3338 lines
96 KiB
Lua
3338 lines
96 KiB
Lua
-- НАЙДИ РУССКИЙ ПЕРЕВО-
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--
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-- ‹36ü¯ ‹¯¯¯`
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-- ‹ü6üÇÅ6‹ ‹üGGü66l
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-- `‡‡3ÇÇÞÅÇ*` `‹‹`` `¯ÇgÅ6Þü‡3¯
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-- ¯ll‡3Ç6gÅÞ‡l¯¯***‡l6gg6Ç33l**
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-- `*ll33‡‡l*¯‹‹‹¯*‹¯¯*l*‡‡‡l**`
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-- `ll‹‹‹‹‹¯ll*3l‡‡l*¯¯‹‹‹‹ll‹
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-- `¯¯¯‹‹¯*‡Ç6‡636ü‡6‡**¯*33¯
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-- ‹*¯¯¯l‡‡üÞ3ÇÞÇÞ363ü‡3*¯lü3`
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-- ¯*l3l*ÞGÇG‡GÞÅGü‡ÞÇÇü3l*ü6*
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-- `lü‡*¯‡ÞÆÆÅlÇÞ6ü3ÆÆÆÇülü6üÇ3
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-- `3l‹¯*3l3ü*ü‡‡33l*6üüü6ü6G63
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-- ‹33‡l ‹‡‡36‡33l36ÇüllüÞ‡‡6ülllü666
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-- ¯üÇÇÇü6Çü `l‡l*¯‹¯*‡3¯ÇÞÞÞ¯‡‡**lüü3üÇ3
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-- ¯3Ç6ü36ÇÇ666‡ ¯*¯‹*¯¯¯¯‹``l3``‹¯¯*‡**ll‡`
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-- ‡66ÇÇ6ÇÇÇ6ÇÇüü‡ll‡l¯¯l‡ll**¯¯¯***l‡*¯¯¯*ll`
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-- ‹ü6Ç6ÇÇÇÇÇ63‡l*¯33ül*¯***¯¯****¯*¯¯¯¯‹‹¯***ll`
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-- `6ÇÇ66ü6üüÇl‡3336ÇÇ6ü*¯‹‹‹‹¯¯¯‹¯¯¯¯¯¯‹‹‹‹¯***l‡¯
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-- ‡ÇÇÇ66ÇÇ36ÇüÇÇÇÇÇÇÇÇ6ü‡*‹‹‹¯¯‹‹‹¯‹¯‹‹‹‹¯*llll**‡l`
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-- lÇÇÇÇÇü33üü366ü66ÇÇÇ6ÇÇ66l¯‹‹‹‹‹‹¯l3ü6ÇÇÇÇ6666üÇÇ6‡¯¯
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-- üÇÇÇ66ü3l*l‡ü3üüÇÇÇ3üÇÇ66ül¯¯¯¯*lÇÇ6663******¯¯***‡üÇü‹
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-- `ÇÇÇü3‡3*‡l‡üü‡lll‡‡33‡36Ç63‡l**l*lüÇÇ6l‡ü3333ll‡3üü3*l`
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-- *ÇÇÇ63l*¯*l33l‡‡lll*‡ll‡‡ÇÇüü‡l**ÇÇÇÇ6¯``````````lÇÇÇÇLJ
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-- *ÇÇÇüll‡‡333lll33‡l*‡l*3lüÇÇ6ü‡l*ÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇü‡
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-- `6Ç6ÇÇÇ3ÇÇ6ü663‡l‡‡‡3l*‡*‡‡6Ç6Çü3üÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇLJ¯*
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-- üÇÇÇÇÇ6ÇÇüÇ6Ç33333‡36666üÇÇ6ÇÇÇ6üÇÇÇÇÇÇÇÇÇÇÇÇÇÇü63‡l‡ÞÇÞ3*
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-- ¯ÇÇÇÇÇÇ33ÇÇÇ3‡‡l3‡lÇÇü63‡Ç6l6Ç6üÇÞÇÇÇÇÇÇÇÇÇÇÇÇÇ33l3üü66ÇÇ*
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-- `ÇÇÇÇÇ6ü‡‡3ü66‡‡3l‡‡‡‡‡3ü6üüü66ÇÇÇÞÇÇÇÇÇÇÇÇÇÇ6üül*lll33ü6l
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-- `‡‡66Ç3‡l33633ülüü‡ü‡33ll3üÇü3‡36ÞÇÇÇÇÇÇÇÇÇÇÇG33l**ll‡6l
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-- ‡ü‡33ü3‡ü3‡l****lll‡‡‡*¯l‡üü‡l*l‡6ÇÇÇÇÇÇÇÇÇÇÇÇÇgÆ6633‡‹
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-- `6Ç63‡‡3üÞÇül******lll*‡ll*‡‡lll‡‡*3ÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇ`
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-- üüü‡‡‡‡llü366‡l**¯*l**l3l***lll‡‡üüü3‡6ÇÇÇÇÇÇÇÇÇÇÇÇÇ6
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-- ‡ü‡‡*ll*3ügÞ6ÇÇü‡*l***lll3363‡ü6ÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇǯ
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-- lü‡l‡6G6ÇüÇÇ6Ç6‡*l‡3366ÇÇÇ6‡6üÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇÇ
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-- `*36Ç6* *‡ÇÇÇÇü6Ç6ÇÇüüüülüÇÇÇÇÇÇÇÞÆÞ6ÇÇÇÇÇÇÇÇü‹`
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-- `l66ÇÇÇ6ü33‡63üÇÇÇÞgggÞÞÇÞGÇ3l*‡üÇÇ3
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-- `6ÞÞÞÇÇÇÇÞÞGgÅgGÇ6ü33‡llll33333‡ll‹
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-- ‹3‡3ü6üü66666ü33‡‡lll*l‡l***l‡l*l‡*
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-- ¯33‡l‡‡lll‡‡‡*‡‡‡‡lllll3llll*‡‡ll‡l
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--
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-- АХАХАХ ЭТА ЧЁ???? ОГРОМНЫЙ КОТ С ЧЕБУРЕКОМ И ПИВОМ ЧЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁЁ??? Котяря блин ты либо делись либо улепётывая из перевода
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return {
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descriptions = {
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Back = {
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b_cry_antimatter = {
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name = "Колода антиматерии",
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text = {
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"Применяет {C:legendary,E:1}плюсы{}",
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"{C:attention}каждой{} колоды",
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},
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},
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b_cry_beta = {
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name = "Ностальгическая колода",
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text = {
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"Слоты под {C:attention}Джокеры{}",
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"и под {C:attention}Расходники{} {C:attention}соединены",
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"{C:attention}Ностальгические{} блайнды заменяют",
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"их обновлённые блайнды",
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},
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},
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b_cry_blank = {
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name = "Пустая колода",
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text = {
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"{C:inactive,E:1}Ничего не делает?",
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},
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},
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b_cry_CCD = {
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name = "CCD Колода",
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text = {
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"Каждая карта это ещё и",
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"{C:attention}случайный{} расходник",
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},
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},
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b_cry_conveyor = {
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name = "Conveyor Deck",
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text = {
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"Jokers may {C:attention}not{} be moved",
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"At start of round,",
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"{C:attention}duplicate{} rightmost Joker",
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"and {C:attention}destroy{} leftmost Joker",
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},
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},
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b_cry_critical = {
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name = "Критическая колода",
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text = {
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"После каждой сыгранной руки,",
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"{C:green}#1# к 4{} шанс для {X:dark_edition,C:white} ^2 {} Множ",
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"{C:green}#1# к 8{} шанс для {X:dark_edition,C:white} ^0.5 {} Множ",
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},
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},
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b_cry_encoded = {
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name = "Закодированная колода",
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text = {
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"Начинаете партию с {C:cry_code,T:j_cry_CodeJoker}Код Джокером{}",
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"и {C:cry_code,T:j_cry_copypaste}Копировать/Вставить{}",
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"Только {C:cry_code}Карты кода{} появляются в магазине",
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},
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},
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b_cry_equilibrium = {
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name = "Колода равновесия",
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text = {
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"Все карты имеют",
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"{C:attention}одинаковый шанс{}",
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"Появления в магазинах,",
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"Начинаете партию с",
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"{C:attention,T:v_overstock_plus}Изобилие перебросов",
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},
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},
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b_cry_glowing = {
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name = "Glowing Deck",
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text = {
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"Умножает значения всех",
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"джокеров на {X:dark_edition,C:white} X1.25 {}",
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"после победы над босс-блайндом",
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"{X:cry_jolly,C:white,s:0.8} Jolly#1#Open#1#Winner#1#-#1#wawa#1#person", --peak loc_vars right here
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},
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},
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b_cry_infinite = {
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name = "Бесконечная колода",
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text = {
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"Вы можете выбрать{C:attention}любое",
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"количество карт",
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"{C:attention}+1{} размер руки",
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},
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},
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b_cry_misprint = {
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name = "Колода с опечатками",
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text = {
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"Числы карт",
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"и покерных рук",
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"{C:attention}случайны",
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},
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},
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b_cry_redeemed = {
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name = "Погашенная колода",
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text = {
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"Когда {C:attention}Ваучер{} куплен,",
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"получаешь {C:attention}все улучш. версии",
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},
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},
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b_cry_very_fair = {
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name = "Очень честная колода",
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text = {
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"{C:blue}-2{} руки, {C:red}-2{} сброса",
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"каждый раунд",
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"{C:attention}Ваучеры{} не появляются",
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"в магазине",
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},
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},
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b_cry_wormhole = {
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name = "Колода червоточины",
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text = {
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"Начинаете с {C:cry_exotic}Экзотическим{C:attention} Джокером",
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"Джокеры в {C:attention}20X{} чаще",
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"появляются {C:dark_edition}Негативными",
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"{C:attention}-2{} Слота джокера",
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},
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},
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},
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Blind = {
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bl_cry_box = {
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name = "Коробка",
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text = {
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"Все обычные джокеры",
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"ослабляются",
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},
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},
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bl_cry_clock = {
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name = "Часы",
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text = {
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"+0.1X минимум очков каждые",
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"3 секунды в этом анте",
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},
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},
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bl_cry_hammer = {
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name = "Молоток",
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text = {
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"Все карты с нечётным",
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"рангом ослабляются",
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},
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||
},
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bl_cry_joke = {
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||
name = "Шутка",
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text = {
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||
"Если очки в два раза больше минимума,",
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||
"Умножить анте на #1#",
