0.7}Toda la vecindad está decorada por el empeño espeluznante,",
|
|
"{C:inactive,s:0.7}¡ven a disfrutar del ambiente festivo!",
|
|
},
|
|
},
|
|
ev_cry_choco8 = {
|
|
name = "8: Lluvia de dulces",
|
|
text = {
|
|
"Al derrotar una {C:attention}ciega{}, consigue 1 {C:cry_candy}dulce{}",
|
|
"por cada mano restante; obtén un {C:attention}comodín de comida{}",
|
|
"cuando un {C:cry_candy}dulce{} es generado",
|
|
"{C:inactive,s:0.7}¡Los dulces llueven del cielo! Rápido,",
|
|
"{C:inactive,s:0.7,E:1}¡agarra lo más que puedas!",
|
|
},
|
|
},
|
|
ev_cry_choco9 = {
|
|
name = "9: Riquezas fantasmales",
|
|
text = {
|
|
"Gana {C:money}$20",
|
|
"Todo el {C:money}dinero{} conseguido {C:attention}duplicado",
|
|
"{C:inactive,s:0.7}¡El espectro de un pariente desaparecido tuyo",
|
|
"{C:inactive,s:0.7}te visita en el medio de la noche!",
|
|
"{C:inactive,s:0.7}Sin una palabra, colocan una bolsa de dinero en tus manos,",
|
|
"{C:inactive,s:0.7}sonríen cálidamente, y se despiden mientras se desvanecen en el aire.",
|
|
},
|
|
},
|
|
ev_cry_choco10 = {
|
|
name = "10: Antigüedad venerada",
|
|
text = {
|
|
"Un {C:attention}comodín{} {C:legendary}legendario{} aparece",
|
|
"en la ranura de {C:attention}vales{} por {C:money}$50",
|
|
"Sólo comprable como el {C:attention}último{} objeto en la tienda",
|
|
"{C:inactive,s:0.7}Has atraído la atención del espíritu de una rélica,",
|
|
"{C:inactive,s:0.7}pero no va a ser fácil de calmar.",
|
|
},
|
|
},
|
|
cry_https_disabled = {
|
|
name = "M",
|
|
text = {
|
|
"{C:attention,s:0.7}Actualizaciones{s:0.7} están deshabilitadas por defecto ({C:attention,s:0.7}HTTPS Module{s:0.7})",
|
|
},
|
|
},
|
|
--i am so sorry for this
|
|
--actually some of this needs to be refactored at some point
|
|
cry_eternal_booster = {
|
|
name = "Eterno",
|
|
text = {
|
|
"Todas las cartas en el paquete",
|
|
"son {C:attention}Eternos{}",
|
|
},
|
|
},
|
|
cry_perishable_booster = {
|
|
name = "Perecedero",
|
|
text = {
|
|
"Todas las cartas en el paquete",
|
|
"son {C:attention}Perecederos{}",
|
|
},
|
|
},
|
|
cry_rental_booster = {
|
|
name = "De alquiler",
|
|
text = {
|
|
"Todas las cartas en el paquete",
|
|
"son {C:attention}Rental{}",
|
|
},
|
|
},
|
|
cry_pinned_booster = {
|
|
name = "Fijado",
|
|
text = {
|
|
"Todas las cartas en el paquete",
|
|
"son {C:attention}Fijados{}",
|
|
},
|
|
},
|
|
cry_banana_booster = {
|
|
name = "Banana",
|
|
text = {
|
|
"Todas las cartas en el paquete",
|
|
"son {C:attention}Banana{}",
|
|
},
|
|
},
|
|
cry_eternal_voucher = {
|
|
name = "Eterno",
|
|
text = {
|
|
"No puede ser intercambiado",
|
|
},
|
|
},
|
|
cry_perishable_voucher = {
|
|
name = "Perecedero",
|
|
text = {
|
|
"Se agota al cabo de ",
|
|
"{C:attention}#1#{} rondas",
|
|
"{C:inactive}({C:attention}#2#{C:inactive} restantes)",
|
|
},
|
|
},
|
|
cry_rental_voucher = {
|
|
name = "De alquiler",
|
|
text = {
|
|
"Pierdes {C:money}#1#${}",
|
|
"al final de la ronda",
|
|
},
|
|
},
|
|
cry_pinned_voucher = {
|
|
name = "Fijado",
|
|
text = {
|
|
"Se mantiene en la tienda",
|
|
"hasta que sea redimido",
|
|
},
|
|
},
|
|
cry_banana_voucher = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de ser",
|
|
"perdido en cada ronda",
|
|
},
|
|
},
|
|
cry_perishable_consumeable = {
|
|
name = "Perecedero",
|
|
text = {
|
|
"Se agota al",
|
|
"final de la ronda",
|
|
},
|
|
},
|
|
cry_rental_consumeable = {
|
|
name = "De alquiler",
|
|
text = {
|
|
"Pierdes {C:money}#1#${}",
|
|
"al final de la ronda, y en uso",
|
|
},
|
|
},
|
|
cry_pinned_consumeable = {
|
|
name = "Fijado",
|
|
text = {
|
|
"No puedes usar consumibles",
|
|
"no-{C:attention}fijados{}",
|
|
},
|
