[manifest] version = "1.0.0" dump_lua = true priority = 0 # Shiny Seal [[patches]] [patches.pattern] target = 'card.lua' pattern = "if self.seal == 'Gold' then G.shared_seals[self.seal]:draw_shader('voucher', nil, self.ARGS.send_to_shader, nil, self.children.center) end" position = "before" match_indent = true payload = ''' if SMODS.Seals[self.seal] and SMODS.Seals[self.seal].shiny then G.shared_seals[self.seal]:draw_shader('voucher', nil, self.ARGS.send_to_shader, nil, self.children.center) end '''