-- ============================ -- Hide card areas -- ============================ local cardarea_draw = CardArea.draw function CardArea:draw() if Cartomancer.SETTINGS.hide_consumables and self == G.consumeables then return elseif Cartomancer.SETTINGS.hide_deck and self == G.deck then return end return cardarea_draw(self) end -- ============================ -- Hide tags -- ============================ function Cartomancer.update_tags_visibility() for _, tag in pairs(G.GAME.tags) do tag.HUD_tag.states.visible = not Cartomancer.SETTINGS.hide_tags end end