|
},
|
|
cry_banana_consumeable = {
|
|
name = "Banana",
|
|
text = {
|
|
"{C:green}#1# en #2#{} probabilidades de",
|
|
"no hacer nada en uso",
|
|
},
|
|
},
|
|
p_cry_code_normal_1 = {
|
|
name = "Paquete de programa",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas{} de {C:cry_code}código{}",
|
|
},
|
|
},
|
|
p_cry_code_normal_2 = {
|
|
name = "Paquete de programa",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas{} de {C:cry_code}código{}",
|
|
},
|
|
},
|
|
p_cry_code_jumbo_1 = {
|
|
name = "Paquete de programa jumbo",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas{} de {C:cry_code}código{}",
|
|
},
|
|
},
|
|
p_cry_code_mega_1 = {
|
|
name = "Paquete de programa mega",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas{} de {C:cry_code}código{}",
|
|
},
|
|
},
|
|
p_cry_empowered = {
|
|
name = "Paquete espectral [Etiqueta empoderada]",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas {C:spectral}espectrales{}",
|
|
"{s:0.8,C:inactive}(Generado por Etiqueta empoderada)",
|
|
},
|
|
},
|
|
p_cry_meme_1 = {
|
|
name = "Paquete meme",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas de {C:joker}comodín meme{}",
|
|
},
|
|
},
|
|
p_cry_meme_two = {
|
|
name = "Paquete meme",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas de {C:joker}comodín meme{}",
|
|
},
|
|
},
|
|
p_cry_meme_three = {
|
|
name = "Paquete meme",
|
|
text = {
|
|
"Elige {C:attention}#1#{} de hasta",
|
|
"{C:attention}#2# cartas de {C:joker}comodín meme{}",
|
|
},
|
|
},
|
|
undiscovered_code = {
|
|
name = "Por descubrir",
|
|
text = {
|
|
"Compra o usa",
|
|
"esta carta",
|
|
"en una partida sin códigos",
|
|
"para saber lo que hace",
|
|
},
|
|
},
|
|
undiscovered_unique = {
|
|
name = "Por descubrir",
|
|
text = {
|
|
"Compra o usa",
|
|
"esta carta",
|
|
"en una partida sin códigos",
|
|
"para saber lo que hace",
|
|
},
|
|
},
|
|
cry_green_seal = {
|
|
name = "Sello verde",
|
|
text = {
|
|
"Crea una carta de {C:cry_code}código{}",
|
|
"cuando se juega y no puntúa",
|
|
"{C:inactive}(Debe haver espacio)",
|
|
},
|
|
},
|
|
cry_azure_seal = {
|
|
name = "Sello azur",
|
|
text = {
|
|
"Crea {C:attention}#1#{} {C:planet}planetas{}",
|
|
"{C:dark_edition}negativas{} por la {C:attention}mano de póker{}",
|
|
"jugada, y {C:red}destruye{} esta carta",
|
|
},
|
|
},
|
|
blurred_sdm0 = {
|
|
name = "a",
|
|
text = {
|
|
'{C:inactive,s:0.8}"Odio esta carta" - SDM_0, 2024{}',
|
|
},
|
|
},
|
|
},
|
|
Unique = {
|
|
c_cry_potion = {
|
|
name = "Poción",
|
|
text = {
|
|
"Aplica un {C:attention}efecto malo{}",
|
|
"desconocido al usarse",
|
|
"{C:inactive,s:0.7}Obtenido por Dado de chocolate",
|
|
},
|
|
},
|
|
},
|
|
},
|
|
misc = {
|
|
poker_hands = {
|
|
["cry_Bulwark"] = "Baluarte",
|
|
["cry_Clusterfuck"] = "Lío de mierda",
|
|
["cry_UltPair"] = "Pareja suprema",
|
|
["cry_WholeDeck"] = "Toda la puta baraja",
|
|
},
|
|
poker_hand_descriptions = {
|
|
["cry_Bulwark"] = {
|
|
"5 cartas, sin categoría ni palo",
|
|
},
|
|
["cry_Clusterfuck"] = {
|
|
"Al menos 8 cartas que no",
|
|
"contengan una Pareja, Color o Escalera",
|
|
},
|
|
["cry_UltPair"] = {
|
|
"Dos Doble pareja, donde cada",
|
|
"Doble pareja es un palo único, por un total",
|
|
"de 2 palos entre las dos",
|
|
},
|
|
["cry_WholeDeck"] = {
|
|
"Una mano que contenga cada",
|
|
"carta en una baraja de 52 cartas.",
|
|
"¿Estás loco?",
|
|
},
|
|
},
|
|
achievement_names = {
|
|
ach_cry_ace_in_crash = "Un ACE En Mi Bolsillo",
|
|
ach_cry_blurred_blurred_joker = "Legalmente Ciego",
|
|
ach_cry_bullet_hell = "Shooter Maníaco",
|
|
ach_cry_break_infinity = "Rompe El Infinito",
|
|
ach_cry_cryptid_the_cryptid = "Criptida El Críptido",
