[manifest] version = "1.0.0" dump_lua = true priority = 0 # Luchador [[patches]] [patches.regex] target = "card.lua" pattern = '''[ \t]*G\.GAME\.blind:disable\(\) (?[ \t]*)end''' position = "at" line_prepend = '$indent' payload = ''' G.GAME.blind:disable() return nil, true end''' # Diet Cola [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*return true [ \t]*end\) [ \t]*\}\)\) (?[ \t]*)end ''' position = "at" line_prepend = '$indent' payload = ''' return true end) })) return nil, true end ''' # Invisible Joker [[patches]] [patches.regex] target = "card.lua" pattern = '''[ \t]*if card\.ability\.invis_rounds then card\.ability\.invis_rounds = 0 end [ \t]*card:add_to_deck\(\) (?[ \t]*)G\.jokers:emplace\(card\)''' position = "after" line_prepend = '$indent' payload = "return nil, true" # Campfire [[patches]] [patches.regex] target = "card.lua" pattern = '''localize\('k_upgrade_ex'\)\}\); return true [ \t]*end\}\)\) [ \t]*end (?[ \t]*)return''' position = "at" line_prepend = '$indent' payload = '''localize('k_upgrade_ex')}); return true end})) end if self.ability.name == 'Campfire' and not context.blueprint then return nil, true end''' # Flash Card [[patches]] [patches.regex] target = "card.lua" pattern = '''[ \t]*G\.C\.MULT\}\) [ \t]*return true [ \t]*end\)\}\)\) (?[ \t]*)end''' position = "at" line_prepend = '$indent' payload = '''G.C.MULT}) return true end)})) end if self.ability.name == 'Flash Card' and not context.blueprint then return nil, true end''' # Perkeo [[patches]] [patches.regex] target = "card.lua" pattern = '''[ \t]*card_eval_status_text\(context\.blueprint_card or self, 'extra', nil, nil, nil, \{message = localize\('k_duplicated_ex'\)\}\) (?[ \t]*)end''' position = "at" line_prepend = '$indent' payload = ''' card_eval_status_text(context.blueprint_card or self, 'extra', nil, nil, nil, {message = localize('k_duplicated_ex')}) return nil, true end''' # Throwback [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*return (?[ \t]*)elseif context\.skipping_booster''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Red Card [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*return (?[ \t]*)elseif context\.playing_card_added''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Hologram [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)elseif context\.first_hand_drawn''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Certificate [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'DNA' and not context\.blueprint''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Chicot [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Madness' ''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Madness [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Burglar' ''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Burglar [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Riff-raff' ''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Riff-raff [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Cartomancer' ''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Cartomancer [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Ceremonial Dagger' and not context.blueprint''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Ceremonial Dagger [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*end (?[ \t]*)if self\.ability\.name == 'Marble Joker' ''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Marble Joker [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*return (?[ \t]*)elseif context.destroying_card''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Caino [[patches]] [patches.regex] target = "card.lua" pattern = '''[ \t]*func = function\(\) card_eval_status_text\(self, 'extra', nil, nil, nil, \{message = localize\{type = 'variable', key = 'a_xmult', vars = \{self\.ability\.caino_xmult\}\}\}\); return true (?[ \t]*)end\}\)\)''' position = "after" line_prepend = '$indent' payload = "return nil, true" # Glass Joker [[patches]] [patches.regex] target = "card.lua" pattern = '''glass_cards\}\}\}\) [ \t]*return true [ \t]*end (?[ \t]*)\}\)\)''' position = "after" line_prepend = '$indent' payload = "return nil, true" [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*return [ \t]*end (?[ \t]*)if self\.ability\.name == 'Fortune Teller' and not context\.blueprint''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Fortune Teller [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)if self\.ability\.name == 'Constellation' and not context\.blueprint''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Constellation [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*return (?[ \t]*)elseif context.debuffed_hand''' position = "before" line_prepend = '$indent' payload = "nil, true" # Burnt Joker [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end (?[ \t]*)elseif context.discard''' position = "before" line_prepend = '$indent' payload = "return nil, true" # Faceless Joker [[patches]] [patches.regex] target = "card.lua" pattern = ''' [ \t]*end [ \t]*end [ \t]*return (?[ \t]*)elseif context.end_of_round''' position = "before" line_prepend = '$indent' payload = "nil, true" # Yorick [[patches]] [patches.pattern] target = "card.lua" pattern = "self.ability.yorick_discards = self.ability.yorick_discards - 1" position = "after" match_indent = true payload = "return nil, true" # Hallucination [[patches]] [patches.pattern] target = "card.lua" pattern = "card_eval_status_text(self, 'extra', nil, nil, nil, {message = localize('k_plus_tarot'), colour = G.C.PURPLE})" position = "after" match_indent = true payload = "return nil, true" ## Change card returns # Ramen [[patches]] [patches.pattern] target = "card.lua" pattern = ''' message = localize('k_eaten_ex'), colour = G.C.FILTER''' position = "before" match_indent = true payload = "card = self," [[patches]] [patches.pattern] target = "card.lua" pattern = '''message = localize{type='variable',key='a_xmult_minus',vars={self.ability.extra}},''' position = "before" match_indent = true payload = "card = self," # Yorick [[patches]] [patches.pattern] target = "card.lua" pattern = ''' delay = 0.2, message = localize{type='variable',key='a_xmult',vars={self.ability.x_mult}},''' position = "before" match_indent = true payload = "card = self," # To Do List [[patches]] [patches.pattern] target = "card.lua" pattern = '''message = localize('$')..self.ability.extra.dollars, dollars = self.ability.extra.dollars,''' position = "at" match_indent = true payload = '''message = localize('$')..self.ability.extra.dollars,''' # Matador [[patches]] [patches.pattern] target = "card.lua" pattern = '''message = localize('$')..self.ability.extra, dollars = self.ability.extra,''' position = "at" match_indent = true payload = '''message = localize('$')..self.ability.extra,'''