|
||
},
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||
},
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bl_cry_magic = {
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||
name = "Магия",
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||
text = {
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||
"Все карты с чётным",
|
||
"рангом ослабляются",
|
||
},
|
||
},
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||
bl_cry_lavender_loop = {
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||
name = "Лавандовый круг",
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||
text = {
|
||
"1.25X минимум очков каждые",
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||
"1.5 секунды потраченные в этом раунде",
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},
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},
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bl_cry_obsidian_orb = {
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name = "Обсидиановая сфера",
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text = {
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"Применяет все способности",
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"побеждённых босс-блайдов",
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},
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},
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bl_cry_oldarm = {
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name = "Рука, Ностальгия",
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text = {
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"Необходима сыграть 4",
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"или меньше карт",
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},
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},
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bl_cry_oldfish = {
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name = "Рыба, Ностальгия",
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text = {
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"Все руки начинают",
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||
"с 1 Множ.",
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},
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||
},
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bl_cry_oldflint = {
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name = "Кремень, Ностальгия",
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||
text = {
|
||
"Без флешов",
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||
},
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||
},
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||
bl_cry_oldhouse = {
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||
name = "Дом, Ностальгия",
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text = {
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||
"Без фулл-хаусов",
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},
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||
},
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bl_cry_oldmanacle = {
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||
name = "Кандалы, Ностальгия",
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||
text = {
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||
"Разделить Множ. на Сбросы",
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||
},
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||
},
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||
bl_cry_oldmark = {
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||
name = "Знак, Ностальгия",
|
||
text = {
|
||
"Без рук,",
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||
"которые содержат пару",
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||
},
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||
},
|
||
bl_cry_oldox = {
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||
name = "Буйвол, Ностальгия",
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||
text = {
|
||
"Все руки начинают",
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||
"с нулём фишек",
|
||
},
|
||
},
|
||
bl_cry_oldpillar = {
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||
name = "Столп, Ностальгия",
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||
text = {
|
||
"Без стритов",
|
||
},
|
||
},
|
||
bl_cry_oldserpent = {
|
||
name = "Змей, Ностальгия",
|
||
text = {
|
||
"Разделить Множ.",
|
||
"на уровень разыгранной руки",
|
||
},
|
||
},
|
||
bl_cry_pin = {
|
||
name = "Булавка",
|
||
text = {
|
||
"Джокеры с эпической или выше",
|
||
"редкостью ослабляются",
|
||
},
|
||
},
|
||
bl_cry_pinkbow = {
|
||
name = "Бантик",
|
||
text = {
|
||
"Картам присваивается случайная",
|
||
"",
|
||
},
|
||
},
|
||
bl_cry_sapphire_stamp = {
|
||
name = "Сапфировый штамп",
|
||
text = {
|
||
"Выбор дополнительной карты,",
|
||
"случайная карта не учитывается",
|
||
},
|
||
},
|
||
bl_cry_shackle = {
|
||
name = "Кандалы 2.0",
|
||
text = {
|
||
"Все негативные джокеры",
|
||
"ослаблены",
|
||
},
|
||
},
|
||
bl_cry_striker = {
|
||
name = "Нападающий",
|
||
text = {
|
||
"Все редкие джокеры",
|
||
"ослаблены",
|
||
},
|
||
},
|
||
bl_cry_tax = {
|
||
name = "Налог",
|
||
text = {
|
||
"Максимальные очки за руку",
|
||
"0.4X требований блайнда",
|
||
},
|
||
},
|
||
bl_cry_tornado = {
|
||
name = "Бирюзовый торнадо",
|
||
text = {
|
||
"#1# в #2# шанс что",
|
||
"руку не посчитает",
|
||
},
|
||
},
|
||
bl_cry_trick = {
|
||
name = "Трюк",
|
||
text = {
|
||
"После каждой руки, переворачивает",
|
||
"все карты в руке рубашкой вверх",
|
||
},
|
||
},
|
||
bl_cry_vermillion_virus = {
|
||
name = "Вирус Вермиллион",
|
||
text = {
|
||
"Один случайный джокер",
|
||
"заменяется каждую руку",
|
||
},
|
||
},
|
||
bl_cry_windmill = {
|
||
name = "Мельница",
|
||
text = {
|
||
"Все необычные джокеры",
|
||
"ослаблены",
|
||
},
|
||
},
|
||
},
|
||
Code = {
|
||
c_cry_class = {
|
||
name = "://CLASS",
|
||
text = {
|
||
"Конвертировать {C:cry_code}#1#{} выбранную карту",
|
||
"в {C:cry_code}выбранное{} улучшение",
|
||
},
|
||
},
|
||
c_cry_commit = {
|
||
name = "://COMMIT",
|
||
text = {
|
||
"Уничтожить {C:cry_code}выбранного{} Джокер,",
|
||
"создать {C:cry_code}нового{} Джокера",
|
||
"той же {C:cry_code}редкости",
|
||
},
|
||
},
|
||
c_cry_crash = {
|
||
name = "://CRASH",
|
||
text = {
|
||
"{C:cry_code,E:1}Не думай.",
|
||
},
|
||
},
|
||
c_cry_delete = {
|
||
name = "://DELETE",
|
||
text = {
|
||
"{C:cry_code}Навсегда{} удалить",
|
||
"{C:cry_code}выбранный{} предмет из магазина",
|
||
"{C:inactive,s:0.8}Предмет больше не появится в этом забеге",
|
||
},
|
||
},
|
||
c_cry_divide = {
|
||
name = "://DIVIDE",
|
||
text = {
|
||
"Уменьшить цены {C:cry_code}Наполовину{}",
|
||
"в текущем магазине",
|
||
},
|
||
},
|
||
c_cry_exploit = {
|
||
name = "://EXPLOIT",
|
||
text = {
|
||
"{C:cry_code}Следущая{} рука",
|
||
"считается",
|
||
"{C:cry_code}выбранной{} покерной рукой",
|
||
"{C:inactive,s:0.8}Секретные покерные руки",
|
||
"{C:inactive,s:0.8}должны быть найдены, чтобы они считались",
|
||
},
|
||
},
|
||
c_cry_hook = {
|
||
name = "HOOK://",
|
||
text = {
|
||
"Выбери двух джокеров",
|
||
"которые станут {C:cry_code}Соединены",
|
||
},
|
||
},
|
||
c_cry_machinecode = {
|
||
name = "://MACHINECODE",
|
||
text = {
|
||
"",
|
||
},
|
||
},
|
||
c_cry_malware = {
|
||
name = "://MALWARE",
|
||
text = {
|
||
"Добавляет {C:dark_edition}Глючный{} ко всем",
|
||
"картам {C:cry_code}в руке",
|
||
},
|
||
},
|
||
c_cry_merge = {
|
||
name = "://MERGE",
|
||
text = {
|
||
"Соединить {C:cry_code}Расходник",
|
||
"с выбранной {C:cry_code}игральной картой",
|
||
},
|
||
},
|
||
c_cry_multiply = {
|
||
name = "://MULTIPLY",
|
||
text = {
|
||
"{C:cry_code}Удваивает{} все значения",
|
||
"выбранного {C:cry_code}Джокера{} до",
|
||
"конца раунда",
|
||
},
|
||
},
|
||
c_cry_payload = {
|
||
name = "://PAYLOAD",
|
||
text = {
|
||
"Следующий блайнд",
|
||
"даёт {C:cry_code}X#1#{} процентов ",
|
||
},
|
||
},
|
||
c_cry_oboe = {
|
||
name = "://OFFBYONE",
|
||
text = {
|
||
"Следующий {C:cry_code}Набор{} имеет на",
|
||
"{C:cry_code}#1#{} дополнительную карту и",
|
||
"{C:cry_code}#1#{} дополнительный выбор",
|
||
"{C:inactive}(Сейчас: {C:cry_code}+#2#{C:inactive})",
|
||
},
|
||
},
|
||
c_cry_reboot = {
|
||
name = "://REBOOT",
|
||
text = {
|
||
"Даёт {C:blue}Рук{} и {C:red}Сбросов{},",
|
||
"возвращает {C:cry_code}все{} карты в карты",
|
||
"и вытянуть {C:cry_code}новую{} руку",
|
||
},
|
||
},
|
||
c_cry_revert = {
|
||
name = "://REVERT",
|
||
text = {
|
||
"Ставит {C:cry_code}состояние игры{} на",
|
||
"начало {C:cry_code}Анте{}",
|
||
},
|
||
},
|
||
c_cry_rework = {
|
||
name = "://REWORK",
|
||
text = {
|
||
"Уничтожить {C:cry_code}выбранного{} Джокера,",
|
||
"создаёт {C:cry_code}Тэг доработки{} с",
|
||
"{C:cry_code}улучшенной{} версии",
|
||
"{C:inactive,s:0.8}Следует порядку как в коллекции",
|
||
},
|
||
},
|
||
c_cry_run = {
|
||
name = "://RUN",
|
||
text = {
|
||
"Посетить {C:cry_code}магазин",
|
||
"посреди {C:cry_code}Блайнда",
|
||
},
|
||
},
|
||
c_cry_seed = {
|
||
name = "://SEED",
|
||
text = {
|
||
"Выбери джокера",
|
||
"или игровую карту",
|
||
"чтобы те стали {C:cry_code}Подкрученными",
|
||
},
|
||
},
|
||
c_cry_semicolon = {
|
||
name = ";//",
|
||
text = {
|
||
"Закончить текущий не-босс {C:cry_code}Блайнд{}",
|
||
"{C:cry_code}без{} подсчета денег",
|
||
},
|
||
},
|
||
c_cry_spaghetti = {
|
||
name = "://SPAGHETTI",
|
||
text = {
|
||
"Создать {C:cry_code}Глючного",
|
||
"Съедобного Джокера",
|
||
},
|
||
},
|
||
c_cry_variable = {
|
||
name = "://VARIABLE",
|
||
text = {
|
||
"Конвертировать {C:cry_code}#1#{} выбранных карт",
|
||
"в {C:cry_code}выбранный{} ранг",
|
||
},
|
||
},
|
||
},
|
||
Edition = {
|
||
e_cry_astral = {
|
||
name = "Астральный",
|
||
text = {
|
||
"{X:dark_edition,C:white}^#1#{} Множ.",
|
||
},
|
||
},
|
||
e_cry_blur = {
|
||
name = "Размытый",
|
||
text = {
|
||
"{C:attention}Перезапустить{} эту",
|
||
"карту {C:attention}1{} раз",
|
||
"{C:green}#1# к #2#{} шанс",
|
||
"перезапустить ещё{C:attention}#3#{}",
|
||
"раза",
|
||
},
|
||
},
|
||
e_cry_double_sided = {
|
||
name = "Двухсторонний",
|
||
text = {
|
||
"Эта карта может быть",
|
||
"{C:attention}перевёрнута{} чтобы",
|
||
"показать другую карту",
|
||
},
|
||
},
|
||
e_cry_glass = {
|
||
name = "Хрупкий",
|
||
label = "Хрупкий",
|
||
text = {
|
||
"{C:white,X:mult} X#3# {} Множ",
|
||
"{C:green}#1# к #2#{} шанс, чтобы эта",
|
||
"карта не {C:red}уничтожилась",
|
||
"при срабатывании",
|
||
},
|
||
},
|
||
e_cry_glitched = {
|
||
name = "Глючный",
|
||
text = {
|
||
"Все значения на карте",
|
||
"{C:dark_edition}случайны{}",
|
||
"между {C:attention}X0.1{} и {C:attention}X10{}",
|
||
"{C:inactive}(если возможно){}",
|
||
},
|
||
},
|
||
e_cry_gold = {
|
||
name = "Золотой",
|
||
label = "Золотой",
|
||
text = {
|
||
"Заработать {C:money}$#1#{} при использовании",
|
||
"или срабатывании",
|
||
},
|
||
},
|
||
e_cry_m = {
|
||
name = "Весёлый",
|
||
text = {
|
||
"{C:mult}+#1#{} Множ",
|
||
"Эта карта чуствует",
|
||
"скорее всего {C:attention}веселье{}",
|
||
},
|
||
},
|
||
e_cry_mosaic = {
|
||
name = "Мозаичный",
|
||
text = {
|
||
"{X:chips,C:white} X#1# {} Фишек",
|
||
},
|
||
},
|
||
e_cry_noisy = {
|
||
name = "Шумный",
|
||
text = {
|
||
"???",
|
||
},
|
||
},
|
||
e_cry_oversat = {
|
||
name = "Перенасыщенный",
|
||
text = {
|
||
"Все значения",
|
||
"на карте",
|
||
"{C:attention}удвоенны{}",
|
||
"{C:inactive}(Если возможно)",
|
||
},
|
||
},
|
||
},
|
||
Enhanced = {
|
||
m_cry_echo = {
|
||
name = "Эхо-Карта",
|
||
text = {
|
||
"{C:green}#2# к #3#{} шанс",
|
||
"{C:attention}перезапустить{} #1# дополнительный",
|
||
"раз когда сыграно",
|
||
},
|
||
},
|
||
},
|
||
Joker = {
|
||
j_cry_altgoogol = {
|
||
name = "Ностальгическая Гугол Игровая Карта",
|
||
text = {
|
||
"Продайте эту карту, чтобы создать",
|
||
"{C:attention}2{} копии крайнего левого {C:attention}Джокера{}",
|
||
"{C:inactive,s:0.8}Не копирует Ностальгические Гугол Игровые Карты{}",
|
||
},
|
||
},
|
||
j_cry_antennastoheaven = {
|
||
name = " ...КАК АНТЕННЫ ДО НЕБЕС",
|
||
text = {
|
||
"Этот джокер даёт",
|
||
"{X:chips,C:white} X#1# {} Фишек при подсчете",
|
||
"разыгранных {C:attention}7{} или {C:attention}4{}",
|
||
"{C:inactive}(Сейчас: {X:chips,C:white}X#2# {C:inactive} Фишек)",
|
||
},
|
||
},
|
||
j_cry_apjoker = {
|
||
name = "ББ Джокер",
|
||
text = { "{X:mult,C:white} X#1# {} Множ. против {C:attention}Босс-Блайндов{}" },
|
||
},
|
||
j_cry_big_cube = {
|
||
name = "Большой Куб",
|
||
text = {
|
||
"{X:chips,C:white} X#1# {} Фишек",
|
||
},
|
||
},
|
||
j_cry_biggestm = {
|
||
name = "Огромный",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Множ. до конца",
|
||
"раунда если {C:attention}покерная рука{}",
|
||
"это {C:attention}#2#{}",
|
||
"{C:inactive}(Сейчас: Множ {C:attention}#3#{}{C:inactive}){}",
|
||
"{C:inactive,s:0.8}просто широкая кость.",
|
||
},
|
||
},
|
||
j_cry_blender = {
|
||
name = "Блендер",
|
||
text = {
|
||
"Создать {C:attention}случайный{}",
|
||
"Расходник когда",
|
||
"{C:cry_code}Код{} карта использована",
|
||
"{C:inactive}(Должно быть место){}",
|
||
},
|
||
},
|
||
j_cry_blurred = {
|
||
name = "Мыльный джокер",
|
||
text = {
|
||
"{C:blue}+#1#{} рука(и) при",
|
||
"выборе {C:attention}блайнда{}",
|
||
},
|
||
},
|
||
j_cry_bonk = {
|
||
name = "Bonk",
|
||
text = {
|
||
"Each {C:attention}Joker{} gives {C:chips}+#1#{} Chips",
|
||
"Increase amount by {C:chips}+#2#{} if",
|
||
"{C:attention} poker hand{} is a {C:attention}#3#{}",
|
||
"{C:inactive,s:0.8}Jolly Jokers give{} {C:chips,s:0.8}+#4#{} {C:inactive,s:0.8}Chips instead{}",
|
||
},
|
||
},
|
||
j_cry_bonusjoker = {
|
||
name = "Bonus Joker",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance for each",
|
||
"played {C:attention}Bonus{} card to increase",
|
||
"{C:attention}Joker{} or {C:attention}Consumable slots",
|
||
"by {C:dark_edition}1{} when scored",
|
||
"{C:red}Works twice per round",
|
||
"{C:inactive,s:0.8}(Equal chance for each){}",
|
||
},
|
||
},
|
||
j_cry_booster = {
|
||
name = "Бустер Джокер",
|
||
text = {
|
||
"{C:attention}+#1#{}Слот под Бустерные джокеры",
|
||
"В магазине",
|
||
},
|
||
},
|
||
j_cry_boredom = {
|
||
name = "Скука",
|
||
text = {
|
||
"{C:green}#1# к #2#{} шанс",
|
||
"{C:attention}перезапустить{} каждого {C:attention}Джокера{}",
|
||
"или {C:attention}Игровую карту{}",
|
||
"{C:inactive,s:0.8}Не влияет на скуки{}",
|
||
},
|
||
},
|
||
j_cry_bubblem = {
|
||
name = "Пузырный М",
|
||
text = {
|
||
"Создаёт {C:dark_edition}Фольгового {C:attention}Весёлого Джокера{}",
|
||
"если сыгранная рука содержит {C:attention}#1#{}",
|
||
"{C:red,E:2}само уничтожается{}",
|
||
},
|
||
},
|
||
j_cry_busdriver = {
|
||
name = "Водитель автобуса",
|
||
text = {
|
||
"{C:green}#1# к #3#{} шанс",
|
||
"на {C:mult}+#2#{} Множ.",
|
||
"{C:green}1 к 4{} шанс",
|
||
"на {C:mult}-#2#{} Множ.",
|
||
},
|
||
},
|
||
j_cry_canvas = {
|
||
name = "Холст",
|
||
