return { descriptions = { Other = { load_success = { text = { '模组加载{C:green}成功!' } }, load_failure_d = { text = { '{C:attention}依赖项{}缺失!', '#1#' } }, load_failure_c = { text = { '存在{C:attention}冲突项{}!', '#1#' } }, load_failure_d_c = { text = { '{C:attention}依赖项{}缺失!', '#1#', '存在{C:attention}冲突项{}!', '#2#' } }, load_failure_o = { text = { 'Steamodded版本{C:attention}过旧{}!', '已不再支持', '{C:money}0.9.8{}及以下版本' } }, load_failure_i = { text = { '{C:attention}不兼容!', '所需Steamodded版本为#1#', '但当前为#2#' } }, load_failure_p = { text = { '{C:attention}前缀冲突!{}', '此模组的前缀和', '另外一个模组相同!', '({C:attention}#1#{})' } }, load_failure_m = { -- To be translated text = { '{C:attention}Main File Not Found!{}', 'This mod\'s main file', 'could not be found.', '({C:attention}#1#{})' } }, load_disabled = { text = { '该模组', '已被{C:attention}禁用{}!' } } }, Edition = { e_negative_playing_card = { name = "负片", text = { "手牌上限{C:dark_edition}+#1#" }, }, } }, misc = { achievement_names = { hidden_achievement = "???", }, achievement_descriptions = { hidden_achievement = "未发现", }, dictionary = { b_mods = '模组', b_mods_cap = '模组', b_modded_version = '模组环境!', b_steamodded = 'Steamodded', b_credits = '鸣谢', b_open_mods_dir = '打开模组目录', b_no_mods = '未检测到任何模组……', b_mod_list = '已启用模组列表', b_mod_loader = '模组加载器', b_developed_by = '作者:', b_rewrite_by = '重写者:', b_github_project = 'Github项目', b_github_bugs_1 = '你可以在此汇报漏洞', b_github_bugs_2 = '和提交贡献', b_disable_mod_badges = '禁用模组横标', b_author = '作者', b_authors = '作者', b_unknown = '未知', b_lovely_mod = '(依赖Lovely加载器的补丁模组)', b_by = ' 作者:', b_config = "配置", b_additions = '新增项目', b_stickers = '贴纸', b_achievements = "成就", b_applies_stakes_1 = '', b_applies_stakes_2 = '的限制也都起效', b_graphics_mipmap_level = "多级渐远纹理层级", }, v_dictionary = { c_types = '共有#1#种', cashout_hidden = '……还有#1#', }, }, }