require 'cartomancer.init' Cartomancer.path = assert( Cartomancer.find_self('cartomancer.lua'), "Failed to find mod folder. Make sure that `Cartomancer` folder has `cartomancer.lua` file!" ) Cartomancer.load_mod_file('internal/config.lua', 'cartomancer.config') Cartomancer.load_mod_file('internal/atlas.lua', 'cartomancer.atlas') Cartomancer.load_mod_file('internal/ui.lua', 'cartomancer.ui') Cartomancer.load_mod_file('internal/keybinds.lua', 'cartomancer.keybinds') Cartomancer.load_mod_file('core/view-deck.lua', 'cartomancer.view-deck') Cartomancer.load_mod_file('core/flames.lua', 'cartomancer.flames') Cartomancer.load_mod_file('core/optimizations.lua', 'cartomancer.optimizations') Cartomancer.load_mod_file('core/jokers.lua', 'cartomancer.jokers') Cartomancer.load_mod_file('core/hand.lua', 'cartomancer.hand') Cartomancer.load_mod_file('core/blinds_info.lua', 'cartomancer.blinds_info') if SMODS then Cartomancer.load_mod_file('core/view-deck-steamodded.lua', 'cartomancer.view-deck-steamodded') end Cartomancer.load_config() Cartomancer.INTERNAL_jokers_menu = false -- TODO dedicated keybinds file? keybinds need to load after config Cartomancer.register_keybind { name = 'hide_joker', func = function (controller) Cartomancer.hide_hovered_joker(controller) end } Cartomancer.register_keybind { name = 'toggle_tags', func = function (controller) Cartomancer.SETTINGS.hide_tags = not Cartomancer.SETTINGS.hide_tags Cartomancer.update_tags_visibility() end } Cartomancer.register_keybind { name = 'toggle_consumables', func = function (controller) Cartomancer.SETTINGS.hide_consumables = not Cartomancer.SETTINGS.hide_consumables end } Cartomancer.register_keybind { name = 'toggle_deck', func = function (controller) Cartomancer.SETTINGS.hide_deck = not Cartomancer.SETTINGS.hide_deck end } Cartomancer.register_keybind { name = 'toggle_jokers', func = function (controller) if not (G and G.jokers) then return end G.jokers.cart_hide_all = not G.jokers.cart_hide_all if G.jokers.cart_hide_all then Cartomancer.hide_all_jokers() else Cartomancer.show_all_jokers() end Cartomancer.align_G_jokers() end } Cartomancer.register_keybind { name = 'toggle_jokers_buttons', func = function (controller) Cartomancer.SETTINGS.jokers_controls_buttons = not Cartomancer.SETTINGS.jokers_controls_buttons end }