text = {
|
||
"{C:attention}Перезапускает{} ВСЕХ {C:attention}Джокеров{} слева",
|
||
"за {C:attention}каждого{} не-{C:blue}Обычного{C:attention} Джокера{}",
|
||
"справа этого джокера",
|
||
},
|
||
},
|
||
j_cry_caramel = {
|
||
name = "Карамель",
|
||
text = {
|
||
"Каждая сыгранная карта даёт",
|
||
"{X:mult,C:white}X#1#{} Множ. при подсчете",
|
||
"для следующих {C:attention}#2#{} раундов",
|
||
},
|
||
},
|
||
j_cry_chad = {
|
||
name = "Чад",
|
||
text = {
|
||
"Перезапуск {C:attention}крайнего левого{} Джокера",
|
||
"{C:attention}#1#{} дополнительный(ых) раз(а)",
|
||
},
|
||
},
|
||
j_cry_chili_pepper = {
|
||
name = "Перец чили",
|
||
text = {
|
||
"Этот джокер даёт {X:mult,C:white} X#2# {} Множ.",
|
||
"в конце раунда,",
|
||
"{C:red,E:2}самоуничтожается{} через {C:attention}#3#{} раунда",
|
||
"{C:inactive}(Сейчас:{} Множ.{X:mult,C:white} X#1# {} {C:inactive}){}",
|
||
},
|
||
},
|
||
j_cry_circulus_pistoris = {
|
||
name = "Циркуль Писторис",
|
||
text = {
|
||
"{X:dark_edition,C:white}^#1#{} Фишек, {X:dark_edition,C:white}^#1#{} Множ.",
|
||
"если {C:attention}ровно{} #2#",
|
||
"руки остаются",
|
||
},
|
||
},
|
||
j_cry_circus = {
|
||
name = "Цирк",
|
||
text = {
|
||
"Каждый {C:red}Редкий{} даёт {X:mult,C:white} X#1# {} Множ.",
|
||
"Каждый {C:cry_epic}Эпический{} даёт {X:mult,C:white} X#2# {} Множ.",
|
||
"Каждый {C:legendary}Легендарный{} даёт {X:mult,C:white} X#3# {} Множ.",
|
||
"Каждый {C:cry_exotic}Экзотический{} даёт {X:mult,C:white} X#4# {} Множ.",
|
||
},
|
||
},
|
||
j_cry_CodeJoker = {
|
||
name = "Код Джокер",
|
||
text = {
|
||
"Создаёт {C:dark_edition}Негативную{}",
|
||
"{C:cry_code}Код карту{} при",
|
||
"выборе {C:attention}Блайнда{}",
|
||
},
|
||
},
|
||
j_cry_coin = {
|
||
name = "Crypto Coin",
|
||
text = {
|
||
"Earn between",
|
||
"{C:money}$#1#{} and {C:money}$#2#{} for",
|
||
"each Joker {C:attention}sold{}",
|
||
},
|
||
},
|
||
j_cry_compound_interest = {
|
||
name = "Compound Interest",
|
||
text = {
|
||
"Earn {C:money}#1#%{} of total money",
|
||
"at end of round,",
|
||
"increases by {C:money}#2#%{} per",
|
||
"consecutive payout",
|
||
},
|
||
},
|
||
j_cry_copypaste = {
|
||
name = "Copy/Paste",
|
||
text = {
|
||
"When a {C:cry_code}Code{} card is used,",
|
||
"{C:green}#1# in #2#{} chance to add a copy",
|
||
"to your consumable area",
|
||
"{C:inactive}(Must have room)",
|
||
},
|
||
},
|
||
j_cry_crustulum = {
|
||
name = "Crustulum",
|
||
text = {
|
||
"This Joker gains {C:chips}+#2#{} Chips",
|
||
"per {C:attention}reroll{} in the shop",
|
||
"{C:green}All rerolls are free{}",
|
||
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} chips)",
|
||
},
|
||
},
|
||
j_cry_cryptidmoment = {
|
||
name = "M Chain",
|
||
text = {
|
||
"Sell this card to",
|
||
"add {C:money}$#1#{} of {C:attention}sell value{}",
|
||
"to every {C:attention}Joker{} card",
|
||
},
|
||
},
|
||
j_cry_cube = {
|
||
name = "Cube",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips",
|
||
},
|
||
},
|
||
j_cry_curse_sob = {
|
||
name = "Sob",
|
||
text = {
|
||
"{C:edition,E:1}you cannot{} {C:cry_ascendant,E:1}run...{}",
|
||
"{C:edition,E:1}you cannot{} {C:cry_ascendant,E:1}hide...{}",
|
||
"{C:dark_edition,E:1}you cannot escape...{}",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
j_cry_cursor = {
|
||
name = "Cursor",
|
||
text = {
|
||
"This Joker gains {C:chips}+#2#{} Chips",
|
||
"for each card {C:attention}purchased{}",
|
||
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)",
|
||
},
|
||
},
|
||
j_cry_cut = {
|
||
name = "Cut",
|
||
text = {
|
||
"This Joker destroys",
|
||
"a random {C:cry_code}Code{} card",
|
||
"and gains {X:mult,C:white} X#1# {} Mult",
|
||
"at the end of the {C:attention}shop{}",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_delirious = {
|
||
name = "Delirious Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_discreet = {
|
||
name = "Discreet Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_doodlem = {
|
||
name = "Doodle M",
|
||
text = {
|
||
"Create 2 {C:dark_edition}Negative{} {C:attention}consumables{}",
|
||
"when {C:attention}Blind{} is selected",
|
||
"Create 1 more {C:attention}consumable",
|
||
"for each {C:attention}Jolly Joker{}",
|
||
},
|
||
},
|
||
["j_cry_Double Scale"] = {
|
||
name = "Double Scale",
|
||
text = {
|
||
"Scaling {C:attention}Jokers{}",
|
||
"scale {C:attention}quadratically",
|
||
"{C:inactive,s:0.8}(ex. +1, +3, +6, +10)",
|
||
"{C:inactive,s:0.8}(grows by +1, +2, +3)",
|
||
},
|
||
},
|
||
j_cry_dropshot = {
|
||
name = "Dropshot",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult for",
|
||
"each played, {C:attention}nonscoring{} {V:1}#2#{} card,",
|
||
"suit changes every round",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#3# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_dubious = {
|
||
name = "Dubious Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_duos = {
|
||
name = "The Duos",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_duplicare = {
|
||
name = "Duplicare",
|
||
text = {
|
||
"Every {C:attention}Joker{} gives",
|
||
"{X:dark_edition,C:white}^#1#{} Mult",
|
||
},
|
||
},
|
||
j_cry_effarcire = {
|
||
name = "Effarcire",
|
||
text = {
|
||
"Draw {C:green}full deck{} to hand",
|
||
"when {C:attention}Blind{} is selected",
|
||
"{C:inactive,s:0.8}\"If you can't handle me at my 1x,",
|
||
"{C:inactive,s:0.8}you don't deserve me at my 2x\"",
|
||
},
|
||
},
|
||
j_cry_energia = {
|
||
name = "Energia",
|
||
text = {
|
||
"When a {C:attention}Tag{} is acquired,",
|
||
"create {C:attention}#1#{} copies of it",
|
||
"and {C:attention}increase{} the number of",
|
||
"copies by {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_equilib = {
|
||
name = "Ace Aequilibrium",
|
||
text = {
|
||
"Jokers appear using the",
|
||
"order from the {C:attention}Collection{}",
|
||
"Create {C:attention}#1#{} {C:dark_edition}Negative{} Joker(s)",
|
||
"when hand is played",
|
||
"{C:cry_exotic,s:0.8}Exotic {C:inactive,s:0.8}or better Jokers cannot appear",
|
||
"{s:0.8}Last Joker Generated: {C:attention,s:0.8}#2#",
|
||
},
|
||
},
|
||
j_cry_error = {
|
||
name = "{C:red}ERR{}{C:dark_edition}O{}{C:red}R{}",
|
||
text = {
|
||
"",
|
||
},
|
||
},
|
||
j_cry_eternalflame = {
|
||
name = "Eternal Flame",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||
"for each card {C:attention}sold{}",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_exoplanet = {
|
||
name = "Exoplanet",
|
||
text = {
|
||
"{C:dark_edition}Holographic{} cards",
|
||
"each give {C:mult}+#1#{} Mult",
|
||
},
|
||
},
|
||
j_cry_exponentia = {
|
||
name = "Exponentia",
|
||
text = {
|
||
"This Joker gains {X:dark_edition,C:white} ^#1# {} Mult",
|
||
"when {X:red,C:white} XMult {} is triggered",
|
||
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_facile = {
|
||
name = "Facile",
|
||
text = {
|
||
"{X:dark_edition,C:white}^#1#{} Mult if",
|
||
"played cards are scored",
|
||
"{C:attention}#2#{} or fewer times",
|
||
},
|
||
},
|
||
j_cry_filler = {
|
||
name = "The Filler",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_fractal = {
|
||
name = "Fractal Fingers",
|
||
text = {
|
||
"{C:attention}+#1#{} card selection limit",
|
||
},
|
||
},
|
||
j_cry_flip_side = {
|
||
name = "On the Flip Side",
|
||
text = {
|
||
"{C:dark_edition}Double-Sided{} Jokers use",
|
||
"their back side for effects",
|
||
"{C:attention}Retrigger{} all {C:dark_edition}Double-Sided{} Jokers",
|
||
},
|
||
},
|
||
j_cry_foodm = {
|
||
name = "Fast Food M",
|
||
text = {
|
||
"{C:mult}+#1#{} Mult",
|
||
"{C:red,E:2}self destructs{} in {C:attention}#2#{} round(s)",
|
||
"Increases by {C:attention}#3#{} round when",
|
||
"{C:attention}Jolly Joker{} is {C:attention}sold{}",
|
||
"{C:inactive,s:0.8}2 McDoubles, 2 McChickens{}",
|
||
"{C:inactive,s:0.8}Large Fries, 20 Piece & Large Cake{}",
|
||
},
|
||
},
|
||
j_cry_foxy = {
|
||
name = "Foxy Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_fspinner = {
|
||
name = "Fidget Spinner",
|
||
text = {
|
||
"This Joker gains {C:chips}+#2#{} Chips",
|
||
"if hand played is {C:attention}not{}",
|
||
"most played {C:attention}poker hand{}",
|
||
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)",
|
||
},
|
||
},
|
||
j_cry_gardenfork = {
|
||
name = "Garden of Forking Paths",
|
||
text = {
|
||
"Earn {C:money}$#1#{} if {C:attention}played hand{}",
|
||
"contains an {C:attention}Ace{} and a {C:attention}7{}",
|
||
},
|
||
},
|
||
j_cry_gemino = {
|
||
name = "Gemini",
|
||
text = {
|
||
"{C:attention}Double{} all values",
|
||
"of leftmost {C:attention}Joker",
|
||
"at end of round",
|
||
},
|
||
},
|
||
j_cry_giggly = {
|
||
name = "Absurd Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_goldjoker = {
|
||
name = "Gold Joker",
|
||
text = {
|
||
"Earn {C:money}#1#%{} of total",
|
||
"money at end of round",
|
||
"Payout increases by {C:money}#2#%{}",
|
||
"when each played {C:attention}Gold{}",
|
||
"card is scored",
|
||
},
|
||
},
|
||
j_cry_googol_play = {
|
||
name = "Googol Play Card",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance for",
|
||
"{X:red,C:white} X#3# {} Mult",
|
||
},
|
||
},
|
||
j_cry_happy = {
|
||
name = ":D",
|
||
text = {
|
||
"Create a random {C:attention}Joker{}",
|
||
"at end of round",
|
||
"Sell this card to",
|
||
"create a random {C:attention}Joker{}",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
j_cry_happyhouse = {
|
||
name = "Happy House",
|
||
text = {
|
||
"{X:dark_edition,C:white}^#1#{} Mult only after",
|
||
"playing {C:attention}114{} hands{}",
|
||
"{C:inactive}(Currently #2#/114){}",
|
||
"{C:inactive,s:0.8}There is no place like home!{}",
|
||
},
|
||
},
|
||
j_cry_home = {
|
||
name = "The Home",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_hunger = {
|
||
name = "Consume-able",
|
||
text = {
|
||
"Earn {C:money}$#1#{} when",
|
||
"using a {C:attention}consumable{}",
|
||
},
|
||
},
|
||
j_cry_iterum = {
|
||
name = "Iterum",
|
||
text = {
|
||
"Retrigger all cards played",
|
||
"{C:attention}#2#{} time(s),",
|
||
"each played card gives",
|
||
"{X:mult,C:white} X#1# {} Mult when scored",
|
||
},
|
||
},
|
||
j_cry_jimball = {
|
||
name = "Jimball",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||
"per {C:attention}consecutive{} hand played",
|
||
"while playing your",
|
||
"most played {C:attention}poker hand",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_jollysus = {
|
||
name = "Jolly Joker?",
|
||
text = {
|
||
"Create a {C:dark_edition}Jolly{} Joker",
|
||
"when a Joker is {C:attention}sold{}",
|
||
"{C:red}Works once per round{}",
|
||
"{C:inactive}#1#{}",
|
||
"{C:inactive,s:0.8}Seems legit...{}",
|
||
},
|
||
},
|
||
j_cry_kidnap = {
|
||
name = "Kidnapping",
|
||
text = {
|
||
"Earn {C:money}$#2#{} at end of round",
|
||
"Increase payout by {C:money}$#1#{}",
|
||
"when a {C:attention}Type Mult{} or",
|
||
"{C:attention}Type Chips{} Joker is sold",
|
||
},
|
||
},
|
||
j_cry_kooky = {
|
||
name = "Kooky Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_krustytheclown = {
|
||
name = "Krusty the Clown",
|
||
text = {
|
||
"This Joker gains",
|
||
"{X:mult,C:white} X#1# {} Mult when",
|
||
"each played {C:attention}card{} is scored",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_kscope = {
|
||
name = "Kaleidoscope",
|
||
text = {
|
||
"Add {C:dark_edition}Polychrome{} to",
|
||
"a random {C:attention}Joker{} when",
|
||
"{C:attention}Boss Blind{} is defeated",
|
||
},
|
||
},
|
||
j_cry_lightupthenight = {
|
||
name = "Light Up the Night",
|
||
text = {
|
||
"Each played {C:attention}7{} or {C:attention}2{}",
|
||
"gives {X:mult,C:white}X#1#{} Mult when scored",
|
||
},
|
||
},
|
||
j_cry_longboi = {
|
||
name = "Monster",
|
||
text = {
|
||
"Give future copies of",
|
||
"this Joker {X:mult,C:white}X#1#{} Mult",
|
||
"at end of round",
|
||
"{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult){}",
|
||
},
|
||
},
|
||
j_cry_loopy = {
|
||
name = "Loopy",
|
||
text = {
|
||
"{C:attention}Retrigger{} all Jokers",
|
||
"once for each {C:attention}Jolly{}",
|
||
"{C:attention}Joker{} sold this round",
|
||
"{C:inactive}(Currently{}{C:attention:} #1#{}{C:inactive} Retrigger(s)){}",
|
||
"{C:inactive,s:0.8}There wasn't enough room...{}",
|
||
},
|
||
},
|
||
j_cry_lucky_joker = {
|
||
name = "Lucky Joker",
|
||
text = {
|
||
"Earn {C:money}$#1#{} every time a",
|
||
"{C:attention}Lucky{} card {C:green}successfully{}",
|
||
"triggers",
|
||
},
|
||
},
|
||
j_cry_luigi = {
|
||
name = "Luigi",
|
||
text = {
|
||
"All Jokers give",
|
||
"{X:chips,C:white} X#1# {} Chips",
|
||
},
|
||
},
|
||
j_cry_m = {
|
||
name = "m",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||
"when {C:attention}Jolly Joker{} is sold",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_M = {
|
||
name = "M",
|
||
text = {
|
||
"Create a {C:dark_edition}Negative{}",
|
||
"{C:attention}Jolly Joker{} when",
|
||
"{C:attention}Blind{} is selected",
|
||
},
|
||
},
|
||
j_cry_macabre = {
|
||
name = "Macabre Joker",
|
||
text = {
|
||
"When {C:attention}Blind{} is selected,",
|
||
"destroys each {C:attention}Joker{} except",
|
||
"{C:legendary}M-Jokers{} and {C:attention}Jolly Jokers{}",
|
||
"and create 1 {C:attention}Jolly Joker{}",
|
||
"for each destroyed card",
|
||
},
|
||
},
|
||
j_cry_magnet = {
|
||
name = "Fridge Magnet",
|
||
text = {
|
||
"Earn {C:money}$#1#{} at end of round",
|
||
"This earns {X:money,C:white} X#2# {} if there are",
|
||
"{C:attention}#3#{} or fewer {C:attention}Joker{} cards",
|
||
},
|
||
},
|
||
j_cry_manic = {
|
||
name = "Manic Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_mario = {
|
||
name = "Mario",
|
||
text = {
|
||
"Retrigger all Jokers",
|
||
"{C:attention}#1#{} additional time(s)",
|
||
},
|
||
},
|
||
j_cry_maximized = {
|
||
name = "Maximized",
|
||
text = {
|
||
"All {C:attention}face{} cards",
|
||
"are considered {C:attention}Kings{},",
|
||
"all {C:attention}numbered{} cards",
|
||
"are considered {C:attention}10s{}",
|
||
},
|
||
},
|
||
j_cry_maze = {
|
||
name = "Labyrinth",
|
||
text = {
|
||
"All hands are considered the",
|
||
"{C:attention}first hand{} of each round,",
|
||
"all discards are considered the",
|
||
"{C:attention}first discard{} of each round",
|
||
},
|
||
},
|
||
j_cry_Megg = {
|
||
name = "Megg",
|
||
text = {
|
||
"Sell this card to create",
|
||
"{C:attention}#2#{} Jolly #3#, increase",
|
||
"by {C:attention}#1#{} at end of round",
|
||
},
|
||
},
|
||
j_cry_membershipcard = {
|
||
name = "Membership Card",
|
||
text = {
|
||
"{X:mult,C:white}X#1#{} Mult for each member",
|
||
"in the {C:attention}Cryptid Discord{}",
|
||
"{C:inactive}(Currently {X:mult,C:white}X#2#{C:inactive} Mult)",
|
||
"{C:blue,s:0.7}https://discord.gg/eUf9Ur6RyB{}",
|
||
},
|
||
},
|
||
j_cry_membershipcardtwo = {
|
||
name = "Old Membership Card", --Could probably have a diff Name imo
|
||
text = {
|
||
"{C:chips}+#1#{} Chips for each member",
|
||
"in the {C:attention}Cryptid Discord{}",
|
||
"{C:inactive}(Currently {C:chips}+#2#{C:inactive} Chips)",
|
||
"{C:blue,s:0.7}https://discord.gg/eUf9Ur6RyB{}",