|
|
ach_cry_exodia = "Exodia",
|
|
ach_cry_freak_house = "Freak House",
|
|
ach_cry_googol_play_pass = "Pase De Googol Play",
|
|
ach_cry_haxxor = "H4xx0r",
|
|
ach_cry_home_realtor = "Corredor De Bienes Raíces",
|
|
ach_cry_jokes_on_you = "La Broma Es Para Tí, Amigo!",
|
|
ach_cry_niw_uoy = "!ETSANAG¡",
|
|
ach_cry_now_the_fun_begins = "Ahora Se Pone Lo Bueno",
|
|
ach_cry_patience_virtue = "La Paciencia Es Una Virtud",
|
|
ach_cry_perfectly_balanced = "Perfectamente Balanceado",
|
|
ach_cry_pull_request = "Pull Request",
|
|
ach_cry_traffic_jam = "Atasco De Tráfico",
|
|
ach_cry_ult_full_skip = "Ultimate Full Skip",
|
|
ach_cry_used_crash = "Te Dijimos Que No Lo Hagas",
|
|
ach_cry_what_have_you_done = "¡¿QUÉ ACABAS DE HACER?!",
|
|
},
|
|
achievement_descriptions = {
|
|
ach_cry_ace_in_crash = 'check_for_unlock({type = "ace_in_crash"})',
|
|
ach_cry_blurred_blurred_joker = "Consigue Comodín Borroso borroso",
|
|
ach_cry_bullet_hell = "Consigue 15 comodines AP",
|
|
ach_cry_break_infinity = "Puntúa 1.79e308 fichas en una sola mano",
|
|
ach_cry_cryptid_the_cryptid = "Usa Críptido en Críptido",
|
|
ach_cry_exodia = "Consigue 5 comodines exóticos",
|
|
ach_cry_freak_house = "Juega un Full de color consistiendo de 6s y 9s de corazones mientras tienes a Nice",
|
|
ach_cry_googol_play_pass = "Amaña una Carta de Googol Play",
|
|
ach_cry_haxxor = "Usa un código de trampas",
|
|
ach_cry_home_realtor = "Activa Casa Feliz antes de la apuesta 8 (sin BdE/Antimateria)",
|
|
ach_cry_jokes_on_you = "Activa el efecto de La Broma en la apuesta 1 y gana la partida",
|
|
ach_cry_niw_uoy = "Llega a la apuesta -8",
|
|
ach_cry_now_the_fun_begins = "Consigue a Lienzo",
|
|
ach_cry_patience_virtue = "Espera a Ciclo Lavanda por 2 minutos antes de jugar la primera mano y vence la ciega",
|
|
ach_cry_perfectly_balanced = "Completa la Baraja Muy Justa en Ascendant Stake",
|
|
ach_cry_pull_request = "Haz que ://COMMIT haga aparecer el mismo comodín que destruyó",
|
|
ach_cry_traffic_jam = "Beat all Rush Hour challenges",
|
|
ach_cry_ult_full_skip = "Gana en 1 ronda",
|
|
ach_cry_used_crash = "Usa ://CHOQUE",
|
|
ach_cry_what_have_you_done = "Delete or Sacrifice an Exotic Joker",
|
|
},
|
|
challenge_names = {
|
|
c_cry_ballin = "Ballin'",
|
|
c_cry_boss_rush = "Enter the Gungeon",
|
|
c_cry_dagger_war = "Dagger War",
|
|
c_cry_joker_poker = "Joker Poker",
|
|
c_cry_onlycard = "Solo Card",
|
|
c_cry_rng = "RNG",
|
|
c_cry_rush_hour = "Rush Hour I",
|
|
c_cry_rush_hour_ii = "Rush Hour II",
|
|
c_cry_rush_hour_iii = "Rush Hour III",
|
|
c_cry_sticker_sheet = "Sticker Sheet",
|
|
c_cry_sticker_sheet_plus = "Sticker Sheet+",
|
|
},
|
|
dictionary = {
|
|
--Settings Menu
|
|
cry_set_features = "Características",
|
|
cry_set_music = "Música",
|
|
cry_set_enable_features = "Selecciona las características para activar (se aplica al reiniciar):",
|
|
cry_feat_achievements = "Logros",
|
|
["cry_feat_antimatter deck"] = "Baraja de antimateria",
|
|
cry_feat_blinds = "Ciegas",
|
|
cry_feat_challenges = "Desafíos",
|
|
["cry_feat_code cards"] = "Cartas de código",
|
|
["cry_feat_misc. decks"] = "Barajas misceláneas",
|
|
["cry_feat_https module"] = "Módulo HTTPS",
|
|
["cry_feat_timer mechanics"] = "Mecánicas de temporizador",
|
|
["cry_feat_enhanced decks"] = "Barajas mejoradas",
|
|
["cry_feat_epic jokers"] = "Comodines épicos",
|
|
["cry_feat_exotic jokers"] = "Comodines exóticos",
|
|
["cry_feat_m jokers"] = "Comodines M",
|
|
cry_feat_menu = "Menú principal personalizado",
|
|
["cry_feat_misc."] = "Misc.",
|
|
["cry_feat_misc. jokers"] = "Comodines misceláneos",
|
|
cry_feat_planets = "Planetas",
