{ // GUI - Game Menu "OptionsTabTooltip": "UI Info Suite 2 选项", // some config options "Bool.ShowOptionsTabInMenu.DisplayedName": "在游戏菜单中显示选项", "Bool.ShowOptionsTabInMenu.Tooltip": "在游戏内菜单中启用额外的选项卡,您可以在其中配置此模组的每个选项。", "Text.ApplyDefaultSettingsFromThisSave.DisplayedName": "应用此保存中的默认设置", "Text.ApplyDefaultSettingsFromThisSave.Tooltip": "新角色将从这个保存的文件继承mod的设置。", "Keybinds.OpenCalendarKeybind.DisplayedName": "打开日历", "Keybinds.OpenCalendarKeybind.Tooltip": "通过热键打开日历。", "Keybinds.OpenQuestBoardKeybind.DisplayedName": "打开任务板", "Keybinds.OpenQuestBoardKeybind.Tooltip": "通过热键打开任务板。", "Keybinds.Subtitle.ShowRange.displayedName": "显示物品效果范围", "Keybinds.Subtitle.ShowRange.Tooltip": "例如:稻草人、洒水器、祝尼魔屋、蜂房、蘑菇树桩和长满苔藓的种子。", "Keybinds.ShowOneRange.DisplayedName": "显示单个范围", "Keybinds.ShowOneRange.Tooltip": "当鼠标移至需要显示的物品上时,显示范围。", "Keybinds.ShowAllRange.DisplayedName": "显示全部范围", "Keybinds.ShowAllRange.Tooltip": "当鼠标移至需要显示的物品上时,显示所有范围。", //GUI - Billboard "Billboard": "布告栏", "Calendar": "日历", "SlayerGoals": "怪物消灭目标", //GUI - Seed shop "HarvestPrice": "收获价格", //Production "Days": "天", "Hours": "时", "Minutes": "分", "MachineProcessing": "加工中", "MachineDone": "完成", //Harvest "DaysToMature": "天后成熟", "ReadyToHarvest": "可以收获!", "With": "已使用", "Fertilized": "已施肥", "Watered": "已浇水", "NotWatered": "未浇水", "DoesNotProduceThisSeason": "本季不生产", //Tree "Stump": "树桩", "Tree": "树", "stage": "阶段", "Oak": "橡", "Maple": "枫", "Pine": "松", "Palm": "棕榈", "Mushroom": "蘑菇", "Mahogany": "桃花心木", "PalmJungle": "棕榈(丛林)", "GreenRainType1": "苔雨I", "GreenRainType2": "苔雨II", "GreenRainType3": "苔雨III", "Mystic": "神秘", "VmvBirch": "(VMV) 白桦", "SVEBirch": "(SVE) 白桦", "SVEFir": "(SVE) 冷杉", //Display icons - General "TodaysRecipe": "今日食谱:", "TravelingMerchantIsInTown": "旅行商人在镇上!", "RainNextDay": "明天有雨", "ThunderstormNextDay": "明天雷雨", "SnowNextDay": "明天有雪", "IslandRainNextDay": "明天岛屿有雨", "IslandThunderstormNextDay": "明天岛屿雷雨", "DaysUntilToolIsUpgraded": "{1}还有 {0} 天完成!", "ToolIsFinishedBeingUpgraded": "{0}完成了!", "NpcBirthday": "{0}的生日", "RobinBuildingStatus": "罗宾将在 {0} 天内完成你的新建筑", "RobinHouseUpgradeStatus": "罗宾将在 {0} 天内完成升级你的房子", // Display icons - Foragables "CanFindSalmonberry": "今天可以找到美洲大树莓", "CanFindBlackberry": "今天可以找到黑莓", "CanFindHazelnut": "今天可以在树上找到榛子", //Display icons - Luck "DailyLuckValue": "你的今日幸运值为 {0}", "FeelingLucky": "你感到今天很幸运!!", "LuckyButNotTooLucky": "你感到很幸运……但不是太幸运", "NotFeelingLuckyAtAll": "你今天一点都不幸运……", "MaybeStayHome": "也许你今天应该待在家里……", "LuckStatus1": "你感到今天很幸运", "LuckStatus2": "你感到今天有点幸运", "LuckStatus3": "今天掌握在你的手中", "LuckStatus4": "今天精灵们十分冷漠", "LuckStatus5": "今天运气不会站在你这边", "LuckStatus6": "也许你今天应该待在家里……", //Settings - General "ShowLevelUpAnimation": "显示升级动画", "ShowExperienceBar": "显示经验条", "AllowExperienceBarToFadeOut": "允许经验条淡出", "ShowExperienceGain": "显示获得的经验值", "ShowLocationOfTownsPeople": "在地图上显示 NPC", "ShowAnimalsNeedPets": "显示动物需要关爱的图标", "HideAnimalPetOnMaxFriendship": "在动物达到最大心情时隐藏", "ShowCropAndBarrelTooltip": "显示作物与桶的剩余时间", "ShowItemEffectRanges": "显示稻草人与洒水器的范围", "ButtonControlShow": "按下LeftCtrl显示当前,同时按下LeftAlt显示全部", "ShowBombRange": "显示炸弹摧毁范围", "ShowExtraItemInformation": "鼠标悬停时显示物品信息", "ShowHarvestPricesInShop": "在购买页面显示收获价格", //Settings - Tabs info "DisplayCalendarAndBillboard": "显示日历与布告栏按钮", "ShowHeartFills": "显示关系的爱心填充", "ShowTodaysGifts": "显示今天赠送的礼物", //Settings - Show icons "ShowBirthdayIcon": "显示生日图标", "HideBirthdayIfFullFriendShip": "满好感度时隐藏生日图标", "ShowTravelingMerchant": "显示旅行商人", "HideMerchantWhenVisited": "在访问后隐藏", "ShowRainyDay": "显示雨天", "ShowWhenNewRecipesAreAvailable": "显示可学习的新食谱", "ShowToolUpgradeStatus": "显示工具升级状态", "ShowRobinBuildingStatusIcon": "显示罗宾工作进度", "ShowLuckIcon": "显示运气图标", "ShowExactValue": "显示精确的值", "ShowSeasonalBerry": "显示季节采摘物", "ShowSeasonalBerryHazelnut": "显示树上的榛子", //Others "LevelUp": "升级", "TrackOnMap": "在地图追踪" }