|
||
},
|
||
},
|
||
j_cry_meteor = {
|
||
name = "Meteor Shower",
|
||
text = {
|
||
"{C:dark_edition}Foil{} cards each",
|
||
"give {C:chips}+#1#{} Chips",
|
||
},
|
||
},
|
||
j_cry_mneon = {
|
||
name = "Neon M",
|
||
text = {
|
||
"Earn {C:money}$#2#{} at end of round",
|
||
"Increase payout by",
|
||
"{C:money}$#1#{} for each {C:attention}Jolly Joker{}",
|
||
"or {C:legendary}M Joker at",
|
||
"end of round",
|
||
},
|
||
},
|
||
j_cry_mondrian = {
|
||
name = "Mondrian",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||
"if no {C:attention}discards{} were",
|
||
"used this round",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_monkey_dagger = {
|
||
name = "Monkey Dagger",
|
||
text = {
|
||
"When {C:attention}Blind{} is selected,",
|
||
"destroy Joker to the left",
|
||
"and permanently add {C:attention}ten times{}",
|
||
"its sell value to this {C:chips}Chips{}",
|
||
"{C:inactive}(Currently {C:chips}+#1#{C:inactive} Chips)",
|
||
},
|
||
},
|
||
j_cry_morse = {
|
||
name = "Morse Code",
|
||
text = {
|
||
"Earn {C:money}$#2#{} at end of round",
|
||
"Increase payout by {C:money}$#1#{} when",
|
||
"a card with an {C:attention}Edition{} is sold",
|
||
},
|
||
},
|
||
j_cry_mprime = {
|
||
name = "Tredecim",
|
||
text = {
|
||
"Create an {C:legendary}M Joker{} at end of round",
|
||
"Each {C:attention}Jolly Joker{} or {C:legendary}M Joker",
|
||
"gives {X:dark_edition,C:white}^#1#{} Mult",
|
||
"Increase amount by {X:dark_edition,C:white}^#2#{}",
|
||
"when a {C:attention}Jolly Joker{} is {C:attention}sold",
|
||
"{C:inactive,s:0.8}(Tredecim excluded)",
|
||
},
|
||
},
|
||
j_cry_mstack = {
|
||
name = "M Stack",
|
||
text = {
|
||
"Retrigger all cards played",
|
||
"once for every",
|
||
"{C:attention}#2#{} {C:inactive}[#3#]{} {C:attention}Jolly Jokers{} sold",
|
||
"{C:inactive}(Currently{}{C:attention:} #1#{}{C:inactive} retriggers){}",
|
||
},
|
||
},
|
||
j_cry_multjoker = {
|
||
name = "Mult Joker",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance for each",
|
||
"played {C:attention}Mult{} card to create",
|
||
"a {C:spectral}Cryptid{} card when scored",
|
||
"{C:inactive}(Must have room)",
|
||
},
|
||
},
|
||
j_cry_negative = {
|
||
name = "Negative Joker",
|
||
text = {
|
||
"{C:dark_edition}+#1#{C:attention} Joker{} slots",
|
||
},
|
||
},
|
||
j_cry_nice = {
|
||
name = "Nice",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played hand",
|
||
"contains a {C:attention}6{} and a {C:attention}9",
|
||
"{C:inactive,s:0.8}Nice.{}",
|
||
},
|
||
},
|
||
j_cry_night = {
|
||
name = "Night",
|
||
text = {
|
||
"{X:dark_edition,C:white}^#1#{} Mult on final",
|
||
"hand of round",
|
||
"{E:2,C:red}self destructs{} on",
|
||
"final hand of round",
|
||
},
|
||
},
|
||
j_cry_nosound = {
|
||
name = "No Sound, No Memory",
|
||
text = {
|
||
"Retrigger each played {C:attention}7{}",
|
||
"{C:attention:}#1#{} additional time(s)",
|
||
},
|
||
},
|
||
j_cry_notebook = {
|
||
name = "Notebook",
|
||
text = {
|
||
"{C:green} #1# in #2#{} chance to gain {C:dark_edition}+1{} Joker",
|
||
"slot per {C:attention}reroll{} in the shop",
|
||
"{C:green}Always triggers{} if there are",
|
||
"{C:attention}#5#{} or more {C:attention}Jolly Jokers{}",
|
||
"{C:red}Works once per round{}",
|
||
"{C:inactive}(Currently {C:dark_edition}+#3#{}{C:inactive} and #4#){}",
|
||
},
|
||
},
|
||
j_cry_number_blocks = {
|
||
name = "Number Blocks",
|
||
text = {
|
||
"Earn {C:money}$#1#{} at end of round",
|
||
"Increase payout by {C:money}$#2#{}",
|
||
"for each {C:attention}#3#{} held in hand,",
|
||
"rank changes every round",
|
||
},
|
||
},
|
||
j_cry_nuts = {
|
||
name = "The Nuts",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_nutty = {
|
||
name = "Nutty Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_oldblueprint = {
|
||
name = "Old Blueprint",
|
||
text = {
|
||
"Copies ability of",
|
||
"{C:attention}Joker{} to the right",
|
||
"{C:green}#1# in #2#{} chance this",
|
||
"card is destroyed",
|
||
"at end of round",
|
||
},
|
||
},
|
||
j_cry_oldcandy = {
|
||
name = "Nostalgic Candy",
|
||
text = {
|
||
"Sell this card to",
|
||
"permanently gain",
|
||
"{C:attention}+#1#{} hand size",
|
||
},
|
||
},
|
||
j_cry_oldinvisible = {
|
||
name = "Nostalgic Invisible Joker",
|
||
text = {
|
||
"{C:attention}Duplicate{} a random",
|
||
"{C:attention}Joker{} every {C:attention}4",
|
||
"Joker cards sold",
|
||
"{s:0.8}Nostalgic Invisible Joker Excluded{}",
|
||
"{C:inactive}(Currently #1#/4){}",
|
||
},
|
||
},
|
||
j_cry_panopticon = {
|
||
name = "Panopticon",
|
||
text = {
|
||
"All hands are considered the",
|
||
"{C:attention}last hand{} of each round", -- +$4
|
||
},
|
||
},
|
||
j_cry_pickle = {
|
||
name = "Pickle",
|
||
text = {
|
||
"When {C:attention}Blind{} is skipped, create",
|
||
"{C:attention}#1#{} Tags, reduced by",
|
||
"{C:red}#2#{} when {C:attention}Blind{} is selected",
|
||
},
|
||
},
|
||
j_cry_pirate_dagger = {
|
||
name = "Pirate Dagger",
|
||
text = {
|
||
"When {C:attention}Blind{} is selected,",
|
||
"destroy Joker to the right",
|
||
"and gain {C:attention}one-fourth{} of",
|
||
"its sell value as {X:chips,C:white} XChips {}",
|
||
"{C:inactive}(Currently {X:chips,C:white} X#1# {C:inactive} Chips)",
|
||
},
|
||
},
|
||
j_cry_pot_of_jokes = {
|
||
name = "Pot of Jokes",
|
||
text = {
|
||
"{C:attention}#1#{} hand size,",
|
||
"increases by",
|
||
"{C:blue}#2#{} every round",
|
||
},
|
||
},
|
||
j_cry_primus = {
|
||
name = "Primus",
|
||
text = {
|
||
"This Joker gains {X:dark_edition,C:white} ^#1# {} Mult",
|
||
"if all cards in played hand are",
|
||
"{C:attention}Aces{}, {C:attention}2s{}, {C:attention}3s{}, {C:attention}5s{}, or {C:attention}7s{}",
|
||
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_python = {
|
||
name = "Python",
|
||
text = {
|
||
"This Joker gains",
|
||
"{X:mult,C:white} X#1# {} Mult when a",
|
||
"{C:cry_code}Code{} card is used",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_queens_gambit = {
|
||
name = "Queen's Gambit",
|
||
text = {
|
||
"If {C:attention}poker hand{} is a",
|
||
"{C:attention}Royal Flush{}, destroy scored",
|
||
"{C:attention}Queen{} and create a",
|
||
"{C:dark_edition}Negative {}{C:red}Rare{}{C:attention} Joker{}",
|
||
},
|
||
},
|
||
j_cry_quintet = {
|
||
name = "The Quintet",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_redbloon = {
|
||
name = "Red Bloon",
|
||
text = {
|
||
"Earn {C:money}$#1#{} in {C:attention}#2#{} round#3#",
|
||
"{C:red,E:2}self destructs{}",
|
||
},
|
||
},
|
||
j_cry_redeo = {
|
||
name = "Redeo",
|
||
text = {
|
||
"{C:attention}-#1#{} Ante when",
|
||
"{C:money}$#2#{} {C:inactive}($#3#){} spent",
|
||
"{s:0.8}Requirements increase",
|
||
"{C:attention,s:0.8}exponentially{s:0.8} per use",
|
||
"{C:money,s:0.8}Next increase: {s:1,c:money}$#4#",
|
||
},
|
||
},
|
||
j_cry_rescribere = {
|
||
name = "Rescribere",
|
||
text = {
|
||
"When a {C:attention}Joker{} is sold,",
|
||
"add its effects to",
|
||
"every other Joker",
|
||
"{C:inactive,s:0.8}Does not affect other Rescribere{}",
|
||
},
|
||
},
|
||
j_cry_reverse = {
|
||
name = "Reverse Card",
|
||
text = {
|
||
"Fill all empty Joker slots {C:inactive}(Max 100){}",
|
||
"with {C:dark_edition}Holographic{} {C:attention}Jolly Jokers{} if",
|
||
"{C:attention}discarded poker hand{} is a {C:attention}#1#{}",
|
||
"{C:red,E:2}self destructs{}",
|
||
"{C:inactive,s:0.8}The ULTIMATE comeback{}",
|
||
},
|
||
},
|
||
j_cry_rnjoker = {
|
||
name = "RNJoker",
|
||
text = {
|
||
"Randomize abilities each {C:attention}Ante{}",
|
||
},
|
||
},
|
||
j_cry_sacrifice = {
|
||
name = "Sacrifice",
|
||
text = {
|
||
"Create an {C:green}Uncommon{} Joker",
|
||
"and 3 {C:attention}Jolly Jokers{} when",
|
||
"a {C:spectral}Spectral{} card is used",
|
||
"{C:red}Works once per round{}",
|
||
"{C:inactive}#1#{}",
|
||
},
|
||
},
|
||
j_cry_sapling = {
|
||
name = "Sapling",
|
||
text = {
|
||
"After scoring {C:attention}#2#{} {C:inactive}[#1#]{} Enhanced",
|
||
"cards, sell this card to",
|
||
"create an {C:cry_epic}Epic{} {C:attention}Joker{}",
|
||
"{C:inactive,s:0.8}Will create a {C:red,s:0.8}Rare{} {C:attention,s:0.8}Joker{}",
|
||
"{C:inactive,s:0.8}if {C:cry_epic,s:0.8}Epic{} {C:inactive,s:0.8}Jokers are disabled{}",
|
||
},
|
||
},
|
||
j_cry_savvy = {
|
||
name = "Savvy Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_Scalae = {
|
||
name = "Scalae",
|
||
text = {
|
||
"Scaling {C:attention}Jokers{} scale",
|
||
"as a degree-{C:attention}#1#{} polynomial",
|
||
"raise degree by {C:attention}#2#{}",
|
||
"at end of round",
|
||
"{C:inactive,s:0.8}({C:attention,s:0.8}Scalae{C:inactive,s:0.8} excluded)",
|
||
},
|
||
},
|
||
j_cry_scrabble = {
|
||
name = "Scrabble Tile",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance to create",
|
||
"a {C:dark_edition}Jolly {C:green}Uncommon{} Joker",
|
||
"when hand is played",
|
||
},
|
||
},
|
||
j_cry_seal_the_deal = {
|
||
name = "Seal the Deal",
|
||
text = {
|
||
"Add a {C:attention}random seal{} to each card",
|
||
"scored on {C:attention}final hand{} of round",
|
||
},
|
||
},
|
||
j_cry_shrewd = {
|
||
name = "Shrewd Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_silly = {
|
||
name = "Silly Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_smallestm = {
|
||
name = "Tiny",
|
||
text = {
|
||
"Create a {C:cry_jolly}Double M",
|
||
"tag if {C:attention}poker hand{}",
|
||
"is a {C:attention}#1#{}",
|
||
"{C:inactive,s:0.8}ok so basically i'm very smol",
|
||
},
|
||
},
|
||
j_cry_soccer = {
|
||
name = "One for All", --changed the name from latin because this isn't exotic
|
||
text = {
|
||
"{C:attention}+#1#{} Joker slot",
|
||
"{C:attention}+#1#{} Booster Pack slot",
|
||
"{C:attention}+#1#{} hand size",
|
||
"{C:attention}+#1#{} consumable slot",
|
||
"{C:attention}+#1#{} card in shop",
|
||
},
|
||
},
|
||
j_cry_spaceglobe = {
|
||
name = "Celestial Globe",
|
||
text = {
|
||
"This Joker gains {X:chips,C:white}X#2#{} Chips",
|
||
"if {C:attention}poker hand{} is a {C:attention}#3#{},",
|
||
"Hand changes after increase{}",
|
||
"{C:inactive}(Currently{} {X:chips,C:white}X#1#{} {C:inactive}Chips){}",
|
||
},
|
||
},
|
||
j_cry_speculo = {
|
||
name = "Speculo",
|
||
text = {
|
||
"Creates a {C:dark_edition}Negative{} copy",
|
||
"of a random {C:attention}Joker{}",
|
||
"at the end of the {C:attention}shop",
|
||
"{C:inactive,s:0.8}Does not copy other Speculo{}",
|
||
},
|
||
},
|
||
j_cry_stardust = {
|
||
name = "Stardust",
|
||
text = {
|
||
"{C:dark_edition}Polychrome{} cards",
|
||
"each give {X:mult,C:white}X#1#{} Mult",
|
||
},
|
||
},
|
||
j_cry_stella_mortis = {
|
||
name = "Stella Mortis",
|
||
text = {
|
||
"This Joker destroys a",
|
||
"random {C:planet}Planet{} card",
|
||
"and gains {X:dark_edition,C:white} ^#1# {} Mult",
|
||
"at the end of the {C:attention}shop{}",
|
||
"{C:inactive}(Currently {X:dark_edition,C:white} ^#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_subtle = {
|
||
name = "Subtle Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_supercell = {
|
||
name = "Supercell",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips, {C:mult}+#1#{} Mult,",
|
||
"{X:chips,C:white}X#2#{} Chips, {X:mult,C:white}X#2#{} Mult",
|
||
"Earn {C:money}$#3#{} at",
|
||
"end of round",
|
||
},
|
||
},
|
||
j_cry_sus = {
|
||
name = "SUS",
|
||
text = {
|
||
"At end of round, create",
|
||
"a {C:attention}copy{} of a random",
|
||
"card {C:attention}held in hand{},",
|
||
"destroy all others",
|
||
"{C:attention,s:0.8}Kings{s:0.8} of {C:hearts,s:0.8}Hearts{s:0.8} are prioritized",
|
||
},
|
||
},
|
||
j_cry_swarm = {
|
||
name = "The Swarm",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_sync_catalyst = {
|
||
name = "Sync Catalyst",
|
||
text = {
|
||
"Balances {C:chips}Chips{} and {C:mult}Mult{}",
|
||
"{C:inactive,s:0.8}Hey! I've seen this one before!",
|
||
},
|
||
},
|
||
j_cry_tenebris = {
|
||
name = "Tenebris",
|
||
text = {
|
||
"{C:dark_edition}+#1#{C:attention} Joker{} slots",
|
||
"Earn {C:money}$#2#{} at end of round",
|
||
},
|
||
},
|
||
j_cry_translucent = {
|
||
name = "Translucent Joker",
|
||
text = {
|
||
"Sell this card to create",
|
||
"a {C:attention}Banana Perishable{} copy",
|
||
"of a random {C:attention}Joker{}",
|
||
"{s:0.8,C:inactive}(Copy bypasses perish compat)",
|
||
},
|
||
},
|
||
j_cry_tricksy = {
|
||
name = "Tricksy Joker",
|
||
text = {
|
||
"{C:chips}+#1#{} Chips if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_triplet_rhythm = {
|
||
name = "Triplet Rhythm",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if scoring hand",
|
||
"contains {C:attention}exactly{} three {C:attention}3s",
|
||
},
|
||
},
|
||
j_cry_unity = {
|
||
name = "The Unity",
|
||
text = {
|
||
"{X:mult,C:white} X#1# {} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_universum = {
|
||
name = "Universum",
|
||
text = {
|
||
"{C:attention}Poker hands{} gain",
|
||
"{X:red,C:white} X#1# {} Mult and {X:blue,C:white} X#1# {} Chips",
|
||
"when leveled up",
|
||
},
|
||
},
|
||
j_cry_unjust_dagger = {
|
||
name = "Unjust Dagger",
|
||
text = {
|
||
"When {C:attention}Blind{} is selected,",
|
||
"destroy Joker to the left",
|
||
"and gain {C:attention}one-fifth{} of",
|
||
"its sell value as {X:mult,C:white} XMult {}",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#1# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_verisimile = {
|
||
name = "Non Verisimile",
|
||
text = {
|
||
"When any probability",
|
||
"is {C:green}successfully{} triggered,",
|
||
"this Joker gains {X:red,C:white}XMult{}",
|
||
"equal to its listed {C:attention}odds",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#1# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_virgo = {
|
||
name = "Virgo",
|
||
text = {
|
||
"This Joker gains {C:money}$#1#{} of {C:attention}sell value{}",
|
||
"if {C:attention}poker hand{} contains a {C:attention}#2#{}",
|
||
"Sell this card to create a",
|
||
"{C:dark_edition}Polychrome{} {C:attention}Jolly Joker{} for",
|
||
"every {C:money}$4{} of {C:attention}sell value{} {C:inactive}(Min 1){}",
|
||
},
|
||
},
|
||
j_cry_wacky = {
|
||
name = "Wacky Joker",
|
||
text = {
|
||
"{C:red}+#1#{} Mult if played",
|
||
"hand contains",
|
||
"a {C:attention}#2#",
|
||
},
|
||
},
|
||
j_cry_waluigi = {
|
||
name = "Waluigi",
|
||
text = {
|
||
"All Jokers give",
|
||
"{X:mult,C:white} X#1# {} Mult",
|
||
},
|
||
},
|
||
j_cry_wario = {
|
||
name = "Wario",
|
||
text = {
|
||
"All Jokers give",
|
||
"{C:money}$#1#{} when triggered",
|
||
},
|
||
},
|
||
j_cry_wee_fib = {
|
||
name = "Weebonacci",
|
||
text = {
|
||
"This Joker gains",
|
||
"{C:mult}+#2#{} Mult when each played",
|
||
"{C:attention}Ace{}, {C:attention}2{}, {C:attention}3{}, {C:attention}5{}, or {C:attention}8{}",
|
||
"is scored",
|
||
"{C:inactive}(Currently {C:mult}+#1#{C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_weegaming = {
|
||
name = "2D",
|
||
text = {
|
||
"Retrigger each played {C:attention}2{}", --wee gaming
|
||
"{C:attention:}#1#{} additional time(s)", --wee gaming?
