202 lines
5.6 KiB
TOML
202 lines
5.6 KiB
TOML
[manifest]
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version = "1.0.0"
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dump_lua = true
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priority = -10
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# Select custom win quips
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = '''Jimbo = Card_Character({x = 0, y = 5})
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local spot = G.OVERLAY_MENU:get_UIE_by_ID('jimbo_spot')
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spot.config.object:remove()
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spot.config.object = Jimbo
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Jimbo.ui_object_updated = true
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Jimbo:add_speech_bubble('wq_'..math.random(1,7), nil, {quip = true})
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Jimbo:say_stuff(5)
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'''
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position = "at"
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payload = '''
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local quip, extra = SMODS.quip("win")
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extra.x = 0
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extra.y = 5
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Jimbo = Card_Character(extra)
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local spot = G.OVERLAY_MENU:get_UIE_by_ID('jimbo_spot')
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spot.config.object:remove()
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spot.config.object = Jimbo
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Jimbo.ui_object_updated = true
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Jimbo:add_speech_bubble(quip, nil, {quip = true}, extra)
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Jimbo:say_stuff((extra and extra.times) or 5, false, quip)
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'''
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match_indent = true
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# Select custom loss quips
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[[patches]]
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[patches.pattern]
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target = "game.lua"
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pattern = '''Jimbo = Card_Character({x = 0, y = 5})
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local spot = G.OVERLAY_MENU:get_UIE_by_ID('jimbo_spot')
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spot.config.object:remove()
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spot.config.object = Jimbo
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Jimbo.ui_object_updated = true
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Jimbo:add_speech_bubble('lq_'..math.random(1,10), nil, {quip = true})
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Jimbo:say_stuff(5)
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'''
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position = "at"
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payload = '''
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local quip, extra = SMODS.quip("loss")
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extra.x = 0
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extra.y = 5
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Jimbo = Card_Character(extra)
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local spot = G.OVERLAY_MENU:get_UIE_by_ID('jimbo_spot')
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spot.config.object:remove()
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spot.config.object = Jimbo
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Jimbo.ui_object_updated = true
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Jimbo:add_speech_bubble(quip, nil, {quip = true}, extra)
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Jimbo:say_stuff((extra and extra.times) or 5, false, quip)
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'''
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match_indent = true
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# Allow custom materialize colours
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[[patches]]
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[patches.pattern]
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target = "card_character.lua"
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pattern = '''self.children.card:start_materialize({G.C.BLUE, G.C.WHITE, G.C.RED})'''
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position = "at"
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payload = '''self.children.card:start_materialize({args.materialize_colours and args.materialize_colours[1] or G.C.BLUE, args.materialize_colours and args.materialize_colours[2] or G.C.WHITE, args.materialize_colours and args.materialize_colours[3] or G.C.RED})'''
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match_indent = true
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# Allow custom particle_colours
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[[patches]]
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[patches.pattern]
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target = "card_character.lua"
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pattern = '''colours = {G.C.RED, G.C.BLUE, G.C.ORANGE},'''
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position = "at"
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payload = '''colours = {args.particle_colours and args.particle_colours[1] or G.C.RED, args.particle_colours and args.particle_colours[2] or G.C.BLUE, args.particle_colours and args.particle_colours[3] or G.C.ORANGE},'''
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match_indent = true
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# Allow custom centers to be used for quips
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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match_indent = true
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position = 'at'
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pattern = '''
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self.children.card = Card(self.T.x, self.T.y, G.CARD_W, G.CARD_H, G.P_CARDS.empty, args.center or G.P_CENTERS.j_joker, {bypass_discovery_center = true})
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'''
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payload = '''
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self.children.card = Card(self.T.x, self.T.y, G.CARD_W, G.CARD_H, G.P_CARDS.empty, args.center and G.P_CENTERS[args.center] or G.P_CENTERS.j_joker, {bypass_discovery_center = true})
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'''
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# Pass args into add_speech_bubble
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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match_indent = true
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position = 'at'
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pattern = '''
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function Card_Character:add_speech_bubble(text_key, align, loc_vars)
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'''
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payload = '''
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function Card_Character:add_speech_bubble(text_key, align, loc_vars, quip_args)
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if quip_args and quip_args.text_key then text_key = quip_args.text_key end
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'''
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# Pass extra table into say_stuff
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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function Card_Character:say_stuff(n, not_first)
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'''
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position = 'at'
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payload = '''
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function Card_Character:say_stuff(n, not_first, quip_key)
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local quip = SMODS.JimboQuips[quip_key] or {}
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'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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self:say_stuff(n, true)
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'''
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position = 'at'
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payload = '''
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self:say_stuff(n, true, quip_key)
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'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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self:say_stuff(n-1, true)
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'''
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position = 'at'
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payload = '''
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self:say_stuff(n-1, true, quip_key)
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'''
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match_indent = true
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# Allow custom sounds to be used for the voice
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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play_sound('voice'..math.random(1, 11), G.SPEEDFACTOR*(math.random()*0.2+1), 0.5)
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'''
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position = 'at'
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payload = '''
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if quip.play_sounds and type(quip.play_sounds) == 'function' then
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quip:play_sounds(n)
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elseif quip.extra and quip.extra.sound then
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local custom_pitch = quip.extra.pitch
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if type(quip.extra.sound) == 'table' then
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for k, v in pairs(quip.extra.sound) do
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play_sound(v, custom_pitch or G.SPEEDFACTOR*(math.random()*0.2+1), 0.5)
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end
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elseif type(quip.extra.sound) == 'string' then
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play_sound(quip.extra.sound, custom_pitch or G.SPEEDFACTOR*(math.random()*0.2+1), 0.5)
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else
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play_sound('voice'..math.random(1, 11), custom_pitch or G.SPEEDFACTOR*(math.random()*0.2+1), 0.5)
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end
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else
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play_sound('voice'..math.random(1, 11), quip.extra and quip.extra.pitch or G.SPEEDFACTOR*(math.random()*0.2+1), 0.5)
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end
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'''
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match_indent = true
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# Allow custom delay between talking sounds
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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delay = 0.13,
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'''
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position = 'at'
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payload = '''
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delay = quip.extra and quip.extra.delay or 0.13,
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'''
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match_indent = true
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# Allow custom juice parameters
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[[patches]]
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[patches.pattern]
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target = 'card_character.lua'
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pattern = '''
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self.children.card:juice_up()
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'''
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position = 'at'
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payload = '''
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local juice_params = quip.extra and quip.extra.juice or {nil, nil}
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self.children.card:juice_up(juice_params[1], juice_params[2])
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'''
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match_indent = true |