|
|
cry_feat_jokerdisplay = "JokerDisplay (no hace nada)",
|
|
cry_feat_tags = "Etiquetas",
|
|
cry_feat_sleeves = "Mangas",
|
|
cry_feat_spectrals = "Espectrales",
|
|
cry_feat_spooky = "Actualización espeluznante",
|
|
["cry_feat_more stakes"] = "Pozos",
|
|
cry_feat_vouchers = "Vales",
|
|
cry_mus_jimball = "Jimball (Funkytown por Lipps Inc. - Copyrighted)",
|
|
cry_mus_code = "Cartas de código (://LETS_BREAK_THE_GAME por HexaCryonic)",
|
|
cry_mus_exotic = "Comodines exóticos (Joker in Latin por AlexZGreat)",
|
|
cry_mus_high_score = "Alto puntaje (Final Boss [For Your Computer] por AlexZGreat)",
|
|
|
|
k_cry_program_pack = "Paquete de programa",
|
|
k_cry_meme_pack = "Paquete meme",
|
|
|
|
cry_critical_hit_ex = "¡Golpe crítico!",
|
|
cry_critical_miss_ex = "Fallo crítico...",
|
|
|
|
cry_potion1 = "-1 a todos los niveles de mano",
|
|
cry_potion2 = "X1.15 tamaño de ciega",
|
|
cry_potion3 = "-1 mano y descarte",
|
|
|
|
cry_debuff_oldhouse = "Sin fulls",
|
|
cry_debuff_oldarm = "Debes jugar 4 o menos cartas",
|
|
cry_debuff_oldpillar = "Sin escaleras",
|
|
cry_debuff_oldflint = "Sin colores",
|
|
cry_debuff_oldmark = "Sin manos que contengan una Pareja",
|
|
cry_debuff_obsidian_orb = "Aplica las habilidades de todos los jefes derrotados",
|
|
|
|
k_code = "Código",
|
|
k_unique = "Único",
|
|
b_code_cards = "Cartas de código",
|
|
b_unique_cards = "Cartas únicas",
|
|
b_pull = "TIRAR",
|
|
cry_hooked_ex = "Enganchada!",
|
|
k_end_blind = "terminar_ciega",
|
|
|
|
cry_code_rank = "INGRESAR CATEGORÍA",
|
|
cry_code_enh = "INGRESAR MEJORA",
|
|
cry_code_hand = "INGRESAR MANO DE PÓKER",
|
|
cry_code_enter_card = "INGRESAR CARTA",
|
|
cry_code_apply = "APLICAR",
|
|
cry_code_apply_previous = "APLICAR ANTERIOR",
|
|
cry_code_exploit = "EXPLOTAR",
|
|
cry_code_exploit_previous = "EXPLOTAR ANTERIOR",
|
|
cry_code_create = "CREAR",
|
|
cry_code_create_previous = "CREAR ANTERIOR",
|
|
cry_code_execute = "EJECUTAR",
|
|
cry_code_cancel = "CANCELAR",
|
|
|
|
b_flip = "VOLTEAR",
|
|
b_merge = "COMBINAR",
|
|
|
|
cry_hand_bulwark = "Baluarte",
|
|
cry_hand_clusterfuck = "Lío de mierda",
|
|
cry_hand_ultpair = "Pareja suprema",
|
|
|
|
cry_again_q = "¿Otra vez?",
|
|
cry_curse = "Maldición",
|
|
cry_curse_ex = "¡Maldición!",
|
|
cry_sobbing = "Ayúdame...",
|
|
cry_gaming = "Gaming",
|
|
cry_gaming_ex = "¡Gaming!",
|
|
cry_good_luck_ex = "¡Buena suerte!",
|
|
cry_sus_ex = "Impostor!",
|
|
cry_jolly_ex = "Jolly Up!",
|
|
cry_m_minus = "m",
|
|
cry_m = "M",
|
|
cry_m_ex = "M!",
|
|
cry_minus_round = "-1 ronda",
|
|
cry_plus_cryptid = "+1 críptido",
|
|
cry_no_triggers = "¡Sin activaciones restantes!",
|
|
cry_unredeemed = "Desredimido...",
|
|
cry_active = "Activo",
|
|
cry_inactive = "Inactivo",
|
|
|
|
k_disable_music = "Desactivar música",
|
|
|
|
k_cry_epic = "Épico",
|
|
k_cry_exotic = "Exótico",
|
|
k_cry_candy = "Dulce",
|
|
k_cry_cursed = "Maldito",
|
|
k_planet_disc = "Disco circunestelar",
|
|
k_planet_satellite = "Satélites naturales",
|
|
k_planet_universe = "El puto Universo Real",
|
|
|
|
cry_notif_jimball_1 = "Jimball",
|
|
cry_notif_jimball_2 = "Nota de copyright",
|
|
cry_notif_jimball_d1 = 'Jimball reproduce la canción "Funkytown",',
|
|
cry_notif_jimball_d2 = "la cual tiene copyright y no puede ser",
|
|
cry_notif_jimball_d3 = "usada por streams y videos.",
|
|
},
|
|
labels = {
|
|
food_jokers = "Comodines de comida",
|
|
banana = "Banana",
|
|
code = "Código",
|
|
unique = "Único",
|
|
cry_rigged = "Amañada",
|
|
cry_hooked = "Enganchada",
|
|
cry_flickering = "Parpadeante",
|
|
cry_possessed = "Poseída",
|
|
|
|
cry_green_seal = "Sello verde",
|
|
