return { descriptions = { Other = { load_success = { text = { 'Mod loaded', '{C:green}successfully!' } }, load_failure_d = { text = { 'Missing {C:attention}dependencies!', '#1#', } }, load_failure_c = { text = { 'Unresolved {C:attention}conflicts!', '#1#' } }, load_failure_d_c = { text = { 'Missing {C:attention}dependencies!', '#1#', 'Unresolved {C:attention}conflicts!', '#2#' } }, load_failure_o = { text = { '{C:attention}Outdated!{} Steamodded', 'versions {C:money}0.9.8{} and below', 'are no longer supported.' } }, load_failure_i = { text = { '{C:attention}Incompatible!{} Needs version', '#1# of Steamodded,', 'but #2# is installed.' } }, load_failure_p = { text = { '{C:attention}Prefix Conflict!{}', 'This mod\'s prefix is', 'the same as another mod\'s.', '({C:attention}#1#{})' } }, load_failure_m = { text = { '{C:attention}Main File Not Found!{}', 'This mod\'s main file', 'could not be found.', '({C:attention}#1#{})' } }, load_disabled = { text = { 'This mod has been', '{C:attention}disabled!{}' } }, -- card perma bonuses card_extra_chips={ text={ "{C:chips}#1#{} extra chips", }, }, card_x_chips = { text = { "{X:chips,C:white}X#1#{} chips" } }, card_extra_x_chips = { text = { "{X:chips,C:white}X#1#{} extra chips" } }, card_extra_mult = { text = { "{C:mult}#1#{} extra Mult" } }, card_x_mult = { text = { "{X:mult,C:white}X#1#{} Mult" } }, card_extra_x_mult = { text = { "{X:mult,C:white}X#1#{} extra Mult" } }, card_extra_p_dollars = { text = { "{C:money}#1#{} when scored", } }, card_extra_h_chips = { text = { "{C:chips}#1#{} chips when held", } }, card_h_x_chips = { text = { "{X:chips,C:white}X#1#{} chips when held", } }, card_extra_h_x_chips = { text = { "{X:chips,C:white}X#1#{} extra chips when held", } }, card_extra_h_mult = { text = { "{C:mult}#1#{} extra Mult when held", } }, card_h_x_mult = { text = { "{X:mult,C:white}X#1#{} Mult when held", } }, card_extra_h_x_mult = { text = { "{X:mult,C:white}X#1#{} extra Mult when held", } }, card_extra_h_dollars = { text = { "{C:money}#1#{} if held at end of round", }, }, }, Edition = { e_negative_playing_card = { name = "Negative", text = { "{C:dark_edition}+#1#{} hand size" }, }, }, Enhanced = { m_gold={ name="Gold Card", text={ "{C:money}#1#{} if this", "card is held in hand", "at end of round", }, }, m_stone={ name="Stone Card", text={ "{C:chips}#1#{} chips", "no rank or suit", }, }, m_mult={ name="Mult Card", text={ "{C:mult}#1#{} Mult", }, }, } }, misc = { achievement_names = { hidden_achievement = "???", }, achievement_descriptions = { hidden_achievement = "Play more to find out!", }, dictionary = { b_mods = 'Mods', b_mods_cap = 'MODS', b_modded_version = 'Modded Version!', b_steamodded = 'Steamodded', b_credits = 'Credits', b_open_mods_dir = 'Open Mods directory', b_no_mods = 'No mods have been detected...', b_mod_list = 'List of Activated Mods', b_mod_loader = 'Mod Loader', b_developed_by = 'developed by ', b_rewrite_by = 'Rewrite by ', b_github_project = 'Github Project', b_github_bugs_1 = 'You can report bugs and', b_github_bugs_2 = 'submit contributions there.', b_disable_mod_badges = 'Disable Mod Badges', b_author = 'Author', b_authors = 'Authors', b_unknown = 'Unknown', b_lovely_mod = '(Lovely Mod) ', b_by = ' By: ', b_config = "Config", b_additions = 'Additions', b_stickers = 'Stickers', b_achievements = "Achievements", b_applies_stakes_1 = 'Applies ', b_applies_stakes_2 = '', b_graphics_mipmap_level = "Mipmap level", b_browse = 'Browse', b_search_prompt = 'Search for mods', b_search_button = 'Search', b_seeded_unlocks = 'Seeded unlocks', b_seeded_unlocks_info = 'Enable unlocks and discoveries in seeded runs', ml_achievement_settings = { 'Disabled', 'Enabled', 'Bypass Restrictions' }, b_deckskins_lc = 'Low Contrast Colors', b_deckskins_hc = 'High Contrast Colors', b_deckskins_def = 'Default Colors', }, v_dictionary = { c_types = '#1# Types', cashout_hidden = '...and #1# more', a_xchips = "X#1# Chips", a_xchips_minus = "-X#1# Chips", smods_version_mismatch = { "Your Steamodded version has changed", "since this run was started!", "Continuing it may lead to", "unexpected behaviour and game crashes.", "Starting version: #1#", "Current version: #2#", } }, } }