#!/bin/sh # get the script location SCRIPT_DIR=$(dirname "$0") # Variables PKG_NAME=rustmon BUILD_DIR=$SCRIPT_DIR/build/debian RELEASE_DIR=$SCRIPT_DIR/../../target/release DEBIAN_DIR=$BUILD_DIR/$PKG_NAME/DEBIAN BIN_DIR=$BUILD_DIR/$PKG_NAME/usr/bin AUTO_INSTALL=${1:-"no"} # check for rust if ! command -v rustc &> /dev/null then if [ "$AUTO_INSTALL" = "-y" ]; then echo "Rust is not installed. Auto-installing..." sudo apt install rustc source $HOME/.cargo/env else echo "Rust is not installed. Would you like to install it now? (yes/no)" read answer if [ "$answer" != "${answer#[Yy]}" ] ;then sudo apt install rustc source $HOME/.cargo/env else echo "Rust is required to continue. Exiting." exit 1 fi fi fi # create directory structure mkdir -p $DEBIAN_DIR mkdir -p $BIN_DIR # Bbild the executable cd ../.. cargo build --release cd $BUILD_DIR # copy the executable cp $RELEASE_DIR/$PKG_NAME $BIN_DIR/ # create the control file touch $DEBIAN_DIR/control # edit the control file echo "Package: $PKG_NAME Version: 1.0.0 Section: base Priority: optional Architecture: amd64 Maintainer: Vomitblood Description: Pokemon Colorscripts written in Rust" > $DEBIAN_DIR/control # build the package dpkg-deb --build $PKG_NAME