cry_azure_seal = "Sello azur",
|
|
|
|
cry_astral = "Astral",
|
|
cry_blur = "Borroso",
|
|
cry_double_sided = "Doble cara",
|
|
cry_glass = "Frágil",
|
|
cry_glitched = "Errónea",
|
|
cry_gold = "Dorada",
|
|
cry_m = "Contenta",
|
|
cry_mosaic = "Mosaico",
|
|
cry_noisy = "Ruidosa",
|
|
cry_oversat = "Sobresaturada",
|
|
|
|
k_cry_epic = "Épico",
|
|
k_cry_exotic = "Exótico",
|
|
k_cry_candy = "Dulce",
|
|
k_cry_cursed = "Maldito",
|
|
},
|
|
rnj_loc_txts = {
|
|
stats = {
|
|
plus_mult = { "{C:red}+#2#{} multi" },
|
|
plus_chips = { "{C:blue}+#2#{} fichas" },
|
|
x_mult = { "{X:red,C:white} X#2#{} multi" },
|
|
x_chips = { "{X:blue,C:white} X#2#{} fichas" },
|
|
h_size = { "{C:attention}+#2#{} tamaño de mano" },
|
|
money = { "{C:money}+$#2#{} al pago" },
|
|
},
|
|
stats_inactive = {
|
|
plus_mult = { "{C:inactive}(Actual: {C:red}+#1#{C:inactive} multi)" },
|
|
plus_chips = { "{C:inactive}(Actual: {C:blue}+#1#{C:inactive} fichas)" },
|
|
x_mult = { "{C:inactive}(Actual: {X:red,C:white} X#1# {C:inactive} multi)" },
|
|
x_chips = { "{C:inactive}(Actual: {X:blue,C:white} X#1# {C:inactive} fichas)" },
|
|
h_size = { "{C:inactive}(Actual: {C:attention}+#1#{C:inactive} tamaño de mano)" },
|
|
money = { "{C:inactive}(Actual: {C:money}+$#1#{C:inactive})" },
|
|
},
|
|
actions = {
|
|
make_joker = { "Crea {C:attention}#2# comodín(es{}" },
|
|
make_tarot = { "Crea {C:attention}#2#{} carta(s) de {C:tarot}tarot{}" },
|
|
make_planet = { "Crea {C:attention}#2#{} carta(s) de {C:planet}planeta{}" },
|
|
make_spectral = { "Crea {C:attention}#2#{} carta(s) {C:spectral}espectrales{}" },
|
|
add_dollars = { "Gana {C:money}$#2#{}" },
|
|
},
|
|
contexts = {
|
|
open_booster = { "al abrir un {C:attention}Paquete potenciador{}" },
|
|
buying_card = { "al comprar una carta" },
|
|
selling_self = { "al vender esta carta" },
|
|
selling_card = { "al vender una carta" },
|
|
reroll_shop = { "al renovar" },
|
|
ending_shop = { "al final de la {C:attention}tienda{}" },
|
|
skip_blind = { "al saltar una {C:attention}ciega{}" },
|
|
skipping_booster = { "al saltar un {C:attention}Paquete potenciador{}" },
|
|
playing_card_added = { "al añadir una {C:attention}carta{} a tu baraja" },
|
|
first_hand_drawn = { "al empezar la ronda" },
|
|
setting_blind = { "al seleccionar una {C:attention}ciega{}" },
|
|
remove_playing_cards = { "al destruir una carta" },
|
|
using_consumeable = { "al usar un {C:attention}consumible{}" },
|
|
debuffed_hand = { "si la {C:attention}mano{} no está permitida" },
|
|
pre_discard = { "antes de descartar" },
|
|
discard = { "por cada carta descartada" },
|
|
end_of_round = { "al final de la {C:attention}ronda{}" },
|
|
individual_play = { "por cada carta puntuada" },
|
|
individual_hand_score = { "por cada carta en tu mano al puntuar" },
|
|
individual_hand_end = { "por cada carta en tu mano al terminar la {C:attention}ronda{}" },
|
|
repetition_play = { "Reactiva las cartas puntuadas" },
|
|
repetition_hand = { "Reactiva las cartas en tu mano" },
|
|
other_joker = { "por cada {C:attention}comodín{}" },
|
|
before = { "antes de cada {C:attention}mano{}" },
|
|
after = { "después de cada {C:attention}mano{}" },
|
|
joker_main = {},
|
|
},
|
|
conds = {
|
|
buy_common = { "si es un {C:attention}comodín{} {C:blue}común{}" },
|
|
buy_uncommon = { "si es un {C:attention}comodín{} {C:green}inusual{}" },
|
|
tarot = { "si la carta es una carta de {C:tarot}tarot{}" },
|
|
planet = { "si la carta es una carta de {C:planet}planeta{}" },
|
|
spectral = { "si la carta es una carta {C:spectral}espectral{}" },
|
|
joker = { "si la carta es un {C:attention}comodín{}" },
|
|
suit = { "si la carta es de {V:1}#3#{}" },
