118 lines
3.7 KiB
Lua
118 lines
3.7 KiB
Lua
return {
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descriptions = {
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Other = {
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load_success = {
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text = {
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'模组加载{C:green}成功!'
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}
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},
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load_failure_d = {
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text = {
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'{C:attention}依赖项{}缺失!',
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'#1#'
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}
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},
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load_failure_c = {
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text = {
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'存在{C:attention}冲突项{}!',
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'#1#'
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}
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},
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load_failure_d_c = {
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text = {
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'{C:attention}依赖项{}缺失!',
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'#1#',
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'存在{C:attention}冲突项{}!',
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'#2#'
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}
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},
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load_failure_o = {
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text = {
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'Steamodded版本{C:attention}过旧{}!',
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'已不再支持',
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'{C:money}0.9.8{}及以下版本'
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}
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},
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load_failure_i = {
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text = {
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'{C:attention}不兼容!',
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'所需Steamodded版本为#1#',
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'但当前为#2#'
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}
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},
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load_failure_p = {
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text = {
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'{C:attention}前缀冲突!{}',
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'此模组的前缀和',
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'另外一个模组相同!',
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'({C:attention}#1#{})'
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}
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},
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load_failure_m = { -- To be translated
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text = {
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'{C:attention}Main File Not Found!{}',
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'This mod\'s main file',
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'could not be found.',
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'({C:attention}#1#{})'
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}
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},
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load_disabled = {
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text = {
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'该模组',
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'已被{C:attention}禁用{}!'
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}
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}
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},
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Edition = {
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e_negative_playing_card = {
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name = "负片",
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text = {
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"手牌上限{C:dark_edition}+#1#"
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},
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},
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}
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},
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misc = {
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achievement_names = {
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hidden_achievement = "???",
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},
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achievement_descriptions = {
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hidden_achievement = "未发现",
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},
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dictionary = {
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b_mods = '模组',
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b_mods_cap = '模组',
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b_modded_version = '模组环境!',
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b_steamodded = 'Steamodded',
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b_credits = '鸣谢',
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b_open_mods_dir = '打开模组目录',
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b_no_mods = '未检测到任何模组……',
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b_mod_list = '已启用模组列表',
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b_mod_loader = '模组加载器',
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b_developed_by = '作者:',
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b_rewrite_by = '重写者:',
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b_github_project = 'Github项目',
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b_github_bugs_1 = '你可以在此汇报漏洞',
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b_github_bugs_2 = '和提交贡献',
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b_disable_mod_badges = '禁用模组横标',
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b_author = '作者',
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b_authors = '作者',
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b_unknown = '未知',
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b_lovely_mod = '(依赖Lovely加载器的补丁模组)',
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b_by = ' 作者:',
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b_config = "配置",
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b_additions = '新增项目',
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b_stickers = '贴纸',
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b_achievements = "成就",
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b_applies_stakes_1 = '',
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b_applies_stakes_2 = '的限制也都起效',
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b_graphics_mipmap_level = "多级渐远纹理层级",
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},
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v_dictionary = {
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c_types = '共有#1#种',
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cashout_hidden = '……还有#1#',
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},
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},
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}
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