balatro-mods/Cartomancer/internal/init.lua

181 lines
4.9 KiB
Lua

Cartomancer = {}
Cartomancer.SETTINGS = {}
Cartomancer.nfs = require "cartomancer.nfs"
local lovely = require "lovely"
Cartomancer.INTERNAL_debugging = not not love.filesystem.getInfo('cartomancer_debugging')
Cartomancer.use_smods = function ()
return SMODS and not (MODDED_VERSION == "0.9.8-STEAMODDED")
end
Cartomancer.find_self = function (target_filename)
local mods_path = lovely.mod_dir
local mod_folders = Cartomancer.nfs.getDirectoryItems(mods_path)
for _, folder in pairs(mod_folders) do
local path = string.format('%s/%s', mods_path, folder)
local files = Cartomancer.nfs.getDirectoryItems(path)
for _, filename in pairs(files) do
if filename == target_filename then
return path
end
end
end
end
Cartomancer.load_mod_file = function (path, name, as_txt)
name = name or path
local file, err = Cartomancer.nfs.read(Cartomancer.path..'/'..path)
assert(file, string.format([=[[Cartomancer] Failed to load mod file %s (%s).:
%s
Get latest release here: https://github.com/stupxd/Cartomancer/releases ]=], path, name, tostring(err)))
return as_txt and file or load(file, string.format(" Cartomancer - %s ", name))()
end
Cartomancer.log = function (msg)
if Cartomancer.INTERNAL_debugging then
local msg = type(msg) == "string" and msg or Cartomancer.dump(msg)
print("[Cartomancer] "..msg)
end
end
Cartomancer.dump = function (o, level, prefix)
level = level or 1
prefix = prefix or ' '
if type(o) == 'table' and level <= 5 then
local s = '{ \n'
for k, v in pairs(o) do
local format
if type(k) == 'number' then
format = '%s[%d] = %s,\n'
else
format = '%s["%s"] = %s,\n'
end
s = s .. string.format(
format,
prefix,
k,
-- Compact parent & draw_major to avoid recursion and huge dumps.
(k == 'parent' or k == 'draw_major') and string.format("'%s'", tostring(v)) or Cartomancer.dump(v, level + 1, prefix..' ')
)
end
return s..prefix:sub(3)..'}'
else
if type(o) == "string" then
return string.format('"%s"', o)
end
if type(o) == "function" or type(o) == "table" then
return string.format("'%s'", tostring(o))
end
return tostring(o)
end
end
Cartomancer.table_join_keys = function (tab_, separator)
local separator = separator or ""
local inline
for k, _ in pairs(tab_) do
inline = (inline and inline..separator or "") .. k
end
return inline or "[empty]"
end
Cartomancer.empty_table = {}
Cartomancer.remove_empty_tables = function (list)
local result = {}
for _, v in ipairs(list) do
if v ~= Cartomancer.empty_table then
result[#result+1] = v
end
end
return result
end
Cartomancer.do_nothing = function (...) end
Cartomancer.align_object = function (o)
o:align_to_major()
local x = (o.T.x)
local y = (o.T.y)
local w = (o.T.w)
local h = (o.T.h)
Moveable.hard_set_T(o,x, y, w, h)
o:hard_set_T(x, y, w, h)
end
function Cartomancer.basen(n,b)
n = math.floor(n)
if not b or b == 10 then return tostring(n) end
local digits = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
local t = {}
local sign = ""
if n < 0 then
sign = "-"
n = -n
end
repeat
local d = (n % b) + 1
n = math.floor(n / b)
table.insert(t, 1, digits:sub(d,d))
until n == 0
return sign .. table.concat(t,"")
end
local function is_valid_hex(letter)
local byte_val = string.byte(string.upper(letter))
-- Between A-F or 0-9
return byte_val >= 65 and byte_val <= 70 or byte_val >= 48 and byte_val <= 57
end
function Cartomancer.hex_to_color(hex)
-- Make sure string length is always 8
while #hex < 8 do
hex = hex.."F"
end
hex = string.sub(hex, 1, 8)
-- Make sure string only contains
for i = 1, #hex do
if not is_valid_hex(hex:sub(i,i)) then
-- insane way to replace char at given index
hex = ("%sF%s"):format(hex:sub(1,i-1), hex:sub(i+1))
end
end
local _,_,r,g,b,a = hex:find('(%x%x)(%x%x)(%x%x)(%x%x)')
local color = {tonumber(r,16)/255,tonumber(g,16)/255,tonumber(b,16)/255,tonumber(a,16)/255 or 255}
return color
end
function Cartomancer.color_to_hex(color)
local hex = ""
for i = 1, 3 do
local base_16 = Cartomancer.basen(color[i] * 255, 16)
-- Numbers below 16 need 0 in front
if #base_16 == 1 then
base_16 = "0"..base_16
end
-- How would we ever get numbers above 255 :3c
base_16 = base_16:sub(#base_16 - 1, #base_16)
hex = hex .. base_16
end
return hex
end
return Cartomancer