{
  // GUI - Game Menu
  "OptionsTabTooltip": "UI Info Suite 2 选项",
  // some config options
  "Bool.ShowOptionsTabInMenu.DisplayedName": "在游戏菜单中显示选项",
  "Bool.ShowOptionsTabInMenu.Tooltip": "在游戏内菜单中启用额外的选项卡，您可以在其中配置此模组的每个选项。",
  "Text.ApplyDefaultSettingsFromThisSave.DisplayedName": "应用此保存中的默认设置",
  "Text.ApplyDefaultSettingsFromThisSave.Tooltip": "新角色将从这个保存的文件继承mod的设置。",
  "Keybinds.OpenCalendarKeybind.DisplayedName": "打开日历",
  "Keybinds.OpenCalendarKeybind.Tooltip": "通过热键打开日历。",
  "Keybinds.OpenQuestBoardKeybind.DisplayedName": "打开任务板",
  "Keybinds.OpenQuestBoardKeybind.Tooltip": "通过热键打开任务板。",
  "Keybinds.Subtitle.ShowRange.displayedName": "显示物品效果范围",
  "Keybinds.Subtitle.ShowRange.Tooltip": "例如：稻草人、洒水器、祝尼魔屋、蜂房、蘑菇树桩和长满苔藓的种子。",
  "Keybinds.ShowOneRange.DisplayedName": "显示单个范围",
  "Keybinds.ShowOneRange.Tooltip": "当鼠标移至需要显示的物品上时，显示范围。",
  "Keybinds.ShowAllRange.DisplayedName": "显示全部范围",
  "Keybinds.ShowAllRange.Tooltip": "当鼠标移至需要显示的物品上时，显示所有范围。",
  //GUI - Billboard
  "Billboard": "布告栏",
  "Calendar": "日历",
  "SlayerGoals": "怪物消灭目标",
  //GUI - Seed shop
  "HarvestPrice": "收获价格",
  //Production
  "Days": "天",
  "Hours": "时",
  "Minutes": "分",
  "MachineProcessing": "加工中",
  "MachineDone": "完成",
  //Harvest
  "DaysToMature": "天后成熟",
  "ReadyToHarvest": "可以收获！",
  "With": "已使用",
  "Fertilized": "已施肥",
  "Watered": "已浇水",
  "NotWatered": "未浇水",
  "DoesNotProduceThisSeason": "本季不生产",
  //Tree
  "Stump": "树桩",
  "Tree": "树",
  "stage": "阶段",
  "Oak": "橡",
  "Maple": "枫",
  "Pine": "松",
  "Palm": "棕榈",
  "Mushroom": "蘑菇",
  "Mahogany": "桃花心木",
  "PalmJungle": "棕榈(丛林)",
  "GreenRainType1": "苔雨I",
  "GreenRainType2": "苔雨II",
  "GreenRainType3": "苔雨III",
  "Mystic": "神秘",
  "VmvBirch": "(VMV) 白桦",
  "SVEBirch": "(SVE) 白桦",
  "SVEFir": "(SVE) 冷杉",
  //Display icons - General
  "TodaysRecipe": "今日食谱：",
  "TravelingMerchantIsInTown": "旅行商人在镇上！",
  "RainNextDay": "明天有雨",
  "ThunderstormNextDay": "明天雷雨",
  "SnowNextDay": "明天有雪",
  "IslandRainNextDay": "明天岛屿有雨",
  "IslandThunderstormNextDay": "明天岛屿雷雨",
  "DaysUntilToolIsUpgraded": "{1}还有 {0} 天完成！",
  "ToolIsFinishedBeingUpgraded": "{0}完成了！",
  "NpcBirthday": "{0}的生日",
  "RobinBuildingStatus": "罗宾将在 {0} 天内完成你的新建筑",
  "RobinHouseUpgradeStatus": "罗宾将在 {0} 天内完成升级你的房子",
  // Display icons - Foragables
  "CanFindSalmonberry": "今天可以找到美洲大树莓",
  "CanFindBlackberry": "今天可以找到黑莓",
  "CanFindHazelnut": "今天可以在树上找到榛子",
  //Display icons - Luck
  "DailyLuckValue": "你的今日幸运值为 {0}",
  "FeelingLucky": "你感到今天很幸运！！",
  "LuckyButNotTooLucky": "你感到很幸运……但不是太幸运",
  "NotFeelingLuckyAtAll": "你今天一点都不幸运……",
  "MaybeStayHome": "也许你今天应该待在家里……",
  "LuckStatus1": "你感到今天很幸运",
  "LuckStatus2": "你感到今天有点幸运",
  "LuckStatus3": "今天掌握在你的手中",
  "LuckStatus4": "今天精灵们十分冷漠",
  "LuckStatus5": "今天运气不会站在你这边",
  "LuckStatus6": "也许你今天应该待在家里……",
  //Settings - General
  "ShowLevelUpAnimation": "显示升级动画",
  "ShowExperienceBar": "显示经验条",
  "AllowExperienceBarToFadeOut": "允许经验条淡出",
  "ShowExperienceGain": "显示获得的经验值",
  "ShowLocationOfTownsPeople": "在地图上显示 NPC",
  "ShowAnimalsNeedPets": "显示动物需要关爱的图标",
  "HideAnimalPetOnMaxFriendship": "在动物达到最大心情时隐藏",
  "ShowCropAndBarrelTooltip": "显示作物与桶的剩余时间",
  "ShowItemEffectRanges": "显示稻草人与洒水器的范围",
  "ButtonControlShow": "按下LeftCtrl显示当前，同时按下LeftAlt显示全部",
  "ShowBombRange": "显示炸弹摧毁范围",
  "ShowExtraItemInformation": "鼠标悬停时显示物品信息",
  "ShowHarvestPricesInShop": "在购买页面显示收获价格",
  //Settings - Tabs info
  "DisplayCalendarAndBillboard": "显示日历与布告栏按钮",
  "ShowHeartFills": "显示关系的爱心填充",
  "ShowTodaysGifts": "显示今天赠送的礼物",
  //Settings - Show icons
  "ShowBirthdayIcon": "显示生日图标",
  "HideBirthdayIfFullFriendShip": "满好感度时隐藏生日图标",
  "ShowTravelingMerchant": "显示旅行商人",
  "HideMerchantWhenVisited": "在访问后隐藏",
  "ShowRainyDay": "显示雨天",
  "ShowWhenNewRecipesAreAvailable": "显示可学习的新食谱",
  "ShowToolUpgradeStatus": "显示工具升级状态",
  "ShowRobinBuildingStatusIcon": "显示罗宾工作进度",
  "ShowLuckIcon": "显示运气图标",
  "ShowExactValue": "显示精确的值",
  "ShowSeasonalBerry": "显示季节采摘物",
  "ShowSeasonalBerryHazelnut": "显示树上的榛子",
  //Others
  "LevelUp": "升级",
  "TrackOnMap": "在地图追踪"
}
