return { descriptions = { Other = { load_success = { text = { '¡Mod cargado', '{C:green}con éxito{}!' } }, load_failure_d = { text = { '¡Faltan {C:attention}dependencias{}!', '#1#', } }, load_failure_c = { text = { '¡Hay {C:attention}conflictos{} sin resolver!', '#1#' } }, load_failure_d_c = { text = { '¡Faltan {C:attention}dependencias!', '#1#', '¡Hay {C:attention}conflictos{} sin resolver!', '#2#' } }, load_failure_o = { text = { '¡Steamodded {C:attention}obsoleto{}!', 'Las versiones por debajo de {C:money}0.9.8{}', 'ya no tienen soporte.' } }, load_failure_i = { text = { '{C:attention}¡Incompatible!{} Necesita la versión', '#1# de Steamodded,', 'pero la #2# está instalada.' } }, load_failure_p = { -- To be translated text = { '{C:attention}Prefix Conflict!{}', 'This mod\'s prefix is', 'the same as another mod\'s.', '({C:attention}#1#{})' } }, load_failure_m = { -- To be translated text = { '{C:attention}Main File Not Found!{}', 'This mod\'s main file', 'could not be found.', '({C:attention}#1#{})' } }, load_disabled = { text = { '¡Este mod ha sido', '{C:attention}desactivado{}!' } } }, Edition = { e_negative_playing_card = { name = "Negativa", text = { "{C:dark_edition}+#1#{} de tamaño de mano" }, }, } }, misc = { achievement_names = { hidden_achievement = "???", }, achievement_descriptions = { hidden_achievement = "¡Juega más para descubirlo!", }, dictionary = { b_mods = 'Mods', b_mods_cap = 'MODS', b_modded_version = 'Modded Version!', -- To be translated b_steamodded = 'Steamodded', b_credits = 'Créditos', b_open_mods_dir = 'Abrir directorio de Mods', b_no_mods = 'No se han detectado mods...', b_mod_list = 'Lista de Mods activos', b_mod_loader = 'Cargador de Mods', b_developed_by = 'desarrollado por ', b_rewrite_by = 'Reescrito por ', b_github_project = 'Proyecto de Github', b_github_bugs_1 = 'Puedes reportar errores', b_github_bugs_2 = 'y contribuir allí.', b_disable_mod_badges = 'Desactivar insignias de mods', b_author = 'Autor/a', b_authors = 'Autores', b_unknown = 'Desconocido', b_lovely_mod = '(Lovely Mod) ', -- TODO b_by = ' Por: ', b_config = "Configuración", b_additions = 'Adiciones', b_stickers = 'Stickers', -- TODO b_achievements = "Logros", b_applies_stakes_1 = 'Aplica ', b_applies_stakes_2 = '', b_graphics_mipmap_level = "Mipmap level", -- TODO }, v_dictionary = { c_types = '#1# Tipos', cashout_hidden = '...y #1# más', }, } }