|
||
"{C:inactive,s:0.8}Wee Gaming?{}",
|
||
},
|
||
},
|
||
j_cry_wheelhope = {
|
||
name = "Wheel of Hope",
|
||
text = {
|
||
"This Joker gains",
|
||
"{X:mult,C:white} X#1# {} Mult when failing",
|
||
"a {C:attention}Wheel of Fortune{}",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
j_cry_whip = {
|
||
name = "The WHIP",
|
||
text = {
|
||
"This Joker gains {X:mult,C:white} X#1# {} Mult",
|
||
"if {C:attention}played hand{} contains a",
|
||
"{C:attention}2{} and {C:attention}7{} of different suits",
|
||
"{C:inactive}(Currently {X:mult,C:white} X#2# {C:inactive} Mult)",
|
||
},
|
||
},
|
||
},
|
||
Planet = {
|
||
c_cry_Klubi = {
|
||
name = "Klubi",
|
||
text = {
|
||
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
||
"Level up",
|
||
"{C:attention}#1#{},",
|
||
"{C:attention}#2#{},",
|
||
"and {C:attention}#3#{}",
|
||
},
|
||
},
|
||
c_cry_Lapio = {
|
||
name = "Lapio",
|
||
text = {
|
||
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
||
"Level up",
|
||
"{C:attention}#1#{},",
|
||
"{C:attention}#2#{},",
|
||
"and {C:attention}#3#{}",
|
||
},
|
||
},
|
||
c_cry_nstar = {
|
||
name = "Neutron Star",
|
||
text = {
|
||
"Upgrade a random",
|
||
"poker hand by",
|
||
"{C:attention}1{} level for each",
|
||
"{C:attention}Neutron Star{} used",
|
||
"in this run",
|
||
"{C:inactive}(Currently{C:attention} #1#{C:inactive}){}",
|
||
},
|
||
},
|
||
c_cry_planetlua = {
|
||
name = "Planet.lua",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance to",
|
||
"upgrade every",
|
||
"{C:legendary,E:1}poker hand{}",
|
||
"by {C:attention}1{} level",
|
||
},
|
||
},
|
||
c_cry_Sydan = {
|
||
name = "Sydan",
|
||
text = {
|
||
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
||
"Level up",
|
||
"{C:attention}#1#{},",
|
||
"{C:attention}#2#{},",
|
||
"and {C:attention}#3#{}",
|
||
},
|
||
},
|
||
c_cry_Timantti = {
|
||
name = "Timantti",
|
||
text = {
|
||
"({V:1}lvl.#4#{})({V:2}lvl.#5#{})({V:3}lvl.#6#{})",
|
||
"Level up",
|
||
"{C:attention}#1#{},",
|
||
"{C:attention}#2#{},",
|
||
"and {C:attention}#3#{}",
|
||
},
|
||
},
|
||
},
|
||
Sleeve = {
|
||
sleeve_cry_ccd_sleeve = {
|
||
name = "CCD Sleeve",
|
||
text = {
|
||
"Every card is also",
|
||
"a {C:attention}random{} consumable",
|
||
},
|
||
},
|
||
sleeve_cry_conveyor_sleeve = {
|
||
name = "Conveyor Sleeve",
|
||
text = {
|
||
"Jokers may {C:attention}not{} be moved",
|
||
"At start of round,",
|
||
"{C:attention}duplicate{} rightmost Joker",
|
||
"and {C:attention}destroy{} leftmost Joker",
|
||
},
|
||
},
|
||
sleeve_cry_critical_sleeve = {
|
||
name = "Critical Sleeve",
|
||
text = {
|
||
"After each hand played,",
|
||
"{C:green}1 in 4{} chance for {X:dark_edition,C:white} ^2 {} Mult",
|
||
"{C:green}1 in 8{} chance for {X:dark_edition,C:white} ^0.5 {} Mult",
|
||
},
|
||
},
|
||
sleeve_cry_encoded_sleeve = {
|
||
name = "Encoded Sleeve",
|
||
text = {
|
||
"Start with a {C:cry_code,T:j_cry_CodeJoker}Code Joker{}",
|
||
"and a {C:cry_code,T:j_cry_copypaste}Copy/Paste{}",
|
||
"Only {C:cry_code}Code Cards{} appear in shop",
|
||
},
|
||
},
|
||
sleeve_cry_equilibrium_sleeve = {
|
||
name = "Balanced Sleeve",
|
||
text = {
|
||
"All cards have the",
|
||
"{C:attention}same chance{} of",
|
||
"appearing in shops,",
|
||
"start run with",
|
||
"{C:attention,T:v_overstock_plus}+2 Shop Slots",
|
||
},
|
||
},
|
||
sleeve_cry_infinite_sleeve = {
|
||
name = "Unlimited Sleeve",
|
||
text = {
|
||
"You can select {C:attention}any",
|
||
"number of cards",
|
||
--someone do the hand size thing for me
|
||
},
|
||
},
|
||
sleeve_cry_misprint_sleeve = {
|
||
name = "Misprinted Sleeve",
|
||
text = {
|
||
"Values of cards",
|
||
"are {C:attention}randomized",
|
||
},
|
||
},
|
||
sleeve_cry_redeemed_sleeve = {
|
||
name = "Redeemed Sleeve",
|
||
text = {
|
||
"When a {C:attention}Voucher{} is purchased,",
|
||
"gain its {C:attention}extra tiers",
|
||
},
|
||
},
|
||
sleeve_cry_wormhole_sleeve = {
|
||
name = "Wormhole Sleeve",
|
||
text = {
|
||
"Start with an {C:cry_exotic}Exotic{C:attention} Joker",
|
||
"Jokers are {C:attention}20X{} more",
|
||
"likely to be {C:dark_edition}Negative",
|
||
"{C:attention}-2{} Joker slots",
|
||
},
|
||
},
|
||
},
|
||
Spectral = {
|
||
c_cry_analog = {
|
||
name = "Analog",
|
||
text = {
|
||
"Create {C:attention}#1#{} copies of a",
|
||
"random {C:attention}Joker{}, destroy",
|
||
"all other Jokers, {C:attention}+#2#{} Ante",
|
||
},
|
||
},
|
||
c_cry_gateway = {
|
||
name = "Gateway",
|
||
text = {
|
||
"Create a random",
|
||
"{C:cry_exotic,E:1}Exotic{C:attention} Joker{}, destroy",
|
||
"all other Jokers",
|
||
},
|
||
},
|
||
c_cry_hammerspace = {
|
||
name = "Hammerspace",
|
||
text = {
|
||
"Apply random {C:attention}consumables{}",
|
||
"as if they were {C:dark_edition}Enhancements{}",
|
||
"to cards held in hand",
|
||
},
|
||
},
|
||
c_cry_lock = {
|
||
name = "Lock",
|
||
text = {
|
||
"Remove {C:red}all{} stickers",
|
||
"from {C:red}all{} Jokers,",
|
||
"then apply {C:purple,E:1}Eternal{}",
|
||
"to a random {C:attention}Joker{}",
|
||
},
|
||
},
|
||
c_cry_pointer = {
|
||
name = "POINTER://",
|
||
text = {
|
||
"Create a card",
|
||
"of {C:cry_code}your choice",
|
||
"{C:inactive,s:0.8}(Exotic Jokers #1#excluded)",
|
||
},
|
||
},
|
||
c_cry_replica = {
|
||
name = "Replica",
|
||
text = {
|
||
"Convert all cards",
|
||
"held in hand",
|
||
"to a {C:attention}random{}",
|
||
"card held in hand",
|
||
},
|
||
},
|
||
c_cry_source = {
|
||
name = "Source",
|
||
text = {
|
||
"Add a {C:cry_code}Green Seal{}",
|
||
"to {C:attention}#1#{} selected",
|
||
"card in your hand",
|
||
},
|
||
},
|
||
c_cry_summoning = {
|
||
name = "Summoning",
|
||
text = {
|
||
"Create a random",
|
||
"{C:cry_epic}Epic{} {C:joker}Joker{}, destroy",
|
||
"one random {C:joker}Joker{}",
|
||
},
|
||
},
|
||
c_cry_trade = {
|
||
name = "Trade",
|
||
text = {
|
||
"{C:attention}Lose{} a random Voucher,",
|
||
"gain {C:attention}2{} random Vouchers",
|
||
},
|
||
},
|
||
c_cry_typhoon = {
|
||
name = "Typhoon",
|
||
text = {
|
||
"Add an {C:cry_azure}Azure Seal{}",
|
||
"to {C:attention}#1#{} selected",
|
||
"card in your hand",
|
||
},
|
||
},
|
||
c_cry_vacuum = {
|
||
name = "Vacuum",
|
||
text = {
|
||
"Removes {C:red}all {C:green}modifications{}",
|
||
"from {C:red}all{} cards held in hand,",
|
||
"Earn {C:money}$#1#{} per {C:green}modification{} removed",
|
||
"{C:inactive,s:0.7}(ex. Enhancements, Seals, Editions)",
|
||
},
|
||
},
|
||
c_cry_white_hole = {
|
||
name = "White Hole",
|
||
text = {
|
||
"{C:attention}Remove{} all hand levels,",
|
||
"upgrade {C:legendary,E:1}most played{} poker hand",
|
||
"by {C:attention}3{} for each removed level",
|
||
},
|
||
},
|
||
},
|
||
Stake = {
|
||
stake_cry_pink = {
|
||
name = "Pink Stake",
|
||
colour = "Pink", --this is used for auto-generated sticker localization
|
||
text = {
|
||
"Required score scales",
|
||
"faster for each {C:attention}Ante",
|
||
},
|
||
},
|
||
stake_cry_brown = {
|
||
name = "Brown Stake",
|
||
colour = "Brown",
|
||
text = {
|
||
"All {C:attention}stickers{} are compatible",
|
||
"with each other",
|
||
},
|
||
},
|
||
stake_cry_yellow = {
|
||
name = "Yellow Stake",
|
||
colour = "Yellow",
|
||
text = {
|
||
"{C:attention}Stickers{} can appear on",
|
||
"all purchasable items",
|
||
},
|
||
},
|
||
stake_cry_jade = {
|
||
name = "Jade Stake",
|
||
colour = "Jade",
|
||
text = {
|
||
"Cards can be drawn {C:attention}face down{}",
|
||
},
|
||
},
|
||
stake_cry_cyan = {
|
||
name = "Cyan Stake",
|
||
colour = "Cyan",
|
||
text = {
|
||
"{C:green}Uncommon{} and {C:red}Rare{} Jokers are",
|
||
"less likely to appear",
|
||
},
|
||
},
|
||
stake_cry_gray = {
|
||
name = "Gray Stake",
|
||
colour = "Gray",
|
||
text = {
|
||
"Rerolls increase by {C:attention}$2{} each",
|
||
},
|
||
},
|
||
stake_cry_crimson = {
|
||
name = "Crimson Stake",
|
||
colour = "Crimson",
|
||
text = {
|
||
"Vouchers restock on {C:attention}even{} Antes",
|
||
},
|
||
},
|
||
stake_cry_diamond = {
|
||
name = "Diamond Stake",
|
||
colour = "Diamond",
|
||
text = {
|
||
"Must beat Ante {C:attention}10{} to win",
|
||
},
|
||
},
|
||
stake_cry_amber = {
|
||
name = "Amber Stake",
|
||
colour = "Amber",
|
||
text = {
|
||
"{C:attention}-1{} Booster Pack slot",
|
||
},
|
||
},
|
||
stake_cry_bronze = {
|
||
name = "Bronze Stake",
|
||
colour = "Bronze",
|
||
text = {
|
||
"Vouchers are {C:attention}50%{} more expensive",
|
||
},
|
||
},
|
||
stake_cry_quartz = {
|
||
name = "Quartz Stake",
|
||
colour = "Quartz",
|
||
text = {
|
||
"Jokers can be {C:attention}Pinned{}",
|
||
"{s:0.8,C:inactive}(Stays pinned to the leftmost position){}",
|
||
},
|
||
},
|
||
stake_cry_ruby = {
|
||
name = "Ruby Stake",
|
||
colour = "Ruby",
|
||
text = {
|
||
"{C:attention}Big{} Blinds can become",
|
||
"{C:attention}Boss{} Blinds",
|
||
},
|
||
},
|
||
stake_cry_glass = {
|
||
name = "Glass Stake",
|
||
colour = "Glass",
|
||
text = {
|
||
"Cards can {C:attention}shatter{} when scored",
|
||
},
|
||
},
|
||
stake_cry_sapphire = {
|
||
name = "Sapphire Stake",
|
||
colour = "Sapphire",
|
||
text = {
|
||
"Lose {C:attention}25%{} of current money",
|
||
"at end of Ante",
|
||
"{s:0.8,C:inactive}(Up to $10){}",
|
||
},
|
||
},
|
||
stake_cry_emerald = {
|
||
name = "Emerald Stake",
|
||
colour = "Emerald",
|
||
text = {
|
||
"Cards, packs, and vouchers",
|
||
"can be {C:attention}face down{}",
|
||
"{s:0.8,C:inactive}(Unable to be viewed until purchased){}",
|
||
},
|
||
},
|
||
stake_cry_platinum = {
|
||
name = "Platinum Stake",
|
||
colour = "Platinum",
|
||
text = {
|
||
"Small Blinds are {C:attention}removed{}",
|
||
},
|
||
},
|
||
stake_cry_twilight = {
|
||
name = "Twilight Stake",
|
||
colour = "Twilight",
|
||
text = {
|
||
"Cards can be {C:attention}Banana{}",
|
||
"{s:0.8,C:inactive}(1 in 10 chance of being destroyed each round){}",
|
||
},
|
||
},
|
||
stake_cry_verdant = {
|
||
name = "Verdant Stake",
|
||
colour = "Verdant",
|
||
text = {
|
||
"Required score scales",
|
||
"faster for each {C:attention}Ante",
|
||
},
|
||
},
|
||
stake_cry_ember = {
|
||
name = "Ember Stake",
|
||
colour = "Ember",
|
||
text = {
|
||
"All items give no money when sold",
|
||
},
|
||
},
|
||
stake_cry_dawn = {
|
||
name = "Dawn Stake",
|
||
colour = "Dawn",
|
||
text = {
|
||
"Tarots and Spectrals target {C:attention}1",
|
||
"fewer card",
|
||
"{s:0.8,C:inactive}(Minimum of 1){}",
|
||
},
|
||
},
|
||
stake_cry_horizon = {
|
||
name = "Horizon Stake",
|
||
colour = "Horizon",
|
||
text = {
|
||
"When blind selected, add a",
|
||
"{C:attention}random card{} to deck",
|
||
},
|
||
},
|
||
stake_cry_blossom = {
|
||
name = "Blossom Stake",
|
||
colour = "Blossom",
|
||
text = {
|
||
"{C:attention}Final{} Boss Blinds can appear",
|
||
"in {C:attention}any{} Ante",
|
||
},
|
||
},
|
||
stake_cry_azure = {
|
||
name = "Azure Stake",
|
||
colour = "Azure",
|
||
text = {
|
||
"Values on Jokers are reduced",
|
||
"by {C:attention}20%{}",
|
||
},
|
||
},
|
||
stake_cry_ascendant = {
|
||
name = "Ascendant Stake",
|
||
colour = "Ascendant",
|
||
text = {
|
||
"{C:attention}-1{} Shop slot",
|
||
},
|
||
},
|
||
},
|
||
Tag = {
|
||
