[manifest] version = "1.0.0" dump_lua = true priority = -5 # function G.UIDEF.challenge_list_page() [[patches]] [patches.pattern] target = "functions/UI_definitions.lua" pattern = "local challenge_unlocked = G.PROFILES[G.SETTINGS.profile].challenges_unlocked and (G.PROFILES[G.SETTINGS.profile].challenges_unlocked >= k)" position = 'after' payload = """ if v.unlocked and type(v.unlocked) == 'function' then challenge_unlocked = v:unlocked() elseif type(v.unlocked) == 'boolean' then challenge_unlocked = v.unlocked end challenge_unlocked = challenge_unlocked or G.PROFILES[G.SETTINGS.profile].all_unlocked """ match_indent = true # Add button colour [[patches]] [patches.pattern] target = "functions/UI_definitions.lua" pattern = "UIBox_button({id = k, col = true, label = {challenge_unlocked and localize(v.id, 'challenge_names') or localize('k_locked'),}, button = challenge_unlocked and 'change_challenge_description' or 'nil', colour = challenge_unlocked and G.C.RED or G.C.GREY, minw = 4, scale = 0.4, minh = 0.6, focus_args = {snap_to = not snapped}})," position = 'at' match_indent = true payload = ''' UIBox_button({id = k, col = true, label = {challenge_unlocked and localize(v.id, 'challenge_names') or localize('k_locked'),}, button = challenge_unlocked and 'change_challenge_description' or 'nil', colour = challenge_unlocked and (v.button_colour or G.C.RED) or G.C.GREY, minw = 4, scale = 0.4, minh = 0.6, focus_args = {snap_to = not snapped}}), ''' [[patches]] [patches.pattern] target = "game.lua" pattern = '''if _ch.restrictions.banned_cards then''' position = "after" payload = ''' if type(_ch.restrictions.banned_cards) == 'function' then _ch.restrictions.banned_cards = _ch.restrictions.banned_cards() end''' match_indent = true times = 1 [[patches]] [patches.pattern] target = "game.lua" pattern = '''if _ch.restrictions.banned_tags then''' position = "after" payload = ''' if type(_ch.restrictions.banned_tags) == 'function' then _ch.restrictions.banned_tags = _ch.restrictions.banned_tags() end''' match_indent = true times = 1 [[patches]] [patches.pattern] target = "game.lua" pattern = '''if _ch.restrictions.banned_other then''' position = "after" payload = ''' if type(_ch.restrictions.banned_other) == 'function' then _ch.restrictions.banned_other = _ch.restrictions.banned_other() end''' match_indent = true times = 1 # apply [[patches]] [patches.pattern] target = "game.lua" pattern = ''' local _ch = args.challenge ''' position = "after" payload = ''' if _ch.apply and type(_ch.apply) == "function" then _ch:apply() end ''' match_indent = true