balatro-mods/Cartomancer/lovely/stackable-deck-steamodded.toml

187 lines
5.4 KiB
TOML

[manifest]
version = "1.0.0"
dump_lua = true
priority = 69
# If somehow someone still uses version that old - maybe add this pattern too
# -- Steamodded<0917b
# for k, v in ipairs(G.playing_cards) do
# table.insert(SUITS[v.base.suit], v)
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = '''
for k, v in ipairs(G.playing_cards) do
if v.base.suit* then table.insert(SUITS[v.base.suit], v) end'''
position = "at"
payload = '''
local visible_suits_carto = Cartomancer.get_visible_suits_smods((view_deck_unplayed_only or unplayed_only), args and args.cycle_config.current_option or 1)
local SUITS_SORTED = Cartomancer.tablecopy(SUITS)
for k, v in ipairs(G.playing_cards) do
if v.base.suit then
local greyed
if (view_deck_unplayed_only or unplayed_only) and not ((v.area and v.area == G.deck) or v.ability.wheel_flipped) then
greyed = true
end
local card_string = v:cart_to_string {deck_view = true, greyed = true}
if greyed then
card_string = string.format('%sGreyed', card_string)
end
if greyed and Cartomancer.SETTINGS.deck_view_hide_drawn_cards then
-- Ignore this card.
elseif not SUITS[v.base.suit][card_string] then
-- Initiate stack
table.insert(SUITS_SORTED[v.base.suit], card_string)
if visible_suits_carto[v.base.suit] then
local _scale = 0.7
local copy = BALIATRO and copy_card(v, nil, _scale, nil, nil, true)
or copy_card(v, nil, _scale)
copy.greyed = greyed
copy.stacked_quantity = 1
SUITS[v.base.suit][card_string] = copy
else
SUITS[v.base.suit][card_string] = "uhhh don't ever crash from this code pretty please?"
end
else
-- Stack cards
local stacked_card = SUITS[v.base.suit][card_string]
if type(stacked_card) == 'table' then -- it crashed from that code above :(
stacked_card.stacked_quantity = stacked_card.stacked_quantity + 1
end
end
end
'''
# BACKWARDS COMPATIBILITY FOR OLDER STEAMODDED
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = 'card_limit = #SUITS[suit_map[j]],'
position = "at"
payload = 'card_limit = #SUITS_SORTED[suit_map[j]],'
[[patches]]
[patches.regex]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = '''
for i = 1\, \#SUITS\[suit_map\[j\]\] do
if SUITS\[suit_map\[j\]\]\[i\] then
local greyed\, _scale = nil\, 0\.7
if unplayed_only and not \(\(SUITS\[suit_map\[j\]\]\[i\]\.area and SUITS\[suit_map\[j\]\]\[i\]\.area == G\.deck\) or SUITS\[suit_map\[j\]\]\[i\]\.ability\.wheel_flipped\) then
greyed = true
end
local copy = copy_card\(SUITS\[suit_map\[j\]\]\[i\]\, nil\, _scale[^\)\n]*\)
copy\.greyed = greyed
copy\.T\.x = view_deck\.T\.x \+ view_deck\.T\.w \/ 2
copy\.T\.y = view_deck\.T\.y
copy:hard_set_T\(\)
view_deck:emplace\(copy\)
end
end'''
position = "at"
payload = '''
for i = 1, #SUITS_SORTED[suit_map[j]] do
local card_string = SUITS_SORTED[suit_map[j]][i]
local card = SUITS[suit_map[j]][card_string]
card.T.x = view_deck.T.x + view_deck.T.w/2
card.T.y = view_deck.T.y
card:create_quantity_display()
card:hard_set_T()
view_deck:emplace(card)
end
'''
# FOR LATEST STEAMODDED
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = 'card_limit = #SUITS[visible_suit[j]],'
position = "at"
payload = 'card_limit = #SUITS_SORTED[visible_suit[j]],'
[[patches]]
[patches.regex]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = '''
for i = 1\, \#SUITS\[visible_suit\[j\]\] do
if SUITS\[visible_suit\[j\]\]\[i\] then
local greyed\, _scale = nil\, 0\.7[\s\S]*
copy:hard_set_T\(\)
view_deck:emplace\(copy\)
end
end'''
position = "at"
payload = '''
-- -- -- -- -- -- -- -- -- --
for i = 1, #SUITS_SORTED[visible_suit[j]] do
local card_string = SUITS_SORTED[visible_suit[j]][i]
local card = SUITS[visible_suit[j]][card_string]
card.T.x = view_deck.T.x + view_deck.T.w/2
card.T.y = view_deck.T.y
card:create_quantity_display()
card:hard_set_T()
view_deck:emplace(card)
end
-- -- -- -- -- -- -- -- -- --'''
# FOR MODDED SUITS PAGES
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = 'card_limit = #SUITS[visible_suit[j]],'
position = "at"
payload = 'card_limit = #SUITS_SORTED[visible_suit[j]],'
[[patches]]
[patches.regex]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = '''
for i = 1\, \#SUITS\[visible_suit\[j\]\] do
if SUITS\[visible_suit\[j\]\]\[i\] then
local greyed\, _scale = nil\, 0\.7[\s\S]*
copy:hard_set_T\(\)
view_deck:emplace\(copy\)
end
end'''
position = "at"
payload = '''
-- -- -- -- -- -- -- -- -- --
for i = 1, #SUITS_SORTED[visible_suit[j]] do
local card_string = SUITS_SORTED[visible_suit[j]][i]
local card = SUITS[visible_suit[j]][card_string]
card.T.x = view_deck.T.x + view_deck.T.w/2
card.T.y = view_deck.T.y
card:create_quantity_display()
card:hard_set_T()
view_deck:emplace(card)
end
-- -- -- -- -- -- -- -- -- --'''
[[patches]]
[patches.pattern]
target = '=[SMODS _ "src/overrides.lua"]'
match_indent = true
pattern = ' modded and {n = G.UIT.R, config = {align = "cm"}, nodes = {'
position = "at"
payload = '''
not (view_deck_unplayed_only or unplayed_only) and Cartomancer.add_unique_count() or nil,
modded and {n = G.UIT.R, config = {align = "cm"}, nodes = {'''