tag_cry_astral = {
|
||
name = "Astral Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Astral{}",
|
||
},
|
||
},
|
||
tag_cry_banana = {
|
||
name = "Banana Tag",
|
||
text = {
|
||
"Creates {C:attention}#1#",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
tag_cry_bettertop_up = {
|
||
name = "Better Top-up Tag",
|
||
text = {
|
||
"Creates up to {C:attention}#1#",
|
||
"{C:green}Uncommon{} Jokers",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
tag_cry_better_voucher = {
|
||
name = "Golden Voucher Tag",
|
||
text = {
|
||
"Adds one Tier {C:attention}#1#{} Voucher",
|
||
"to the next shop",
|
||
},
|
||
},
|
||
tag_cry_blur = {
|
||
name = "Blurred Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Blurred{}",
|
||
},
|
||
},
|
||
tag_cry_booster = {
|
||
name = "Booster Tag",
|
||
text = {
|
||
"Next {C:cry_code}Booster Pack{} has",
|
||
"{C:attention}double{} cards and",
|
||
"{C:attention}double{} choices",
|
||
},
|
||
},
|
||
tag_cry_bundle = {
|
||
name = "Bundle Tag",
|
||
text = {
|
||
"Create a {C:attention}Standard Tag{}, {C:tarot}Charm Tag{},",
|
||
"{C:attention}Buffoon Tag{}, and {C:planet}Meteor Tag",
|
||
},
|
||
},
|
||
tag_cry_cat = {
|
||
name = "Cat Tag",
|
||
text = { "Meow.", "{C:inactive}Level {C:dark_edition}#1#" },
|
||
},
|
||
tag_cry_console = {
|
||
name = "Console Tag",
|
||
text = {
|
||
"Gives a free",
|
||
"{C:cry_code}Program Pack",
|
||
},
|
||
},
|
||
tag_cry_double_m = {
|
||
name = "Double M Tag",
|
||
text = {
|
||
"Shop has a",
|
||
"{C:dark_edition}Jolly {C:legendary}M Joker{}",
|
||
},
|
||
},
|
||
tag_cry_empowered = {
|
||
name = "Empowered Tag",
|
||
text = {
|
||
"Gives a free {C:spectral}Spectral Pack",
|
||
"with {C:legendary,E:1}The Soul{} and {C:cry_exotic,E:1}Gateway{}",
|
||
},
|
||
},
|
||
tag_cry_epic = {
|
||
name = "Epic Tag",
|
||
text = {
|
||
"Shop has a half-price",
|
||
"{C:cry_epic}Epic Joker",
|
||
},
|
||
},
|
||
tag_cry_gambler = {
|
||
name = "Gambler's Tag",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance to create",
|
||
"an {C:cry_exotic,E:1}Empowered Tag",
|
||
},
|
||
},
|
||
tag_cry_glass = {
|
||
name = "Fragile Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Fragile{}",
|
||
},
|
||
},
|
||
tag_cry_glitched = {
|
||
name = "Glitched Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Glitched{}",
|
||
},
|
||
},
|
||
tag_cry_gold = {
|
||
name = "Golden Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Golden{}",
|
||
},
|
||
},
|
||
tag_cry_gourmand = {
|
||
name = "Gourmand Tag",
|
||
text = {
|
||
"Shop has a free",
|
||
"{C:attention}Food Joker",
|
||
},
|
||
},
|
||
tag_cry_loss = {
|
||
name = "Loss",
|
||
text = {
|
||
"Gives a free",
|
||
"{C:cry_ascendant}Meme Pack",
|
||
},
|
||
},
|
||
tag_cry_m = {
|
||
name = "Jolly Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Jolly{}",
|
||
},
|
||
},
|
||
tag_cry_memory = {
|
||
name = "Memory Tag",
|
||
text = {
|
||
"Create {C:attention}#1#{} copies of",
|
||
"the last {C:attention}Tag{} used",
|
||
"during this run",
|
||
"{s:0.8,C:inactive}Copying Tags excluded",
|
||
"{s:0.8,C:inactive}Currently: {s:0.8,C:attention}#2#",
|
||
},
|
||
},
|
||
tag_cry_mosaic = {
|
||
name = "Mosaic Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Mosaic{}",
|
||
},
|
||
},
|
||
tag_cry_oversat = {
|
||
name = "Mosaic Tag",
|
||
text = {
|
||
"Next base edition shop",
|
||
"Joker is free and",
|
||
"becomes {C:dark_edition}Oversaturated{}",
|
||
},
|
||
},
|
||
tag_cry_quadruple = {
|
||
name = "Quadruple Tag",
|
||
text = {
|
||
"Gives {C:attention}#1#{} copies of the",
|
||
"next selected {C:attention}Tag",
|
||
"{s:0.8,C:inactive}Copying Tags excluded",
|
||
},
|
||
},
|
||
tag_cry_quintuple = {
|
||
name = "Quintuple Tag",
|
||
text = {
|
||
"Gives {C:attention}#1#{} copies of the",
|
||
"next selected {C:attention}Tag",
|
||
"{s:0.8,C:inactive}Copying Tags excluded",
|
||
},
|
||
},
|
||
tag_cry_rework = {
|
||
name = "Rework Tag",
|
||
text = {
|
||
"Shop has a(n)",
|
||
"{C:dark_edition}#1# {C:cry_code}#2#",
|
||
},
|
||
},
|
||
tag_cry_schematic = {
|
||
name = "Schematic Tag",
|
||
text = {
|
||
"Shop has a",
|
||
"{C:attention}Brainstorm",
|
||
},
|
||
},
|
||
tag_cry_scope = {
|
||
name = "Scope Tag",
|
||
text = {
|
||
"{C:attention}+#1# {C:blue}hands{} and",
|
||
"{C:red}discards{} next round",
|
||
},
|
||
},
|
||
tag_cry_triple = {
|
||
name = "Triple Tag",
|
||
text = {
|
||
"Gives {C:attention}#1#{} copies of the",
|
||
"next selected {C:attention}Tag",
|
||
"{s:0.8,C:inactive}Copying Tags excluded",
|
||
},
|
||
},
|
||
},
|
||
Tarot = {
|
||
c_cry_automaton = {
|
||
name = "The Automaton",
|
||
text = {
|
||
"Creates up to {C:attention}#1#",
|
||
"random {C:cry_code}Code{} card",
|
||
"{C:inactive}(Must have room)",
|
||
},
|
||
},
|
||
c_cry_eclipse = {
|
||
name = "The Eclipse",
|
||
text = {
|
||
"Enhances {C:attention}#1#{} selected card",
|
||
"into an {C:attention}Echo Card",
|
||
},
|
||
},
|
||
c_cry_meld = {
|
||
name = "Meld",
|
||
text = {
|
||
"Select a {C:attention}Joker{} or",
|
||
"{C:attention}playing card{} to",
|
||
"become {C:dark_edition}Double-Sided",
|
||
},
|
||
},
|
||
c_cry_theblessing = {
|
||
name = "The Blessing",
|
||
text = {
|
||
"Creates {C:attention}1{}",
|
||
"random {C:attention}consumable{}",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
},
|
||
Voucher = {
|
||
v_cry_asteroglyph = {
|
||
name = "Asteroglyph",
|
||
text = {
|
||
"Set Ante to {C:attention}#1#{}",
|
||
},
|
||
},
|
||
v_cry_blankcanvas = {
|
||
name = "Blank Canvas",
|
||
text = {
|
||
"{C:attention}+#1#{} hand size",
|
||
},
|
||
},
|
||
v_cry_clone_machine = {
|
||
name = "Clone Machine",
|
||
text = {
|
||
"Double Tags become",
|
||
"{C:attention}Quintuple Tags{} and",
|
||
"are {C:attention}4X{} as common",
|
||
},
|
||
},
|
||
v_cry_command_prompt = {
|
||
name = "Command Prompt",
|
||
text = {
|
||
"{C:cry_code}Code{} cards",
|
||
"can appear",
|
||
"in the {C:attention}shop{}",
|
||
},
|
||
},
|
||
v_cry_copies = {
|
||
name = "Copies",
|
||
text = {
|
||
"Double Tags become",
|
||
"{C:attention}Triple Tags{} and are",
|
||
"{C:attention}2X{} as common",
|
||
},
|
||
},
|
||
v_cry_curate = {
|
||
name = "Curate",
|
||
text = {
|
||
"All cards",
|
||
"appear with",
|
||
"an {C:dark_edition}Edition{}",
|
||
},
|
||
},
|
||
v_cry_dexterity = {
|
||
name = "Dexterity",
|
||
text = {
|
||
"Permanently",
|
||
"gain {C:blue}+#1#{} hand(s)",
|
||
"each round",
|
||
},
|
||
},
|
||
v_cry_double_down = {
|
||
name = "Double Down",
|
||
text = {
|
||
"After every round,",
|
||
"{X:dark_edition,C:white} X1.5 {} to all values",
|
||
"on the back of",
|
||
"{C:dark_edition}Double-Sided{} cards",
|
||
},
|
||
},
|
||
v_cry_double_slit = {
|
||
name = "Double Slit",
|
||
text = {
|
||
"{C:attention}Meld{} can appear",
|
||
"in the shop and",
|
||
"Arcana Packs",
|
||
},
|
||
},
|
||
v_cry_double_vision = {
|
||
name = "Double Vision",
|
||
text = {
|
||
"{C:dark_edition}Double-Sided{} cards appear",
|
||
"{C:attention}4X{} more frequently",
|
||
},
|
||
},
|
||
v_cry_fabric = {
|
||
name = "Universal Fabric",
|
||
text = {
|
||
"{C:dark_edition}+#1#{} Joker slot(s)",
|
||
},
|
||
},
|
||
v_cry_massproduct = {
|
||
name = "Mass Production",
|
||
text = {
|
||
"All cards and packs",
|
||
"in shop cost {C:attention}$1{}",
|
||
},
|
||
},
|
||
v_cry_moneybean = {
|
||
name = "Money Beanstalk",
|
||
text = {
|
||
"Raise the cap on",
|
||
"interest earned in",
|
||
"each round to {C:money}$#1#{}",
|
||
},
|
||
},
|
||
v_cry_overstock_multi = {
|
||
name = "Multistock",
|
||
text = {
|
||
"{C:attention}+#1#{} card slot(s) and",
|
||
"{C:attention}+#1#{} booster pack slot(s)",
|
||
"available in shop",
|
||
},
|
||
},
|
||
v_cry_pacclimator = {
|
||
name = "Planet Acclimator",
|
||
text = {
|
||
"{C:planet}Planet{} cards appear",
|
||
"{C:attention}X#1#{} more frequently",
|
||
"in the shop",
|
||
"All future {C:planet}Planet{}",
|
||
"cards are {C:green}free{}",
|
||
},
|
||
},
|
||
v_cry_pairamount_plus = {
|
||
name = "Pairamount Plus",
|
||
text = {
|
||
"{C:attention}Retrigger{} all M Jokers",
|
||
"once for every Pair",
|
||
"{C:attention}contained{} in played hand",
|
||
},
|
||
},
|
||
v_cry_pairing = {
|
||
name = "Pairing",
|
||
text = {
|
||
"{C:attention}Retrigger{} all M Jokers",
|
||
"if played hand is a {C:attention}Pair",
|
||
},
|
||
},
|
||
v_cry_quantum_computing = {
|
||
name = "Quantum Computing",
|
||
text = {
|
||
"{C:cry_code}Code{} cards can spawn",
|
||
"with {C:dark_edition}Negative{} edition",
|
||
},
|
||
},
|
||
v_cry_repair_man = {
|
||
name = "Repair Man",
|
||
text = {
|
||
"{C:attention}Retrigger{} all M Jokers",
|
||
"if played hand contains a {C:attention}Pair",
|
||
},
|
||
},
|
||
v_cry_rerollexchange = {
|
||
name = "Reroll Exchange",
|
||
text = {
|
||
"All rerolls",
|
||
"cost {C:attention}$2{}",
|
||
},
|
||
},
|
||
v_cry_satellite_uplink = {
|
||
name = "Satellite Uplink",
|
||
text = {
|
||
"{C:cry_code}Code{} cards may",
|
||
"appear in any of",
|
||
"the {C:attention}Celestial Packs{}",
|
||
},
|
||
},
|
||
v_cry_scope = {
|
||
name = "Galactic Scope",
|
||
text = {
|
||
"Create the {C:planet}Planet",
|
||
"card for played",
|
||
"{C:attention}poker hand{}",
|
||
"{C:inactive}(Must have room){}",
|
||
},
|
||
},
|
||
v_cry_tacclimator = {
|
||
name = "Tarot Acclimator",
|
||
text = {
|
||
"{C:tarot}Tarot{} cards appear",
|
||
"{C:attention}X#1#{} more frequently",
|
||
"in the shop",
|
||
"All future {C:tarot}Tarot{}",
|
||
"cards are {C:green}free{}",
|
||
},
|
||
},
|
||
v_cry_tag_printer = {
|
||
name = "Tag Printer",
|
||
text = {
|
||
"Double Tags become",
|
||
"{C:attention}Quadruple Tags{} and",
|
||
"are {C:attention}3X{} as common",
|
||
},
|
||
},
|
||
v_cry_threers = {
|
||
name = "The 3 Rs",
|
||
text = {
|
||
"Permanently",
|
||
"gain {C:red}+#1#{} discard(s)",
|
||
"each round",
|
||
},
|
||
},
|
||
v_cry_stickyhand = {
|
||
name = "Sticky Hand",
|
||
text = {
|
||
"{C:attention}+#1#{} card",
|
||
"selection limit",
|
||
},
|
||
},
|
||
v_cry_grapplinghook = {
|
||
name = "Grappling Hook",
|
||
text = {
|
||
"{C:attention}+#1#{} card",
|
||
"selection limit",
|
||
"{C:inactive,s:0.7}NOTE: Will have extra{}",
|
||
"{C:inactive,s:0.7}functionality later{}",
|
||
},
|
||
},
|
||
v_cry_hyperspacetether = {
|
||
name = "Hyperspace Tether",
|
||
text = {
|
||
"{C:attention}+#1#{} card",
|
||
"selection limit",
|
||
"{C:inactive,s:0.7}NOTE: Will have extra{}",
|
||
"{C:inactive,s:0.7}functionality later{}",
|
||
},
|
||
},
|
||
},
|
||
Other = {
|
||
banana = {
|
||
name = "Banana",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance of being",
|
||
"destroyed each round",
|
||
},
|
||
},
|
||
cry_rigged = {
|
||
name = "Rigged",
|
||
text = {
|
||
"All {C:cry_code}listed{} probabilities",
|
||
"are {C:cry_code}guaranteed",
|
||
},
|
||
},
|
||
cry_hooked = {
|
||
name = "Hooked",
|
||
text = {
|
||
"When this Joker is {C:cry_code}triggered{},",
|
||
"trigger {C:cry_code}#1#",
|
||
},
|
||
},
|
||
food_jokers = {
|
||
name = "Food Jokers",
|
||
text = {
|
||
"{s:0.8}Gros Michel, Egg, Ice Cream, Cavendish,",
|
||
