-- THIS IS NO LONGER BEING USED -- Leaving this in for sentimental value :) local Cartomancer_replacements = { { find = [[ for k, v in ipairs%(G%.playing_cards%) do if v%.base%.suit then table%.insert%(SUITS%[v%.base%.suit%], v%) end]], -- Steamodded<0917b find_alt = [[ for k, v in ipairs%(G%.playing_cards%) do table%.insert%(SUITS%[v%.base%.suit%], v%)]], place = [[ local SUITS_SORTED = Cartomancer.tablecopy(SUITS) for k, v in ipairs(G.playing_cards) do if v.base.suit then local greyed if unplayed_only and not ((v.area and v.area == G.deck) or v.ability.wheel_flipped) then greyed = true end local card_string = v:cart_to_string {deck_view = true} if greyed then card_string = card_string .. "Greyed" -- for some reason format doesn't work and final string is `sGreyed` end if greyed and Cartomancer.SETTINGS.deck_view_hide_drawn_cards then -- Ignore this card. elseif not SUITS[v.base.suit][card_string] then -- Initiate stack table.insert(SUITS_SORTED[v.base.suit], card_string) local _scale = 0.7 local copy = copy_card(v, nil, _scale) copy.greyed = greyed copy.stacked_quantity = 1 SUITS[v.base.suit][card_string] = copy else -- Stack cards local stacked_card = SUITS[v.base.suit][card_string] stacked_card.stacked_quantity = stacked_card.stacked_quantity + 1 end end]] }, { find = "card_limit = #SUITS%[suit_map%[j%]%],", place = "card_limit = #SUITS_SORTED[suit_map[j]]," }, { find = [[ for i = 1%, %#SUITS%[suit_map%[j%]%] do if SUITS%[suit_map%[j%]%]%[i%] then local greyed%, _scale = nil%, 0%.7 if unplayed_only and not %(%(SUITS%[suit_map%[j%]%]%[i%]%.area and SUITS%[suit_map%[j%]%]%[i%]%.area == G%.deck%) or SUITS%[suit_map%[j%]%]%[i%]%.ability%.wheel_flipped%) then greyed = true end local copy = copy_card%(SUITS%[suit_map%[j%]%]%[i%]%, nil%, _scale%) copy%.greyed = greyed copy%.T%.x = view_deck%.T%.x %+ view_deck%.T%.w %/ 2 copy%.T%.y = view_deck%.T%.y copy:hard_set_T%(%) view_deck:emplace%(copy%) end end]], place = [[ for i = 1%, %#SUITS_SORTED%[suit_map%[j%]%] do local card_string = SUITS_SORTED%[suit_map%[j%]%]%[i%] local card = SUITS%[suit_map%[j%]%]%[card_string%] card%.T%.x = view_deck%.T%.x %+ view_deck%.T%.w%/2 card%.T%.y = view_deck%.T%.y card:create_quantity_display%(%) card:hard_set_T%(%) view_deck:emplace%(card%) end]] }, { find = ' modded and {n = G.UIT.R, config = {align = "cm"}, nodes = {', place = [=[ not unplayed_only and Cartomancer.add_unique_count() or nil, modded and {n = G.UIT.R, config = {align = "cm"}, nodes = {]=] }, } -- Mom, can we have lovely patches for overrides.lua? -- No, we have lovely patches at home -- Lovely patches at home: local Cartomancer_nfs_read local Cartomancer_nfs_read_override = function (containerOrName, nameOrSize, sizeOrNil) local data, size = Cartomancer_nfs_read(containerOrName, nameOrSize, sizeOrNil) if type(containerOrName) ~= "string" then return data, size end local overrides = '/overrides.lua' if containerOrName:sub(-#overrides) ~= overrides then return data, size end local replaced = 0 local total_replaced = 0 for _, v in ipairs(Cartomancer_replacements) do data, replaced = string.gsub(data, v.find, v.place) if replaced == 0 and v.find_alt then data, replaced = string.gsub(data, v.find_alt, v.place) end if replaced == 0 then print("Failed to replace " .. v.find .. " for overrides.lua") else total_replaced = total_replaced + 1 end end print("Totally applied " .. total_replaced .. " replacements to overrides.lua") -- We no longer need this override NFS.read = Cartomancer_nfs_read return data, size end