|
|
rank = { "si la carta es un {C:attention}#3#{}" },
|
|
face = { "si la carta es una carta de {C:attention}figura{}" },
|
|
boss = { "si la {C:attention}ciega{} es una {C:attention}ciega jefe{}" },
|
|
non_boss = { "si la {C:attention}ciega{} es una {C:attention}ciega no-jefe{}" },
|
|
small = { "si la {C:attention}ciega{} es una {C:attention}ciega pequeña{}" },
|
|
big = { "si la {C:attention}ciega{} es una {C:attention}ciega grande{}" },
|
|
first = { "si es la {C:attention}primera mano{}" },
|
|
last = { "si es la {C:attention}última mano{}" },
|
|
common = { "si es un {C:attention}comodín{} {C:blue}común{}" },
|
|
uncommon = { "si es un {C:attention}comodín{} {C:green}inusual{}" },
|
|
rare = { "si es un {C:attention}comodín{} {C:red}raro{}" },
|
|
poker_hand = { "si la mano es un(a) {C:attention}#3#{}" },
|
|
or_more = { "si la mano contiene {C:attention}#3#{} o más cartas" },
|
|
or_less = { "si la mano contiene {C:attention}#3#{} o menos cartas" },
|
|
hands_left = { "si tienes #3# {C:blue}manos{} restantes al final de la ronda" },
|
|
discards_left = { "si tienes #3# {C:red}descartes{} restantes al final de la ronda" },
|
|
first_discard = { "si es el {C:attention}primer descarte{}" },
|
|
last_discard = { "si es el {C:attention}último descarte{}" },
|
|
odds = { "con {C:green}#4# {C:green}en {C:green}#3#{} probabilidades" },
|
|
},
|
|
},
|
|
v_dictionary = {
|
|
a_xchips = { "X#1# fichas" },
|
|
a_powmult = { "^#1# multi" },
|
|
a_powchips = { "^#1# fichas" },
|
|
a_powmultchips = { "^#1# multi+fichas" },
|
|
a_round = { "+#1# ronda" },
|
|
a_candy = { "+#1# Candy" },
|
|
a_xchips_minus = { "-X#1# fichas" },
|
|
a_powmult_minus = { "-^#1# multi" },
|
|
a_powchips_minus = { "-^#1# fichas" },
|
|
a_powmultchips_minus = { "-^#1# multi+fichas" },
|
|
a_round_minus = { "-#1# ronda" },
|
|
a_tag_minus = { "-#1# etiqueta" },
|
|
a_tags_minus = { "-#1# etiquetas" },
|
|
a_tag = { "+#1# etiqueta" },
|
|
a_tags = { "+#1# etiquetas" },
|
|
|
|
cry_sticker_name = { "Pegatina #1#" },
|
|
cry_sticker_desc = {
|
|
"Usaste este comodín",
|
|
"para ganaer en la dificultad #2##1#",
|
|
"#2#Pozo#3#",
|
|
},
|
|
|
|
cry_art = { "Arte: #1#" },
|
|
cry_code = { "Código: #1#" },
|
|
cry_idea = { "Idea: #1#" },
|
|
},
|
|
v_text = {
|
|
ch_c_cry_all_perishable = { "Todos los comodines son {C:eternal}Perecederos{}" },
|
|
ch_c_cry_all_rental = { "Todos los comodines son {C:eternal}de Alquiler{}" },
|
|
ch_c_cry_all_pinned = { "Todos los comodines son {C:eternal}Fijados{}" },
|
|
ch_c_cry_all_banana = { "Todos los comodines son {C:eternal}Banana{}" },
|
|
ch_c_all_rnj = { "Todos los comodines son {C:attention}RNJoker{}" },
|
|
ch_c_cry_sticker_sheet_plus = { "Todos los objetos comprables tienen todas las pegatinas" },
|
|
ch_c_cry_rush_hour = { "Todas las ciegas jefe son {C:attention}El reloj{} or {C:attention}Ciclo lavanda" },
|
|
ch_c_cry_rush_hour_ii = { "Todas las ciegas son {C:attention}ciegas jefe{}" },
|
|
ch_c_cry_rush_hour_iii = {
|
|
"{C:attention}El reloj{} y {C:attention}Ciclo lavanda{} aumentan el {C:attention}doble{} de rápido",
|
|
},
|
|
ch_c_cry_no_tags = { "Saltar ciegas no está {C:attention}permitido{}" },
|
|
ch_c_cry_no_vouchers = { "Los {C:attention}vales{} ya no aparecen en la tienda" },
|
|
ch_c_cry_no_boosters = { "Los {C:attention}paquetes potenciadores{} ya no aparecen en la tienda" },
|
|
ch_c_cry_no_rerolls = { "Las renovaciones no están {C:attention}permitidas{}" },
|
|
ch_c_cry_no_consumables = { "Los {C:attention}consumibles{} ya no aparecen" },
|
|
},
|
|
-- Thanks to many members of the community for contributing to all of these quips!