"{s:0.8}Turtle Bean, Diet Cola, Popcorn, Ramen,",
|
||
"{s:0.8}Seltzer, Pickle, Chili Pepper, Caramel,",
|
||
"{s:0.8}Nostalgic Candy, Fast Food M, etc.",
|
||
},
|
||
},
|
||
cry_https_disabled = {
|
||
name = "M",
|
||
text = {
|
||
"{C:attention,s:0.7}Updating{s:0.7} is disabled by default ({C:attention,s:0.7}HTTPS Module{s:0.7})",
|
||
},
|
||
},
|
||
--i am so sorry for this
|
||
--actually some of this needs to be refactored at some point
|
||
cry_eternal_booster = {
|
||
name = "Eternal",
|
||
text = {
|
||
"All cards in pack",
|
||
"are {C:attention}Eternal{}",
|
||
},
|
||
},
|
||
cry_perishable_booster = {
|
||
name = "Perishable",
|
||
text = {
|
||
"All cards in pack",
|
||
"are {C:attention}Perishable{}",
|
||
},
|
||
},
|
||
cry_rental_booster = {
|
||
name = "Rental",
|
||
text = {
|
||
"All cards in pack",
|
||
"are {C:attention}Rental{}",
|
||
},
|
||
},
|
||
cry_pinned_booster = {
|
||
name = "Pinned",
|
||
text = {
|
||
"All cards in pack",
|
||
"are {C:attention}Pinned{}",
|
||
},
|
||
},
|
||
cry_banana_booster = {
|
||
name = "Banana",
|
||
text = {
|
||
"All cards in pack",
|
||
"are {C:attention}Banana{}",
|
||
},
|
||
},
|
||
cry_eternal_voucher = {
|
||
name = "Eternal",
|
||
text = {
|
||
"Can't be traded",
|
||
},
|
||
},
|
||
cry_perishable_voucher = {
|
||
name = "Perishable",
|
||
text = {
|
||
"Debuffed after",
|
||
"{C:attention}#1#{} rounds",
|
||
"{C:inactive}({C:attention}#2#{C:inactive} remaining)",
|
||
},
|
||
},
|
||
cry_rental_voucher = {
|
||
name = "Rental",
|
||
text = {
|
||
"Lose {C:money}$#1#{} at",
|
||
"end of round",
|
||
},
|
||
},
|
||
cry_pinned_voucher = {
|
||
name = "Pinned",
|
||
text = {
|
||
"Remains in shop",
|
||
"until redeemed",
|
||
},
|
||
},
|
||
cry_banana_voucher = {
|
||
name = "Banana",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance of being",
|
||
"unredeemed each round",
|
||
},
|
||
},
|
||
cry_perishable_consumeable = {
|
||
name = "Perishable",
|
||
text = {
|
||
"Debuffed at",
|
||
"end of round",
|
||
},
|
||
},
|
||
cry_rental_consumeable = {
|
||
name = "Rental",
|
||
text = {
|
||
"Lose {C:money}$#1#{} at end of",
|
||
"round, and on use",
|
||
},
|
||
},
|
||
cry_pinned_consumeable = {
|
||
name = "Pinned",
|
||
text = {
|
||
"Can't use other",
|
||
"non-{C:attention}Pinned{} consumables",
|
||
},
|
||
},
|
||
cry_banana_consumeable = {
|
||
name = "Banana",
|
||
text = {
|
||
"{C:green}#1# in #2#{} chance to do",
|
||
"nothing on use",
|
||
},
|
||
},
|
||
p_cry_code_normal_1 = {
|
||
name = "Program Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of up to",
|
||
"{C:attention}#2#{C:cry_code} Code{} cards",
|
||
},
|
||
},
|
||
p_cry_code_normal_2 = {
|
||
name = "Program Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of up to",
|
||
"{C:attention}#2#{C:cry_code} Code{} cards",
|
||
},
|
||
},
|
||
p_cry_code_jumbo_1 = {
|
||
name = "Jumbo Program Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of up to",
|
||
"{C:attention}#2#{C:cry_code} Code{} cards",
|
||
},
|
||
},
|
||
p_cry_code_mega_1 = {
|
||
name = "Mega Program Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of up to",
|
||
"{C:attention}#2#{C:cry_code} Code{} cards",
|
||
},
|
||
},
|
||
p_cry_empowered = {
|
||
name = "Spectral Pack [Empowered Tag]",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of up to",
|
||
"{C:attention}#2#{C:spectral} Spectral{} cards",
|
||
"{s:0.8,C:inactive}(Generated by Empowered Tag)",
|
||
},
|
||
},
|
||
p_cry_meme_1 = {
|
||
name = "Meme Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of",
|
||
"up to {C:attention}#2# Meme Jokers{}",
|
||
},
|
||
},
|
||
p_cry_meme_two = {
|
||
name = "Meme Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of",
|
||
"up to {C:attention}#2# Meme Jokers{}",
|
||
},
|
||
},
|
||
p_cry_meme_tbree = {
|
||
name = "Meme Pack",
|
||
text = {
|
||
"Choose {C:attention}#1#{} of",
|
||
"up to {C:attention}#2# Meme Jokers{}",
|
||
},
|
||
},
|
||
undiscovered_code = {
|
||
name = "Not Discovered",
|
||
text = {
|
||
"Purchase or use",
|
||
"this card in an",
|
||
"unseeded run to",
|
||
"learn what it does",
|
||
},
|
||
},
|
||
cry_green_seal = {
|
||
name = "Green Seal",
|
||
text = {
|
||
"Creates a {C:cry_code}Code{} card",
|
||
"when played and unscoring",
|
||
"{C:inactive}(Must have room)",
|
||
},
|
||
},
|
||
cry_azure_seal = {
|
||
name = "Azure Seal",
|
||
text = {
|
||
"Create {C:attention}#1#{} {C:dark_edition}Negative{}",
|
||
"{C:planet}Planets{} for played",
|
||
"{C:attention}poker hand{}, then",
|
||
"{C:red}destroy{} this card",
|
||
},
|
||
},
|
||
},
|
||
},
|
||
misc = {
|
||
achievement_names = {
|
||
ach_cry_ace_in_crash = "Pocket ACE",
|
||
ach_cry_blurred_blurred_joker = "Legally Blind",
|
||
ach_cry_bullet_hell = "Bullet Hell",
|
||
ach_cry_break_infinity = "Break Infinity",
|
||
ach_cry_cryptid_the_cryptid = "Cryptid the Cryptid",
|
||
ach_cry_exodia = "Exodia",
|
||
ach_cry_freak_house = "Freak House",
|
||
ach_cry_googol_play_pass = "Googol Play Pass",
|
||
ach_cry_haxxor = "H4xx0r",
|
||
ach_cry_home_realtor = "Home Realtor",
|
||
ach_cry_jokes_on_you = "Joke's on You, Pal!",
|
||
ach_cry_niw_uoy = "!niW uoY",
|
||
ach_cry_now_the_fun_begins = "Now the Fun Begins",
|
||
ach_cry_patience_virtue = "Patience is a Virtue",
|
||
ach_cry_perfectly_balanced = "Perfectly Balanced",
|
||
ach_cry_pull_request = "Pull Request",
|
||
ach_cry_traffic_jam = "Traffic Jam",
|
||
ach_cry_ult_full_skip = "Ultimate Full Skip",
|
||
ach_cry_used_crash = "We Told You Not To",
|
||
ach_cry_what_have_you_done = "WHAT HAVE YOU DONE?!",
|
||
},
|
||
achievement_descriptions = {
|
||
ach_cry_ace_in_crash = 'check_for_unlock({type = "ace_in_crash"})',
|
||
ach_cry_blurred_blurred_joker = "Obtain Blurred Blurred Joker",
|
||
ach_cry_bullet_hell = "Have 15 AP Jokers",
|
||
ach_cry_break_infinity = "Score 1.79e308 Chips in a single hand",
|
||
ach_cry_cryptid_the_cryptid = "Use Cryptid on Cryptid",
|
||
ach_cry_exodia = "Have 5 Exotic Jokers",
|
||
ach_cry_freak_house = "Play a Flush House consisting of 6s and 9s of Hearts whilst possessing Nice",
|
||
ach_cry_googol_play_pass = "Rig a Googol Play Card",
|
||
ach_cry_haxxor = "Use a cheat code",
|
||
ach_cry_home_realtor = "Activate Happy House before Ante 8 (without DoE/Antimatter)",
|
||
ach_cry_jokes_on_you = "Trigger The Joke's effect on Ante 1 and win the run",
|
||
ach_cry_niw_uoy = "Reach Ante -8",
|
||
ach_cry_now_the_fun_begins = "Obtain Canvas",
|
||
ach_cry_patience_virtue = "Wait out Lavender Loop for 2 minutes before playing first hand and beat the blind",
|
||
ach_cry_perfectly_balanced = "Beat Very Fair Deck on Ascendant Stake",
|
||
ach_cry_pull_request = "Have ://COMMIT spawn the same Joker that it destroyed",
|
||
ach_cry_traffic_jam = "Beat all Rush Hour challenges",
|
||
ach_cry_ult_full_skip = "Win in 1 round",
|
||
ach_cry_used_crash = "Use ://CRASH",
|
||
ach_cry_what_have_you_done = "Delete or Sacrifice an Exotic Joker",
|
||
},
|
||
challenge_names = {
|
||
c_cry_ballin = "Ballin'",
|
||
c_cry_boss_rush = "Enter the Gungeon",
|
||
c_cry_dagger_war = "Dagger War",
|
||
c_cry_onlycard = "Solo Card",
|
||
c_cry_rng = "RNG",
|
||
c_cry_rush_hour = "Rush Hour I",
|
||
c_cry_rush_hour_ii = "Rush Hour II",
|
||
c_cry_rush_hour_iii = "Rush Hour III",
|
||
c_cry_sticker_sheet = "Sticker Sheet",
|
||
c_cry_sticker_sheet_plus = "Sticker Sheet+",
|
||
},
|
||
dictionary = {
|
||
--Settings Menu
|
||
cry_set_features = "Features",
|
||
cry_set_music = "Music",
|
||
cry_set_enable_features = "Select features to enable (applies on game restart):",
|
||
cry_feat_achievements = "Achievements",
|
||
["cry_feat_antimatter deck"] = "Antimatter Deck",
|
||
cry_feat_blinds = "Blinds",
|
||
cry_feat_challenges = "Challenges",
|
||
["cry_feat_code cards"] = "Code Cards",
|
||
["cry_feat_misc. decks"] = "Misc. Decks",
|
||
["cry_feat_https module"] = "HTTPS Module",
|
||
["cry_feat_timer mechanics"] = "Timer Mechanics",
|
||
["cry_feat_enhanced decks"] = "Enhanced Decks",
|
||
["cry_feat_epic jokers"] = "Эпические джокеры",
|
||
["cry_feat_exotic jokers"] = "Экзотические джокеры",
|
||
["cry_feat_m jokers"] = "М джокеры",
|
||
cry_feat_menu = "Custom Main Menu",
|
||
["cry_feat_misc."] = "Misc.",
|
||
["cry_feat_misc. jokers"] = "Misc. Jokers",
|
||
cry_feat_planets = "Planets",
|
||
cry_feat_jokerdisplay = "JokerDisplay (Does Nothing)",
|
||
cry_feat_tags = "Tags",
|
||
cry_feat_sleeves = "Sleeves",
|
||
cry_feat_spectrals = "Spectrals",
|
||
["cry_feat_more stakes"] = "Stakes",
|
||
cry_feat_vouchers = "Vouchers",
|
||
cry_mus_jimball = "Jimball (Funkytown by Lipps Inc. - Copyrighted)",
|
||
cry_mus_code = "Code Cards (://LETS_BREAK_THE_GAME by HexaCryonic)",
|
||
cry_mus_exotic = "Exotic Jokers (Joker in Latin by AlexZGreat)",
|
||
cry_mus_high_score = "High Score (Final Boss [For Your Computer] by AlexZGreat)",
|
||
|
||
k_cry_program_pack = "Program Pack",
|
||
k_cry_meme_pack = "Meme Pack",
|
||
|
||
cry_critical_hit_ex = "Critical Hit!",
|
||
cry_critical_miss_ex = "Critical Miss!",
|
||
|
||
cry_debuff_oldhouse = "No Full Houses",
|
||
cry_debuff_oldarm = "Must play 4 or fewer cards",
|
||
cry_debuff_oldpillar = "No Straights",
|
||
cry_debuff_oldflint = "No Flushes",
|
||
cry_debuff_oldmark = "No hands containing a Pair",
|
||
cry_debuff_obsidian_orb = "Applies abilities of all defeated bosses",
|
||
|
||
k_code = "Code",
|
||
b_code_cards = "Code Cards",
|
||
b_pull = "PULL",
|
||
cry_hooked_ex = "Hooked!",
|
||
k_end_blind = "End Blind",
|
||
|
||
cry_code_rank = "ENTER RANK",
|
||
cry_code_enh = "ENTER ENHANCEMENT",
|
||
cry_code_hand = "ENTER POKER HAND",
|
||
cry_code_enter_card = "ENTER A CARD",
|
||
cry_code_apply = "APPLY",
|
||
cry_code_apply_previous = "APPLY PREVIOUS",
|
||
cry_code_exploit = "EXPLOIT",
|
||
cry_code_exploit_previous = "EXPLOIT PREVIOUS",
|
||
cry_code_create = "CREATE",
|
||
cry_code_create_previous = "CREATE PREVIOUS",
|
||
cry_code_execute = "EXECUTE",
|
||
cry_code_cancel = "CANCEL",
|
||
|
||
b_flip = "FLIP",
|
||
b_merge = "MERGE",
|
||
|
||
cry_again_q = "Again?",
|
||
cry_curse = "Curse",
|
||
cry_curse_ex = "Curse!",
|
||
cry_sobbing = "Help me...",
|
||
cry_gaming = "Gaming",
|
||
cry_gaming_ex = "Gaming!",
|
||
cry_sus_ex = "Impostor!",
|
||
cry_jolly_ex = "Jolly Up!",
|
||
cry_m_minus = "m",
|
||
cry_m = "M",
|
||
cry_m_ex = "M!",
|
||
cry_minus_round = "-1 Round",
|
||
cry_plus_cryptid = "+1 Cryptid",
|
||
cry_no_triggers = "No triggers left!",
|
||
cry_unredeemed = "Unredeemed...",
|
||
cry_active = "Active",
|
||
cry_inactive = "Inactive",
|
||
|
||
k_cry_epic = "Epic",
|
||
k_cry_epic = "Exotic",
|
||
},
|
||
labels = {
|
||
food_jokers = "Food Jokers",
|
||
banana = "Banana",
|
||
code = "Code",
|
||
cry_rigged = "Rigged",
|
||
cry_hooked = "Hooked",
|
||
|
||
cry_green_seal = "Green Seal",
|
||
cry_azure_seal = "Azure Seal",
|
||
|
||
cry_astral = "Astral",
|
||
cry_blur = "Blurred",
|
||
cry_double_sided = "Double-Sided",
|
||
cry_glass = "Fragile",
|
||
cry_glitched = "Glitched",
|
||
cry_gold = "Golden",
|
||
cry_m = "Jolly",
|
||
cry_mosaic = "Mosaic",
|
||
cry_noisy = "Noisy",
|
||
cry_oversat = "Oversaturated",
|
||
|
||
