82 lines
2.9 KiB
TOML
82 lines
2.9 KiB
TOML
[manifest]
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version = "1.0.0"
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dump_lua = true
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priority = 0
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# Blueprint Compat Jokers Part 1
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[[patches]]
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[patches.pattern]
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target = "card.lua"
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pattern = "elseif self.ability.name == 'Blueprint' then"
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position = "before"
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payload = '''
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elseif self.config.center.key == 'j_unstb_plagiarism' then
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self.ability.blueprint_compat_ui_l = self.ability.blueprint_compat_ui_l or '';
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self.ability.blueprint_compat_check_l = nil
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self.ability.blueprint_compat_ui_r = self.ability.blueprint_compat_ui_r or '';
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self.ability.blueprint_compat_check_r = nil
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main_end = (self.area and self.area == G.jokers) and {
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{n=G.UIT.C, config={align = "bm", minh = 0.4, padding = 0.06}, nodes={
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{n=G.UIT.R, config={ref_table = self, align = "m", colour = G.C.JOKER_GREY, r = 0.05, padding = 0.06, func = 'blueprint_compat_dside_l'}, nodes={
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{n=G.UIT.T, config={ref_table = self.ability, ref_value = 'blueprint_compat_ui_l',colour = G.C.UI.TEXT_LIGHT, scale = 0.32*0.8}},
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}},
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{n=G.UIT.R, config={ref_table = self, align = "m", colour = G.C.JOKER_GREY, r = 0.05, padding = 0.06, func = 'blueprint_compat_dside_r'}, nodes={
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{n=G.UIT.T, config={ref_table = self.ability, ref_value = 'blueprint_compat_ui_r',colour = G.C.UI.TEXT_LIGHT, scale = 0.32*0.8}},
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}}
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}}
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} or nil
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'''
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match_indent = true
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# Blueprint Compat Jokers Part 2
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[[patches]]
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[patches.pattern]
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target = "card.lua"
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pattern = "if self.ability.name == 'Blueprint' or self.ability.name == 'Brainstorm' then"
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position = "before"
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payload = '''
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if self.config.center.key == 'j_unstb_plagiarism' then
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local other_joker_l = nil
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local other_joker_r = nil
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for i = 1, #G.jokers.cards do
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if G.jokers.cards[i] == self then
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other_joker_l = G.jokers.cards[i-1]
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other_joker_r = G.jokers.cards[i+1]
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end
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end
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if other_joker_l and other_joker_l ~= self and other_joker_l.config.center.blueprint_compat then
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self.ability.blueprint_compat_l = 'compatible'
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else
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self.ability.blueprint_compat_l = 'incompatible'
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end
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if other_joker_r and other_joker_r ~= self and other_joker_r.config.center.blueprint_compat then
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self.ability.blueprint_compat_r = 'compatible'
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else
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self.ability.blueprint_compat_r = 'incompatible'
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end
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end
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'''
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match_indent = true
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# Adds support for Virtual Money (used for IC Card)
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[[patches]]
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[patches.regex]
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target = 'functions/button_callbacks.lua'
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pattern = '''G.GAME.dollars[ ]*-[ ]*G.GAME.bankrupt_at'''
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position = 'at'
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payload = '''G.GAME.dollars + (G.GAME.virtual_dollars or 0) - G.GAME.bankrupt_at'''
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# Adds support for Virtual Money (used for IC Card)
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# (Talisman Variant)
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[[patches]]
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[patches.regex]
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target = 'functions/button_callbacks.lua'
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pattern = '''to_big\(G.GAME.dollars\)[ ]*-[ ]*to_big\(G.GAME.bankrupt_at\)'''
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position = 'at'
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payload = '''to_big(G.GAME.dollars) + to_big(G.GAME.virtual_dollars or 0) - to_big(G.GAME.bankrupt_at)''' |