|
|
-- There's too many to credit so just go here: https://discord.com/channels/1116389027176787968/1209506360987877408/1237971471146553406
|
|
-- And here: https://discord.com/channels/1116389027176787968/1219749193204371456/1240468252325318667
|
|
very_fair_quips = {
|
|
{ "L", "NO HAY VALES", "PARA TÍ" },
|
|
{ "BOZO", "¿PENSASTE QUE TE", "DARÍA UN VALE?" },
|
|
{ "¡NO!", "¡NO HAY VALES AQUÍ!", "(EDICIÓN SLUMPAGE)" },
|
|
{ "SKILL ISSUE", "IMAGINA SER SUFICIENTE", "PARA UN VALE" },
|
|
{ "JIMBO", "DE LA GERENCIA", "OLVIDÓ REABASTECER" },
|
|
{ "¡UPS!", "SIN VALES", "" },
|
|
{ "BUFÓN,", "¿POR QUÉ MIRAS", "AQUÍ? LMAO" },
|
|
{ "EL VALE", "ESTÁ EN", "OTRO CASTILLO" },
|
|
{ "VALE EN BLANCO", "POR $0", "(¿LO PILLAS?)" },
|
|
{ "ERROR", "CANNOT DO ARITHMETIC ON A NIL VALUE", "(tier4vouchers.lua)" },
|
|
{ "100% DE DESCUENTO", "EN TODOS LOS VALES", "(ALGUIEN YA LOS COMPRÓ)" },
|
|
{ "INTENTA DESPUÉS", "PISTA: IGUAL NO TENDRÁS", "EL DINERO SUFICIENTE" },
|
|
{ "¿EH?", '¿"VALE"?', "ESO NI ES UNA PALABRA..." },
|
|
{ 'MANTÉN "R"', "PARA REABASTECER", "TODOS LOS VALES" },
|
|
{ "¿SABÍAS QUE?", "¡PRESIONANDO ALT+F4", "DA VALES GRATIS!" },
|
|
{ "PERDÓN,", "NO HAY VALES POR", "CORTES DE PRESUPUESTO" },
|
|
{ "LLAMA A 1-600-JIMBO", "PARA CALIFICAR TU", "EXPERIENCIA DE VALES" },
|
|
{ "DERROTA LA CIEGA", "JEFE DE APUESTA 39", "PARA RESTABLECER" },
|
|
{ "TRUCO DE MAGIA", "HICE ESTE VALE", "DESAPARECER" },
|
|
{ "¿POR QUÉ ES", "UN VALE COMO", "UN ESCRITORIO?" },
|
|
{ "HEMOS RETRAÍDO", "TUS VALES, SERÍAN MEJOR", "USADOS EN OTRAS PARTIDAS" },
|
|
{ "EL TRADUCTOR NI QUISO", "TRADUCIR ESTE MENSAJE", "NO HAY VALES PARA TI CABRÓN" },
|
|
{ "PERDÓN", "LOS VALES ESTÁN EXPERIMENTANDO", "VOUCHIFIA ABORTUS" },
|
|
{ "DESAFORTUNADAMENTE", "LA ACTUALIZACIÓN DE VALES", "HA SIDO CANCELADA" },
|
|
{ "DERROTA LA", "CIEGA JEFE PARA", "NO HACER NADA" },
|
|
{ "LAS AVES CANTAN", "LAS FLORES FLORECEN", "NIÑOS COMO TÚ..." },
|
|
{ "SENTIMOS DECIR QUE", "TODOS LOS VALES HAN SIDO DEVUELTOS", "POR EXPOSICIÓN A SALMONELLA" },
|
|
{ "LOS VALES NO PUDIERON LLEGAR POR", "LA DISPOSICIÓN DE LA TIENDA SIENDO", "200% SOBRE EL PRESUPUESTO" },
|
|
{ "TE GUSTA", "COMPRAR VALES, ¿NO?", "ERES UN COMPRADOR DE VALES" },
|
|
{ "VALES", "!E", "LISTA DE VALES" },
|
|
{ "NO", "HAY", "VALES" },
|
|
{ "NO EXISTE", "SANTA", "Y NO EXISTEN LOS VALES" },
|
|
{ "", "NO VALE", "" },
|
|
{ "ACABAS DE", "PERDER", "EL JUEGO" },
|
|
{ "¿PUEDO OFRECERTE", "UN BUEN HUEVO", "EN ESTOS TIEMPOS?" },