k_cry_epic = "Epic",
|
||
k_cry_epic = "Exotic",
|
||
},
|
||
rnj_loc_txts = {
|
||
stats = {
|
||
plus_mult = { "{C:red}+#2#{} Mult" },
|
||
plus_chips = { "{C:blue}+#2#{} Chips" },
|
||
x_mult = { "{X:red,C:white} X#2#{} Mult" },
|
||
x_chips = { "{X:blue,C:white} X#2#{} Chips" },
|
||
h_size = { "{C:attention}+#2#{} Hand Size" },
|
||
money = { "{C:money}+$#2#{} at payout" },
|
||
},
|
||
stats_inactive = {
|
||
plus_mult = { "{C:inactive}(Currently {C:red}+#1#{C:inactive} Mult)" },
|
||
plus_chips = { "{C:inactive}(Currently {C:blue}+#1#{C:inactive} Chips)" },
|
||
x_mult = { "{C:inactive}(Currently {X:red,C:white} X#1# {C:inactive} Mult)" },
|
||
x_chips = { "{C:inactive}(Currently {X:blue,C:white} X#1# {C:inactive} Chips)" },
|
||
h_size = { "{C:inactive}(Currently {C:attention}+#1#{C:inactive} Hand Size)" },
|
||
money = { "{C:inactive}(Currently {C:money}+$#1#{C:inactive})" },
|
||
},
|
||
actions = {
|
||
make_joker = { "Create {C:attention}#2# Joker{}" },
|
||
make_tarot = { "Create {C:attention}#2#{C:tarot} Tarot{} card" },
|
||
make_planet = { "Create {C:attention}#2#{C:planet} Planet{} card" },
|
||
make_spectral = { "Create {C:attention}#2#{C:spectral} Spectral{} card" },
|
||
add_dollars = { "Earn {C:money}$#2#{}" },
|
||
},
|
||
contexts = {
|
||
open_booster = { "when a {C:attention}Booster{} is opened" },
|
||
buying_card = { "when a card is bought" },
|
||
selling_self = { "when this card is sold" },
|
||
selling_card = { "when a card is sold" },
|
||
reroll_shop = { "on reroll" },
|
||
ending_shop = { "at the end of the {C:attention}shop{}" },
|
||
skip_blind = { "when a {C:attention}blind{} is skipped" },
|
||
skipping_booster = { "when any {C:attention}Booster Pack{} is skipped" },
|
||
playing_card_added = { "every time a {C:attention}playing card{} is added to your deck" },
|
||
first_hand_drawn = { "when round begins" },
|
||
setting_blind = { "when {C:attention}Blind{} is selected" },
|
||
remove_playing_cards = { "when a card is destroyed" },
|
||
using_consumeable = { "when a {C:attention}consumable{} card is used" },
|
||
debuffed_hand = { "if played {C:attention}hand{} is not allowed" },
|
||
pre_discard = { "before each discard" },
|
||
discard = { "for each discarded card" },
|
||
end_of_round = { "at end of {C:attention}round{}" },
|
||
individual_play = { "for each card scored" },
|
||
individual_hand_score = { "for each card held in hand during scoring" },
|
||
individual_hand_end = { "for each card held in hand at end of {C:attention}round{}" },
|
||
repetition_play = { "Retrigger played cards" },
|
||
repetition_hand = { "Retrigger held in hand cards" },
|
||
other_joker = { "per {C:attention}Joker{}" },
|
||
before = { "before each {C:attention}hand{}" },
|
||
after = { "after each {C:attention}hand{}" },
|
||
joker_main = {},
|
||
},
|
||
conds = {
|
||
buy_common = { "if it is a {C:blue}Common{} {C:attention}Joker{}" },
|
||
buy_uncommon = { "if it is a {C:green}Uncommon{} {C:attention}Joker{}" },
|
||
tarot = { "if card is a {C:tarot}Tarot{} card" },
|
||
planet = { "if card is a {C:planet}Planet{} card" },
|
||
spectral = { "if card is a {C:spectral}Spectral{} card" },
|
||
joker = { "if card is a {C:attention}Joker{}" },
|
||
suit = { "if card is a {V:1}#3#{}" },
|
||
rank = { "if card is rank {C:attention}#3#{}" },
|
||
face = { "if card is a {C:attention}face{} card" },
|
||
boss = { "if {C:attention}blind{} is a {C:attention}Boss {C:attention}Blind{}" },
|
||
non_boss = { "if {C:attention}blind{} is a {C:attention}Non-Boss {C:attention}Blind{}" },
|
||
small = { "if {C:attention}blind{} is a {C:attention}Small {C:attention}Blind{}" },
|
||
big = { "if {C:attention}blind{} is a {C:attention}Big {C:attention}Blind{}" },
|
||
first = { "if it's the {C:attention}first {C:attention}hand{}" },
|
||
last = { "if it's the {C:attention}last {C:attention}hand{}" },
|
||
common = { "if it is a {C:blue}Common{} {C:attention}Joker{}" },
|
||
uncommon = { "if it is an {C:green}Uncommon{} {C:attention}Joker{}" },
|
||
rare = { "if it is a {C:red}Rare{} {C:attention}Joker{}" },
|
||
poker_hand = { "if hand is a {C:attention}#3#{}" },
|
||
or_more = { "if hand contains {C:attention}#3#{} or more cards" },
|
||
or_less = { "if hand contains {C:attention}#3#{} or less cards" },
|
||
hands_left = { "if #3# {C:blue}hands{} remaining at end of round" },
|
||
discards_left = { "if #3# {C:red}discards{} remaining at end of round" },
|
||
first_discard = { "if it's the {C:attention}first {C:attention}discard{}" },
|
||
last_discard = { "if it's the {C:attention}last {C:attention}discard{}" },
|
||
odds = { "with a {C:green}#4# {C:green}in {C:green}#3#{} chance" },
|
||
},
|
||
},
|
||
v_dictionary = {
|
||
a_xchips = { "X#1# Chips" },
|
||
a_powmult = { "^#1# Mult" },
|
||
a_powchips = { "^#1# Chips" },
|
||
a_powmultchips = { "^#1# Mult+Chips" },
|
||
a_round = { "+#1# Round" },
|
||
a_xchips_minus = { "-X#1# Chips" },
|
||
a_powmult_minus = { "-^#1# Mult" },
|
||
a_powchips_minus = { "-^#1# Chips" },
|
||
a_powmultchips_minus = { "-^#1# Mult+Chips" },
|
||
a_round_minus = { "-#1# Round" },
|
||
|
||
a_tag = { "#1# Tag" },
|
||
a_tags = { "#1# Tags" },
|
||
|
||
cry_sticker_name = { "#1# Sticker" },
|
||
cry_sticker_desc = {
|
||
"Used this Joker",
|
||
"to win on #2##1#",
|
||
"#2#Stake#3# difficulty",
|
||
},
|
||
},
|
||
v_text = {
|
||
ch_c_cry_all_perishable = { "All Jokers are {C:eternal}Perishable{}" },
|
||
ch_c_cry_all_rental = { "All Jokers are {C:eternal}Rental{}" },
|
||
ch_c_cry_all_pinned = { "All Jokers are {C:eternal}Pinned{}" },
|
||
ch_c_cry_all_banana = { "All Jokers are {C:eternal}Banana{}" },
|
||
ch_c_all_rnj = { "All Jokers are {C:attention}RNJoker{}" },
|
||
ch_c_cry_sticker_sheet_plus = { "All purchasable items have all stickers" },
|
||
ch_c_cry_rush_hour = { "All Boss Blinds are {C:attention}The Clock{} or {C:attention}Lavender Loop" },
|
||
ch_c_cry_rush_hour_ii = { "All Blinds are {C:attention}Boss Blinds{}" },
|
||
ch_c_cry_rush_hour_iii = {
|
||
"{C:attention}The Clock{} and {C:attention}Lavender Loop{} scale {C:attention}twice{} as fast",
|
||
},
|
||
ch_c_cry_no_tags = { "Skipping is {C:attention}disabled{}" },
|
||
},
|
||
-- Thanks to many members of the community for contributing to all of these quips!
|
||
-- There's too many to credit so just go here: https://discord.com/channels/1116389027176787968/1209506360987877408/1237971471146553406
|
||
-- And here: https://discord.com/channels/1116389027176787968/1219749193204371456/1240468252325318667
|
||
very_fair_quips = {
|
||
{ "L", "NO VOUCHERS", "FOR YOU" },
|
||
{ "BOZO", "DID YOU THINK I WOULD", "GIVE YOU A VOUCHER?" },
|
||
{ "NOPE!", "NO VOUCHERS HERE!", "(SLUMPAGE EDITION)" },
|
||
{ "SKILL ISSUE", "IMAGINE BEING GOOD ENOUGH", "FOR A VOUCHER" },
|
||
{ "JIMBO", "FROM MANAGEMENT", "FORGOT TO RESTOCK" },
|
||
{ "OOPS!", "NO VOUCHERS", "" },
|
||
{ "YOU JOKER,", "WHY ARE YOU LOOKING", "OVER HERE? LOL" },
|
||
{ "THE VOUCHER", "IS IN", "ANOTHER CASTLE" },
|
||
{ "$0", "BLANK VOUCHER", "(GET IT?)" },
|
||
{ "ERROR", "CANNOT DO ARITHMETIC ON A NIL VALUE", "(tier4vouchers.lua)" },
|
||
{ "100% OFF", "ON ALL VOUCHERS", "(SOMEONE ALREADY BOUGHT THEM)" },
|
||
{ "TRY AGAIN LATER", "HINT: YOU WON'T HAVE", "ENOUGH MONEY ANYWAYS" },
|
||
{ "HUH?", '"VOUCHER"?', "THAT'S NOT EVEN A WORD..." },
|
||
{ 'HOLD "R"', "TO RESTOCK", "ALL VOUCHERS" },
|
||
{ "DID YOU KNOW?", "PRESSING ALT+F4", "GIVES FREE VOUCHERS!" },
|
||
{ "SORRY,", "THERE ARE NO VOUCHERS", "DUE TO BUDGET CUTS" },
|
||
{ "CALL 1-600-JIMBO", "TO RATE YOUR", "VOUCHER EXPERIENCE" },
|
||
{ "DEFEAT", "ANTE 39 BOSS BLIND", "TO RESTOCK" },
|
||
{ "MAGIC TRICK", "I MADE THIS VOUCHER", "DISAPPEAR" },
|
||
{ "WHY IS A", "VOUCHER LIKE", "A WRITING DESK?" },
|
||
{ "WE HAVE RETRACTED", "YOUR VOUCHERS, THEY WOULD BE", "BETTER USED IN OTHER RUNS" },
|
||
{ "WHY DO THEY CALL IT VOUCHER", "WHEN MULT OUT THE HOT", "IN COLD EAT EAT THE CHIP" },
|
||
{ "SORRY", "THE VOUCHERS ARE EXPERIENCING", "VOUCHIFIA ABORTUS" },
|
||
{ "UNFORTUNATELY", "THE VOUCHRX REWRITE UPDATE", "HAS BEEN CANCELLED" },
|
||
{ "DEFEAT", "BOSS BLIND", "TO CHANGE NOTHING" },
|
||
{ "BIRDS ARE SINGING", "FLOWERS ARE BLOOMING", "KIDS LIKE YOU..." },
|
||
{ "WE ARE SORRY TO SAY", "ALL VOUCHERS HAVE BEEN RECALLED", "DUE TO SALMONELLA EXPOSURE" },
|
||
{ "VOUCHERS COULDN'T ARRIVE", "DUE TO SHOP LAYOUT BEING", "200% OVERBUDGET" },
|
||
{ "YOU LIKE", "BUYING VOUCHERS, DON'T YOU", "YOU'RE A VOUCHERBUYER" },
|
||
{ "VOUCHERS", "!E", "VOUCHER POOL" },
|
||
{ "THERE", "IS NO", "VOUCHER" },
|
||
{ "THERE IS", "NO SANTA", "AND THERE ARE NO VOUCHERS" },
|
||
{ "", "VOUCHERN'T", "" },
|
||
{ "YOU", "JUST LOST", "THE GAME" },
|
||
{ "CAN I OFFER YOU", "A NICE EGG", "IN THESE TRYING TIMES?" },
|
||
{ "GO TOUCH GRASS", "INSTEAD OF USING", "THIS DECK" },
|
||
{ "YOU COULD BE", "PLAYING ON BLUE DECK", "RIGHT NOW" },
|
||
{ "FREE EXOTICS", "GET THEM BEFORE ITS", "TOO LATE (sold out)" },
|
||
{ "PROVE THEM WRONG", "BUY BUYING AN INVISIBLE", "VOUCHER FOR $10" },
|
||
{ "", "no vouchers?", "" },
|
||
{ "see this ad?", "if you are, then it's working", "and you could have it for your own" },
|
||
{ "YOU'RE MISSING OUT ON", "AT LEAST 5 VOUCHERS RIGHT NOW", "tonktonktonktonktonk" },
|
||
{ "10", "20 NO VOUCHER XD", "30 GOTO 10" },
|
||
{ "VOUCHERS", "ARE A PREMIUM FEATURE", "$199.99 JOLLARS TO UNLOCK" },
|
||
{ "TRUE VOUCHERLESS!?!?", "ASCENDANT STAKE ONLY", "VERY FAIR DECK" },
|
||
{ "ENJOYING YOUR", "VOUCHER EXPERIENCE? GIVE US A", "FIVE STAR RATING ON JESTELP" },
|
||
{ "FREE VOUCHERS", "HOT VOUCHERS NEAR YOU", "GET VOUCHERS QUICK WITH THIS ONE TRICK" },
|
||
{ "INTRODUCING", "THE VERY FIRST TIER 0 VOUCHER!", "(coming to Cryptid 1.0 soon)" },
|
||
{ "A VOUCHER!", "IT'S JUST IMAGINARY", "WE IMAGINED YOU WOULD WANT IT, THAT IS" },
|
||
{ "TURN OFF ADBLOCKER", "WITHOUT ADS, WE WOULDN'T", "BE ABLE TO SELL YOU VOUCHERS" },
|
||
{ "IF YOU HAVE", "A PROBLEM WITH THIS", "EMAIL IT TO US AT NORESPONSE@JMAIL.COM" },
|
||
{ "NOT ENOUGH MONEY", "TO BUY THIS VOUCHER", "SO WHY WOULD WE PUT IT HERE?" },
|
||
{ "WANT A VOUCHER?", "WELL SHUT UP", "YOU CAN'T HAVE ANY LOL" },
|
||
{ "^$%& NO", "VOUCHERS ^%&% %&$^% FOR", "$%&%%$ %&$&*%$^ YOU" },
|
||
{ "A VOUCHER (TRUST)", "|\\/|", "|/\\|" },
|
||
{
|
||
"... --- ...",
|
||
".--. .-.. .- -.-- . .-. -.. . -.-. --- -.. . -.. -- --- .-. ... .",
|
||
"-.-. --- -.. . - --- ..-. .. -. -.. .- ...- --- ..- -.-. .... . .-.",
|
||
},
|
||
{ "RUN > NEW", "STARE AT NOTHING", "FOR AN HOUR OR TWO" },
|
||
{ "WE'RE VERY SORRY", "THE LAST GUY PANIC BOUGHT", "ALL THE VOUCHERS" },
|
||
{ "HOW IT FEELS", "TO BUY NO", "VOUCHERS" },
|
||
{ "JIMBO GOT A NAT 1", "AND DUMPED ALL THE", "VOUCHERS IN A DITCH" },
|
||
{ "ATTEMPT TO INDEX", "FIELD 'VOUCHER'", "(A NIL VALUE)" },
|
||
{
|
||
"OH YOU REALLY THOUGHT THAT READING ALL THESE LINES WOULD BRING YOUR VOUCHERS BACK?",
|
||
"SORRY TO TELL YOU, BUT THIS DECK DOESN'T CONTAIN THE VOUCHERS YOU SEEK.",
|
||
"THIS ABNORMALLY LONG TEXT IS HERE AND DESIGNED TO WASTE YOUR TIME AND EFFORT WHILE YOU READ IT.",
|
||
},
|
||
{ "GO TO", "https://youtu.be/p7YXXieghto", "FOR FREE VOUCHERS" },
|
||
},
|
||
},
|
||
}
|