106 lines
3.9 KiB
TOML
106 lines
3.9 KiB
TOML
[manifest]
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version = "1.0.0"
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dump_lua = true
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priority = -10
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### Sprite API
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# Card:set_sprites()
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[[patches]]
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[patches.regex]
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target = 'card.lua'
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pattern = 'G.ASSET_ATLAS\["centers"\]'
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position = 'at'
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payload = "G.ASSET_ATLAS[(G.GAME.viewed_back or G.GAME.selected_back) and ((G.GAME.viewed_back or G.GAME.selected_back)[G.SETTINGS.colourblind_option and 'hc_atlas' or 'lc_atlas'] or (G.GAME.viewed_back or G.GAME.selected_back).atlas) or 'centers']"
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[[patches]]
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[patches.regex]
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target = 'card.lua'
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pattern = 'G.ASSET_ATLAS\[_center.atlas or _center.set\]'
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position = 'at'
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payload = '''
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G.ASSET_ATLAS[(_center.undiscovered and (_center.undiscovered[G.SETTINGS.colourblind_option and 'hc_atlas' or 'lc_atlas'] or _center.undiscovered.atlas))
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or (SMODS.UndiscoveredSprites[_center.set] and (SMODS.UndiscoveredSprites[_center.set][G.SETTINGS.colourblind_option and 'hc_atlas' or 'lc_atlas'] or SMODS.UndiscoveredSprites[_center.set].atlas))
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or _center.set] or G.ASSET_ATLAS["Joker"]'''
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[[patches]]
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[patches.regex]
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target = 'card.lua'
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pattern = "G.ASSET_ATLAS\\['Joker'\\]"
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position = 'at'
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payload = "G.ASSET_ATLAS[_center[G.SETTINGS.colourblind_option and 'hc_atlas' or 'lc_atlas'] or _center.atlas or _center.set]"
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[[patches]]
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[patches.regex]
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target = 'card.lua'
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pattern = 'G.ASSET_ATLAS\[_center.set\]'
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position = 'at'
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payload = "G.ASSET_ATLAS[_center[G.SETTINGS.colourblind_option and 'hc_atlas' or 'lc_atlas'] or _center.atlas or _center.set]"
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[[patches]]
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[patches.pattern]
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target = 'card.lua'
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pattern = "(_center.set == 'Joker' and G.j_undiscovered.pos) or"
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position = 'before'
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payload = '(_center.undiscovered and _center.undiscovered.pos) or (SMODS.UndiscoveredSprites[_center.set] and SMODS.UndiscoveredSprites[_center.set].pos) or'
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = 'card.lua'
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pattern = '''(_center.set == 'Booster' and G.booster_undiscovered.pos))'''
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position = 'at'
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payload = '''(_center.set == 'Booster' and G.booster_undiscovered.pos) or G.j_undiscovered.pos)'''
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match_indent = true
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# get_front_spriteinfo()
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[[patches]]
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[patches.pattern]
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target = 'functions/misc_functions.lua'
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pattern = 'return G.ASSET_ATLAS[_front.atlas] or G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)], _front.pos'
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position = 'at'
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match_indent = true
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payload = 'return G.ASSET_ATLAS[G.SETTINGS.colourblind_option and _front.hc_atlas or _front.lc_atlas or {}] or G.ASSET_ATLAS[_front.atlas] or G.ASSET_ATLAS["cards_"..(G.SETTINGS.colourblind_option and 2 or 1)], _front.pos'
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# Game:set_render_settings()
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[[patches]]
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[patches.pattern]
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target = 'functions/button_callbacks.lua'
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pattern = "G:set_render_settings()"
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position = 'at'
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match_indent = true
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payload = "SMODS.injectObjects(SMODS.Atlas)"
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# create_UIBox_notify_alert()
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[[patches]]
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[patches.pattern]
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target = 'functions/UI_definitions.lua'
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pattern = 'G.ASSET_ATLAS["icons"]'
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position = 'after'
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match_indent = false
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payload = '''
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local _smods_atlas = _c and ((G.SETTINGS.colourblind_option and _c.hc_atlas or _c.lc_atlas) or _c.atlas)
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if _smods_atlas then
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_atlas = G.ASSET_ATLAS[_smods_atlas] or _atlas
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end'''
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## Hide floating ? from undiscovered types
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# Card:draw()
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[[patches]]
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[patches.pattern]
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target = 'card.lua'
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pattern = '''shared_sprite:draw_shader('dissolve', nil, nil, nil, self.children.center, scale_mod, rotate_mod)'''
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position = 'at'
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match_indent = true
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payload = '''
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if (self.config.center.undiscovered and not self.config.center.undiscovered.no_overlay) or not( SMODS.UndiscoveredSprites[self.ability.set] and SMODS.UndiscoveredSprites[self.ability.set].no_overlay) then
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shared_sprite:draw_shader('dissolve', nil, nil, nil, self.children.center, scale_mod, rotate_mod)
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else
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if SMODS.UndiscoveredSprites[self.ability.set] and SMODS.UndiscoveredSprites[self.ability.set].overlay_sprite then
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SMODS.UndiscoveredSprites[self.ability.set].overlay_sprite:draw_shader('dissolve', nil, nil, nil, self.children.center, scale_mod, rotate_mod)
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end
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end'''
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