|
|
{ "VE A TOCAR PASTO", "EN VEZ DE USAR", "ESTA BARAJA" },
|
|
{ "PODRÍAS ESTAR", "JUGANDO EN LA BARAJA AZUL", "AHORA MISMO" },
|
|
{ "EXÓTICOS GRATIS", "CONSÍGUELOS ANTES DE QUE", "SEA DEMASIADO TARDE (se acabaron)" },
|
|
{ "PRUÉBALOS MAL", "COMPRA UN VALE", "INVISIBLE POR $10" },
|
|
{ "", "¿sin vales?", "" },
|
|
{ "¿ves este anuncio?", "si lo ves, está funcionando", "y lo puedes tener como tuyo" },
|
|
{ "TE ESTÁS PERDIENDO EN", "AL MENOS 5 VALES AHORA", "tonktonktonktonktonk" },
|
|
{ "10", "20 SIN VALES XD", "30 GOTO 10" },
|
|
{ "LOS VALES", "SON ARTÍCULOS PREMIUM", "$199.99 JÓLARES PARA DESBLOQUEAR" },
|
|
{ "¡¿SIN VALES?!", "SÓLO EN POZO ASCENDENTE", "BARAJA MUY JUSTA" },
|
|
{ "¿DISFRUTANDO TU", "EXPERIENCIA DE VALES? DÁNOS UNA CALIFICACIÓN", "DE CINCO ESTRELLAS EN JESTELP" },
|
|
{ "VALES GRATIS", "VALES CERCA DE TÍ", "CONSIGUE VALES RÁPIDO CON ESTE TRUCO" },
|
|
{ "INTRODUCIENDO", "¡EL PRIMER VALE NIVEL 0!", "(llegando pronto a Cryptid 1.0)" },
|
|
{ "¡UN VALE!", "ES SÓLO IMAGINARIO", "IMAGINAMOS QUE LO QUERÍAS, ESO SÍ" },
|
|
{ "DESACTIVA TU ADBLOCKER", "SIN ANUNCIOS, NO PODRÍAMOS", "VENDERTE NINGÚN VALE" },
|
|
{ "SI TIENES", "UN PROBLEMA CON ESTO", "ENVÍA UN CORREO A NORESPONSE@JMAIL.COM" },
|
|
{ "SIN DINERO SUFICIENTE", "PARA COMPRAR ESTE VALE", "¿PARA QUÉ PONERLO AQUÍ?" },
|
|
{ "¿QUIERES UN VALE?", "ENTONCES CÁLLATE", "NO PUEDES TENER NINGUNO LOL" },
|
|
{ "^$%& NINGÚN", "VALE ^%&% %&$^% PARA", "$%&%%$ %&$&*%$^ TÍ" },
|
|
{ "UN VALE (CONFÍA)", "|\\/|", "|/\\|" },
|
|
{
|
|
"... --- ...",
|
|
".--- ..- --. .- -.. --- .-. -.. . ... -.-. .. ..-. .-. .- -.-. --- -.. .. --. ---",
|
|
"-- --- .-. ... . .--. .- .-. .- . -. -.-. --- -. - .-. .- .-. ...- .- .-.. .",
|
|
},
|
|
{ "RUN > NEW", "MIRAR A NADA", "POR UNA HORA O DOS" },
|
|
{ "LO SENTIMOS,", "EL ÚLTIMO CHICO COMPRÓ EN PÁNICO", "TODOS LOS VALES" },
|
|
{ "CÓMO SE SIENTE", "NO COMPRAR", "VALES" },
|
|
{ "JIMBO TUVO UN NAT 1", "Y TIRÓ TODOS LOS", "VALES EN UNA ZANJA" },
|
|
{ "ATTEMPT TO INDEX", "FIELD 'VOUCHER'", "(A NIL VALUE)" },
|
|
{
|
|
"AH, ¿DE VERAS PENSASTE QUE LEYENDO TODAS ESTAS LÍNEAS TE DEVOLVERÍA TUS VALES?",
|
|
"PERDÓN POR DECÍRTELO, PERO ESTA BARAJA NO CONTIENE QUE TÚ BUSCAS.",
|
|
"ESTE TEXTO ANORMALMENTE LARGO ESTÁ AQUÍ Y ESTÁ DISEÑADO PARA GASTAR TU TIEMPO Y ESFUERZO MIENTRAS LO LEES.",
|
|
},
|
|
{ "VE A", "https://youtu.be/p7YXXieghto", "PARA VALES GRATIS" },
|
|
},
|
|
},
|
|
}
|